100 Commodore 16 games

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  • čas přidán 28. 12. 2021
  • 100 of the best C16 games, captured from real hardware.
    plus4world.powweb.com/
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Komentáře • 26

  • @csaboplus4
    @csaboplus4 Před 2 lety +9

    Thank you for including one of my games (3:15 Defiance). All of these games can be downloaded freely (or even played online from a browser) from Plus/4 World.

    • @Mk482023
      @Mk482023  Před 2 lety

      Thank you for the game and the TED-tune!

  • @Antonio-hx7yh
    @Antonio-hx7yh Před 5 měsíci

    It was my first computer, I love it with all its limitations

  • @waynebutler7602
    @waynebutler7602 Před 8 měsíci +3

    Loved my c16 all those years ago, great nostalgia vid 👍

  • @vr4ever645
    @vr4ever645 Před 3 měsíci +1

    @7:57 Laserzone by Llamasoft (Jeff Minter) and nothing else matters!❤😂

  • @jogibaerr50000
    @jogibaerr50000 Před 2 lety +3

    3:14 What a great music!!! Heart it for some seconds a already love it! 🥰

  • @matthiasschulze2336
    @matthiasschulze2336 Před 10 měsíci +1

    Danke für den Aufwand und die Erinnerungen. Möglicherweise könntest Du die Spieltitel immer einblenden? 😊

  • @winsms2k
    @winsms2k Před rokem +2

    13:35 isnt that the "Dallas" tv show / soap opera theme? :D

  • @valley_robot
    @valley_robot Před 6 měsíci +1

    loved my c16 , it was a massive upgrade from my zx81 , but the sound still gives me a headache

  • @kyma1999x
    @kyma1999x Před rokem +1

    what beautiful color palette had TED machines....if c64 had same colors and basic 3.5 with bank switching giving direct 60k free basic bytes it would be a really beast.
    (...or if c16/plus4 had hardware sprites and scrolling and a sid on board)
    the plus4/c16 expanded has really the potential to be a good retrogame programming platform to develop and port famous c64 or atari/nes games, maybe with a SID cartridge to improve ted audio capabilities.

  • @valley_robot
    @valley_robot Před rokem

    The sound chip in the c16 gives me a migraine , I loved mine back in the day but there is something about it’s sound that gives me a headache , maybe because I played it for hours

  • @TeeDohJackson
    @TeeDohJackson Před 2 měsíci

    I've actually never even heard of the Commodore 16 before 😂 I thought it was a spelling error and typed 64 wrong.. I wonder why I've never heard of it before?? Well I guess I've ran into a bunch of people that didn't know the Ultimax as well 🤷🏻‍♀️

  • @akoshodosy9915
    @akoshodosy9915 Před rokem +1

    úr isten! köszönöm ... egy csomó itt látható játékkal játszottam... viszont volt egy olyan űrhajós játék ami arról szólt hogy lezuhantál egy bolygóra és onnan kellett elmenekülnöd. Az űrhajók csak vonalakból álltak. Ismered véletlenül?

  • @hooverboy2331
    @hooverboy2331 Před 2 lety +2

    I thought the c16 would be similar to the vic20 but the graphics are much smoother and the sound chip sounds almost identical .

    • @matiasd.7755
      @matiasd.7755 Před 2 lety

      The vic20 has a four voice sound chip (three square waves and a noise) and only one global volume for all of the active voices at the same time. The Commodore 16 has only two voices but I don't know if these voices has special features such as individual volume, I guess it doesn't.

    • @valley_robot
      @valley_robot Před rokem

      Two voices , ahh that’s why it’s sound used to give me a headache

    • @brulai
      @brulai Před rokem +1

      The C16 and Plus 4's sound capabilities had two pulse channels, but the second channel also had the noise generator as well.

    • @MrLtia1234
      @MrLtia1234 Před 11 měsíci

      The C16 is in some ways more powerful than the C64, but crippled by the lack of ram (and the lack of sprites and SID, obviously)

    • @ArneChristianRosenfeldt
      @ArneChristianRosenfeldt Před 9 měsíci

      Audio and Video are both done by TED. At least sound is pure pulse width modulation. TED can read from memory for video and does the refresh. I could have read from two wave tables and added the elongations. A single sine in TGfx16 quality is smaller than a single text screen. I would have accepted CPU help for example to scale ( loudness). Linear interpolation does not need division on the TED if we accept that lower voices get louder. Precompensate! Bass needs additional CPU based interpolation.

  • @fsddevelopment4513
    @fsddevelopment4513 Před 2 lety +1

    Note to self, must try harder to make a decent game.

    • @Mk482023
      @Mk482023  Před 2 lety

      I really enjoyed Gridiron (second part coming soon).

    • @fsddevelopment4513
      @fsddevelopment4513 Před 2 lety +1

      @@Mk482023 I'm glad you enjoyed it. It was my first game. Getting to know the C16 (as a Plus/4 was my first computer that died within 6 weeks), the dev environment, and my first 6502 since 1987. The music is a tribute to Manic Miner, it's awful.
      My 2nd game AticAtac was to try and compress a 48K game into 16K. Which I just about managed, but now I realize my memory map wasn't optimal. I also wasn't using modern compression tools as the guys at Plus/4 World managed to squeeze a quality title page in. #awks
      No music which is a blessing.
      My 3rd game, Mob City, is a sort of Empire City 1931 on the C16. Due for release soon once I've squeezed in some more gameplay. More awful music although a bit better than Gridiron IMHO.
      My 4th game is in development now. This is a joint C16/C64 development. I've created a lot of libraries so my development should accelerate now.
      This is an original idea and hopefully good enough to make it into a list like this.
      Time will tell :-)
      No audio yet so I can't comment how bad it will be!

    • @Mk482023
      @Mk482023  Před 2 lety +1

      @@fsddevelopment4513 Thank you for keeping the scene alive!

  • @Antonio-hx7yh
    @Antonio-hx7yh Před 5 měsíci +1

    9:43 even parallax