Let's Play: Black Seas - Learning The Ropes
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- čas přidán 10. 09. 2024
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Gerry and Lance take to the high seas for some naval combat in Black Seas from Warlord Games
Gerry and 3rd dimension, could be son are navigating the cruel tides surrounding a lonely island when they both come face to face with one another, they're vicious enemies at heart and it's time for battle!
This is our first game of Black Seas, some rules such as terrain are excluded but we make sure to include as much as we can to get you ready to learn and begin your first game at home.
We'd suggest not learning the terrain rules and watching this game, otherwise we'd all be fighting on the island by turn two.
Who comes out the victor in this one and who's been ransacking the rum?
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The guy on the left has "a particular set of skills, skills he has acquired from many years at sea, skills that make him a nightmare for his naval opponents..."
If you want to learn a new game with new mechanics and/or a narrative atmospheric battle report Gerry is your man!
From what I saw of warlord playing the wakes are actually how you measure movement.
-First remove ship from wake
-Measure movement from wake and place wake in new location
-place ship back onto wake.
That's.....this way is way nicer
With the stern of the ship being on the relevant speed wake line, it won’t make any difference to the move. I agree that this way is better, also could use a marker to show the speed instead of moving the card up and down... alternatively I’m sure someone will be building a nice dashboard.
Excellent engagement gentlemen. And you managed to showcase a lot of the mechanics :) boarding, fires, rakings, crits,... Thank you. M&C in the mail, should arrive soon and i'm already thinking ahead with mostly 1812 war scenarios with lots of brigs in the lakes battles more than the massive "trafalgars".
Didn't know Liam Neeson and Jack Black played miniature wargames.
Well played mate, well played 🤣
Liam aged well.
At 42mins in, they forgot the extra damage for crossing the T.
Perfectly demonstrative! Great portrayal of the game!
This video is making me consider purchasing this product.
I LOVE THE AGE OF SAIL GUYS 😱😱😱
Love a good raking shot fantastic work! cant wait to get some more ships! are you guys going to look at showcasing the advanced rules?
Never played Navals, everything is new. I’m really excited. My target now is Wind mastering. Sounds intriguing
YES! Been waiting for this! This is my day off all sorted :)
Will there be a mention of friggin’ in the riggin’?
This looks like a great game just right out of the starter box. Getting this for sure
on 31:11 or there about's Gerry is claiming that he's crossing the T of Lance's frigate ? I don't think so because not all of Gerry's frigate's guns are at 90%, remember that the cannon can only fire straight out to both side's and can't swing / pivot left or right
wait, what? Guns of that era/type could only shoot out 90 degrees perpendicular to the longitudinal axis??? Guns couldn't be aimed 5, 10, 15 degrees left/right (fore/aft) a tiny bit???
Well then, that sux...
Fantastic looking game. And the ships look good without rigging (breathing a big sigh of relief)
I agree, they do look really nice even without the rigging. I don't think my sausage fingers would be capable of such delicate work anyway, so that's good.
I tell myself at that scale the rigging would be invisible to the naked eye! So mine are rigged; you just can’t see it.
Gerry mcCabe I’m going give it a crack. I did a vid where I said I wasn’t doing rigging but I’m going to eat my words and try it. Two things will happen. It will look good, or I’m going to set the ship on fire and let it burn.
Excellent!
so Excited. mine will be here any day now
Damit I don’t have time for another game but this looks so gd might have to dive in
Great stuff gentlemen! Fancy this for sure. 🧙🏻♂️
More please mi hearties. 👍
Please do a video like this for full thrust lite. I've not been able to find good how to play videos and it would be awesome to see one done.
Thanks gor the demo. Enjoyed it as always. Not sure about the game though. After years of trying many diff sail games I am more impressed with Sails of Glory by Ares. Hard to get but being rereleased next month.
Oh man , this is looking awesome ! By hook or by crook I am getting this game.
This feeling a bit weird seeing the video now after reading that Lance is leaving OTT.... Farewell, your Hobby Hangout will be missed. :(
Thanks guys, you are so easy to listen too abs follow
I'm currently looking into an Age of Sail game and Black Seas is one which has made the short list, unfortunately without have the opportunity to view the contents of the advanced rules ahead of time it makes the decision far harder. While I can appreciate the system as being fairly simple for pick and play, I'm really not sure how happy I'd be with the lack of detail. Some of the vessels which saw action had vastly different armaments, not just in terms of the number of canon but also in terms of the type of canon and it is these areas which are of particular concern.
A good video which definitely highlights the ease in terms of pick up and play. The models look excellent too and the scale looks ideal for duels and small fleet actions.
to complicate it more you could have 28mm figs on say a cardboard deck to represent your main crew such as the Captain, gun crews etc just to help visualize the crews losses or additions .
Love the looks of this game so far! I do like the maintaining the speed by the cards instead on the ships themselves. Would you recommend adding decorative sea bases to the miniatures?
@Gerry mcCabe I imagine the large bases would also interfere with aligning the ships during play
Very helpful video, thx
Thank you. I ebjoyed your video. Very good described the rules. You both play also very good.
on 57: 20 I see Lance missed the chance to give a broadside to Gerry's frigate and the the Brig when it was all getting messy near the island ?
This looks like fun.
The grapple at 3 inches is a bit much?
Can't wait to see some First Rates in action.
12:21 is there a “first fire” bonus here?
I didn't see if Gerry checked to see if his Brig was within 3 inches of the island, check to see if you run a ground ?
Hi guys can upload the video if you can do British vs French gameplay using National rules? Thanks
first turn done at 19 mins... i felt that. very indepth mechanics, really liking that boarding the other ship aspect.
@Gerry mcCabe i really enjoyed the video and the gameplay! Id say that was one of the most informative first turns ive seen in a game, learned alot in that first turn. I can see the layer aspect too as in the other turns the musket attacks and such and the bonuses each thing can gain at a given time. Very interesting game, does this one have some history behind it as in a game thats been running for a while? These ocean ship games are super interesting and the other im caught up on is dystopian wars
@@matt759537 This game just came out this month, so still in its infancy. That said the base of the rules are from Cruel Seas, which has been around for about a year I beleive.
@@ostrowulf awesome thank you for the information! Now too see if my local canadian store holds these games.
@@matt759537 Being a Canadian, I will point out that orders over $50USD from Warlord Games are free shipping world wide. So if your store does not, that is an option. I have ordered from Warlord quite a bit, and their service is great.
@@ostrowulf would the master and commander starter set be the best choice to go with first? Thank you for the help btw!
If you play table top war games is it compulsory to have a beard?
Great Vid! Love the look of this game. The dmg. sys. 'ultra simple'. If this had come out first, I'd have put my $ here and not CS's. (Still had to have one Frig & Brig set). However, I think he over counted the dmg. in the final broadside at the 1:00:00 pt. All guns hit, resulting in the following:
1 Lt (red 1pt) + 2 Hvy (blu 4 pt) = 5 then points to the carronade (blk 3 pt) but says "5 + 3 is 11 dmg, and dbl dmg. for Point Blank is 22 + 3 (d3 for musket) is 25".
It seems 1 (Lt) + 4 (2 Hvy) = 5 + 3 (carronade) = 8 x 2 (pt blank) = 16 + 3 (d3 for musket) =19.
Serious., but the Frigate should still have 5 pts remaining. He'd still have to roll for the carronade's Crit,, but may have 'lived to Blast away" one last time.
he missed the 2 pts per heavy earlier as well
Dear Santa ...
Did i miss something at 1:00:00 ? 1x Light Cannon = 1 DMG + 2x Heavy Cannon = 4 DMG + 1x Cannonade = 3 DMG = 8 DMG, doubled = 16 DMG + extra 3 for muskets = 19 DMG - why did you jump from 5 to 11 at the black dice? You even count 2, 4, 5 plus 3 is eleven....
Cant wait for my order of master and commander.
game looks good but its Warlord so it'll be unsupported and discontinued within 18months :(
Like Bolt Action, Gates of Antares or Black Powder?
Thank you I was looking into this game its shame no pirates ships released
The kits come with pirate flags! Pirate ships would have been ships like any other at the time, so the game just uses different flags to distinguish.
At 41minutes, forgot your bonus damage for a raking shot on the frigate. Got it the raking shot before... thanks for a great demo.
Gerry mcCabe never know... all I know is it’s a great game, looking forward to my sets arriving. And it was a great & fun demo
why did you give up the weather gauge?
Nice to see thanks. So is it automatic to set fire to passing ships? Seems a little harsh!
Is any attack on the bow or stern considered raking? That frigate on frigate shot would not have been raking in reality as the angle wouldn't have had the shot travel the length of the vessel.
@Gerry mcCabe fair enough, I'm just programmed by other games to be very strict on what's raking. Entertaining bat rep!
what would be the best way to fix the cardboard sails to plastic masts...PVA glue?
@Gerry mcCabe thanks for the reply :)
Is it me or is the sound slightly muffled?
What is the range scale 1"=?? and what is the time scale 1 turn =???
there is no scale.
Excellent video guys. Thanks.
But I just saw my first point of disappointment at the beginning of round two , the grapple. (To me) a big time flaw in the system is that the first activated ship coudl do all of these things in a row and the recipient/victim couldn't do jack except sit there and take it:
Move, Turn, Broadside, Inflict Damage, Grapple, Inflict more Damage. The only thing the victim could do was a little bit of counter-damage at the final grapple.
This is total BS. There is no way in heck in real life that a ship's captain and crew are just gonna sit there and watch an enemy 1) move toward them, 2) fire, 3) grapple, 4) board....and the only thing they'd do in response is counter-board.
Okay, I "get it" that this kind of game cannot be "simultaneous" and SOMEBODY has to move first and somebody has to move second. Fine. But they can add hella more real-time-liness if the damage and grappling could be suspended until the other side has been allowed to activate. In other words, let someone activate first, let them shoot; suspend damage for the moment, and suspend the boarding combat. Let the second side get a shot in, then apply damage to both at the same time and then let the grapple/boarding continue.
Why do I say this?
Simple. Imagine you're on a ship in a real life combat action. As your ship approaches an enemy ship, shoots at it, then continues steaming toward it and begin to throw grappling lines to it, ya gotta expect that the victim is gonna get a shot off before you can complete that entire cycle. One last shot, and it'll probably be right straight on into your nose, to boot. Before you can close/grapple/board.
I was so close to investing in this system and now i will not.
I get it that the vagaries of the die Gods have something to do with any game, but it just pisses me off to no end to "lose" due to nothing more than the misfortune of having to go second coupled with the ludicrousness of the player activating first getting to do all kinds of sexy actions while I have to just sit there and get hammered and do nothing. Takes away any bother toward tactics, thought, and plans. Might s well just stay at the start line and roll a random number generator and declare the war over from that without even playing.
This could be played with counters
Great video but you should put commercials more often.
Bloody pain aren’t they!
Can you theships separately
This looks VERY much like Cruel Seas by Warlord.. and that game was FUCKING AWFUL.
Im watching this right now and seeing the SAME components, the SAME awful wake markers.. and I'll bet they repeatedly pick up their vessels from the table, and the turning mechanics will be 100% overcomplicated.
Im at 2:00 into the video. Will comment again.
They have a PROPER Turning Dial! Already better than Cruel Seas!
7:30 - HA!!! They actually address the WORTHLESS wake markers!!! Give the same reason they fucking suck as I do in my video review of Cruel Seas!! GOOD job guys! Toss those damn things in the trashcan where they belong.
I got my preorder today. Now begins the work of putting together and painting my first 65 ships lol.
65 ? Seems like someone has given himself treat with Black Seas :D
Vetrarbreytin yes, I did. I have enough to do I think between painting my Roman Legionaries and putting together my Black Seas navy. I don’t think I’ll buy a large batch of anything for the rest of the year though I’m looking at adding some more 3rd rates and Celtic Calvary :D I have so many things I want to do maybe to many lol
@@PNZV Well, don't think that, mate. It sounds awesome ! I'll start with less ships but maybe I'll manage to catch you up. :D
Good luck and enjoy your future painting results !
Vetrarbreytin well said my friend I’ll get at it and I hope your fleet grows exponentially. Isn’t it great. I love the age of sail :D
Bring back Beasts of War!!!