Beating Fire Emblem Fates as the Story Intends (Pacifist)

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  • čas přidán 19. 10. 2023
  • In This Video, I Attempt to Beat Fire Emblem Fates Conquest on the Hardest Difficulty While Defeating The Least Units Possible. This Challenge Run Plays Out Similar to What Happens in the Story, Which I Found Quite Funny. This Time Around, Green Units Don't Count Towards The Total Units Killed, and That Certainly Made This Run More Interesting, as on Some Maps I Had to Fight Powerful Bosses With AWFUL Green Units.
    I did a Similar Run To This Here: • Can You Beat Fire Embl...
    I Also Did This Challenge for Revelation Here: • Pacifist FE Fates Reve...
    I hope you enjoyed watching. If you liked the video it would be great if you Subscribed and shared with a friend.
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Komentáře • 197

  • @JustsomeKid93
    @JustsomeKid93 Před 7 měsíci +861

    Ironic how birthright has a lot less of those “we didn’t kill anyone!” Lines at the end of maps

    • @guydude439
      @guydude439 Před 7 měsíci +1

      Because every map is a rout map basically lol. That's why Birthright is so based. Just run in, kill, refuse to elaborate, and leave

    • @alexread6767
      @alexread6767 Před 7 měsíci +167

      Not that ironic. Birthright is already much more justified than Conquest, that line is just tacked on in Conquest to explain how Corrin's not THAT evil, even though they decided to side with the aggressors

    • @TheAxeLord47911
      @TheAxeLord47911 Před 7 měsíci +225

      @@alexread6767 Actually, no. He literally went back to Nohr for twofold reasons: to try to protect the family he actually _remembers_ growing up with, and to try to break the cycle internally. Not to mention it's not like Hoshido is exactly innocent in this regard when it came to holding a child hostage or Ryoma "conveniently" ignoring how Nohr was starving and looking for resources and played along like he didn't know. Not saying Nohr isn't in the wrong, but that's the point. You're putting aside what's "right" to protect who's closest to you in that moment. I don't think anyone would exactly have any dilemma in that regard, because as much as the Hoshidans are your "blood siblings," not only do they lie to you about that... they also basically cause a lot of collateral in the name of that ideal.
      Problem is, Fates' story is already extremely scuffed as is, especially when considering how:
      1) Each route is a game in itself, originally had to buy them individually
      2) Only Conquest and Birthright have physical copies
      3) Revelation is DLC
      4) Lore is scattered through small asides and supports
      5) Supports vary depending on which game you get and which characters you support
      6) Players can only unlock supports if they use characters together in battle (ergo viability in battle can play a BIG part in that)
      7) There's no ready indication which have lore or which are mostly humor or character skits
      9) ERGO if someone does not like a character for their initial personality or battle viability and any supports unlocked don't help dissuade that? That person often will just not even try to see if there's more because as far as they are concerned that's all the character is and will be
      9) Characters can and will die not only through the player's fault but the story
      10) The stories layers become wayyy more apparent reading through All The Routes and seeing how things interconnect - that is discouraged with the whole release plan AND the routes themselves being obtuse and having a particular order (implicitly Birthright, Conquest, Revelations, Heirs of Fate + Before Awakening DLCs)
      11) The routes vary in length and a player often NEEDS the plot spelled out to understand what plot points matter or why certain design decisions were made and it's not "Inherently bad writing"
      12) This also includes Supports, Paralogues, the 2nd Gen, and DLCs; this is a LOT
      13) Explanations don't always help because not everyone deep reads. I know somebody who refused to do any S-Supports because the Deeprealms creeped her out, another who claimed Rhajat's only point was stalking, but also didn't do her parents' supports OR UNLOCK ANY OTHER 2ND GEN CHARACTERS TO GET MORE ABOUT HER VIA SUPPORTS
      I think the reason why FE Fates has the negative reputation it does despite fundamentally having _so much to say_ is because Fates as a story is fundamentally hostile to its own format. I've realized that upon replaying Heirs of Fates and actually slowing down to sound the narrative out of my head; moments that make _perfect_ sense on reflection (like Soleil and Ophelia's warp stones, which were actually to be called in when they wanted to go back to Ylisse) seeming like an asspull out of nowhere, despite making objective _sense_ in the scheme of things. This extends as far as FE Fates's other plot devices like the crystal ball that reveals Garon's true form, or it glancing over a LOT of important details that only really fall into place after a deeper read (part of the reason why the story seems black and white is that it's part of why it's so _wrong_ to begin with; the fact that _any_ of this is like this when these are people's lives being played with is a sign something has gone _horribly_ wrong). Part of why it fascinated me so much is because I was always able to infer what it was _trying_ to say, but FE Fates shows such hostility to its own format as an FE narrative that it's simply just not going to click with most people, which is not aided by the sheer cacophony of other issues, as listed above. Granted, that's only my take on the matter as somebody with over 700 hours to show for this game, so what do I know. lol

    • @alexread6767
      @alexread6767 Před 7 měsíci +17

      @@TheAxeLord47911 okay I read "warp stones" so I think I'm just gonna play Heirs of Fate

    • @TheAxeLord47911
      @TheAxeLord47911 Před 7 měsíci +11

      @@alexread6767 Good idea. It's actually rather fascinating where it was even touched up on, lol. Tell me when you do!

  • @Fimbulvetr
    @Fimbulvetr Před 7 měsíci +686

    Crazy that you would count the Xander defeat as a kill when it's A.) Forced, and B.) Stated to be just a friendly duel with no casualties lol

    • @zachricca4546
      @zachricca4546 Před 7 měsíci +158

      He kind of has to do it that way. There's several maps where you are randomly stated to have killed no one with no gameplay difference and he wanted to challenge himself there also, so there wouldn't be a clear rule of he didn't do it this way

    • @justanotherweirdo11
      @justanotherweirdo11 Před 7 měsíci +15

      that's what the story says not the gameplay

    • @iimuffinsaur
      @iimuffinsaur Před 7 měsíci +22

      True. I wonder what the count would be like if you took into account places where you didnt kill them in story and stuff. Like Kaze and Rinkah in the prologue.

    • @IFuckingLoveFrenchToast
      @IFuckingLoveFrenchToast Před 5 měsíci +9

      @@zachricca4546 There is no indication that the units fading away means death, the fact that xander canonically loses this fight, his sprite fades away and lives combined with the fact that the same thing happens if you pick an easier difficulty is evidence enough that it just means defeat

    • @DarkenedAuras7653
      @DarkenedAuras7653 Před 5 měsíci +15

      ​@@zachricca4546counterpoint, how many other maps explicitly state that they're just a practice spar. It's one thing for the game to asspull Corrin not killing in life or death scenarios. It's another for a situation with 0 risk of death to be somehow labelled a kill. Xander should've been special cases

  • @misterpayah7723
    @misterpayah7723 Před 7 měsíci +336

    Masterful gameplay and it's surprising how much less cringe the cutscenes feel when you know Corrin ACTUALLY went through intense suffering and mass resetting to not kill anyone

    • @MaggieCandy999
      @MaggieCandy999 Před 6 měsíci +28

      7:24 that is the face of a man who has played this level too many times. 😁

  • @leon--mwn1650
    @leon--mwn1650 Před 7 měsíci +143

    I have played Fates a LOT and i can say getting Hans to stay alive to kill the boss is quite an achivement

  • @athath2010
    @athath2010 Před 7 měsíci +167

    The "green unit kills don't count" rule definitely made this run a lot more interesting, I like it!

  • @OrigamiAhsoka
    @OrigamiAhsoka Před 7 měsíci +337

    I still can’t get over the story being totally okay with genociding the entire kitsune clan. They could’ve just walked away but nah that was the one time corrin allowed brutal murder 😭

    • @airraid1266
      @airraid1266 Před 7 měsíci +72

      They aren't Human. Corrin saves HUMAN not FACELESS lives. So clearly, the weird pranksters are on that list with the Faceless.

    • @jgamer2228
      @jgamer2228 Před 6 měsíci +32

      @@airraid1266prank ‘em, John!

    • @caitlinobrien273
      @caitlinobrien273 Před 6 měsíci +62

      @@airraid1266 Faceless are effectively zombies created with dark magic, they have no personality or will, or life.
      The kitsune clan being murdered is justified by Kaden saying they won't let the humans leave alive since they know where they are.. but it's easy to argue that Corrin's been able to bs their way out of murder and the story bending over backwards, sideways, upside-down, all short of changing gravity itself to justify every possible way of Corrin NOT murdering a single person on the field in far less likely circumstances.
      TLDR: Faceless are dark magic zombies, Kitsune murder is whatever anti-plot armor is

    • @leargamma4912
      @leargamma4912 Před 5 měsíci

      Anti plot armor is plot poison​@@caitlinobrien273

    • @IFuckingLoveFrenchToast
      @IFuckingLoveFrenchToast Před 5 měsíci +6

      @@airraid1266 Racial violence

  • @OmegaChip
    @OmegaChip Před 7 měsíci +239

    I think that Dimitri does not approve of this

    • @zdelrod829
      @zdelrod829 Před 7 měsíci +31

      Neither would Seteth. After all, he commits a war crime by declaring no quarter will be given.

    • @TriforceWisdom64
      @TriforceWisdom64 Před 6 měsíci +8

      Endgame Dimitri would love this though

  • @bacaliz6229
    @bacaliz6229 Před 7 měsíci +64

    Saizo's Caltrops Cleaning Service

  • @MaggieCandy999
    @MaggieCandy999 Před 7 měsíci +88

    “Keaton is gone now. We cannot recruit him. He canonically got summoned to Fire Emblem Heroes or something.”
    This statement made me laugh more than it should have. 😄

  • @elise-sg2qv
    @elise-sg2qv Před 7 měsíci +106

    the -97 skill debuff 😭😭 great + entertaining playthrough!

  • @appelofdoom8211
    @appelofdoom8211 Před 7 měsíci +54

    You see what happened to Keaton was that he learned Corrins views on furries and left in disgust

  • @just_a_tarnished4269
    @just_a_tarnished4269 Před 7 měsíci +251

    I'm sad you didn't mention that Saizo specifically has a line when he kills Kotaro himselft. It's such a nice, small detail in that chapter

    • @ladyriethegoldendelmo5441
      @ladyriethegoldendelmo5441 Před 7 měsíci +4

      So the female ninja have any quotes when she beats him?

    • @icantthinkofaname6397
      @icantthinkofaname6397 Před 7 měsíci +19

      ​@@ladyriethegoldendelmo5441kagero? don't you get her after beating that map?

    • @autobotkirby1up
      @autobotkirby1up Před 7 měsíci +14

      @@icantthinkofaname6397 nope, she's not unlockable in the conquest route.

    • @airraid1266
      @airraid1266 Před 7 měsíci +3

      ​@@ladyriethegoldendelmo5441Kagero is a No-Factor for that chapter, only Saizo has a real shot IF you escort him properly. Otherwise it's a Nohrian Army carry.

    • @xacmashe3852
      @xacmashe3852 Před 6 měsíci +7

      It's also I think the only time the series ever does this, both during the map or in the cutscene after. I can't think of a single example of a character having a line depending on if they killed a boss.

  • @thabluetails
    @thabluetails Před 7 měsíci +117

    Slightly easier challenge might be not killing anyone in Thracia 776, thanks to the capture mechanic I think it might be possible to beat the game only killing a few bosses with 20 build.
    While Leif doesn't really comment on not killing anyone, Eyvel tells him to capture all the units cause imperial soldiers were conscripted and don't deserve to die so i think it fits!

    • @vocalcalibration8033
      @vocalcalibration8033 Před 7 měsíci +13

      You can capture most units but not mounted units. There are things like sleep and such to work with, but you have a small amount of thise. So while hypothetically possible it could be a massive pain in the ass.

    • @thabluetails
      @thabluetails Před 7 měsíci +6

      @@vocalcalibration8033 don't forget there are sleep swords, there aren't very many mounted bosses in the game. Maps like reindhearts can be warp skipped, though capturing him will be a struggle.
      I think it'd still be fun though, taking the capturing mechanics to its limits! For generic mounted units I'd suggest have unarmed mounted units of your own to bait them while Leif gets carried to the boss in maps without warp.

    • @vocalcalibration8033
      @vocalcalibration8033 Před 7 měsíci +3

      @@thabluetails Oh for sure it does sound fun. With quite a bit of work, and using the games busted systems, you could probably keep the kill count comfortably in the double digits.

    • @maltheopia
      @maltheopia Před 7 měsíci +3

      Counterpoint: Thracia lets you get civilian units killed by Rescue-dropping them in front of red units. Excelblem did that in Xavier's map as revenge for that shitshow recruitment.

    • @thabluetails
      @thabluetails Před 7 měsíci +3

      @@maltheopia tbf you don't have to recruit everyone in the run, we can't kill red units nobody said anything about not letting green units die.
      Unless you want to be extra masochistic.

  • @kylepessell1350
    @kylepessell1350 Před 7 měsíci +16

    I can really see the slight descent into madness towards the end and I appreciate how it parallels the themes of the plot of Fire Emblem Fates. Truly a plot that changes your life.

  • @freshnightmares
    @freshnightmares Před 7 měsíci +46

    i think the point is that everyone that corrin's army took out of combat was injured to the point of being taken out of commission rather than being outright killed, but they could've done a better job at implying that ingame. kinda like echoes having characters that retreat return to an exhausted-looking standing position

  • @negarhythm
    @negarhythm Před 7 měsíci +44

    the excelblem strats to level up azura and the biblical accuracy on the final map were my favorite parts. good video! and good choice of soundtracks

  • @houndofchulainn5324
    @houndofchulainn5324 Před 7 měsíci +26

    "If you've experienced the amazing story of fire emblem fates"
    Phew props for being able to say that with a straight face

  • @dystopianalphaomega609
    @dystopianalphaomega609 Před 7 měsíci +95

    Pretty interesting and thematic. May want to separate your in-game kills though into how many are “normal” kills vs characters who are defeated but can’t fall here, faceless, or kitsune, so we can see how many people Corrin has to kill that he actually cares about.

    • @emm2893
      @emm2893 Před 5 měsíci +6

      counted this while watching. excluding green units' kills, monsters, recurring characters, and ppl who survive defeat in combat (like Ch. 26 Iago as opposed to Ch. 26 Hans), the kill count is:
      +04 (04 total) in chapter 2 (kaze & rinkah's escort)
      +36 (40) in chapter 13 (Cheve)
      +02 (42) in chapter 18 (two southern generals; Leo kills Zola outside of Corrin's command, as he does Iago later)
      +01 (43) in chapter 23 (hinoka's pairup oni chieftain)
      so the real total is 43 (if i didn't miscount)

  • @Eshyyyyy
    @Eshyyyyy Před 7 měsíci +18

    Something to note about reclassing in Fates. Units will learn the previous class skills if they join ahead of when they would normally level up to get the skill. (Ex: if Corrin reclassed to Wyvern at level 15, level 16 they would get Str+2, level 17 they would get Lunge)

    • @airraid1266
      @airraid1266 Před 7 měsíci +2

      I'm happy im not the only one to recall that, I had a save file I made Corrin a Skill shop for any castle visitors, and getting him every skill in the game...from level 16 unpromoted he got a skill every level up, and those I couldnt acquire I got off of other players Corrins, worst comes to worst by thrashing them because Omega Yato plus whatever Skills I wanted, Dual Guard+, Sol/Aether, Swordfaire Replicate Hero Corrin (with a free slot for whichever you like) is just....Psychotic vs regular Player Units

  • @Syrahl696
    @Syrahl696 Před 6 měsíci +10

    I was laughing my ass off at CH17 thanks to Saizo's obsession with disarming the caltrops.

  • @prismason
    @prismason Před 7 měsíci +32

    even if they don't get as many views as other nintendo franchises unfortunately, please keep doing more FE challenge videos, they're REALLY fun to watch

  • @TheAxeLord47911
    @TheAxeLord47911 Před 7 měsíci +13

    As a resident Dirty Fates Simp™, I have to admit... are you insane? There's no way you would do this challenge unless you were insane, and I mean that in the most positive way possible. You mad, mad, madlad.
    Great work! Not much for me to add in that regards, though I do have a lore correction: there's a lot of references in the story to the fact that most of the chapters without any casualties are the minority and only possible due to Corrin pulling it off during skirmishes or other such breakaway events... and his attempts to be the Camus in his own story are thwarted a lot. I think it'd be a lot more fitting to note the amount of chapters where casualties actually happen. Ch. 8, 11 and 20 are the only ones that end with negligible fatalities. Ch. 13 and 22 _try_ to be non-lethal but are completely derailed. Everything else is free-for-all, when you take individual observations.
    I think the reason why FE Fates has the negative reputation it does despite fundamentally having _so much to say_ is because Fates as a story is fundamentally hostile to its own format. I've realized that upon replaying Heirs of Fates and actually slowing down to sound the narrative out of my head; moments that make _perfect_ sense on reflection (like Soleil and Ophelia's warp stones, which were actually to be called in when they wanted to go back to Ylisse) seeming like an asspull out of nowhere, despite making objective _sense_ in the scheme of things. This extends as far as FE Fates's other plot devices like the crystal ball that reveals Garon's true form, or it glancing over a LOT of important details that only really fall into place after a deeper read (part of the reason why the story seems black and white is that it's part of why it's so _wrong_ to begin with; the fact that _any_ of this is like this when these are people's lives being played with is a sign something has gone _horribly_ wrong). Part of why it fascinated me so much is because I was always able to infer what it was _trying_ to say, but FE Fates shows such hostility to its own format as an FE narrative that it's simply just not going to click with most people, which is not aided by the sheer cacophony of other issues:
    1) Each route is a game in itself, originally had to buy them individually
    2) Only Conquest and Birthright have physical copies
    3) Revelation is DLC
    4) Lore is scattered through small asides and supports
    5) Supports vary depending on which game you get and which characters you support
    6) Players can only unlock supports if they use characters together in battle (ergo viability in battle can play a BIG part in that)
    7) There's no ready indication which have lore or which are mostly humor or character skits
    9) ERGO if someone does not like a character for their initial personality or battle viability and any supports unlocked don't help dissuade that? That person often will just not even try to see if there's more because as far as they are concerned that's all the character is and will be
    9) Characters can and will die not only through the player's fault but the story
    10) The stories layers become wayyy more apparent reading through All The Routes and seeing how things interconnect - that is discouraged with the whole release plan AND the routes themselves being obtuse and having a particular order (implicitly Birthright, Conquest, Revelations, Heirs of Fate + Before Awakening DLCs)
    11) The routes vary in length and a player often NEEDS the plot spelled out to understand what plot points matter or why certain design decisions were made and it's not "Inherently bad writing"
    12) This also includes Supports, Paralogues, the 2nd Gen, and DLCs; this is a LOT
    13) Explanations don't always help because not everyone deep reads. I have one friend's friend who refused to do any S-Supports because the Deeprealms creeped her out, another who claimed Rhajat's only point was stalking, but also didn't do her parents' supports OR UNLOCK ANY OTHER 2ND GEN CHARACTERS TO GET MORE ABOUT HER VIA SUPPORTS
    Point is, FE Fates fascinates me as much as it does because it fundamentally has a _brilliant_ story underneath the hood, but it's such a fundamental failure in terms of actually trying to communicate that narrative properly. It's why it's the polar opposite for me versus, say, Danganronpa; one is a total raucous mess that genuinely infers what it's saying for deeper layers, the other is superficially well-executed but fundamentally has nothing worth talking about (you think Fates's anime cheese is bad? Look up "Kotoko Danganronpa" on CZcams. Curse my name later, I've suffered that garbage series for four years and all I got was this stupid mental scar from stalking). And as much as Fates's story is memed upon, well... let's just say there's a reason Tumblr STILL talks about the game and AO3 has almost 10K fanfics for the continuity total. There wouldn't be something worth discussing if there wasn't something inherently interesting under the hood.

  • @arvistotele3442
    @arvistotele3442 Před 7 měsíci +20

    The fact that you cleared this on Lunatic is insane! Awesome video and strats!

    • @leargamma4912
      @leargamma4912 Před 5 měsíci

      Lunatic? No f^cking way

    • @arvistotele3442
      @arvistotele3442 Před 5 měsíci

      ​@@leargamma4912It do be fUcking lumatic, look at the maps and the description

  • @TheEssentialHughJazz
    @TheEssentialHughJazz Před 7 měsíci +9

    Excellent video. You might have the opportunity for a little more wiggle room if you permit yourself to use "Capture" - you could save 2 kills per map, which for some boss maps means no kill at all, plus it's technically how you "recruit" those characters [Nichol, Candace]

  • @BeastTamerLynn
    @BeastTamerLynn Před 7 měsíci +4

    The wall groaning at 15:11 took me so off-guard jdbdjdnskskdn😂😂

  • @BeastTamerLynn
    @BeastTamerLynn Před 7 měsíci +3

    Opening up the video with Flora burning herself to death sent me 😭😭😭

  • @3XHS
    @3XHS Před 7 měsíci +4

    I feel like fe6 might be a nightmare for this challenge because of all the seize objectives... so do it.

  • @ulonroa3305
    @ulonroa3305 Před 4 měsíci +1

    Amazing run! I love how creative you were to "control" the green units.

  • @cloudywithachanceoffruit7831
    @cloudywithachanceoffruit7831 Před 6 měsíci +3

    Fates is a hot mess but god damn it it's MY hot mess
    Great video, absolutely hilarious and entertaining, found myself laughing out loud multiple times throughout. I also learnt a lot about the game I didn't know!

  • @macmac8222
    @macmac8222 Před 6 měsíci +2

    I'm glad that you find this fun bc this looks as infuriating as it is rewarding. This is legit really insane, nice work!

  • @MildlyAggressiveOni
    @MildlyAggressiveOni Před 6 měsíci +3

    Somehow, baiting an enemy army into fighting an unaffiliate (a green unit) seems crueler than just killing them straight up.

  • @bencomer2339
    @bencomer2339 Před 4 měsíci +1

    No freaking way you beat Lunatic chapter 10 without killing any enemies. Insane. Hats off

  • @altruisticcomputer4706
    @altruisticcomputer4706 Před 7 měsíci +11

    I think 100% pacifist Thracia might be possible, with a couple bosses being exceptions

  • @mantislazuli
    @mantislazuli Před 7 měsíci +4

    2 seconds in and I already hear sarcasm. Great job 😂❤

  • @honkedoffjohn
    @honkedoffjohn Před 7 měsíci +2

    i hope they rerelease or remake this game soon, my 3DS broke and I miss those Fire Emblem games

  • @Roysanberry
    @Roysanberry Před 7 měsíci +4

    This was a really fun challenge to watch. Congrats it seems like it was very time consuming but I think it was worth it.

  • @zachricca4546
    @zachricca4546 Před 7 měsíci +1

    Awesome! Crazy strats in here, I never realized the cover was the answer all along

  • @franks3876
    @franks3876 Před 7 měsíci

    This is such a cool idea for a run. Surprised there aren't more views yet. If you keep doing amazing things like this, it'll definitely pick up. Keep doing great man!

  • @ElsyeaR
    @ElsyeaR Před 7 měsíci +1

    This is incredible, well done! My run was all about "How to prevent the green units from stealing my sweet exp" and yours was the total opposite. Very interesting to see and soooooo very well played !!!

  • @marcoasturias8520
    @marcoasturias8520 Před 7 měsíci +7

    This is awesome

  • @hues_of_neon
    @hues_of_neon Před 7 měsíci +3

    This was an awesome watch!

  • @metalmeal0
    @metalmeal0 Před 7 měsíci +10

    Great video, im about a fifth of the way through and i would say my biggest suggestion would be to have some sort of aesthetic graphic instead of the block of purple. I think it would be a nice place for either information (such as what excelblem does with his casualties list) or just something pretty to look at when your eyes wander

  • @nathanieltosh3782
    @nathanieltosh3782 Před 7 měsíci

    This video is insane! I absolutely loved this!

  • @Yokokazuo
    @Yokokazuo Před 7 měsíci +2

    This was insane and impressive! I would not have the sanity to do this myself, especially on Lunatic! (Even in general I’ve not played many of the games through on the hardest difficulty though)
    It was a very fun watch and I enjoyed the extra tidbit of Ryoma defeating the enemies “quickly” in chapter 5.

  • @GeoSage1137
    @GeoSage1137 Před 7 měsíci

    Well, after having watched the video... mad respect man! I loved this video

  • @libraofscales846
    @libraofscales846 Před 7 měsíci

    I thank you for your sacerfice! This run is awesome

  • @okagaca
    @okagaca Před 4 měsíci

    ive played conquest a million times... videos like this showing me there's still stuff i havent seen in it is awesome

  • @Nozo1234
    @Nozo1234 Před 7 měsíci +3

    This was a really good video!

  • @Xertaron.
    @Xertaron. Před 5 měsíci +1

    39:22 that's correct - Kinshis are in the same AI "group" as 2 Spear Masters and Great Master near them and the reason they don't attack is because their general AI behavior is telling them to "do nothing", while their movement behavior is telling them to only move if enemy is actively in combat with other units within the group, which does indeed means that they never act unless you get in range of Spear Masters/Great Master who's AI is set to attack enemies in range, which then prompts Kinshis to move in and reinforce them. At least to my understanding.
    Conquest's AI is very convoluted at times.

  • @Elite_Teach
    @Elite_Teach Před 7 měsíci +2

    Dude this is fucking amazing! Great vid

  • @truebaki
    @truebaki Před 6 měsíci

    Very entertaining, I loved every second

  • @TheBanishedWind
    @TheBanishedWind Před 6 měsíci +2

    While Hoshido had more kills from that one map alone due to being a Rout, Nohr wasn't immaculate either. Hence "Revelation" was the better choice than "Conquest"

  • @Jonas_TGCW
    @Jonas_TGCW Před 7 měsíci +3

    Great video :) Keep it up.

  • @GeoSage1137
    @GeoSage1137 Před 7 měsíci +2

    Hype man! I did a similar challenge in 3H, but didn't think it would be very possible in Fates. I'm interested to see how low you manage to get this score!!

  • @NotAnElk
    @NotAnElk Před 7 měsíci

    Neat video! I think this challenge would be interesting in the Tellius games, since the Shove mechanic exists and all.

  • @ViddysVids
    @ViddysVids Před 7 měsíci +2

    This was crazy! You did a really good job not only in playing and strategizing, but the editing kept me engaged (like the Fire Emblem Engage game) the whole way through!

  • @kingcrimson4504
    @kingcrimson4504 Před 2 měsíci +1

    There are some kills that can be removed if you view it from another point
    1. All named characters that canonically survives the encounter should count, like Xander in chapter 1
    2. Faceless shouldn’t count cus people in lore don’t have any problems with killing them
    3. All kills in prologue don’t count cus it’s just a dream

  • @vapor0148
    @vapor0148 Před 7 měsíci +2

    Bro really went and made Corrin’s bday 9/11

  • @shuichichirocks33
    @shuichichirocks33 Před 7 měsíci +2

    That chapter 9 clear was impressive

  • @emilee4268
    @emilee4268 Před 6 měsíci

    this was so unhinged, i loved it. i loved the green unit rule!

  • @meeszijlstra5426
    @meeszijlstra5426 Před 7 měsíci +2

    I'd love to see this done for Revelation and Birthright as well.

  • @ErossMcCloud
    @ErossMcCloud Před 7 měsíci

    I love your editting :)

  • @genokugel
    @genokugel Před 3 měsíci

    I genuinely haven't laughed this hard after reading the -97 skill debuffs being applied in the Fire Emblem Fates Evil Room lmfao

  • @purehyper124
    @purehyper124 Před 7 měsíci +3

    30:03 Interesting chose of music.

  • @alexisdipoalo9443
    @alexisdipoalo9443 Před 6 měsíci

    idk how i imssed this, but i am glad i found this. weird i found while checking if a fixed growth mod existed though XD

  • @JR384
    @JR384 Před 6 měsíci +1

    Honestly my only complaint is that you didn't consider Niles using his Capture ability as non-kills, since those enemies are expressly sent to your Castle Prison, meaning they're taken *Alive*, even if their appearance on the map is diminished.

  • @johnwise9811
    @johnwise9811 Před 7 měsíci

    Amazing!

  • @LilacMonarch
    @LilacMonarch Před 7 měsíci +1

    all along the real enemy was caltrops

  • @coldsnap5742
    @coldsnap5742 Před 5 měsíci +2

    It's Fire Emblem Fates.
    A TON of dialogue was changed for absolutely no reason, completely altering the tone and meaning of countless scenes.
    One scene was changed from deep and thoughtful dialogue between former enemies, to just a bunch of "..." over and over and over.
    Was all this "we didn't take any lives" stuff in the Japanese, too?

  • @CheesyLizzy
    @CheesyLizzy Před 7 měsíci

    Yooo, I just barely randomly got recommended this vid, and already I see fun Fire Emblem challenges and Persona 5 Strikers music?
    Instant Sub! 😄

    • @CheesyLizzy
      @CheesyLizzy Před 7 měsíci

      5:19 I love how dead inside your Corrin looks 😆
      Also I really love Heartful Cry

    • @CheesyLizzy
      @CheesyLizzy Před 7 měsíci

      11:43 That shouldn't have made me laugh as hard as I did 🤣

    • @CheesyLizzy
      @CheesyLizzy Před 7 měsíci

      13:37 Yoooo, the winter theme from the Animal Crossing Mario Kart 8 course!
      I'll stop geeking out about the music now XD

    • @CheesyLizzy
      @CheesyLizzy Před 7 měsíci

      29:50 Can confirm, Keaton just randomly showed up in my game even though I don't have Heroes anymore

    • @CheesyLizzy
      @CheesyLizzy Před 7 měsíci

      This was such a fun video, thanks for making it 😄

  • @unclefred3128
    @unclefred3128 Před 5 měsíci

    22:57 This is logical. Every time I stand next to a pot, I feel my defense increase.....

  • @lake_lady
    @lake_lady Před 7 měsíci

    very impressive!

  • @alicecrawford1033
    @alicecrawford1033 Před 7 měsíci +2

    This was a super cool playthrough!

  • @aBlackMage
    @aBlackMage Před 4 měsíci

    8:58 Funnily enough, on my Brother's first ever time playing Fates, on his first ever attempt of this map, Ryoma killed the boss. I'd never seen it happen before lmao

  • @ignisol47
    @ignisol47 Před 6 měsíci

    Chapter 10 had so many enemies surrounding you it looked like it borrowed its enemy placements from fe4

  • @KNaveTheDave
    @KNaveTheDave Před 5 dny +1

    The weapons seem to have different sprites, is this possible to do on the 3ds version of the game or only on an emulator?

  • @risacooper
    @risacooper Před 7 měsíci

    I'd like to see the other Fates games as well, as well as POR and RD and 3 houses

  • @funbro99
    @funbro99 Před 7 měsíci +8

    Feel a bit odd to count that xander duel tho I assume its based on units than trying to mimic the story.

  • @lazykatie42069
    @lazykatie42069 Před 2 měsíci

    tbh I would've let Niles's capture be allowed since it very explicitly is just capturing and not killing enemies

  • @timotheebrasseur6188
    @timotheebrasseur6188 Před 7 měsíci +1

    Maybe fire emblem 6 would be interesting with this challenge ? Since all maps only require 1 ennemy to die

  • @pentagonyx
    @pentagonyx Před 4 měsíci

    Can you source the mod/settings for your emulator that let you get HD graphics?

  • @manishkewalramani7603
    @manishkewalramani7603 Před 22 dny

    You should do a pacifist run of FE3H with the added caveat that anytime you defeat an enemy unit you have to beat them with an unarmed strike

  • @thegaymingavenger
    @thegaymingavenger Před 6 měsíci +5

    Units you defeat that do not die (Xander in the training fight, Kaze and Rinkah, etc) should not be counted towards Units Killed. They're not dead

  • @gamerhoustonthegamer5942
    @gamerhoustonthegamer5942 Před měsícem

    Hold up- Chapter 19- murder is okay now? Crap. Oh well. Oh wait… oh… I see. Huh.

  • @Sina-dv1eg
    @Sina-dv1eg Před 5 měsíci

    I audibly screamed in pain every time I heard you pronounce gentilhomme as "gentle home"

  • @drewwinters5165
    @drewwinters5165 Před 7 měsíci

    Woah the quality while emulating on PC is so much better than on 3DS

  • @shiina4826
    @shiina4826 Před 7 měsíci +1

    holy shit its bravely second music

  • @waterunderthebridge7950
    @waterunderthebridge7950 Před 5 měsíci

    Aka manipulating all and anyone who has the misfortune to come across the main cast into murdering their enemies

  • @deathstinger13
    @deathstinger13 Před 4 měsíci

    personally wouldn't have counted fights against named characters where they show up alive in the post-battle cutscene just because it seems like even in a conventional lethal character-type, those named characters would have survived anyway.
    Grunts or where named characters have a dying scene in or after the stage though? they dead as fuck

  • @knightofwandss
    @knightofwandss Před 7 měsíci +1

    This is great but I honestly think you should’ve forgiven yourself the likes of the Xander kill where they canonically do not die (on screen)

  • @billclintonsmagicbeefarm5799
    @billclintonsmagicbeefarm5799 Před 7 měsíci +1

    What's the music at around like 42:30 from?
    Edit: the one at 48:20 too?

    • @teegee776
      @teegee776  Před 7 měsíci +1

      czcams.com/video/UhzC4OfR7fU/video.html
      czcams.com/video/TZNh-yvuPGs/video.html

  • @JustAnotherHaiku
    @JustAnotherHaiku Před 7 měsíci

    I do want to see what the kill count would be in Birthright and Revelations...

  • @crocworks
    @crocworks Před 7 měsíci

    Path of Radiance pacifist run next because playing with Partner units might make it interesting, especially in the 2nd half when you get Tanith.

    • @Eshyyyyy
      @Eshyyyyy Před 7 měsíci +2

      Tanith's reinforcements are no joke. I've seen them fuck shit up in Maniac.

  • @asra-5180
    @asra-5180 Před 7 měsíci +4

    You'd think so. But Corrin just injures them to the point they can't fight anymore. What? You think that's not possible? In a world with magic and dragons?

  • @shinyrayquaza9
    @shinyrayquaza9 Před 7 měsíci

    wonder how many pheonix mode could take off the counter

  • @kellamyoshikage286
    @kellamyoshikage286 Před 7 měsíci

    9:03 He can do it even if you don't want him to, as I found out the hard way once.

  • @ivanlagayacrus1891
    @ivanlagayacrus1891 Před 7 měsíci +1

    wow this is the worst way to play fire emblem ive ever seen, i love it

  • @arzfan29
    @arzfan29 Před 6 měsíci

    They aren't killing, the swords are

  • @mycroftglassgow3963
    @mycroftglassgow3963 Před 19 dny

    what is the music in the beginning around 1:40

  • @Gay_Nerd99
    @Gay_Nerd99 Před 5 měsíci

    More this please