DF Retro Hardware: The Origins of the 3D Graphics Card [Sponsored]

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  • čas přidán 14. 06. 2024
  • Content sponsored by Nvidia. In this episode of DF Retro, John Linneman returns to the mid-90s and the arrival of the 3D accelerator boards that would revolutionise gaming as we know it. These days, we buy a new GPU, we play and play and it works, but things were very, very different back in the day...
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Komentáře • 1,1K

  • @SynthMusicWorld
    @SynthMusicWorld Před 3 lety +395

    I was a software tester at Intel when 3D cards first started to hit the market, testing display drivers for Windows 95. Many of my colleagues got to test the first ATI 3D card; my project was the forgotten S3 Virge. I spent way too many hours playing the game Monster Truck Madness as a way to test the driver, and also the "Buddy Holly" video clip that was included with Windows 95 OSR 2. This was back with Direct X 1. A year or two later I came back (I was a contractor) to help test out display drivers for ATI. It was pretty cool to be there at the very beginning. I even was testing the very first release of USB and AGP. Good times. I know that there was a group in a secret lab testing out the first Unreal game. By 2000 I was an Intel employee, and I ended up in a group testing BIOS software for desktop systems. Some of my colleagues were helping Microsoft in testing the BIOS for the OG Xbox. Good times.

    • @wing0zero
      @wing0zero Před 3 lety +37

      Nice little side story to the video, thanks for sharing.

    • @jameshollan1160
      @jameshollan1160 Před 3 lety +5

      I used to play Monster Truck Madness way back when on my parent's Acer! That game was cool.

    • @matsuda150
      @matsuda150 Před 3 lety +4

      Scott Smith I remember the S3 Virge. I had an S3 card (1999 - 2000?) I think in my self-built gaming rig. I had an S3 Virge paired with an Intel Pentium 3 CPU, and then replaced it with an NVidia Geforce 2 or something like that.

    • @forestR1
      @forestR1 Před 3 lety +5

      i remember playing MS monster truck madness on s3 virge.

    • @xBINARYGODx
      @xBINARYGODx Před 3 lety +9

      Excellent post - wish we had more of this sort of this for this channel. That said, the comments section being mostly meme's is better than the fanboy wars of years past, so I will take that and the occasional excellent post ANY day.

  • @sadstormtrooper
    @sadstormtrooper Před 3 lety +64

    I like how its an Nvidia sponsored video yet there is hardly any promotion for new Nvidia cards just pure information

  • @system-error
    @system-error Před 3 lety +104

    I remember how fast things changed, from the Playstation wowing everyone in the mid-90s to then looking like crap by 1999 because the PC had gone miles ahead. Think of Doom in 1993 to Quake in 1996 and then Unreal in 1998. Five years, just nuts.

    • @documentthedrama8279
      @documentthedrama8279 Před 3 lety +16

      the real sorcery was quake 2 on the ps1

    • @_chipchip
      @_chipchip Před 3 lety +12

      @@documentthedrama8279 Some of the games towards the end of the PS1s life were pretty amazing considering how limited the hardware was.

    • @arnox4554
      @arnox4554 Před 3 lety +4

      Should have said "streets ahead".

    • @system-error
      @system-error Před 3 lety +9

      Yeah that's the fascinating thing, towards the end of the 90s the PS1 was in last place graphically compared to PC and even N64, but it stimulated ingenious innovation - 1996-1999 on the PS1 is one of the most seminal runs in gaming history. The first Tomb Raider, Resident Evil, Gran Turismo, Metal Gear Solid, Grand Theft Auto, Medal of Honor and Silent Hill all came in those years. And there were tons of awesome groundbreaking original games on top of that, those are just the ones that became big franchises. And Dual Shock! The twin analog sticks/vibrating controller was also an innovation of that period, and it's been the standard for over twenty years now and doesn't look like it's going to change any time soon.

    • @PrimiusLovin
      @PrimiusLovin Před 3 lety +9

      Yeah, talk about it: from playing 2D NES games in the early 90s; to the improved jump in the visual quality of 2D SNES games in 1992, along with its proto 3D games; to full 3D games on PS1 by 1996, which they themselves weren't even up the visual quality and performance of 3D games you could then find on the Arcades; all the way to playing Unreal on PC by 1999; and then, to top it all, PS2 graphics quality by 2001!!
      A really massive change in visual quality, performance, and gaming experience in just the span of a decade for me!!
      I was blown away by what I was seeing and playing, with new game genres popping out from all directions due to the new graphical capabilities... and if there ever was just one thing that carried me into video games, then all those fast changes in computer graphics technology of that decade are the sole reason.

  • @deathdoor
    @deathdoor Před 3 lety +216

    "EVERYTHING IS OFF
    NOTHING IS WORKING"
    Quote of the video.

    • @MrGreatDane2
      @MrGreatDane2 Před 3 lety +5

      Was looking for this

    • @Daniel-Gomez-M
      @Daniel-Gomez-M Před 3 lety +14

      Welcome to old school PC gaming

    • @franzusgutlus54
      @franzusgutlus54 Před 3 lety +1

      He is describing 2020

    • @Jayy997
      @Jayy997 Před 3 lety

      I read this as
      "Everything is gone
      Kharak is burning"
      Would be keen to see a DF retro on Homeworld.

    • @matthewmangan5161
      @matthewmangan5161 Před 3 lety

      to be fair the shading was working but nothing else

  • @oxidmedia
    @oxidmedia Před 3 lety +109

    just the NFS3 music at the beginning was a nostalgia trip in itself

    • @alucard0712
      @alucard0712 Před 3 lety +21

      @@lpurches yes its from NFS2SE, amazing OST!

    • @qualityexplained
      @qualityexplained Před 3 lety

      this is defintely NFS3 menu music, not NFS2.

    • @alucard0712
      @alucard0712 Před 3 lety +15

      @@qualityexplained it was first introduced in NFS2SE

    • @LARANEASTCOST
      @LARANEASTCOST Před 3 lety +12

      Let me clear this it was first used in nfs 2 se

    • @saptadeepnath5664
      @saptadeepnath5664 Před 3 lety +2

      From.nfs2se and nfs3

  • @lustechsource5197
    @lustechsource5197 Před 3 lety +158

    One of the biggest "WOW!" moments I had was upgrading to a 3Dfx Voodoo. To prepare myself, I first ran a game in software mode and then switched to Glide. I was blown away at the difference! Higher-res, better graphics and super smooth frame-rate! Too bad 3Dfx stopped innovating, but I will forever remember them cuz of that moment.

    • @matcarfer
      @matcarfer Před 3 lety +20

      they never stopped, they implemented blur, aa, and some other stuff, but got behind on speed, resolution, bit depth, and compatibility. By the time V4 came, they were lagging so much that costed them everything. Thats the problem when someone is overconfident, they get surpassed by the competition.

    • @rick-deckard
      @rick-deckard Před 3 lety +6

      Yes! The smoothness was a paradigm shift. It was as if suddenly you understood what was missing before.

    • @teffhk
      @teffhk Před 3 lety +8

      They did kept on innovating, they just bad at doing business. The T-Buffer technology they were working on basically provide the foundational for many graphic features many years later, the ones we are using today

    • @retractingblinds
      @retractingblinds Před 3 lety +8

      Yeah, it's unfortunate but they basically kept pumping steroids into that first voodoo design and hoping it wouldn't roll over and die. Once everyone else caught up, especially Nvidia, 3dFX just rolled over and died.

    • @arteljus983
      @arteljus983 Před 3 lety +10

      Voodoo3 lacked 32-bit colors and dual texture units like voodoo2 had. That´s what killed 3DFx. Also they used alot of money on advertising instead of developing better hardware...

  • @andersdenkend
    @andersdenkend Před 3 lety +138

    Sponsored by 3Dfx

    • @victorsegoviapalacios4710
      @victorsegoviapalacios4710 Před 3 lety +9

      Sponsored by 3dfx, now Nvidia.

    • @jonathanpeixe9658
      @jonathanpeixe9658 Před 3 lety +6

      Nvidia bought 3Dfx in 2000. So technically is Nvidia.

    • @NonsensicalSpudz
      @NonsensicalSpudz Před 3 lety +4

      @@jonathanpeixe9658 well actually, they bought up a lot of their technologies not 3dfx as whole

    • @JohnOmniviz
      @JohnOmniviz Před 3 lety +2

      @@NonsensicalSpudz NVIDIA owns it in full but never did anything with it beside use some of their IP's.

    • @williamf7196
      @williamf7196 Před 3 lety +4

      @@JohnOmniviz The major reason Nvidia becomes the major player in the field today is because Jen Hsun Huang had the extraordinary vision and money to acquire 3dfx's core assets. No one else could do that back then.

  • @DeanCalaway
    @DeanCalaway Před 3 lety +25

    The importance of the original PlayStation had into propelling companies to produce cards for desktop home use cannot be underestimated.

    • @tchitchouan
      @tchitchouan Před 3 lety +1

      How did ps1 manage to do 3D ?

    • @plasmaastronaut
      @plasmaastronaut Před 2 lety +1

      yes, and before the PS1, the 3DO and Saturn was showing what was coming. DF has done a good history review here, but i'd like to see it fleshed out more: not just pre quake but also how the leader 3dfx was pushed out the market. Sadly this channel lacks organisation, so much content just all thrown into a mixed bag.

    • @ksjarvinen
      @ksjarvinen Před rokem +1

      You are right, the importance of the original playstation cannot be underestimated. It has, however, been overestimated.

  • @JulianCallan
    @JulianCallan Před 3 lety +148

    John's Richard-esque hand movements in the intro are a sight to behold.

  • @riaz8783
    @riaz8783 Před 3 lety +23

    Great of John to present this to us while wheeling himself backwards through a data centre. Going above and beyond to add to the production value.

    • @kupokinzyt
      @kupokinzyt Před 2 lety +2

      This made me laugh out loud lol.

  • @ThePipeFox
    @ThePipeFox Před 3 lety +45

    Ah, Romulus 3 from NFS3.... Still one of my all time favorite music tracks all these years later.

    • @GrahfShiro
      @GrahfShiro Před 3 lety +10

      I immediately jumped in the comments as soon as I heard those opening notes. Kudos! Good ol' times.

    • @matthiasb7481
      @matthiasb7481 Před 3 lety +5

      those were the times

    • @ThePipeFox
      @ThePipeFox Před 3 lety +4

      Matthias B I still remember running NFS3 on a Pentium Pro 200 MHz with a Chips & Technologies integrated video card... couldn’t get it anywhere near playable :) Needless to say my mind was blown when I played it a while later on a Riva TNT

    • @Flapdr01
      @Flapdr01 Před 3 lety +1

      @@GrahfShiro same

    • @_chipchip
      @_chipchip Před 3 lety +3

      Same guy did some of the music for NFS2 and High stakes etc. Rom Di Prisco is his name :)

  • @Astfgl
    @Astfgl Před 3 lety +92

    When I first saw ads in magazines for the 3dfx cards around 1996, I genuinely thought it was snake oil. Games at 640x480 with *that* much higher framerates and looking *that* smooth? Yeah right, that's not possible. Of course I was wrong, and boy did 3D accelerators change the face of PC gaming. Still it took me until 1999 to finally get my first Voodoo2 graphics card, simply because games started requiring them.

    • @bombkangaroo
      @bombkangaroo Před 3 lety +18

      "Play your favourite games, like Wipeout 2097, at double the resolution and frame-rate, only on PC with 3DFX!" I remember being incredulous at those magazine adverts back in the day. Surely technology doesn't move that fast? How could a general purpose machine like a PC be so much better than my dedicated games console? Ah, to be young and naive again...

    • @2drealms196
      @2drealms196 Před 3 lety +4

      I love how in those early 3d-accelerator magazine ads (eg 3dblaster, Voodoo1) most of things in the ads were prerendered CGI models. (eg CGI of Turok protagonist, CGI of a sportscar, CGI of an apache copter). Seems consumers smartened up by the Voodoo2 and the ads started showing alot more screenshots of actual ingame models, not cgi models.

    • @robertt9342
      @robertt9342 Před 3 lety

      I remember seeing the ads and then reading the reviews of these cards. I thought it was possible, I guess I was just more openminded, but I wasn't a big fan of how fragmented development might get.

    • @bionicgeekgrrl
      @bionicgeekgrrl Před 3 lety +1

      It took a lot of persuasion to get my father to buy a 3dfx voodoo1 card (I think he bought the only model that had 6mb of vram too), but damn was it worth it, even he was impressed by the difference! I can't remember what card I got after it, but I didn't buy another 3dfx card, it may well have lasted until getting the first geforce card from Nvidia.

  • @SeanHarlow
    @SeanHarlow Před 3 lety +28

    The tail lights on NFS on the Matrox card just brought back so many memories of playing games on my parents' computer, then being absolutely shocked when I got a PC of my own with a massive 8MB Rage card and it supported things like transparency properly. Headlights in Monster Truck Madness 2 were no longer opaque cones.

    • @RogerJL
      @RogerJL Před 3 lety +2

      Matrox Millenium was the peak of 2D graphics cards - everything accelerated, supported high resolutions, sharp CRT video...

    • @GoTeamScotch
      @GoTeamScotch Před 3 lety +2

      Monster Truck Mandess 2 was my first online gaming experience as a kid. Dialing in to the MSN Gaming Zone on the family computer that my dad outfitted with a 3dfx voodoo2 card. Good times.

    • @dmitrisafonov6976
      @dmitrisafonov6976 Před 5 měsíci

      @@RogerJL It only accelerated windows really, as windows had I think GDI driver standard, and most video cards at that time accelerated windows GUI. Matrox Millenium had a very fast 64 bit bus, and very fast WRAM, so it was marginally faster in higher resolution 2d games due to faster transfers. It did have several awesome features such as 4mb of ram for high resolutions, fast ramdac for higher refresh rates, crisp output, and a few proprietary driver features. Millenium + Voodoo1 was the ultimate combo in 1996, and in 98-99 it was G400Maxx + SLI Voodoo2

  • @Ownko
    @Ownko Před 3 lety +18

    For a Nvidia-sponsored video, it's 3DFX that stole the spotlight, but we all know Nvidia bought them in the end. Maybe it's time to bring the Voodoo brand back: Nvidia Voodoo 3000 series. (3DFX Voodoo 3 3000 was my first GFX card) =P
    And yes,John, please talk for hours about this. I loved seeing all these games running on different cards.

    • @Safetytrousers
      @Safetytrousers Před 3 lety

      ''Before we enter the future, join us to celebrate
      the biggest breakthroughs in PC gaming since 1999''
      I think they want the contrast and wriggled a little further back.

    • @Fry09294
      @Fry09294 Před 4 měsíci

      “Voodoo” would now be considered racist.

  • @Aggrofool
    @Aggrofool Před 3 lety +81

    Anyone remember S3 Virge? The world's first 3D Decelerator

    • @zannelox2847
      @zannelox2847 Před 3 lety +4

      Yeahhh hahahha so true

    • @darkauscus
      @darkauscus Před 3 lety

      Noice =D

    • @megapro125
      @megapro125 Před 3 lety +12

      3D decelerators are still made to this day for people who enjoy suffering lol.
      MX250, GT 1030, RX 520, RX 530 etc. are probably slower than modern iGPUs.

    • @dan_loup
      @dan_loup Před 3 lety +3

      It was a quite ok 320x240x16 card.

    • @dan_loup
      @dan_loup Před 3 lety +1

      Also i pity those that got the alliance AT3D monstrosity

  • @DigitalDesires87
    @DigitalDesires87 Před 3 lety +101

    Ah, yes, I still remember begging my dad back in the 90s to get me a Diamond Monster 3D for christmas. Good times.

    • @oskar2930
      @oskar2930 Před 3 lety +1

      why good times? how are you today?

    • @zannelox2847
      @zannelox2847 Před 3 lety

      I got voodoo Rush 3d 4mb in s3 virge era xD

    • @RandomlyDrumming
      @RandomlyDrumming Před 3 lety +2

      Haha I similarly begged my dad for RealVision Flash 3D (Voodoo 1) which I paired with the infamous '3D deccelerator' - th S3 ViRGE 4MB xD

    • @mattcgarland
      @mattcgarland Před 3 lety

      Pretty sure that's the card I ended up getting! Quake 2 looked pretty sweet with all those coloured lights.

    • @ChrisMaz
      @ChrisMaz Před 3 lety +1

      @@oskar2930 Because it was a huge jump from software based graphics to hardware based graphics. The differences were bigger back then.

  • @IronTiger
    @IronTiger Před 3 lety +14

    Playing Unreal for the first time with my Voodoo Rush, thinking the software renderer was hardware acceleration, I was impressed, even though the frame rate was poor. It wasn't until I got it working on a Voodoo 2 that I realized what I'd been missing.

  • @AmentiVZ
    @AmentiVZ Před 3 lety +19

    I remember my old Matrox Millenium and 3Dfx Voodoo cards running on a Cyrix CPU, then a Pentium III later on. It was a great time for gaming.

  • @rodmunch69
    @rodmunch69 Před 3 lety +15

    Great video, but what is left out is that no one but the richest of the rich kids had Intel processors are the time. With AMD and Cyrix making their own 4x86, 5x86 and 6x86 processors at much lower prices, the Intel Pentiums were for rich kids and businesses. I remember having Quake on a Cyrix 586 and it ran like a turd - maybe in the mid-teens at 320x240, that was with an ATI 3D Rage (the first one, which sucked). Then I went to the store one day and they had the new Voodoo card that I had heard about in the magazines, so I pulled out my credit card and bought one. WOW, same computer, same everything and Quake ran flawlessly. It was amazing. Then, even more impressive, was loading up Unreal - a game that on a CRT still looks fantastic even today. The generational leap the Voodoo card brought to market can not be overstated, it was huge.

    • @bionicgeekgrrl
      @bionicgeekgrrl Před 3 lety +3

      I was one of those lucky kids. Always had intel chips. We were not rich, but my father certainly had a good job (he was a service engineer for sun microsystems) and it helped him form contacts in the trade. Effectively he contracted with friends who had pc companies as their hardware guy and got components at vat free discounted prices (couldn't do it that way these days!!). Meant I missed the whole console and Amiga thing (though my brother did get a snes and later a Saturn).
      So yes, they were expensive CPUs, but fun times!

  • @youcantholdmedown1265
    @youcantholdmedown1265 Před 3 lety +10

    when NFS 3 hit the screen, nostalgia hit me like a ton of bricks

  • @emrexis
    @emrexis Před 3 lety +45

    Pretty cool for nvidia to sponsor passion project like this without shoving their gpu down our throat :)

    • @NonsensicalSpudz
      @NonsensicalSpudz Před 3 lety +1

      to be fair, nvidia don't really need to

    • @JelaniWood
      @JelaniWood Před 3 lety +2

      In a way they kinda did. They bought out 3Dfx and shuttered them. That's where SLI originally came from.

    • @michaelmonstar4276
      @michaelmonstar4276 Před 3 lety

      It wouldn't fit anymore anyway... They're too girthy now...

  • @system-error
    @system-error Před 3 lety +17

    Ah the Unreal engine was so cool with that close-up noise detail, I remember bashing my face into and out of walls just to see the detail layer come in and out, and also being amazed at seeing my character in reflections. That engine still holds up pretty nice, there's a cool Clive Barker horror game from 2001 called Undying that uses it. Has some cool haunted mansion levels, and some cool 'portal to hell' type levels set in a swirling abyss of chaos and darkness. And you have weapons and magic. Plus the writing is just a bit better than what you usually get in a game.

    • @Spokker
      @Spokker Před 3 lety +2

      It looked better than the textures in FF7: Remake haha

    • @nitrax8629
      @nitrax8629 Před 3 lety +2

      The software renderer in particular was insane - great visual quality and decent performance (especially with transparencies compared to the likes of Half-Life). You could disable the dithered alpha and get near 3D-accelerated visual quality, provided your CPU was fairly good!

  • @awqag
    @awqag Před 3 lety +18

    The game that really blew my mind at the time was a racing game called Moto Racer. I saw it on my friends 4mb 3dfx, and it was unbelievable.

    • @jeanfred11
      @jeanfred11 Před 3 lety +2

      I want to quote this one too : i played it on s3 virge with 16MB RAM (maybe 7fps ?) Then on ATI Rage Pro with 48MB RAM, pretty playable. And when i received the 3DFX, it became completely smooth.
      What a game !

    • @michaelmonstar4276
      @michaelmonstar4276 Před 3 lety +1

      I think I played that. - I also just found that Moto Racer is still around. Number 4, on the Switch.

  • @BaconLord696
    @BaconLord696 Před 3 lety +8

    When the Unreal segment started the nostalgia hit real hard. I miss those days. ;(

  • @aublak7492
    @aublak7492 Před 3 lety +31

    Love this older retro stuff.
    Early 3D stuff was so interesting. There were so many players on the field at the time. Who would have guessed that Nvidia and AMD/ATI were the ones left standing.
    To think that 3Dfx could have been standing where Nvidia is right now.

    • @pedroferrr1412
      @pedroferrr1412 Před 3 lety +6

      Unfortunately 3DFX didn´t had leather jacket´s ;-)

    • @excess_wrx
      @excess_wrx Před 3 lety +1

      @@pedroferrr1412 or many colorful spatulas

    • @iulian2548
      @iulian2548 Před 3 lety +1

      3dfx died because they were greedy, they didn't allow partner cards since Voodoo 3. In the end, Nvidia acquired them.

    • @bionicgeekgrrl
      @bionicgeekgrrl Před 3 lety

      @@Moi-tf6nn matrox kinda just added 3d as an afterthought. Their primary market was always those who wanted the best 2d and multiple monitors were their specialty at the time and still is today. A voodoo 1 with a matrox card was a pretty awesome combination of best of both.

  • @renatoborba1987
    @renatoborba1987 Před 3 lety +4

    The man, the myth, the legend! Mr. Linneman makes ANYTHING so pleasing to hear, him commenting on retro is one of the treasures of youtube.

  • @superregera799
    @superregera799 Před 3 lety +64

    Brought to you by the $1400 RTX 3090...Remember when you could buy a high-end GPU without a loan-shark? Us neither.

    • @superregera799
      @superregera799 Před 3 lety +7

      @@rastas_4221 I think technological stagnation is a bad argument in favor of charging nearly 1500 for a new GPU. If it's so little of an improvement then why charge so much?

    • @fran117
      @fran117 Před 3 lety +16

      @@superregera799 You really dont have to buy a 1400$ card, even a 600 card nowadays will last you 4-6 years, a 600$ card 15+ years ago, was pretty much unusable in less than 2 years.

    • @superregera799
      @superregera799 Před 3 lety +6

      @@fran117 Again, I don't really think that the fact that new cards are so little of an improvement nowadays over their predecessors is a good argument for charging so much for the new stuff.

    • @paul1979uk2000
      @paul1979uk2000 Před 3 lety +5

      Yeah I remember being able to buy a solid card back then for around £130, I don't think you had to go much higher than that to play most games as intended, today prices are crazy high for high-end cards and that's why most games don't take advantage of them, it's also the reason why I don't bother with higher end cards because it's mostly a vanity card and unless games take advantage of them which they don't because most can't afford them, they are just a waste of money.
      For me, all that's really needed is console like visuals, maybe with a few extra bells and whistles, double the frame rates, so 60fps and whatever resolution you want to play at, anything else, I couldn't care less about and the good news is, you can do the above quite cheap.

    • @fran117
      @fran117 Před 3 lety +1

      ​@@superregera799 Well thats what we get when theres no competition on the market. They are a corporation after all. You really dont have to get the best on the market nowadays unlike before, the only reason to get them is if you have 4k and high refresh monitor. A 200$ card will still do wonders on 1080p. Back in the day even THE best card wont get you 60 frames with latest games on a middling resolution, its ALOT different now lol.

  • @jasonblalock4429
    @jasonblalock4429 Před 3 lety +2

    Man, following PC gaming in the 90s was absolutely magical. It's absurd just how much progress happened in the span of a decade. It was like every year brought giant new leaps forward.

  • @UebelBAM
    @UebelBAM Před 3 lety +8

    Oh man ... so much memories. I still remember to this day, me standing in the store with my dad and we had to choose between the Voodoo card and the Riva 128. And we choose the Voodoo, despite it being an additional card instead of an all-in-one. Great purchase at that time. Good old times, where GPUs came without cooling 😅

  • @alexcoleman589
    @alexcoleman589 Před 3 lety +56

    A very exciting time coming up for graphics cards this autum: Nvidia has Ampere and AMD has RDNA 2. I can't remember releases being this anticipated.

    • @Leon-lg7zm
      @Leon-lg7zm Před 3 lety +9

      RDNA 2 is basically the current nvidia generation and AMPERE is the next generation

    • @no2war274
      @no2war274 Před 3 lety +8

      Let's hope AMD delivers, otherwise we're at the mercy (lack of) Nvidia's insatiable greed.

    • @musam992
      @musam992 Před 3 lety +13

      @@Leon-lg7zm I think it's better to hold off judgement till thier release. Rdna2 looks to be very efficient from what I've seen in the XSX. While Ampere seems to run very hot with reports of 350w+ on the top-end, and the leaked 3-slot design for the founders edition 3090.
      Overall, things look very different this year. But it's still too early to say.

    • @markxv2267
      @markxv2267 Před 3 lety +2

      Couldnt Care less

    • @omarcomming722
      @omarcomming722 Před 3 lety +1

      @@musam992 That doesn't really matter tho, efficiency is a plus but is leagues behind power for basically everyone. The price is gonna be the deciding factor.

  • @Stefan_Payne
    @Stefan_Payne Před 3 lety +8

    S3 and Matrox were the first with 3D Accelerators.
    3DFX were the first with a 3D Accelerator that was actually good.
    Revolutionary Features rarely came from nVidia at all. On the contrary. 32bit Rendering was best on Matrox. Heck even the G200 could close the Gap to the TNT, despite the 64bit Memory interface. TnL was something from the Professional Market, that was used there years before the Desktop Market...

  • @nathanddrews
    @nathanddrews Před 3 lety +8

    Pretty sure my first 3D graphics card was the ATI Rage 3D. Imagine my horror a couple years later when it couldn't decode DVD MPEG-2.

  • @domoooo
    @domoooo Před 3 lety +4

    That soundtrack.
    Still remember how amazed I was after seeing NFS3 running with bilinear filtering on a loaned SiS 6326-based videocard. The framerate wasn't better than running on software mode (on a Pentium II 300), but the visual upgrade was awesome, even though it didn't do proper alpha (the car was hidden by the "invisible part" of the tree's texture).
    ... also problematic was the fact that I had to use a driver that was not available at the manufacturer website, after testeing about 5 different driver builds...
    That was enough for me to go buy my first 3d card. Was in doubt between a Voodoo Banshee card or a Riva TNT. Went with TNT for the better D3D support, but regretted almost as soom as UltraHLE was released, oh well...
    Good times comparing Rendition x 3DFx x 3DLabs x Real3D/Intel x PowerVR x Number 9 x S3 x SiS/XGI x Nvidia x ATI x Matrox x so many others...

  • @ricepony33
    @ricepony33 Před 3 lety +19

    Ah remember the endless hours of trial and error to get things running right and downloading drivers and games overnight...
    Diamond Monster 3DFX Voodoo owner

    • @mulando5232
      @mulando5232 Před 3 lety +4

      ^^ my voodoo 1 card hat a small "bug". I had to start the PC and than shut it down and start it again. Than it worked. Well at least it still works, but my vintage P3 system is to fast for a 3dfx voodoo ^^. Actually I'm suprised that the P3 500 could manage to run the V1 card. I thought they had a problem if the PC is faster than 450 MHz. But maybe John forgot to press to "turbo" button like many people I knew at that time ^^.

    • @michaelmonstar4276
      @michaelmonstar4276 Před 3 lety

      I always had issues with DirectX and didn't understand crap of it all.

  • @iCaramba0815
    @iCaramba0815 Před 3 lety +2

    This brings back so many memories. I played a lot of these games on a Pentium 133mhz with an old Voodoo 1 I bought from a friend. Helped me to play Quake 2 and even Half Life (don't ask how it ran, but at least I had fun with it). The Voodoo was such a great upgrade for my old machine.
    Due to the light effects, I still refer to that era as the "green light" era, as every light source seems to have a green shimmer in it.
    Good retro video as always, would love to see more DF Retro on hardware themes.

  • @nitrax8629
    @nitrax8629 Před 3 lety +1

    Great vid - at 13:25 I have some tips to get Unreal looking proper and running somewhat decently on that Rage Pro. You need to go into advanced options > Rendering > Direct3D and disable multitexturing, mipmapping and detail textures. This should fix the visuals after a restart, but to get better performance I recommend dropping the texture quality to medium and setting the resolution to 512x384. After you do this it is somewhat fast but not as good as the Voodoo.

  • @justinhancock7337
    @justinhancock7337 Před 3 lety +3

    Brings back a lot of great memories! I remember getting a Riva TNT2 just to play Half-Life and Counter-Strike. Also had the pleasure of owning some old 3DFX cards... Mid to late 90s were the golden age of PC gaming.

  • @Riddlewire
    @Riddlewire Před 3 lety +13

    John, you didn't mention whether the Riva you used was the first gen or the refresh known as the Riva 128ZX. That second iteration had much better performance and was available in 1998. Also wish you had included the Intel i740 in this video. Those cards are even more rare, I suppose.
    Also, Shogo:MAD was released in 1998 with an engine built from the ground up for Direct3D. That and Jedi Knight, which all the magazines used back in the day, would be great candidates for any potential future videos about the 90s GPU wars.

    • @madmax2069
      @madmax2069 Před 3 lety +2

      i remember that Intel i740 card, i've only seen one and was in a junk pile. at the time i just didn't care enough to snag it (i just went meh intel video card = junk).

    • @5Qu1Z33r
      @5Qu1Z33r Před 3 lety +1

      Shogo:MAD

    • @madmax2069
      @madmax2069 Před 3 lety +1

      @@5Qu1Z33r yeah, i remember that game, at the time i had a S3 virge DX and it did't work well at all

    • @jasperschellekens4723
      @jasperschellekens4723 Před 3 lety

      I got a pc with the i740 as a gift when it was already years old, played games like these just fine, only in 16-bit color if i remember correct...

    • @DVRC
      @DVRC Před 3 lety

      Intel i740 are quite common as far as i know: I have a friend who owns one (and I owned it for a bit)

  • @_MasterLink_
    @_MasterLink_ Před 3 lety +1

    My father and I built our first home made computer in 1999. It had a Voodoo3 3000, paired with a Celeron 333 running Windows 98. I have a lot of fond memories gaming on that machine, playing Quake 2, Grim Fandango, Thief, and Unreal/Unreal Tournament 99 (which was my online game of choice for many many years, and still like to play sometimes even today).

  • @Sonic_Kirbo
    @Sonic_Kirbo Před 3 lety +2

    I’d like to see more PC Retro in early-mid 2000’s hardware, when Pentium 4 was transitioning into Core 2 Duo and games like Half Life 2 and Left 4 Dead showed huge performance gains with dual core CPU’s. Also some Unreal Tournament 2004 Retro would be awesome too, loved that game.

  • @paul1979uk2000
    @paul1979uk2000 Před 3 lety +11

    I remember that time, what 3D cards really did was allow much higher resolutions because most games were at low resolution before that of like 320x240 or something like that, 3D cards allowed resolutions much higher like 800x600 or higher whiles having much smoother frame rate and better visuals.
    The PS1 got the ball rolling but once things heating up in the PC space, it went crazy from around 96-97 onwards and it most of less took until the PS3 and Xbox 360 for consoles to start matching PC on resolutions, frame rates, visuals and all that because before that, consoles were a really low resolution.
    Best of all was the cost of the gpu's, I remember getting a River TNT with my brother and it only cost £130 lol, if that was today, it would cost at least £500 lol.
    As for me, there are 3 cards I remember owning, the Matrox Millennium, the PowerVR and RivarTNT, after that, I kinda lost track of what cards I've had lol.

    • @DDT-lr3zz
      @DDT-lr3zz Před rokem

      The NES display resolution is 256×240p
      While the PS1 resolution is 256x224p and N64 is 320x240p
      You can see how 5th gen consoles in terms of resolution is the same as 3th gen consoles

  • @colhapablap
    @colhapablap Před 3 lety +10

    rendition verité was my first card. christ, time flies.

  • @madfinntech
    @madfinntech Před 3 lety +2

    That Rom Di Prisco - Romulus 3 right at the beginning took me right back to my threes, Voodoo 3 and Need For Speed 3! Thanks!

  • @RaPtOr9600
    @RaPtOr9600 Před 3 lety +2

    My first 3D card vas TnT2pro in 1999, still have that card.
    First time i boot Quake 2 with that card it was amazing, blown away endless fragging, Q2DM1- The Edge
    But my jaw dropped when i first time boot Unreal with TnT2 castle intro, looped several times until i picked up my jaw and started playing.
    And arrival of UT 99 and running for flag on CTF - Facing Worlds, amazing times.

  • @HowPettyful
    @HowPettyful Před 3 lety +5

    Insane how I thought about this on my way to work and you upload a video it 8 seconds before i open my browser lol. Thanks guys

  • @neretilderem7029
    @neretilderem7029 Před 3 lety +3

    Oh god, my childhood. I had no idea what's a "voodoo" card, but the name was so cool and the older boys in school told me it makes games run better. I bought the first videocard to play age of empires

  • @AvalancheReviews
    @AvalancheReviews Před 3 lety

    Keep on killing it man! I live for videos like this.

  • @jaytb6458
    @jaytb6458 Před 3 lety

    Thanks for the trip down memory lane! I'm one of those that owned a 3DFx Voodoo 1 card back in the day. Tomb raider was my first 3D accelerated game I played, and I was blown away by the 'quality'. Also Quake and Unreal were the games that really pulled me in and made me the gamer I still am today. At present, whenever I hear people complaining about 'bad graphics', I often think back to those days and think 'you should've seen were we came from'.
    Anyway, enough rambling, I just felt like a kid for a second again.

  • @anasevi9456
    @anasevi9456 Před 3 lety +25

    _"Not of the S3 variety I assure you"_
    pity that, they were the last competent 3rd party... releasing a decent midrange gpu in 2004...
    so shall it be till Intel eventually rocks up.

    • @skillaxxx
      @skillaxxx Před 3 lety +3

      S3 and 3D was Savage ...

    • @moosemaimer
      @moosemaimer Před 3 lety +3

      My first GPU was a Diamond Stealth, the S3 ViRGE... in most games it functioned as a 3D _de_ celerator.

    • @M.W.H.
      @M.W.H. Před 3 lety +1

      @@skillaxxx you killed it.

  • @josephzamer5802
    @josephzamer5802 Před 3 lety +8

    I will never forget my first Graphic Card: S3 trio 3d 2x 4mb!!!! using with a pentium II 350mhz in 1997!!!

    • @NeblogaiLT
      @NeblogaiLT Před 3 lety +1

      Yeah, me neither- it was S3 Trio 1MB in 1998. After adding +1MB RAM to it for higher resolution support- it lasted me till late 1999. Then I purchased TNT Vanta 16MB, as Quake2 multiplayer was brutal in software, ~18fps 320x240.

  • @letterman4290
    @letterman4290 Před 3 lety +2

    I remember my heart beating when I installed and saw with my eyes what 3dfx was capable back in 1997. No blocks textures, no texture blinking, just smooth game experience. I had a Pentium 133 and with a single cars with 4 mb of video memory it turned in a gaming machine. Sweet time.

  • @Redshift1360
    @Redshift1360 Před 3 lety +1

    Man this takes me back. I remember standing at the shelves and staring at the ridiculous and crazy box art for all these cards at CompUSA and drooling cuz I wanted one so bad. I love these DF Retro vids. More please!

    • @andrewh3079
      @andrewh3079 Před 3 lety

      CompUSA! Haha I used to love that store.

  • @EposVox
    @EposVox Před 3 lety +3

    Great job John!

  • @readystateloop3799
    @readystateloop3799 Před 3 lety +4

    This is a trip down memory lane. Remember those days when your graphics cards couldn't run new games after a year of ownership.

    • @andriodman1
      @andriodman1 Před 3 lety +1

      Yup first it was glide, then AGP, then it was hardware t&l, then it was some unsupported shader, then it was need a new motherboard cause AGP was out. Thats when i quit, just console game now, lots cheaper.

    • @Zero11s
      @Zero11s Před 3 lety

      @@andriodman1 you quit right after it went better

    • @andriodman1
      @andriodman1 Před 3 lety

      @@Zero11s you might be right but I just wanted to play the latest games without having to spend money on hardware all the time to keep the fidelity and the fps up. I don't regret getting out.

    • @readystateloop3799
      @readystateloop3799 Před 3 lety

      @@andriodman1 Hahaha. I feel your pain. I feel your pain. Us at ReadyStateLoop had boxes of discarded hardware during the "early days" of 3D PC gaming.

  • @larsmuldjord9907
    @larsmuldjord9907 Před 3 lety

    What a nice trip down 3D memory lane, thanks John. My personal stepping stones as an avid gamer and graphics enthusiast: Voodoo 2, Voodoo 3 3000, nVIDIA Geforce 256 DDR, Geforce4 Ti 4600, Radeon HD 4870, Geforce 970 GTX, Radeon RX 5700 XT (my current card).
    I remember the exact moment I "got hooked". It was at a LAN party with friends, where a friend brought over his dad's brand-new top-of-the-line laptop. With a voodoo 2 graphics card! We fired up Quake 2 for a bit of MP and as we walked by my friends tiny terrible TFT laptop screen, we all stopped in our tracks. What the hell was that!? Colored lights!? Smooth texures! It all looked so stunning, even on that terrible, terrible ghosted TFT screen.
    It was of course the OpenGL version of Quake 2 running on the 3DFX card with some sort of MiniGL driver installed.
    I got my first Voodoo 2 not long after, and I became addicted to following the graphics trends and benchmarks. I think my own stepping stones signify a certain level of competence in choosing my cards over the course of those years. A lot of cards looked promising, but lacked support or speed. For instance I long pondered the Matrox Millenium G400, but the performance was not up to par. That hardware bumpmapping though...
    Those were great times. Ah, yes, walking up to the cliff edge in Unreal after leaving that spaceship. I'm still looking for my jaw.

  • @Brunn0121
    @Brunn0121 Před 3 lety

    gotta respect the transparency on the title, keep up the great stuff!

  • @chrishexx3360
    @chrishexx3360 Před 3 lety +4

    ATI 3D Xpression was my first GPU. Showing my age. Had old school SLI with 2 3DFX cards. Remember having cards for 2d and 3d installed.
    Remember waiting for new patches or drivers from the latest PC gaming magazines before I got a modem. Getting your choice of GPU running would be hit or miss for a while. 3DFX was the equivalent of gaming porn at the time.

  • @shotgunl
    @shotgunl Před 3 lety +3

    My first 3D "accelerator" was a PCI Trident 3d Image 9750 purchased to pair with the family Pentium 133MHz non-MMX. Let's just say I was ecstatic when I built my first PC in very late '99 with an slot-A Athlon 650MHz, 96MB of PC-100 SDRAM, a Creative Labs TNT2, a Yamaha Waveforce sound card, and...a trash PC-Chips motherboard based around the AMD 750 chipset. I suffered with the stability of that motherboard for two years until I was heading to college and was able to build a new system based around a Thunderbird-based Athlon 1.4GHz and GeForce 2 GTS. Still, the TNT2 and Athlon 650 allowed me to do what I set out to do with it: play tons and tons of Unreal and then Unreal Tournament. However, I did learn not to buy overly cheap, sub-standard motherboards, and went with an ASUS A7M266 board for the t-bird 1.4Ghz build. I've not bought any non-ASUS motherboard or graphics card since, and I even worked for them and then their manufacturing arm, Pegatron, when they split. Good times.

  • @marinechf2581
    @marinechf2581 Před 3 lety +2

    I love that they are using music from Need For Speed 3 Hot Pursuit. A great game from that era. Good ol’ Romulus 3

  • @Atilla75
    @Atilla75 Před 3 lety

    Ah the sweet clicking sound of the Orchid Righteous 3D. I still get goosebumps thinking about it. Simpler times...Thanks for the memories, great Video as always!!

  • @gunayorbay
    @gunayorbay Před 3 lety +31

    unpopular opinion: these older titles looked better without bilinear interpolation.

    • @magicmeowz
      @magicmeowz Před 3 lety +8

      most people would agree with that now, but you have to keep in context of the time when bilinear filtering was a very desired feature because low res pixelated textures were less "realistic" than smoothed ones

    • @churblefurbles
      @churblefurbles Před 3 lety +1

      @@magicmeowz yea pixel art wasn't a fixation like it is now.

    • @JP-yt5st
      @JP-yt5st Před 3 lety +1

      In some ways yeah, but the other advantages like simple things we take for granted made it special. Having colored lighting in GLQuake2 was a HUGE deal!

  • @Lewdology
    @Lewdology Před 3 lety +4

    Aaaa, I remember the sheer excitement I felt when I got my first "decent" GPU, ATI Radeon 7500, I could finally run Morrowind. Those are some of the best video game memories I have, the absolute wonder I felt when playing that game.
    Also, I'm starting to see some parallels between 3d acceleration and DLSS. Better picture AND better performance, that's crazy! But it has happened once already. Pretty cool.

  • @GameplayandTalk
    @GameplayandTalk Před 3 lety +2

    I remember seeing Unreal for the first time. Had bought a Voodoo 3, my first 3D accelerator card, and paired it with my Pentium II. Jaw hit the floor pretty hard when I first saw it. Up to this point I was mostly familiar with games like Quake in software mode at 320x240.

  • @SmidgenPC
    @SmidgenPC Před 3 lety

    Great work. Awesome to see this topic in-depth. I remember trying to play 3D games without a graphics card in the mid-90s era. It...worked...kind of. But when I bought my first card in '98, wow, it really blew the top off of my PC gaming experience. I became a PC gamer and never looked back.

  • @konikoniorden7097
    @konikoniorden7097 Před 3 lety +3

    That NFS2 music at the beginning brought me the chills, oh the memories!

  • @Mesa4sale
    @Mesa4sale Před 3 lety

    This was great, clearly the result of a lot of hard work. Well done, and thanks, John!

  • @zanychelly
    @zanychelly Před 3 lety

    Amazing episode John, nice way to start this week. Tks

  • @tHeWasTeDYouTh
    @tHeWasTeDYouTh Před 3 lety +3

    9:43 I am an old school gamer..........I like them pointy!

  • @sadstormtrooper
    @sadstormtrooper Před 3 lety +7

    If only we still had these many companies competing in the GPU market now, Nvidia wouldn't be overpricing its GPUs

    • @robertt9342
      @robertt9342 Před 3 lety

      Depends, if they were still the dominant gpu maker or not. More competitors doesn't mean better competitors.

  • @BTech2077
    @BTech2077 Před 3 lety +1

    Blast from the past ... Doom, Hexen, NFS, MDK, Screamer (PC Game, 1995) ... it was pure fun back in the day.

  • @flojd574
    @flojd574 Před 3 lety

    Great video! I would also enjoy watching complete history of graphics card technology. That would be even more entertaining!

  • @michaelabayomi
    @michaelabayomi Před 3 lety +6

    My first ever GPU was by a company called SIS. I remember playing Quake II and Half-Life on it. Wonder if they are even still in business now. 🤔

    • @bdwilcox
      @bdwilcox Před 3 lety +1

      That's a Taiwanese company called Silicon Integrated Systems (SiS) and yes, they're still around. They made some discrete video cards but also made a lot of motherboard chipsets.

    • @mjolnir112
      @mjolnir112 Před 3 lety +1

      I remember being on a mission to replace a SIS 630 card with a TNT2 back in the day, for some game I can't remember. I was in school and saved for quite a while

    • @michaelabayomi
      @michaelabayomi Před 3 lety

      @@bdwilcox Ah. I see. Interesting. I remember the card didn't perform that great. I was getting like 3FPS on the original Hitman by the time that came out. Lol. The saddest part was I actually beat the entire game that way, at 3 frames per second. 😅

    • @michaelabayomi
      @michaelabayomi Před 3 lety +1

      @@mjolnir112 Yeah. Those SIS cards were at the bottom of the barrel back then. Lol.

  • @Gr3c0_
    @Gr3c0_ Před 3 lety +3

    Loved the 90's, my first 3D card was a Voodoo Graphics PCI expansion card with 4 MB of EDO RAM combined with a Pentium 166 MMX & 32 MB memory. Carmageddon looks awesome back then, mindblowing graphics

    • @jamiebob8002
      @jamiebob8002 Před 3 lety +1

      I had pretty much the same set up. Used to play a lot of Quake 2, it was like a slide show until I saved up for a voodoo card. I'll never forget firing it up for the 1st time with the card installed.

  • @aquaglow1
    @aquaglow1 Před 3 lety

    Another great video from DF Retro, such nostalgia for my old 3dfx Voodoo

  • @anerkind
    @anerkind Před 3 lety

    Always great to visit this era again. Thanks John.

  • @justsomegamer2285
    @justsomegamer2285 Před 3 lety +11

    0:10 That dust scream for some cleaning.

  • @Jahus
    @Jahus Před 3 lety +9

    I've had a 3DFX Voodoo 5 card. With 2 fans. It was amazing. Was playing Star Wars: Jedi Outcast, and Jedi Academy. It can run Unreal 2 as well. And oh… X-Wing: Alliance, Rogue Squadron, Need for Speed 3: Hot pursuit… wow…
    And I've still got that Pentium II computer! :D

    • @CyroTheSpider
      @CyroTheSpider Před 3 lety +3

      Just FYI, a Pentium II is underpowered for a Voodoo 5. Voodoo's strong points are OpenGL and Glide, which scaled very well with faster CPUs

    • @Jahus
      @Jahus Před 3 lety

      ​@@CyroTheSpider Yeah, I guess so. The computer is from 1999, and it had 8 MB of RAM or such before we put a 128 MB.
      It feels weird to write « 128 "MB" of RAM ». Memories…

  • @PixelPipes
    @PixelPipes Před 3 lety

    Awesome job John! This is a tough era to cover in video form, with having to juggle with driver, hardware, and game compatibility problems on a constant basis. No small feat!

  • @Rationalific
    @Rationalific Před 3 lety

    I usually skip sponsored videos, but I have had enough experience with Digital Foundry to know that even the videos that say that they are sponsored are high quality like the rest and don't shill. Thank you Digital Foundry, for the great content, and for Nvidia for sponsoring this.

  • @perpetualcollapse
    @perpetualcollapse Před 3 lety +4

    I’m literally in class rn but new video is new video.

  • @oocinom
    @oocinom Před 3 lety +66

    Anyone here had a Physx card? LOL

    • @CraaaaaabPeople
      @CraaaaaabPeople Před 3 lety

      Yes lol.

    • @zannelox2847
      @zannelox2847 Před 3 lety

      Yes lolz xD

    • @moofree
      @moofree Před 3 lety +5

      I have a PCI-E X1 physx card lying around here. Now y'all have got me wondering if the City of Villains physx functionality works on City of Heroes private servers...

    • @d0x360
      @d0x360 Před 3 lety +11

      It was actually a good idea until nVidia bought them. Offloading complex physics calculation to discreet hardware could have led to some great things if they kept at it.
      Ahh well, this generation the cloud will start handling some of that stuff eventually. Its been proven it can work now it just needs to be implemented into something good.

    • @mwdavis77
      @mwdavis77 Před 3 lety

      Yes, I remember having one.

  • @1gabymalo
    @1gabymalo Před 3 lety +1

    20:27 Please do it, it's so interesting that the video was too short for me. Great work as usual John! Greetings from Argentina

  • @briank
    @briank Před 3 lety

    Quake 2 on my Voodoo2 blew my mind at the time. Very well done as usual I love this kind of content!

  • @RobGMun
    @RobGMun Před 3 lety +10

    I'm pretty disappointed that you basically have written the PowerVR out of history. You had one too so you know full well it was highly compatible and just as powerful as the Voodoo 1. I had one right at the beginning of the 3D card craze and i was able to run Quake at the same frame rates and at higher resolutions than the Voodoo 1. The Voodoo card was stuck at 640x480 when PowerVR was running Demos at 1024x768 at 30fps. The games has a problem with tiling because of the way it worked but for me this was a minor issue. And it ran anything with the Unreal engine as smooth as butter with no artifacts as well.

    • @bonzobanana1
      @bonzobanana1 Před 3 lety +3

      Yeah I had a power VR card and it was awesome and then I had a Dreamcast and it took gaming to another level on console and made the Dreamcast seem much more powerful than it had any right to be with powervr. The tile based rendering seemed to smooth the frame rates brilliantly. Then onto the Apple iphone and ipads where it really delivered amazing portable experiences. It may not have been a commercial success but the Vita also delivered kick ass graphics too. PowerVR is great technology but you can't take anything away from the pioneering work of 3DFX.

    • @andriodman1
      @andriodman1 Před 3 lety +4

      Lol maybe they forgot to mention the PowerVR because PowerVR didn't sponsor the video, like Nvidia did 3dFX's current owner

    • @NathanDrake5
      @NathanDrake5 Před 3 lety +1

      @@andriodman1 Well, nVidia uses tiled rendering since Maxwell, so...

  • @Cwiiis
    @Cwiiis Před 3 lety +6

    phew, this really brought back some memories, especially seeing how broken the ATI 3d Rage 2 was on a lot of games - that is indeed exactly how it was back in the day! Getting an Orchid Righteous 3D Voodoo 1 card was revelatory... Something I think is kind of interesting is how unusual the PC was in this regard. Pretty much all platforms, except some of the very cheap home micros (e.g. Spectrum, Amstrad CPC), had some form of graphics acceleration - hardware scrolling, hardware sprites, hardware tile-maps, hardware blitting... All consoles did, most arcade hardware did, and certainly a good number of home computers did too. The PC with its basic frame-buffer and practically nothing else, if anything, was the odd one out.

  • @Daniel-Gomez-M
    @Daniel-Gomez-M Před 3 lety

    I'm so glad you mention NFS3, it was really awesome back then.

  • @tswinner
    @tswinner Před 3 lety

    I got a 3DFX Voodoo for Christmas 97. Voodoo Cards were sold out everywhere. I searched every PC store in town just to finally getting my hands on a Orchid Righteous 3D (that name). I loved klick of the mechanical relais when 3D acceleration kicked in. Just so satisfying. I still keep it in a display cabinet at my parent's house and marvel at this wonder whenever I visit. It extended the life of my PC well into 1999, a serving me on sweet 10BASE2 LAN parties. Good times.

  • @pasullica
    @pasullica Před 3 lety +9

    2:51 "Early cards were expensive..."
    NVidia "hold my Touring generation and 30xx series"

  • @Helectronics
    @Helectronics Před 3 lety +4

    Hmm, I suspect that this video was sponsored by Nvidia!

    • @duxcrottv8830
      @duxcrottv8830 Před 3 lety +3

      I suspect that as well. Especially since it says "content sponsored by Nvidia" in the description.

    • @liaminwales
      @liaminwales Před 3 lety

      they did eat 3dFX!
      one big bite and it was gone

  • @TechRyze
    @TechRyze Před 3 lety

    The video starts with Quake, Tomb Raider and Need for Speed. I absolutely played those games with my Voodoo 2 back in 1998, after having settled for software rendering in 1997.
    Awesome time to recall. Great memories.
    It was like getting an early leap to the Dreamcast, from the Saturn / Playstation era. An early generation leap for PC gamers.

  • @jm9371
    @jm9371 Před 3 lety +1

    I have been a PC gamer since 1993 when I bought a 486 DX33, 4Mb RAM, 1MB VBUS video card, 14 inch color monitor... I had the most insane awesome rig for playing Castle Wolfenstein 3D.. HAHAHA. The VOODOO cards where top of the food chain when they came out.

  • @badbob001
    @badbob001 Před 3 lety +7

    I had an uncomfortable moment when John was discussing anti-aliasing while a profile shot of Lara Croft is shown.

  • @CaveyMoth
    @CaveyMoth Před 3 lety +7

    You mean you play the graphics on a card? That's a baby's toy.
    4:10 "It isn't smooth or playable at all." My childhood begs to disagree. I played COOP over LAN like this all day.

    • @matcarfer
      @matcarfer Před 3 lety +2

      hehe, I thought the same, I remember playing games with my Mystique 220, Intel 740 and later the "much" better Triden Blade 3D (Q3A run at 15fps 640x480 all low) and I was "happy". Until I got a Geforce 2 MX and everything was so much better.

    • @jasonblalock4429
      @jasonblalock4429 Před 3 lety +3

      Yep. That's just how Quake played at first launch. 15-20 fps was good enough.

  • @JozuaSijsling
    @JozuaSijsling Před 3 lety

    Never had a dedicated card but do fondly remember NFS and Quake. People would haul their beefed up computers to the community center, connect them up and play together. I'd go there to watch, in total awe.

  • @gorana.37
    @gorana.37 Před 3 lety +2

    You know you're old when you can say : "I had that card."
    I had that card. Goddamnit.

  • @maz12004
    @maz12004 Před 3 lety +3

    It's good that DF are upfront about their sponsored content but there is still something icky about this, especially since it ties in with what Nvidia are doing with their own countdown to Ampere hype page. Digital Foundry's recent "future-proofing your PC" video was also sponsored by Nvidia and while I don't question DF's integrity, or honesty, this still feels somewhat distasteful.
    edited 31/08/20
    Didn't this used to say sponsored by Nvidia or am I losing my mind.

  • @MostafaMaher98
    @MostafaMaher98 Před 3 lety +3

    Immediately i thought Nvidia is sponsoring this because of their ongoing campaign right now....and guess what? Nvidia is sponsoring it lol

  • @PaulXPZ
    @PaulXPZ Před 3 lety

    That NFS2 soundtrack at the start.. goddamn nostagia hit me like a truck. Well played

  • @LazyBastard69
    @LazyBastard69 Před 3 lety

    This is exactly the kind of content i subscribed for, and even rang the bell. Not talking over trailers, and not talking over some tech-company reveal party, as well. Why don't you guys split up into DF, and DF Retro. 70% of all your videos are mildly interesting to me, at most, and it's clogging up my notifications, and 30% is so super-interesting that i absolutely have to not miss it, and i'm sure i'm not the only one here. Just make it two seperate channels.

  • @zachsteiner
    @zachsteiner Před 3 lety +4

    Why is this sponsored?

    • @kmcarno9323
      @kmcarno9323 Před 3 lety +1

      Maybe because of nvidia's upcoming rtx cards

    • @Safetytrousers
      @Safetytrousers Před 3 lety

      ''Before we enter the future, join us to celebrate
      the biggest breakthroughs in PC gaming since 1999.''