Udyr Rework: The VGU so Close to Perfection it Hurts

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  • čas přidán 19. 06. 2024
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    Thumbnail art done by the incredible ‪@FootballHead825‬
    Extra Skin footage provided by ‪@SkinSpotlights‬
    ♫~Music~♫
    • Udyr, The Spirit Walke...
    • MHW: Iceborne OST Seli...
    • Undertale - Papyrus Th...
    • Lillia, The Bashful Bl...
    • Mortal Kombat Theme So...
    • Yakuza 4 OST Track 6 -...
    • Video
    • [♪♫] DR. KRANKCASE - E...
    • Shiveria Town - Super ...
    • Release Instrumental -...
    • Spirit Guard Udyr | Lo...
    • Sonic Mania OST - Stud...
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    • Ending Theme - Super M...
    Outro Music: • Bonetrousle (Alpha Mix...
    #leagueoflegends #udyr #rework
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Komentáře • 791

  • @japhettheprophet4619
    @japhettheprophet4619 Před rokem +1482

    As someone who enjoys old udyr, I agree with the stances being abilities point. Old Udyr, for league of legends, is kind of like a long sword of a champion, very simple, but also versatile. You can go Full AD or AS, you can go bruiser, you can go rank, hell you can play him as an ap assassin, but the new one is so focused on his passive that the riot devs shorted his stances

    • @vaultstar168
      @vaultstar168 Před rokem +73

      Riot has too much love for playstyles revolving around one passive, imo

    • @Gewsfrahba
      @Gewsfrahba Před rokem +85

      they could easily fix this by giving the stances a passive benefit and making tiger scale better with bonus AD

    • @dizzyheads
      @dizzyheads Před rokem +13

      Actually you can play a diverse build too
      Boar stance has AP scaling

    • @japhettheprophet4619
      @japhettheprophet4619 Před rokem +26

      @@dizzyheads yes but he’s pushed into being an AP juggernaut/bruiser, he can’t play as on hit or full ad anymore or it’s sub optimal, since his stances are no longer that of being a passive that’s improved by its activation, it’s now just two hits then it’s time to switch.

    • @man-spider8365
      @man-spider8365 Před rokem +9

      @@Gewsfrahba yeah what I’ve been thinking is Voli stance should crit every 3rd auto, boar stance should heal a little bit every third auto, ornn stance should give him like plus seven resistance for armour and magic resistance every 3rd auto and anivia stance should deal bonus magic damage and slows them every 3rd auto

  • @t-1156
    @t-1156 Před rokem +368

    "Next September, when the Skarner VGU releases" I'm pretty sure that each time someone asks when that VGU is gonna get released, Riot pushes it back by another week.

    • @Naronitsu
      @Naronitsu Před rokem +10

      I remember reading somewhere that we'll have to wait till early 2023 for that, and considering they didn't even mention it in the recent roadmap, I'd say even more

    • @lawler197
      @lawler197 Před rokem +1

      @@Naronitsu :)

    • @claracclenky
      @claracclenky Před rokem

      @@Naronitsu :)

    • @dobbyas7812
      @dobbyas7812 Před 4 měsíci +1

      hello im from the future. february 2024. skarner rework has not been released yet. thank you

  • @tehawsumninja
    @tehawsumninja Před rokem +815

    The Udyr rework reminds me of the first time I played Nunu after his. It was a complete redo of a character's fantasy to make them feel how they are presented in lore. I'm starting to wonder if this is just a "Frejord" thing since no other rework has done this for me, but Udyr is, so far, one of my favorite reworks to date. Next to maybe Fiddle, Nunu, and Galio, I think this is one of the better ones. Definitely better than Kayle's, that's for sure lmao.

    • @Bethofenex
      @Bethofenex Před rokem +64

      I feel like people keep forgetting about Warwick's rework when discussing about successful reworks.

    • @fiyesjustfi328
      @fiyesjustfi328 Před rokem +97

      @@Bethofenex I feel people do that because of just how, for lack of better word Natural his rework was. Combined with the fact that he is an older champion and I think newer players didn't even know that Warwick HAD a rework. Because how is is now is so natural

    • @user-kh3xv2tk9t
      @user-kh3xv2tk9t Před rokem +9

      Poppy and Morde too

    • @vojtazem6634
      @vojtazem6634 Před rokem +7

      @@fiyesjustfi328 Could say the same thing about Pantheon

    • @skyereave9454
      @skyereave9454 Před rokem +1

      @@fiyesjustfi328 Still think Warwick is the best rework.

  • @davidortiz6201
    @davidortiz6201 Před rokem +746

    Been watching Nicky since he coached Ross, can't wait for yet another flawless upload.

    • @yobnok
      @yobnok Před rokem +17

      Can't forget the classic Ivern mid

    • @anonymousnyancat492
      @anonymousnyancat492 Před rokem +2

      Wait that was a thing?? What's the vid called

    • @davidortiz6201
      @davidortiz6201 Před rokem +1

      @@anonymousnyancat492 I coached RossBoomsocks on how to play AP Ivern Mid

    • @anonymousnyancat492
      @anonymousnyancat492 Před rokem

      @@davidortiz6201 goated video

    • @legoshirocha
      @legoshirocha Před rokem

      I want another “ x champion upcoming rework” video because those are fun to watch.

  • @jabbarraoof1698
    @jabbarraoof1698 Před rokem +372

    As an Udyr main I must say, all of Udyr's skins and visuals look amazing, the colour consistency is a little weird but they all still look great.
    His gameplay looks really enjoyable and seems to add a whole new level of skill expression, though lane Udyr does seem a little worse now cause you have to constantly spam stances making his sustain much worst in terms of mana, not to mention the scalings could use some tuning.
    And there are some more gripes i have with his animations and his literal bare back, but overall they did a great job.

    • @itsyourguyskye
      @itsyourguyskye Před rokem

      i felt the same role wise for the mundo rework. his lane performance got a lot better but his jg feels a bit worse now cus of the w change

    • @lighthawk3720
      @lighthawk3720 Před rokem +2

      The lack of arm flailing in his Spirit Guard skin in bear stance has me die inside everytime I see the stiffness of the new run.

    • @martinfreemon7134
      @martinfreemon7134 Před rokem +5

      Yeah from Trick2g's gameplay on Newdyr he runs out of mana in lane pretty quick, and it really doesn't get any better until he buys and fully stacks tear.
      how they could make this better is lessen his mana costs in the early game, namely by reducing the mana costs of his abilities when they're at level 1 and 2.

    • @infinity002
      @infinity002 Před rokem

      isn't he a jungler though, forcing some champs to laning where it's not meant to be probably shouldn't work. Isn't that why they fked over nocturn laning and bel veth. Since they are dedicated jungler meant for jungling

    • @trevorelliott3218
      @trevorelliott3218 Před rokem

      Listen I'm bad at the game so don't listen to me, but Im a big advocate for the essence reaver. Sheen with mana recovery is a solid choice to give some free damage and sustain. I am bsd tho so do not trust me

  • @hyenawolf147
    @hyenawolf147 Před rokem +53

    The old passive was personally the most fun just it made it feel like an fighting game, so I hope it will comeback cuz I do agree the 2 aa speed with no ms increasing it feels meh.

  • @Shabowdiadlo
    @Shabowdiadlo Před rokem +194

    Damn this man ruins his sleep schedule for pop out tons of masterpieces back to back
    But seriously dude get some well deserved rest my guy

  • @Ravencr3st0998
    @Ravencr3st0998 Před rokem +17

    Full stop, the Spirit Guard VGU, is by far my favorite i've seen from Riot in a WHILE, absolutely fucking love this, and I really can't wait to get onto the rift with updated Udyr

  • @n3crosis23
    @n3crosis23 Před rokem +75

    It’s because there’s no seal sister passive isn’t it ?

    • @brunoares1214
      @brunoares1214 Před rokem +14

      According to his lore page, the Seal Sister gave him the ability to awaken stances.

    • @BobTheTesaurus
      @BobTheTesaurus Před rokem +3

      @@brunoares1214 makes sense to me, kind of like the Seal Sister lets him draw more heavily from the powers of other demigods without losing himself like he was previously

  • @slotmoon
    @slotmoon Před rokem +30

    Nicky.
    I just wanted you to know that it took me 35 minutes to finish an 18 minute video.
    This just goes to show how filled with details and care those videos are.
    Cheers mate, you are amazing.

  • @KingJH0510
    @KingJH0510 Před rokem +14

    I love that the spirit guard skin is not only a nod to the old udyr but is also actually canon

  • @AzMagma
    @AzMagma Před rokem +148

    I have an idea for the stances, like a mini awakened stance, Every 3 autos While Q and W are is active, you gain the same effect as old ones,
    E can stay the same
    But R, can be every third auto he ganes A storm that last for like a second, it appears and deals 2 tics of damage
    Just my thoughts tho

    • @Bruh-el9js
      @Bruh-el9js Před rokem +23

      Yeah I don't like how stances literally don't do anything once the initial effect is gone

    • @mikeesteves8427
      @mikeesteves8427 Před rokem +3

      the reason all of the stance effects are frontloaded into the first two autos is so you can swap freely after autoing twice. you dont need to worry about getting as many as possible phoenix or tiger procs you just auto twice and youre good. in my assessment this will make swapping stances fluidly much less awkward than before

    • @Bruh-el9js
      @Bruh-el9js Před rokem +9

      @@mikeesteves8427 Just the initial bonus should be enough to make you swap stances, a persistent effect would be good.

    • @mikeesteves8427
      @mikeesteves8427 Před rokem

      @@Bruh-el9js i mean all the buffs you get from using a stance initially last 4 seconds which leads to good uptime on many different buffs once you have some ability haste

    • @Bruh-el9js
      @Bruh-el9js Před rokem +5

      @@mikeesteves8427 I don't oppose that, I just think that you should have a permanent effect in each stance, not as strong as the temporary one of course, but that was never the case. A better way to incentivise stance swaping is by reducing the passive's cd each time you change to a different stance.

  • @shrimpdaddy1700
    @shrimpdaddy1700 Před rokem +19

    i like the idea of the stances having permanent buffs when you are in it!

  • @froopyyh821
    @froopyyh821 Před rokem +11

    Thank you Nicky, for including one of the greatest weight lifters from Georgia - Lasha Talakhadze. It really hit the spot when I got the chance to saw him on your channel. Thanks to you, again!!!

  • @maheersadik1029
    @maheersadik1029 Před rokem +61

    While I agree that the loss of stances is a sad thing I can understand why Riot did this. As already said it doesnt matter in the jg but as a laner the stance thing is conceptually really broken since it means that the windows to abuse Udyr would be very small (if he was ever to become a good laner). This means (theoratically) that he can be allowed to be a solid laner

  • @blyatman9726
    @blyatman9726 Před rokem +2

    14:26 I like how he used the volibear stance on volibear

  • @terydtl4427
    @terydtl4427 Před rokem +5

    12:37 I think the reason that they swoped the coolers on tiger and bear is so new players wouldn't be confused that the volibear stance was stunning them.

    • @overthemoon34
      @overthemoon34 Před rokem

      Tbf though, Volibear DOES stun you, also, you say new, but that would imply players joining right after this patch, the majority of players would get confused at seeing the blue form and thinking it's bear stance.

  • @jooj6535
    @jooj6535 Před rokem +18

    his passive is related to the Seal Sister though, the way he Awakens his stances is strongly indicated to be the blessing she granted him after that shitty ass meal he ate

  • @VicenteRaiol
    @VicenteRaiol Před rokem +1

    1:20 holy shit I chocked with that hahahah
    Mordekaiser dragging you to Brazil will never get old

  • @sahelanthropus4991
    @sahelanthropus4991 Před rokem +8

    I'd say the greatest advantage Riot had with the Udyr rework is a great starting point and clear direction. His lore was cannon, his visual idea was already present for everybody as a rugged, mid-aged brawler shaman, and a playstyle so iconic and usable, they didn't need much direction with that either (and don't go down on me with how difficult was this and that - I get that, but atleast they could skip some thinking regarding what his abilities should be).
    But next - I fear what they will do with Skarner who has absolutely nothing going on.

  • @tiktiknod32
    @tiktiknod32 Před rokem +50

    As an Udyr main... I've been nodding my head 90% of the time, you've said it all. Well done man, well done.

  • @dicerson9976
    @dicerson9976 Před rokem +5

    One thing they could do to fix the issue with his "stances" not actually being stances is to re-use the old udyr's Bear cooldown mechanic.
    Old Udyr (Although new Udyr's Ram stance might also do this) use to have a per-champion internal cooldown on his stun. He could stun any number of times he wanted, up to the number of champions on the enemy team he could hit, but no one person could get stunned more than once every several seconds.
    I think they should do something like this with ALL of his abilities. Alter his 2-hit passive to instead active his current stance's on-hit effect whenever he attacks a champion, up to *once* per champion globally.
    That is to say, not once per stance per champion, but once *per champion* period. Because if you just have each stance's effect be its own separate cooldown, you loop right back around to the same core problem with the false stance design: There is no actual choice being made. The only question you have to consider is whether or not you've gotten your current stance's value or not. if you have, you switch, if not, get it fool! This is true with New Udyr, and would remain true with this suggested change if his stance's on-hit cooldowns were independant.
    Instead, make them more powerful, and make the cooldown very short. Probably 2 seconds, maybe 3. Alternatively, make it auto-attack based, such that its every Xth auto against the same champion. I prefer the cooldown being in raw seconds, however, because it keeps it consistent throughout the game and encourages him to share the love instead of focusing down a single target- thereby maintaining the push in the Bruiser/Tank direction. Could have each attack lower the cooldown by a tiny bit, but not a whole lot, to ensure that a raw AD assassin setup is still competitive.
    This way, the question an Udyr player must ask themselves is not "Have I got my two attacks with this stance over with so I can switch to a new one for more value?" but rather "Which Stance would be optimal *right now*?".
    The difference is sort of subtle, but the key is that with the first question, the answer is NEVER "My current stance." Because you can't get value out of a stance you're already in unless you're using the Awakening effect, which is very much its own little thing and not particularly attached to the decision (Which, by the way, is a good mechanic which also asks the latter question. Again because it's a single "shared" cooldown between all its possible effects).
    With the second question, the answer CAN just be "My current stance". And due to the way the champion works, it'll never *always* be the right decision. Sometimes you'll need waveclear, sometimes you need healing and to not die, sometimes you need to run away, sometimes you need just that little bit more single-target DPS to take down an objective or, well, a single target. Forcing an Udyr player to make that decision every few seconds is exactly what old Udyr did, and Old udyr did occasionally sit in a stance for several seconds just because its passive effect was more valuable than the switch at that particular moment. But current udyr doesn't have that. He has no passive effects.
    In a weird way, Udyr who was THE champion all about switching between passive effects with a bit of a boost between swaps, became a champion who *literally has no passive effects*. EVERYTHING he does requires pushing a button, even his "passive".

  • @ENDERSTYLE74
    @ENDERSTYLE74 Před rokem +2

    16:20 oh my god nicky, you really hit me in the feels with this, I remember this show going on my grand parent’s Tv 15 fucking years ago or something

  • @gamesux420
    @gamesux420 Před rokem +3

    Im so glad that spiritguard keeps the old stances, i was missing turtl, i love turtle.!!!!!!!!!

  • @NearAir
    @NearAir Před rokem +15

    If each stance at least had a STAT increase to make it feel different like attack speed, Omni vamp, move speed, and attack range I would be content, also to give him a seal sister passive just add after 3 hits, regain mana, speaking of 3 hits, boosts the ability effect from 2 to 3 because it further increases his first passive decrease while also helping the stance portion I just talked about have more value if you decrease your passive more with even one stance. I made a Reddit post about this but linking it would be kinda shitty, since it’d be riding off a successful CZcamsr…

    • @steps8140
      @steps8140 Před rokem +1

      Mmnmmmmmmmmmmm
      do it.

    • @shanemagyar6799
      @shanemagyar6799 Před rokem

      he literally gets every one of those stats in his spells what?

    • @Skagwatcher
      @Skagwatcher Před rokem +1

      @@shanemagyar6799 Yeah, for two right clicks and then they go away, making them into generic spells rather than actual stances.

  • @magical2515
    @magical2515 Před rokem +4

    I love your editing man.
    Literally the first 1:30 minutes It felt like an entire video went by with funny editing and quips and I was delighted to see that I still had 17:14 minutes left.

  • @NakatineLoL
    @NakatineLoL Před rokem +24

    To be exact : Spirit Guard Udyr is the representation of Udyr if he stayed in Ionia to train with Lee, like if he never came back to Freljord and mastered the spirits of Ionia instead

    • @Abe-JPG
      @Abe-JPG Před rokem

      He may have gone back to the freljord but his heart stayed in Ionia with lee sin 😔🚬🥃

    • @geoDB.
      @geoDB. Před rokem +1

      Udyr isn't gay

    • @NakatineLoL
      @NakatineLoL Před rokem +4

      @@geoDB. Nope he bi

    • @geoDB.
      @geoDB. Před rokem

      You're bi you're french

    • @NakatineLoL
      @NakatineLoL Před rokem +2

      @@geoDB. cringe

  • @spiritdragon8152
    @spiritdragon8152 Před rokem +3

    I now HEAVILY regret disenchanting my Spirit-Guard Udyr skin shard 2 months ago

  • @TwitterVS
    @TwitterVS Před rokem +3

    i really do hope riot swaps the colors on tiger and bear for spirit guard udyr

  • @peterkoopman5059
    @peterkoopman5059 Před rokem +2

    (AD) udyr is still kinda playable, I personally play him on lane and found some nice ways to survive and win trades so (AD) udyr its hidden away in white text, the (W) gives lifesteal and the awakened one a ridiculous amount. People seem to ignore this part of his kit a bit. His (Q) on itself is not a big burst of damage early but you can get more damage out of it than you think. You can play arround this (W) lifesteal strength and make his q pretty scary. (see more text below)
    For the current AD udyr i'm still experimenting: I go 2x Vampiric Scepter -> boots -> Deathdance
    This may seem a little ridiculous but it works pretty well, you can trade pretty wel and even longer fights work good. Also when you get poked wel all this lifesteal from his (W) keep you full hp while farming.
    So all the items I use, stil haven figured out the rest of the order from the point you read above.
    DeathDance
    Boots
    Imortal Shield Bow / Goredrinker
    Spirit Visage / Force Of Nature / Maw Of Malmortius / Titanic Hydra
    Manamune
    Blade Of The Ruined King
    Maybe this is something idk see it for yourself, I personally like it.(AD) udyr is still kinda playable, I personally play him on lane and found some nice ways to survive and win trades so (AD) udyr its hidden away in white text, the (W) gives lifesteal and the awakened one a ridiculous amount. People seem to ignore this part of his kit a bit. His (Q) on itself is not a big burst of damage early but you can get more damage out of it than you think. You can play arround this (W) lifesteal strength and see more text below make his q pretty scary.
    For the current AD udyr i'm still experimenting: I go 2x Vampiric Scepter -> boots -> Deathdance
    This may seem a little ridiculous but it works pretty well, you can trade pretty wel and even longer fights work good. Also when you get poked wel all this lifesteal from his (W) keep you full hp while farming.
    So all the items I use, stil haven figured out the rest of the order from the point you read above.
    DeathDance
    Boots
    Imortal Shield Bow / Goredrinker
    Spirit Visage / Force Of Nature / Maw Of Malmortius / Titanic Hydra
    Manamune
    Blade Of The Ruined King
    Maybe this is something idk see it for yourself, I personally like it.

  • @nadva304
    @nadva304 Před rokem +1

    15:48 that veigar trying to steal the jungle camp LMAOOOOO

  • @tinkywinky6321
    @tinkywinky6321 Před rokem +16

    I think it lacks the "stance" thing to me, not that before you remained a lot in a stance, but now, you HAVE to change, I used to go ad tiger and use Q and proc the tiger 3 hit passive as much as I could before changing, now that doesn't exists anymore, kinda lame, but I hope he is fun to play

    • @ihatehandles6969
      @ihatehandles6969 Před rokem

      ive been trying to tell people this but they wont listen. Hes not the SAME and it makes me really sad.

  • @cosmicbrownie2312
    @cosmicbrownie2312 Před rokem +6

    As a thicc boy enjoyer I think this new Udyr is definetly one I am excited to see come to the rift. I like how they made his dragon oracle skin look so fantastic too, with the R form having winter wyvern wings! It is so cool!!! Also rip Udyr's one old joke line: IF PETA ASKS THIS FUR IS FAKE!

  • @TheImpishSquire
    @TheImpishSquire Před rokem +2

    Nicky showing Ronnie Coleman in his montage of powerlifters right after saying that bodybuilders don't reach the same level of strength as powerlifting is one of many reasons why Ronnie remains the king.

  • @lmaogucci7190
    @lmaogucci7190 Před rokem +2

    ”bodybuilders are strong, just not as strong as-” *shows ronnie coleman, one of, if not the goat of bodybuilding*

    • @lmaogucci7190
      @lmaogucci7190 Před rokem +1

      Yes I know he had a past in powerlifting but in the vid he was a bodybuilder. Just found it kinda funny.

  • @johnsmith-de2py
    @johnsmith-de2py Před rokem +12

    Honestly I think the udyr rework is as good as it could be. Added more depth to actually playing him while keeping his feel the same and making him look amazing.

    • @ihatehandles6969
      @ihatehandles6969 Před rokem

      obviously your just riding the wave of new udyr players that think he looks cool

    • @johnsmith-de2py
      @johnsmith-de2py Před rokem +1

      @@ihatehandles6969 well yeah no one wants to play a dam ps1 point and click adventure in 2022 it’s kinda the reason the character got reworked.

    • @gingerpt5714
      @gingerpt5714 Před rokem

      @@ihatehandles6969 and what’s wrong with that ?
      I only started maining Udyr because of his rework, and old udyr was not that great to play

  • @glenolaes7205
    @glenolaes7205 Před 9 měsíci +3

    18:20 "either next september when the skarner rework will probably release"
    riot: yeah... about that...

  • @ogi9628
    @ogi9628 Před rokem +2

    Maybe if they make udyr stances like kha's evolution where we can chose which stance to be in perma awakened state. It can even connect to the seal sister lore where she blessed udyr, like we chose which stance to "bless".

  • @kianbrusselbach6106
    @kianbrusselbach6106 Před rokem

    Absolutely loved hearing pats thoughts on how the new "stances" work

  • @teneos3143
    @teneos3143 Před rokem

    This one is your best video so far, your growth with timing, editing, delivering and confidence has really improved since the time you had 10 k subscribers. Nice

  • @di5963
    @di5963 Před rokem +7

    personally, even though i could never get into old udyr's gameplay because of the clunkiness and i much preffer how smooth the new one feels, i agree that there should be something that happens in a stance beyond 2 empowered aa, maybe voli stance could give you a attack spee buff as long as you're in it, boar stance could give you half the on-hit healing and life steal it gives on the first 2 hits, ornn stance could give you additional movement speed as long as you're in it, anivia stance could give you a mini nashor's while you're in it
    however personally i don't think anivia an ornn stance need that much additional stuff as voli and boar, who do literally nothing after 2 aa
    another idea that would probably be easier to implement is that while you are in a stance, besides the first 2 aa, your aa slightly cut the cooldown for the stance you are in, so if you continue being in a stance after the main effect run out, you can stay in it to get it back quicker, that in itself would be a massive buff to voli stance, which feels the most underwhelming rn, as the bonus attack speed it gives you would mean you could get the stance back faster than any other

  • @bigdeadanimals
    @bigdeadanimals Před rokem

    Thats one hell of good video. Thanks for love for traditional skins!

  • @johnvaughan2724
    @johnvaughan2724 Před rokem +1

    Very well edited and presented video. It's my first time on your channel and won't be my last. Well done and thank you NickyBoi

  • @gentilchat7652
    @gentilchat7652 Před rokem +2

    The just for laugh ending got my canadian laugh real good

  • @widekuma
    @widekuma Před rokem

    Im glad u mentioned about Udyr's body. I also made video about it just after his trailer was released becuz I hate it when so much ppl think he's fat

  • @NicolasPine
    @NicolasPine Před rokem +61

    I love the rework, but like, it literally took riot a year and a half
    Not like it's a bad thing, they really polished him to near perfection, but I actually dread that we will see Skarners rework in 2025

    • @SpiderRodrigo
      @SpiderRodrigo Před rokem +5

      the udyr rework took so long mainly because he has 5 different models for each skin, and double that for spirit guard, so the other ones probably won't take as long

  • @thor8606
    @thor8606 Před rokem

    Really enjoying the editing and script for this one

  • @jacobdufour807
    @jacobdufour807 Před rokem +3

    the thumbnail looks awsome ngl. Want this as a screen saver

  • @cds7012
    @cds7012 Před rokem

    Loved the Mundo one, loved this one. Keep it up!

  • @tsunarisgaming2601
    @tsunarisgaming2601 Před rokem +1

    The absolute best part of this rework is that spamming ctrl+4 make him do the drip pose

  • @senatordodo4240
    @senatordodo4240 Před rokem +18

    the thing with spirit guard is that it was such an insane improvement on old base udyr that it felt worth the price. Now its just a pretty good skin for udyr, not much more. It feels worse even though technically, it got better

    • @123hattan
      @123hattan Před rokem +4

      Don't forget due to multiple RP price changes it is actually way more expensive than before. So now you really pay half of an AAA-game pricetag for just a skin.

  • @ALEX19960609
    @ALEX19960609 Před rokem +10

    I always thought they would put more active components onto his stances, like one being a sort of dash move and others some sort of fighting techniques (like sweeps, holds and etc.) and they did none of that. His gameplay is barely different

    • @SamElZombie
      @SamElZombie Před rokem

      well, technically his E has a small dash when he hits someone

    • @ALEX19960609
      @ALEX19960609 Před rokem

      @@SamElZombie he always had lunge in E stance

    • @danielz-v4083
      @danielz-v4083 Před rokem +1

      @@SamElZombie surely that will help when chasing/escaping literally any of the 70 good champs with a spammable dash .
      A mini extended auto attack, what a treat!

    • @SamElZombie
      @SamElZombie Před rokem

      @@danielz-v4083 yeah dude, it's almost like they designed it to be a juggernaut, one of the slowest classes in the game

    • @leemaiden388
      @leemaiden388 Před rokem

      @@danielz-v4083 or maybe . . . . you could just take ghost and phase rush? I've had a play with new udyr, hes not the gigafast zoombot he was but you can still go fast and now can have 1.5 seconds of CC immune while doing so

  • @vitalievich723
    @vitalievich723 Před rokem +40

    The fact that the stances don't have permanent "every 3 auto attacks" passives doesn't really bother me, since I play him in the jungle and there you're already swapping through your stances constantly.
    Although, I feel like only 2 auto attacks is far too few, and something like 3 or 4 would make the stances last long enough to actually feel like stances, while still heavily encouraging you to not linger on one for an entire fight.

    • @grimdagoblinmain
      @grimdagoblinmain Před rokem +2

      i think they changed it now, i think like bear now does bonus damage and attack speed for the next 4 seconds along with damage from the 2 autos, I don't know if they did something similar to this to the other stances, considering they do have effects outside that last for awhile

  • @yobnok
    @yobnok Před rokem +1

    I love these videos thank you Nicky

  • @Naruzakun
    @Naruzakun Před rokem +2

    Man i will miss the "every 3 auto" effect, my old double tiger lvl 1 burst will be gone forever :c

  • @JiroAzuma
    @JiroAzuma Před rokem

    Thank you for talking about the death of stances. As an udyr main it felt weird seeing everyone ignore it.

  • @idiotforhire1228
    @idiotforhire1228 Před rokem +30

    i like the udyr rework because it brings new " skill expression " to the guy that used to only walk at you and auto attack but still his back looks wierd

  • @theguywhooasked
    @theguywhooasked Před rokem

    Man love your editing as much as the rework

  • @maxgreenwood1965
    @maxgreenwood1965 Před rokem

    Amazing! Well done!

  • @sammy1025
    @sammy1025 Před rokem

    Incredible editing

  • @MrBobe213
    @MrBobe213 Před rokem +6

    Bear man

  • @leotan5601
    @leotan5601 Před rokem

    OMG the definitely not Udyr jump scare XD
    I can totally feel the torment behind those beady of his

  • @darkpheonix77
    @darkpheonix77 Před rokem

    its great, only thing i wish was different was the ram stance being elbows down fist up to mirror the horns

  • @scorpioncox8978
    @scorpioncox8978 Před rokem

    Honestly, after that lore segment, I'm convinced that Nicky can edit/narrate something like a nature documentary and I'd still be entertained the whole time.

  • @wildkittycat9299
    @wildkittycat9299 Před rokem

    06:10
    You know, here in Brazil we have a expression called Fordo, resuming: Its someone thats so strong that have goes fat of muscles

  • @catalin2766
    @catalin2766 Před rokem +30

    My biggest problem is the back, it's so empty and lacking in detail which is especially a problem when you see the back most of the time. I think some muscle definition on the back would go a long way, I like the strongman vibe they are going for but the muscles really lack shading or definition making his model seem a lot flatter than it should

    • @zilentecho3954
      @zilentecho3954 Před rokem +2

      Or have the current Demogod stance's tattoo show on the back.

  • @pepsiman8483
    @pepsiman8483 Před rokem

    Seliana's theme for udyr is so fitting, nice one NickyBoi

  • @TheNerd4565
    @TheNerd4565 Před rokem

    This is literally perfect

  • @newspaper-senpai8022
    @newspaper-senpai8022 Před rokem

    Thanls for the monster hunter theme in the back. Very nice

  • @dmtz1334
    @dmtz1334 Před rokem

    I dind´t know about this series, I LOVE THIS SERIES

  • @ireallydontknow6709
    @ireallydontknow6709 Před rokem

    Man, this guy actually has all of my thoughts about the rework, amazing how similar they all are. I also wish they add LoR udyr skin, mainly because of the pelt, they can make it change based on the stance just like old udyr

  • @eatingbaconbits
    @eatingbaconbits Před rokem

    i pulled spirit fuard udyr from a level up capsule 3 years ago. since then ive always wanted to play udyr but he was so jank. glad to see him become chad

  • @Nobody-hc1rw
    @Nobody-hc1rw Před rokem

    The edits are so funny man, props! Lost my shit at the ww scene.

  • @jm7pro22
    @jm7pro22 Před rokem

    Finally it came out and it was worth the wait

  • @captainzubzubs5127
    @captainzubzubs5127 Před rokem

    I really enjoyed the editing

  • @twday_
    @twday_ Před 9 měsíci

    18:20 "next september" yeeeeaaaaah about that...

  • @giorgosbothos3844
    @giorgosbothos3844 Před rokem

    6:19 fun fact grizzly (screaming guy) is from my Hometown kavala (Greece) met him in the cinema once

  • @h1de2m33
    @h1de2m33 Před rokem +22

    So I've discussed this with a lot of other Udyr mains and this is pretty much what we agree should happen to save the rework and actually make it feel like Udyr and not just a new champ with no dashes (because that's honestly how he feels to me now).
    1) Q should go back to being the DoT or they should simply make the lightning not bounce. Q should be the tool you use if you decide you want to 1v1 people and splitpush all game, Phoenix should be what you go if you decide you want to be teamfighting that game. The weird mix of AoE that Q has (not to mention it honestly doesn't do a whole lot of damage) turns it into this weird hybrid of 1v1 and teamfight but it ends up not being particularly good at either. Old Q was more or less perfect.
    2) E feels a lot slower, like a straight up downgrade, and only really feels any decent on Awaken. Udyr's whole thing is that he's a speed demon and is really obnoxious to chase around because he's faster than everyone. Now he's lost a lot of that (and that's pretty much his identity so it feels like losing the champ) and his weaknesses of being kited feel even more exploitable (I thought reworks were supposed to help champs not make them worse?). Combo this with the fact that they removed the movement speed from Monkey's Agility and he's just not the same. Which btw, they should add back. Pretty much everyone can agree there was no reason to remove it.
    3) They removed his whole thing of being able to build every item because now everything scales AP and the one thing that doesn't is honestly the worst part of his kit. I'm sorry but Q is just way worse than the new R in almost every way.
    4) So many of his abilities actually took hits randomly. His E stuns for less long and gives less speed, his Q does way less damage and in general he just feels like he does way less damage. The Awakened abilities are definitely cool and strong tools for him but I don't think they're worth making the rest of him way worse. The only thing that feels like a strict upgrade is the new R, and it'll be really sad to see if Udyr gets stuck on one build and one ability because riot made everything else about him worse (and that's what it's looking like so far). Adding the fact that there's no more Monkey's Agility and it starts to feel like the old Udyr was a better Udyr than the new one.
    5) The thing about the stances not really being stances anymore and just being abilities also really bothers me. Especially for laning. Mana used to not be such a big issue but you have to spam stances a lot more now and it gets bad even for jungle in a lot of scenarios.
    6) *Why does Spirit Guard Udyr's bear have...tusks ??* No like actually what are those and why does it have them? Please remove those, it's unnatural and I don't think anyone likes them.
    Overall it was a great *idea* but the gameplay is just not there. Almost everything needs tweaking and they really killed his identity of being the "speed demon" of league of legends and the Udyr fantasy of running around the map farming everything you see at mach speed. His weakness of getting kited is even worse than before and he's not disruptive enough to be a tank like Amumu or Ornn (champs that can CC entire teams and never die). He just kind of...exists at you. But these are definitely fixable issues. We just need Riot to actually listen and care. Also his gamer neck is so extreme it hurts to look at and he looks really goofy when he stuns you with E.

    • @geoDB.
      @geoDB. Před rokem +7

      Q does percent max damage instead of flat, just like phoenix, turning it into worse phoenix. Give it flat AD scaling like the old one and balance it around single target only

    • @beegyoshi1685
      @beegyoshi1685 Před rokem

      @@geoDB. ad udyr does like 40 percent of max health in the first 2 q autos as extra damage how is it worse as a 1v1 tool

    • @beegyoshi1685
      @beegyoshi1685 Před rokem

      @@geoDB. and you can do 4 autos with awakened q in like 1.5 seconds to deal like 80 percent max health damage

    • @geoDB.
      @geoDB. Před rokem +2

      Phoenix does same thing but AoE and a slow and don't have to be 1v1. Why would you need max health damage on tiger when phoenix already does that?

    • @spicytunah8043
      @spicytunah8043 Před rokem

      @@geoDB. Because the max health damage on Phoenix is slightly worse

  • @ricksongonzales4541
    @ricksongonzales4541 Před rokem

    I hear that Dr Crankcase theme Nicky, you sir are a man of culture

  • @runespellbender791
    @runespellbender791 Před rokem

    damn nicky busting out another banger. missed your content. (dont tell sunny but some days i just watch her for you lol)
    as for udyr i think pats right about abilities vs stances but i think it's pretty good. i never particularly was fond of old udyr but mostly i just never had a great game as him. i haven't had time to try newdyr out tho so im looking forward to it

  • @zzxxccvvkk5
    @zzxxccvvkk5 Před rokem +2

    Add to his pass, blessing of seal Sister, add old 3rd hit effects after 1st 2, an he can keep gaining lvs pass 18, at lv20 they lower from 3 to 2.

  • @yonats
    @yonats Před rokem

    Man I quote the "do you LOVE it?" line daily so happy it's back

  • @ascent1on716
    @ascent1on716 Před rokem +2

    tb honest I feel like they could fix the stance problem by just giving them an extra effect, like cryo slows, voli has ramping attack speed, boar just keeps the heal but it lower and the shield is higher, and ornn just give him more tank after the effects up just to give him a better engage. and the although this would be harder to nerf/buff without it being too weak or too strong I feel it would give him more play styles like you said you were said to see to go like hybrid tank with lots of cc, ap brawler or a straight ad brawler cus volis ramping attack speed (the only reason I feel like ramping attack speed is good is the swaping of stances between iron boar, ornn and voli if its ad).

  • @aMilling
    @aMilling Před rokem

    I've played a lot of udyr, and I freaking love the rework.
    He's kinda the same, but now you actually have to think about how you play him.
    You get a decision on what to awaken, and swapping stance to lower the cd on awaken is a nice thing.
    I do miss the every 3rd attack on phoenix though.

  • @XxXDeadlykingdxXxX
    @XxXDeadlykingdxXxX Před rokem

    I see the dunkey inspiration, good video

  • @Masterminder21
    @Masterminder21 Před rokem +1

    I think Udyr should've had a voiceline with Shen. Udyr went to Ionia and probably should've had some interaction with a fellow Spirit Realm viewer.

  • @alexsheeppax
    @alexsheeppax Před rokem

    9:00 Man absorbed 5 Katerinas into that Dad bod hot damn

  • @sr.lontra
    @sr.lontra Před rokem

    That visuals bit alone made me want to buy udyr and the dragon skin for him

  • @Kais3rProductions
    @Kais3rProductions Před rokem

    Just so you know, if you go full ad on Udyr you can potentially do upwards of 50% max health damage in bear stance then awaken it to refresh the effects on top of the chain lightning. 100% max health damage

  • @andressanchez6252
    @andressanchez6252 Před rokem +1

    I think sett’s body type as a pit fighter is very accurate especially in comparison to heavyweight UFC fighters or boxers where they have to make sure no extra weight is slowing them down, but Braum should probably be a little closer to udyr

  • @alphamav3rickgaming430

    The Seal Sister is a part of Udyrs passive. She was the one who gave him the ability to Awaken his stances

  • @captaindiabeetus5146
    @captaindiabeetus5146 Před 9 měsíci +1

    "Next september when Skarner rework will probably release"
    Oh this words... Aged like milk

  • @Frogy333
    @Frogy333 Před rokem

    I haven't played him yet but there is one thing, I really wish for. I hope that Udyr can still be played in every way he used to be played. Like Nicky already said, I love both, AD and AP Udyr. But after seeing a lot of Udyr Gameplay, most of the time people played him as an AP/Tank. This is not bad, in fact, I liked it. Nonetheless I hope his AD/Lethality Build is still a valuable alternative. Thank you again Nicky, for another great and entertaining video. And for the hard work you have put in it.

  • @katiejohnston1451
    @katiejohnston1451 Před rokem

    I lost it at the seal sister bit 😂

  • @indigodegelder
    @indigodegelder Před rokem

    I really feel the title hits home on this one.

  • @taillardvanzyl5747
    @taillardvanzyl5747 Před rokem

    The xavier renegade angel reference was a nice touch 😂

  • @shikakouro7139
    @shikakouro7139 Před rokem +3

    The rework is amazing and the love he received to his design is awesome. But yea it's kinda of sad to see the concept of his stances to be reduced to quick abilities.. I never really liked the full tank udyr build. Sure, you can run fast, get out of situations faster and live through most team fights way more than before, but I feel as if due to the focus on "Awakening" the new udyr is gonna feel lackluster and overall weak if the build isn't tank. I have yet to try New-Dyr and I'm willing to give it a chance, I just hope that in the future they make the stances something that you can build around. Like the Voli stance being closer to Voli's actual passive, staying in the form ramps your attack speed up to 5 stacks and at max, you get the stattik shiv effect. Even Cryo Phoenix being able to restart the ice storm after 3 autos. Boar stance giving decent lifesteal and even a shield like bloodthirster if you heal over full health. And maybe the ram stance giving more resistance as you fight within it, dealing bonus damage depending on your health or resistances?? And maybe even for the whole thing with awakening, allowing the stances to evolve after you hit max rank with them to gain their stronger effects.. i dunno, I still gotta try the new udyr for myself though

  • @lucasdelliosiv7493
    @lucasdelliosiv7493 Před rokem

    12:07 I am subscribing just for that Xavier renegade angel reference

  • @tobidoesdagamez5764
    @tobidoesdagamez5764 Před rokem

    Your videos go hard

  • @xdesolateone8564
    @xdesolateone8564 Před rokem

    Tbh I think this VGU was phenomenal and did everything it should and more he feels like a champion now when I first tried him he felt unfinished and unpolished now he does and feels so fluid