How Realistic Water Would Ruin Minecraft

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  • čas přidán 11. 03. 2023
  • But the real question: is Minecraft's realistic water wet?
    Mod is Water Physics Overhaul by Sasai_Kudasai_BM
    www.curseforge.com/minecraft/...
    Follow me on Twitter @skipthetweets
    Check out my Instagram @skipthetutorial
    Character drawn by @MagnaGallina
    Edited by BBelle
    Research and map by Senior Studios
    Footage collected by Santiago Cachero
    ------
    Some music used in this video is courtesy of Mewmore. Make sure to follow their tracks at ‪@Mewmore‬
    ------
    Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms. All other original content, unless expressly noted otherwise, is ©2023, by the Skip the Tutorial creator, all rights reserved.
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  • Hry

Komentáře • 1,3K

  • @JustARandomDilo
    @JustARandomDilo Před rokem +4972

    "Realistic water"
    *Falls on tiny bit of water without breaking legs*

    • @Maniac_l23
      @Maniac_l23 Před rokem +330

      Ok granted steve is the one thats not being realistic here.

    • @Healion123
      @Healion123 Před rokem +104

      that's just the general physics being realistic, not just the water

    • @memelover6917
      @memelover6917 Před rokem +33

      ​@@RafaelMunizYT I think I might have done something wrong, I don't feel my legs anymore

    • @nebula_unauthorized3093
      @nebula_unauthorized3093 Před rokem +4

      well a large amount of water is even more dangerous to fall on, so...

    • @Directed2212
      @Directed2212 Před rokem +8

      @@nebula_unauthorized3093 it's only dangerous if you fall from very high up

  • @CJ0611
    @CJ0611 Před rokem +7819

    For those of you who are wondering, skip said "Water" 82 times

    • @gneu1527
      @gneu1527 Před rokem +192

      No, he said it 82,0 times.

    • @Saver310
      @Saver310 Před rokem +103

      ​@@gneu1527 bruh

    • @soupborne9008
      @soupborne9008 Před rokem +68

      Well ummmmm……. Thank you?

    • @DitDuck
      @DitDuck Před rokem +46

      And now you have 82 likes.

    • @fatyoshi1456
      @fatyoshi1456 Před rokem +45

      Thats a surprisingly low amount

  • @SemiHypercube
    @SemiHypercube Před rokem +8095

    This water physics honestly feels a lot like how water works in Terraria

  • @Riley_Here_Hola
    @Riley_Here_Hola Před rokem +10325

    imagine walking through a minecraft village with it raining, puddles could be forming and make it more realistic

  • @doomgolem5348
    @doomgolem5348 Před rokem +1624

    fills a bucket up with water from the ocean, game instantly crashes

    • @wabc2336
      @wabc2336 Před rokem +219

      Yeah I wonder, if you tried draining an ocean via a pipe into a massive underground hole, how much of the ocean would fall in water level? Either the game has to load more and more ocean chunks until the whole ocean is loaded (and then you drop to 0 fps), or the ocean beyond render distance doesn't get drained, and then you get a magical parting of the sea that will suddenly fall over at the next block update.

    • @mono__35
      @mono__35 Před rokem +95

      Maybe large sources of water just wont lower

    • @twinkytwinklier1400
      @twinkytwinklier1400 Před rokem +128

      @@mono__35 I think this might be the easiest solution. Besides, big source of water should actually take forever to drain anyways as they regulary get replenished via rain and ground water. One meter hole (or a water bucked with a dedicated mind) shouldn’t be able to drain an ocean

    • @Blacha.
      @Blacha. Před rokem +33

      Water gonna just be lower on rendered chunks and if you render some this gonna go lower i tested out

    • @ricklarsen7477
      @ricklarsen7477 Před 19 dny

      I figure this would just lower the ~8 nearest blocks by one level. It's like when you place a bucket of water on flat ground, but in reverse.

  • @CosmoOtterYT
    @CosmoOtterYT Před rokem +3122

    I really wouldn't want this in vanilla since the amount of Redstone and stuff like waterslides would be ruined.

    • @flameofthephoenix8395
      @flameofthephoenix8395 Před rokem +68

      If they did it right then the Redstone and water slides would be possible, but different.

    • @benjamindouglas3286
      @benjamindouglas3286 Před rokem +99

      @@flameofthephoenix8395 no it wouldn’t because it just fill equally in all of them

    • @benjamindouglas3286
      @benjamindouglas3286 Před rokem +4

      Blocks

    • @flameofthephoenix8395
      @flameofthephoenix8395 Před rokem +41

      @@benjamindouglas3286 What you do is have one dispenser taking from the water supply, and another dispense dispensing the water. Then hopper chains to bring the water from one to the other.

    • @DEPROET
      @DEPROET Před rokem +35

      And for builders,flowing fountain wont work anymore

  • @raymondraptorclaw2901
    @raymondraptorclaw2901 Před rokem +1468

    For this to work in Minecraft, the game would literally need to bump up its world generation realism to ludicrous levels. Every bit of every map would need to incorporate water cycle. This means groundwater, clouds, rain, streams, springs, etc… oh good lord how would we do that??

    • @Netherdan
      @Netherdan Před rokem +113

      I think the first optimization that could be done is a water table to be generated along with the world, and everything below that water table level that isn't a solid block would be a permanent water source. Of course this water table would have to skip caves, but that's for the generation algorithm to worry about

    • @thegamerserpent4271
      @thegamerserpent4271 Před rokem +7

      I think it already does something like that

    • @redundantjovianthor2225
      @redundantjovianthor2225 Před rokem +24

      I'm okay with weather physics.

    • @Nikotheleepic
      @Nikotheleepic Před 11 měsíci +25

      dwarf fortress already does this, so its not so unbelievable. a weird solution might be unloaded chunk edges with continuous water sources should treat all water on the other end of it as infinite, so that it keeps flowing from the edge and you don't have to calculate everything. Either that or river or water connected to flowing sources or oceans will flow endlessly from the chunk border at its default level. Its already done in dwarf fortress, you don't need to simulate these sort of things, how about aquifers? How about rain creating puddles of water?

    • @lemone12
      @lemone12 Před 11 měsíci +13

      right answer is that we dont
      theres literally no excuse to make water realistic in a sandbox game like this

  • @petersmythe6462
    @petersmythe6462 Před rokem +852

    I think one interesting thing to build with this is pumps and pipes. You can definitely make waterfalls, you just need to recycle the water at the bottom pretty aggressively.

    • @countrycoffeecup7772
      @countrycoffeecup7772 Před rokem +51

      Or what if the game added a spring block, a special dirt block or stone block that has a whole in one of its faces. And this hole constantly dispenses water, like a water bucket dispenser with the current water physics.

    • @MatthiasDrinksH20
      @MatthiasDrinksH20 Před rokem +52

      ​@@countrycoffeecup7772Wouldn't that slowly fill up the entire world, when this kind of water would be used?

    • @countrycoffeecup7772
      @countrycoffeecup7772 Před rokem +11

      @@MatthiasDrinksH20 touche

    • @opfipip3711
      @opfipip3711 Před rokem +31

      @@MatthiasDrinksH20 No, because, for technical reasons the ocean (or any **huge** water pool) won't get realistic water anyway, because 1. It would be impossible to simulate millions of water blocks. And 2. You couldn't represent the difference in water-hight anyway.
      So, the ocean (or any huge water pool) would just delete incoming water, which would, together with source blocks and erosion mechanics create an actual river system, with water starting at source blocks and ending in the ocean, carving channels on the way.

    • @jakeswallow877
      @jakeswallow877 Před rokem +2

      ​@@MatthiasDrinksH20 they could make it so once the water from a spring block stops flowing down it stoped expanding or something

  • @issy4897uwu
    @issy4897uwu Před rokem +468

    Now we just need to make Minecraft water in Terraria.

  • @ericpalacios920
    @ericpalacios920 Před 11 měsíci +200

    So so for there to actually be waterfalls in Minecraft, there would have to be a water cycle. Water would have to evaporate, be carried into clouds, rain, them gather off the sides of complex mountain systems and find it's path back to the ocean. That would actually be kind of epic.

    • @guilhermeduartedamatareis9920
      @guilhermeduartedamatareis9920 Před 8 měsíci +3

      Nope , there would have a new block just for that

    • @pizzaslice3891
      @pizzaslice3891 Před 6 měsíci +22

      Mojang would have to completely rethink and redesign world generation for realistic water to be compatible with minecraft something I don’t think they would feel like doing and I don’t blame them for it

    • @benjaminnewman6772
      @benjaminnewman6772 Před 4 měsíci +8

      I’m working on a prototype of a game like this - much simpler, say a sonnet to Minecraft’s epic, but with a closed water cycle and rivers that form naturally where the topography works out for them to do so.

    • @alligatorboy2000
      @alligatorboy2000 Před 4 měsíci +3

      ​@@benjaminnewman6772Ever planning on a public release? That sounds really cool!

    • @rafsandomierz5313
      @rafsandomierz5313 Před 4 měsíci +1

      @@pizzaslice3891 No need for redesign can be implemented in many ways.
      It doesn't have to stimulate one to one physics.

  • @ciangriffin9630
    @ciangriffin9630 Před rokem +403

    if it was realistic wouldn't the water disappear into water and grass because water displaces into soil?

    • @Copperhead10001
      @Copperhead10001 Před rokem +26

      Maybe after a day cycle 🤔

    • @goodmorningindia104
      @goodmorningindia104 Před rokem +37

      And becomes mud?

    • @jmanroXD
      @jmanroXD Před rokem +33

      So the question would be, which blocks WOULDNT water be able to escape from. 🤔 Maybe regular stone?

    • @adil0028
      @adil0028 Před rokem +51

      @@jmanroXDfun fact: stones and rocks are pretty porous, meaning they can hold a surprising amount of water in them

    • @jmanroXD
      @jmanroXD Před rokem +11

      @@adil0028 Interesting! It could maybe house a fish the size of a pufferfish in that case. This means a LOT of the ocean is gonna be drained...

  • @Garinovitch
    @Garinovitch Před rokem +241

    Seeing that puddle of water run across a mountain once it was poured on the ground.
    Ah yes, realistic water physics.

  • @sparking023
    @sparking023 Před rokem +67

    you know, the finite water and lack of waterfalls could be remedied with a new water block source. Water usually comes out of rocks and soil IRL, so I could see that being implemented for "realistic purposes"

    • @greencircle2063
      @greencircle2063 Před rokem +8

      like turning mud into clay would fill a cauldron beneath it instantly

    • @averageeughenjoyer6429
      @averageeughenjoyer6429 Před 2 měsíci

      Could have a block that produces infinite water in intervals

  • @JustARandomDilo
    @JustARandomDilo Před rokem +232

    They should make rain fill up river,ocean,pools and ponds so if there's a hole they won't be completely dried up because of a a hole

    • @JustARandomDilo
      @JustARandomDilo Před rokem +2

      @Lancer when it rains

    • @JustARandomDilo
      @JustARandomDilo Před rokem +2

      @Lancer potion,turn dow the volume(boom boom risk),don't wear leather armour

    • @JustARandomDilo
      @JustARandomDilo Před rokem +1

      @Lancer I'm on my last brain cells

    • @JustARandomDilo
      @JustARandomDilo Před rokem +1

      @Lancer I'm on my last 8 subs before 100

    • @enniusdrusus867
      @enniusdrusus867 Před rokem +5

      Very resource intensive. Minecraft was supposed to have finite water. But the horrendous amount of block updates scaled ambition back.

  • @_3ternal
    @_3ternal Před rokem +149

    Now I'm happy that water is unrealistic

  • @starwarsporgsrule3071
    @starwarsporgsrule3071 Před rokem +58

    Here's a map idea, an escape map where you have to get out of some sort of tunnel or cave while water slowly rises. Puzzles and other obstacles could be added as well.

  • @eyeronthegamer
    @eyeronthegamer Před rokem +48

    For those people who knew the OG game "The Blockheads", it observes water physics like this. I agree that it's quite annoying especially at the oceans, but there is a duplication method in that game.
    I really missed that game so much...

  • @oagengsegwe3620
    @oagengsegwe3620 Před rokem +507

    Isn't it weird that developers try to make games realistic but the reason we play games is to escape reality

    • @adil0028
      @adil0028 Před rokem +38

      Right? That's literally what games evolved to become at one point in time.

    • @hayblakie9075
      @hayblakie9075 Před rokem +9

      We live in a simulation already

    • @UltraAryan10
      @UltraAryan10 Před rokem +74

      Most devs don't focus too much on realism but a set of logic that is consistent with itself rather than being necessarily consistent with reality.

    • @KiraNikk0s
      @KiraNikk0s Před rokem +8

      Only gamers want realistic games, devs know you wouldn't be playing if realistic was fun

    • @pieceofcherrypie
      @pieceofcherrypie Před rokem +3

      @@UltraAryan10 clearly you haven’t played the forest

  • @coolj4334
    @coolj4334 Před rokem +48

    I feel like if you were to hold a water bottle and move too fast or get hit, a small splash of water should come out

  • @ZenoDLC
    @ZenoDLC Před rokem +109

    What would happen if you make a hollow J-shaped structure and fill that with water from the highest point?

    • @dragex6582
      @dragex6582 Před rokem +21

      I also find myself curious about what happens if you make a 3 by 3 cube with a hollow inside filled with water, and a piston on only one side facing inwards. The water has nowhere it can flow outward to, right? So, what happens when that piston is activated, and the inside block is suddenly filled by the piston's extended block?

    • @Signal_Lost.
      @Signal_Lost. Před rokem +2

      ​@Dragex It would turn into ice, or the piston would be pushed back.

    • @dragex6582
      @dragex6582 Před rokem

      @@Signal_Lost. I'd imagine it would still get pushed back if it turned into ice. Lmao

    • @durza7173
      @durza7173 Před rokem +3

      @@Signal_Lost. Pressure increases for water don't result in condensation to ice because ice takes up more volume. The piston would have to push back

    • @Signal_Lost.
      @Signal_Lost. Před rokem +6

      @Durza71, Yes and no. It's worth noting that different solid phases of water can have different densities and therefore occupy different volumes. For instance, ice Ih, which is the most common form of ice at standard pressure and temperature, has a lower density than liquid water and takes up more space.
      However, other exotic forms of ice, such as ice II, ice III, and ice V, can have a higher density than water and therefore occupy less space. So, it depends on the specific conditions under which water freezes as to whether its solid form takes up more or less volume than the liquid water it came from.
      Edit: Formatting

  • @Nighthawk1000
    @Nighthawk1000 Před rokem +51

    I was so relieved to find out this isn't going into vanilla.

  • @neodintchly
    @neodintchly Před 11 měsíci +7

    Terraria physics

  • @beargreen1
    @beargreen1 Před rokem +49

    Realistic water is quite cool but will mess up and maybe ruin many redstone contraptions.

  • @jurakarok3343
    @jurakarok3343 Před rokem +67

    Does air simply disappear? If not, than it might be possible to create an airlock to re-enable water elevators.

    • @GachaWolf81900
      @GachaWolf81900 Před rokem

      Well I suppose that could work

    • @mailcs06
      @mailcs06 Před rokem +3

      Yeah, outer piston door opens, you enter, and then it closes.
      After that, the inner door opens, you exit, the door closes.
      Dispensers with empty buckets would collect the water, which would then be transported to dispensers at the top of the elevator and dispensed back into the elevator. Then the buckets are sent back to the airlock dispensers.
      Alternatively, you could probably just build a J shape at the bottom of the elevator since I bet they didn’t simulate water pressure allowing the water to flow up.

  • @LesserDogMC
    @LesserDogMC Před rokem +13

    The lag would be unbelievable!

  • @lordfrieza3792
    @lordfrieza3792 Před rokem +8

    "Realistic" water simply translates to Terraria water.

  • @The-EJ-Factor
    @The-EJ-Factor Před rokem +43

    This seems more like terraria water rather then realistic water

  • @draconicpoet2050
    @draconicpoet2050 Před rokem +27

    It seems like several of the problems with realistic water, in terms of gameplay, could be solved by including a different kind of water source or mystical item from which water can flow endlessly. This could be implemented in-game by having them randomly generate in the waterfalls we normally see around our worlds, as well as having a structure where several can be found. My idea would be a life-themed temple with these endless waterfalls built into the architecture as well as other plant themed designs.

  • @jessicamellady7959
    @jessicamellady7959 Před rokem +10

    7:27 perfect design for a mini volcano if replaced by lava

  • @youtubeuniversity3638
    @youtubeuniversity3638 Před rokem +29

    Can you make a waterfall by making a river from edge of ocean to a huge drop?

    • @gneu1527
      @gneu1527 Před rokem +1

      ​@Lancer *possibly he meant the waterfall puzzle where you dodge rocks which is also where you can find the old tutu*

    • @youtubeuniversity3638
      @youtubeuniversity3638 Před rokem

      Spammers.

    • @adil0028
      @adil0028 Před rokem

      @@youtubeuniversity3638 wdym? He was just making an Undertale reference

    • @test1122lol
      @test1122lol Před rokem

      @@youtubeuniversity3638 Just because he made his words bold, doesn't mean he's a spammer in any way, you can easily do it yourself

  • @rion7720
    @rion7720 Před rokem +4

    Terraria : "Get a load of this guy"

  • @redfyresasoiaf
    @redfyresasoiaf Před rokem +7

    I think it'd be cool to have two separate waters (a realistic and a classic, for example) to incorporate into your builds. Like sometimes you might want an infinite water source for like a fountain sans redstone, sometimes you want realistic puddles, idk.

  • @sanmedbij
    @sanmedbij Před rokem +11

    Wow he managed to talk about it for 9 minutes. 👏👏
    I was expecting it to be 3 minute max.

  • @no-yn6uy
    @no-yn6uy Před rokem +12

    1:43 rare footage of my dad

  • @St0nek
    @St0nek Před 4 měsíci +2

    I once played with a friend on realistic water and bigger boats and the funniest thing was when were sailing the oceans and suddenly a cave would render underwater creating a drain we would have to avoid, and these werent exacly easy to notice in time

  • @Trisha_an_Artist
    @Trisha_an_Artist Před rokem +5

    Okay, but if with that realistic water, you would also have realistic rivers? That appear in one place and go all the way to the ocean? That would make waterfalls pretty possible

  • @ochreyefroglight
    @ochreyefroglight Před rokem +9

    7:22 i think that i can create a fountain thing with this!

    • @gneu1527
      @gneu1527 Před rokem

      Yes but you need to find some water source for that. For example place it near some river probably.

  • @niscent_
    @niscent_ Před rokem +3

    with finite water, you could even make some simple water pump designs that works like a human heart. just make a small tunnel with 3 sticky pistons that each push a block inside to close the path. the ones at each end can act as gates, and the one in the middle as a pump. so you can activate the piston at the input side to close the gate and deactivate the one at the output to open that one, then activate the middle piston to push water out (at the output since the input side is blocked by the piston), and now swtich the side pistons, output closed and input open, and deactivate the middle piston to pull water inside (from the input, because it's the only opening at that moment), now start again from the start using a simple redstone clock, and boom you got a water pump that works like one of your heart ventricles.

  • @meepdameep5343
    @meepdameep5343 Před rokem +4

    Number 24. computer would crash the moment your 2 render distance reaches the ocean

  • @kingnekogon
    @kingnekogon Před rokem +8

    Sounds fun. But there'd have to be a water cycle system with rain refilling rivers and melting snow to provide water for waterfalls.

  • @memevy
    @memevy Před rokem +6

    2:26 A random command block in the background

  • @erseshe
    @erseshe Před rokem +5

    Okay but an airlock system for the water elevator that drains the water, moves it beneath the chamber, and uses pistons to push the water back into the chamber would be very cool

  • @gazbotwicked2590
    @gazbotwicked2590 Před rokem +159

    Sounds like pain but to be honest Minecraft always has been but we all still love it and it’s still definitely the best game

    • @Ranarim1807
      @Ranarim1807 Před rokem +2

      ​@Lancer yes you are

    • @justinx.4420
      @justinx.4420 Před rokem +1

      ​@Spamton G Spamton™ robot activity

    • @yahalomren
      @yahalomren Před rokem +2

      ​@NumberOneRated97 If you think that you're annoying, no one is forcing you to write comments. You can stop whenever you want

  • @a_lexine
    @a_lexine Před rokem +6

    imagine having to actually use pistons to pump water up just to get a decent water stream

  • @Mebiamiu
    @Mebiamiu Před rokem +8

    Skip: "be careful not to dig down from a river to a cave"
    Me who knows that all too well from playing Terraria: 👁👄👁

  • @eyesofdeath01
    @eyesofdeath01 Před rokem +4

    5:15 or you could make the generator correctly and put a hole in the floor a block past the source to stop the water from flowing into the lava

  • @sophiacristina
    @sophiacristina Před 8 měsíci +2

    Should have evaporation, so the sun could fix some mistakes.

  • @Mythrunerh
    @Mythrunerh Před rokem +7

    For water to be more realistic, imagine if water could evaporate over time

  • @nathankoziol7368
    @nathankoziol7368 Před rokem +8

    8:37 uh ok

  • @richb227
    @richb227 Před 8 měsíci +3

    I guess some other aspects of IRL water would need to be added, such as underground water table, and rainfall topping up surface bodies of water.

  • @acatlol2930
    @acatlol2930 Před rokem +14

    anything realistic would ruin minecraft

    • @harrien0007
      @harrien0007 Před 8 dny

      Not really, hunger mechanic and villager ran into their house when the bell rang is "realistic", at least to me.

  • @user-yj7ks9mb1e
    @user-yj7ks9mb1e Před rokem +2

    Now they just need to implement a water cycle with evaporation and rain, to make rivers work

  • @Nightmare_Eyes5
    @Nightmare_Eyes5 Před 8 měsíci +4

    So does that mean if you destroyed the lowest level of bedrock (using a glitch) you could theoretically drain the oceans?

  • @fbi-fipo1618
    @fbi-fipo1618 Před rokem +5

    Terraria water.

  • @Xelaria
    @Xelaria Před rokem +1

    I believe a hourglass powered by water is called an clepsydra

  • @SimonOpsi
    @SimonOpsi Před rokem +2

    For the cobblestone generator, you could have a dispencer pick up the water and transport the waterbucket to another dispencer that can dispence it and then loop

  • @ssshubert
    @ssshubert Před rokem +7

    1:17
    is nobody going to talk about the bucket losing durability

    • @gaje954
      @gaje954 Před rokem +2

      THIS PERSON HAS RAZOR SHARP VISION WE MUST COMPLEMENT THEM!

    • @ssshubert
      @ssshubert Před rokem +1

      @@gaje954 ...
      I can't tell if this is sarcasm or serious

    • @gaje954
      @gaje954 Před rokem +1

      ​@@ssshubert serious

    • @ssshubert
      @ssshubert Před rokem +1

      @@gaje954 oh
      then ty

    • @elmerguatesiempre
      @elmerguatesiempre Před 10 měsíci

      I saw it too xd

  • @Tercasific
    @Tercasific Před rokem +3

    dude seriously watching oceans being drained is the most satisfying thing i've ever seen in my entire life

  • @meetthemaldonados7087
    @meetthemaldonados7087 Před rokem +2

    You could just drain an entire ocean just the Straight down until you hit a cave and all the water off until he gave

  • @stormRed
    @stormRed Před rokem +2

    It would be really cool if there was a new liquid that behaved this way, maybe found in specific biomes.

  • @SyntaxTsundere
    @SyntaxTsundere Před rokem +7

    Water wouldn’t be a finite resource, actually; Wandering Traders occasionally sell buckets with fish in them, so you’d still be able to get more!

    • @SparkleWolf404
      @SparkleWolf404 Před rokem

      He also mentioned cauldrons too but weirdly only for skyblock?

  • @TL-sk6xf
    @TL-sk6xf Před rokem +3

    Making water a finite resource in the highest difficulty survival would actually be awesome

    • @Gandhi_Physique
      @Gandhi_Physique Před 6 měsíci

      Awesome to watch, but I don't wanna play that lol

  • @iffyfox9749
    @iffyfox9749 Před 4 měsíci +1

    A fix for waterfalls could be a unique sand block to act as a natural spring, creating a slow but steady source block for a water stream, then another sand block that does the opposite by tsking water away
    There could be some kinks to work out as i can see that creating some odd situations

  • @MegaZeta
    @MegaZeta Před 8 dny

    One of the funnier effects of Caves & Cliffs is that you can end up with sinkholes in the sea. Not whirlpools or anything, just a bunch of water walls leading to a gentle stream below

  • @Defektiv17
    @Defektiv17 Před rokem +8

    3:13 Waifu simulator? 🤨

    • @brunnomenxa
      @brunnomenxa Před 7 měsíci

      It's the name of the CZcams channel he gets the footage from.

    • @Defektiv17
      @Defektiv17 Před 7 měsíci

      @@brunnomenxa yeah I know

  • @00001Htheprogrammer
    @00001Htheprogrammer Před rokem +3

    1:23 Dripstone: Am I a joke to you?

  • @bariumselenided5152
    @bariumselenided5152 Před rokem +2

    If they added pumps along with this, then it would be actually pretty fun. Cuz as is it's just Terraria water without pumps, which sounds like a nightmare.
    But water wheels with pumps in Minecraft would be dope

  • @Ali_PAWZ
    @Ali_PAWZ Před rokem +1

    Ya....All mincraft bucket drop people would go mad crazy I MEAN CRAZY!!!

  • @dogf421
    @dogf421 Před rokem +3

    this is really cool and i would love to play around with it but i perfer water the way it is

  • @robinhood184xD
    @robinhood184xD Před rokem +4

    3:52 bruh.

  • @Luigi051
    @Luigi051 Před rokem +2

    Instead of the water destroying the pressure plates, shouldn't the water just flow over them?

  • @wumwum42
    @wumwum42 Před 4 měsíci +2

    7:48 Replacing the buttom 2 rows and all exits exept the one at the top with a 2x3 pool should make this work.

  • @casualbeaver
    @casualbeaver Před rokem +2

    my goal is to drain the ocean now

  • @CelestinaakaClonaClox9999

    "You'd see with Minecraft's new physics"
    You made it sound like that's 1.20 feature. Don't scare people like that

  • @ShadowXII
    @ShadowXII Před 4 měsíci

    I just found your channel and I love it so much. I'm new to Minecraft and being able to learn about all of this stuff is so much easier thanks to your zero-bullshit, high-energy style.

  • @madelinesellers
    @madelinesellers Před 4 měsíci +1

    2:28 is silver falls just outside of silverton, oregon for anyone wondering

  • @sethmcbride8490
    @sethmcbride8490 Před rokem +8

    how many times can "what if minecraft had realistic water?" be made? I swear I've seen like dozens of these.

  • @redermac5667
    @redermac5667 Před rokem +3

    1:07 "Water isn't infinite anymore"
    I guess i can't make the joke about the teacher saying nothing is infinite me anymore waaaahhhh

  • @coolDude-sx6we
    @coolDude-sx6we Před 8 měsíci +1

    I’d go in the middle of an ocean and dig a few holes straight to the void, and when it’s drained I’d make a base

  • @KratosAurionPlays
    @KratosAurionPlays Před 6 dny +1

    Realistic water would be cool as a toggleable option.

  • @warriorcast8567
    @warriorcast8567 Před rokem +3

    this would actually be really cool as a feature that could be toggled per world

  • @HelloIAmAnExist
    @HelloIAmAnExist Před rokem +12

    You can probably still make a cobble gen, just gotta tweak the design

    • @AstroEli133
      @AstroEli133 Před rokem +3

      No, there’s no way to replenish the lava that converts to cobblestone. Even if you keep halfing the lava level, it will disappear if it gets too small.

  • @HasteIV
    @HasteIV Před 3 měsíci +1

    At 2:28 that irl waterfall is silver falls state park located in Marion county,Oregon.

  • @joec2078
    @joec2078 Před rokem

    This would be great if it also generated 'source' blocks in certain situations that behave a certain way. This way you can still get waterfalls and lavafalls, still have mob farms, move items, semi auto farms, etc.

  • @gonnabe5791
    @gonnabe5791 Před rokem +5

    1:36 what is that shape 💀

  • @CreWool
    @CreWool Před rokem +3

    Terraria be like:

  • @nicoisgro9418
    @nicoisgro9418 Před 2 měsíci +1

    “Water is a finite resource”
    Cauldron:” am I a joke to you?”

  • @breadisyummy_
    @breadisyummy_ Před rokem +1

    I wish that there was still a way to make constantly flowing water. Maybe a block that pulls in water and constantly transfers it to a dispenser than puts it back out, that could make a waterfall.

  • @GoldFromMinecraft
    @GoldFromMinecraft Před rokem +8

    Hey skip have you done a short on the crafting uses of me? (Im gold)
    I promise im not useless 😢

    • @penninna
      @penninna Před rokem

      Gapples and golden carrots are amazing! Besides food though…

  • @-lyrical_brother
    @-lyrical_brother Před rokem +5

    2:12 why are the hoppers golden

  • @maxstieglitz5533
    @maxstieglitz5533 Před rokem +1

    if the feature was tweaked to be a little more consistent/predictable with movement, and some sort of easily usable pump block was made, I could see this new water being equal in usage to the current mechanics

  • @jednoblade01
    @jednoblade01 Před rokem +2

    Hi skip! Please keep making vids

  • @Boss_Big
    @Boss_Big Před rokem +7

    Terraria players: I don't have such weaknesses

  • @The_Dr_Fate
    @The_Dr_Fate Před rokem +3

    0:50 what if you press shift

  • @naxieysadventures5506

    With the pistons displacing water, with enough effort you could build a really cool water pump that pushes the water to the top of some sort of system that could be interesting

  • @anolliecanolie7906
    @anolliecanolie7906 Před 5 měsíci

    I feel like this would actually be really cool and a lot of these problems would go away if there was still a way to get infinite water sources. Maybe something like a waterfilled geode/stone/chunkofdirt that will refill any source blocks around it

  • @Jamal_Cry
    @Jamal_Cry Před rokem +3

    2:34 No just no

  • @nihan7145
    @nihan7145 Před rokem +5

    Damn... I'll miss the old water, if the new water physics gets added

  • @DJFlare84
    @DJFlare84 Před 4 měsíci

    I actually wouldn't mind realistic water like this. Would be perfect if they added items for infinitely creating/removing water. "Magic Sponge" to endlessly remove any water that touches it, and "Magic Coral" to endlessly dump out water as long as there are air spaces beside and below it.

  • @table2.0
    @table2.0 Před 4 měsíci

    Imagine a mix of both! So waterfalls and infinite water sources are possible and so oceans stay consistent, but making the requirement for it to be infinite bigger like having a big steam or lake or inner basin at the top of the waterfalls~ I feel like there’s a lot that could be done with the realistic water bucket mechanically