Sculpting a Bust from Reference Images in ZBrush

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  • čas přidán 16. 07. 2024
  • This is a simple introduction to the basics of sculpting a bust from reference images in ZBrush.
    I work with 3d scans of people and also create busts from reference images.
  • Jak na to + styl

Komentáře • 15

  • @kechazileonel8141
    @kechazileonel8141 Před 12 dny

    Thank you

  • @tkguess
    @tkguess Před 3 lety +5

    Thanks for explaining this slow enough to follow!!! Too many breeze through so fast you cant even see the tool they chose

  • @FeSanta2
    @FeSanta2 Před 2 lety

    Thank you !!

  • @photolg
    @photolg Před 5 měsíci

    Thank you so much😍😍😍😍

  • @danilenko8106
    @danilenko8106 Před rokem +1

    Thank you so much ❤ ❤❤❤❤

    • @noveltyepidemic
      @noveltyepidemic  Před rokem

      You are most welcome. Have you seen me modelling the Lord of the Rings things recently?

  • @estebana1441
    @estebana1441 Před 3 lety +4

    @ 22:32 after you've set your reference image on overlay, how do you set the image so you can begin transferring the details onto your sculpt using the standard brush? It looks like you hit a hotkey and the pinwheel disappears but the image remains. I've watched other videos and the only thing I was able to find is pressing Z to go back to the model, but when I do my overlay image disappears. Great tutorial so far. Thanks!

    • @FeSanta2
      @FeSanta2 Před 2 lety

      I have the same problem and i dont find the solution ... have you find it ?

    • @JaXuun
      @JaXuun Před 2 lety

      Thats weird. There are 2 shortcuts, Z and Shift + Z. One for the wheel, one for the image

  • @hamidrezaostovarmehrabani6819

    tnx man :))))))

  • @MyMy-jy5hn
    @MyMy-jy5hn Před 4 lety +2

    Hey that guy in the photo is one cool dude! Looks like he is from Indiana!

  • @Pramodachar
    @Pramodachar Před 2 lety +1

    Super