Dark Souls vs Remastered full comparison

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  • čas přidán 5. 06. 2024
  • Complete visual comparison for the fans, cutscenes and DLCs included.
    Location timestamp:
    0:00 Character Creator Menu
    00:56 Northern Undead Asylum
    04:54 Firelink Shrine
    06:05 Undead Burg
    07:22 Undead Parish
    12:18 Depths
    14:56 Blighttown
    15:18 The Great Hollow
    15:33 Ash Lake
    16:43 Quelaag's Domain
    18:54 Sen's Fortress
    21:48 Anor Londo (Part 1)
    29:47 Painted World of Ariamis
    33:18 Anor Londo (Part 2)
    36:11 Anor Londo (Night)
    38:16 Darkroot Garden
    43:01 Valley of Drakes
    43:42 Darkroot Basin
    44:59 New Londo Ruins
    46:52 The Abyss
    47:56 Firelink Altar
    51:59 The Duke's Archives
    55:43 Crystal Cave
    57:53 Demon Ruins
    01:01:33 Lost Izalith
    01:04:17 The Catacombs
    01:08:05 Tomb of the Giants
    01:11:09 Sanctuary Garden
    01:11:58 Oolacile Sanctuary
    01:12:08 Royal Wood
    01:14:30 Oolacile Township
    01:17:15 Chasm of the Abyss
    01:19:47 Kiln of the First Flame
    Extras:
    1:25:19 Weapon effects
    1:26:56 Sorceries
    1:29:04 Pyromancies
    1:31:10 Miracles
    1:33:24 Shields
    1:35:17 Item effects
    Props to rycheNhavalys for his work on the Enemy Randomizer mod, making the task of finding Vagrants much easier.
    Nintendo Switch port is the only Remastered version with original graphics.
    Song: The Faithful Black Knights • Dark Souls - The Faith...
  • Hry

Komentáře • 7K

  • @davidlazo2447
    @davidlazo2447 Před 5 lety +11902

    sometimes the original looks like the remaster of the remastered version

  • @matodragonespor5000
    @matodragonespor5000 Před 4 lety +4238

    2:42 The remaster is so bright that you can see light reflecting on Oscar's visor, revealing that it's not a hole but a black texture painted to look like a hole and ruining the effect

    • @heycidskyja4668
      @heycidskyja4668 Před 4 lety +434

      Agreed. It's a completely unsympathetic treatment of the original game.

    • @arsenii_yavorskyi
      @arsenii_yavorskyi Před 4 lety +23

      this has nothing to do with the brightness.

    • @collinbeckman1243
      @collinbeckman1243 Před 4 lety +135

      @@arsenii_yavorskyi Yes it does, you wouldn't have noticed that detail on the original

    • @18ps3anos
      @18ps3anos Před 4 lety +278

      @@collinbeckman1243 no it doesn't. They are using a different light engine and different shaders. Look how the light reflects on his brown cloth. It's unrealistic and doesn't illustrate how light interacts with different materials. You could turn the brigthness all the way up on the original and you still wouldn't see that reflection because the engine is not rendering it.

    • @evzenkrabs9380
      @evzenkrabs9380 Před 4 lety +4

      yes indeed

  • @bobdkdmeneme5746
    @bobdkdmeneme5746 Před 2 lety +4673

    As someone who’s only played the remastered version I didn’t even realise how good this game once looked

    • @arsalansh8156
      @arsalansh8156 Před 2 lety +146

      when i played first one ,it was impossible to go to the swamp , it was too dark ,when i reached blight town left game ,too dark to even see ,now playing on brightest possible settings and thank god i finished the game

    • @strafer8764
      @strafer8764 Před 2 lety +275

      @@arsalansh8156 I think they wanted you to use a torch

    • @blueford2990
      @blueford2990 Před 2 lety +33

      @@strafer8764 there's a torch or are you thinking of dark souls 2

    • @iiReaperv2
      @iiReaperv2 Před 2 lety +303

      @@strafer8764 DS1 didn't have a torch, only the skull lantern a lot later

    • @plaguedr.crowvin3349
      @plaguedr.crowvin3349 Před 2 lety +37

      The more I watch this video the more I realize that dark souls remastered on the switch is just a port of dark souls one with the gameplay changes and nothing els

  • @harrisonmccartney4878
    @harrisonmccartney4878 Před 2 lety +1313

    13:38 Gaping Dragon is a great example of how much detail got lost in the remaster. It looks so much more colorful and detailed in DS than DSR.

    • @augustday9483
      @augustday9483 Před rokem +162

      Yeah, in the original you can see that the Gaping Dragon's scales have a sort of rainbue hue, looking like an oil slick.
      In the remaster almost all that color is gone and the dragon just sort of looks blue-gray.

    • @pockettwo
      @pockettwo Před rokem +8

      it looks the exact same

    • @Akira06660
      @Akira06660 Před rokem +220

      @@pockettwo buy some glasses

    • @luketerimz3117
      @luketerimz3117 Před rokem +30

      ​@@pockettwo bruh

    • @MlnscBoo
      @MlnscBoo Před 11 měsíci +22

      @@pockettwo Your either blowing smoke, really need glasses or upgrade your CRT to anything else lol

  • @kutip1027
    @kutip1027 Před 5 lety +3690

    Game dev: should we increase the brightness more or the contrast?
    project director: yes

  • @Why_It
    @Why_It Před 5 lety +3873

    "Let's just increase the intensity of every light source by 200%."

    • @danielc.freteval5685
      @danielc.freteval5685 Před 4 lety +56

      From what I see they removed some effects such as bloom/fog and some light sources when doing the "upgrade".

    • @dreadlord08
      @dreadlord08 Před 4 lety +49

      this is ligtsouls

    • @kiwi4616
      @kiwi4616 Před 3 lety +11

      Too bad that doesn’t include light in gwyneveres room

    • @NoxLegend1
      @NoxLegend1 Před 3 lety

      @@danielc.freteval5685 you mean ambient lighting

    • @nezkeys79
      @nezkeys79 Před 3 měsíci

      That's better than it being dark though lol

  • @Miss._Jellyfish_
    @Miss._Jellyfish_ Před 5 měsíci +52

    It's crazy how the remaster is absolutely objectively better in one shot. Then, for the next 5 shots, the original is better.

  • @inkajoo
    @inkajoo Před 2 lety +952

    The original had a cohesive look with shading that always seemed natural within the world. The golden and stark lighting looked carefully tuned and accentuated depth effectively. Despite the better lighting engine in the remaster, characters often look flat and miscolored, like poorly done CG in a live action film. The new particles add nothing and might even be a distraction.

    • @TheDezedez
      @TheDezedez Před 2 lety +12

      Exactly

    • @stewardo
      @stewardo Před rokem +3

      really well said

    • @Lofirainbows
      @Lofirainbows Před rokem +9

      The textures don't mesh now either; it's less cohesive I'm every sense

  • @AleehFM94
    @AleehFM94 Před 5 lety +5544

    This is what happens when you praise the sun too much

  • @danieln6613
    @danieln6613 Před 5 lety +5316

    Dark Souls vs Relatively Well-Lighted Souls

    • @omnicvin8069
      @omnicvin8069 Před 5 lety +318

      Dark Souls vs Worse-looking-but-better-particle-effect Souls*

    • @godsplan6681
      @godsplan6681 Před 5 lety +51

      Particle effects look staight out of animey.

    • @quintfl
      @quintfl Před 5 lety +112

      They should have kept it dark because you wouldn't notice some of the missing textures.

    • @SirWetBiscuit
      @SirWetBiscuit Před 5 lety +6

      Gary W-l-o-t I just assume anyone who says something about missing textures watched Vaati's initial impressions video on the remaster

    • @neonfatum
      @neonfatum Před 5 lety +26

      Yeah the particle effects look like some League of Legends-esque shit. lmao
      I mean they look nice, but are they really appropriate? I'm not sure.

  • @jacobray5360
    @jacobray5360 Před 2 lety +244

    The original version had a much higher contrast owing to a lower dynamic range, with deep shadows and bright highlights, which gave the visuals a strong sense of depth and drama. The remaster, in comparison, has a much higher dynamic range which shows off the higher-resolution textures and gives it a more contemporary, high-production-value look but flattens the visuals and doesn't compliment the tone nearly as effectively as the original dynamic range does.

    • @Undy1
      @Undy1 Před 2 lety +28

      It seems they got rid of a lot of directional lighting in favor of uniformly lit models. This is especially visible on Sif - in the original there's is a highlight on top of him from the moonlight and a 'realistic' shadow below him which fits the dark forest ground. In the remaster the highlight is barely noticeable and there is no shadow below Sif at all - he's uniformly lit and his underside is much brighter than the forest ground.
      This makes not only for only less depth, drama and generally poorer aesthetic as you mentioned but it's also simply worse graphically - it's less realistic.

  • @prabeshgurung1067
    @prabeshgurung1067 Před 9 měsíci +194

    One of the biggest difficulties I see with any sorts of 'remasters' (can be anything to a game with new graphics, or film being remade by the same person etc.) is that sometimes, the limitations of the tech and tools is that certain aspects become a part of the creation's identity. Technically the lighting in the remaster is more advanced, but it is unable to recreate the atmosphere that was created by the old one.
    It's like how it's extremely difficult and requires a lot of knowledge and effort into creating a modern film with digital cameras to look like older, film fed movies.

    • @RandomGuy0127
      @RandomGuy0127 Před 3 měsíci +3

      Not exactly a remaster but take COD:Vanguard in comparison to World At War. WaW takes on a gritty atmosphere that grounds you into the horrors of war. Vanguard's atmosphere is always too bright and looks like an image you'd see on Pinterest but as a triple A WW2 shooter.

    • @AltoAlto-kp8md
      @AltoAlto-kp8md Před měsícem +1

      thats bullshit , they just did a lazy ass work

    • @Jurglenuts
      @Jurglenuts Před 14 dny

      This ​@@AltoAlto-kp8md

  • @Badgerator42
    @Badgerator42 Před 5 lety +7871

    Remastering = turn up the brightness until you can see clearly how poor the textures are.

    • @theprocrastinator6813
      @theprocrastinator6813 Před 5 lety +163

      If the brightness is gonna be higher they should be aware that the texture colors need to be changed from the ground up

    • @antobatta1551
      @antobatta1551 Před 4 lety +16

      @LoL21 Kvn u re dumb

    • @dikasmusha6194
      @dikasmusha6194 Před 4 lety +61

      @LoL21 Kvn the brightness isn't the problem it's the specularity maps and reflective maps of the armors and textures (particularly the metallic ones) that are made like shit, it isn't just a problem of being brighter, they were too lazy to properly make the textures and reflective maps work properly.

    • @tobusko_2468
      @tobusko_2468 Před 4 lety +1

      @@suparibhau remaster costs 36€ on steam

    • @tobusko_2468
      @tobusko_2468 Před 4 lety +2

      @@suparibhau 30fps in original pc vesrion,remaster 60 fps.xD same game.

  • @thecultguy
    @thecultguy Před 5 lety +4019

    Slightly 'Less Dark' Souls

  • @mitchellradspinner4491
    @mitchellradspinner4491 Před 9 měsíci +119

    I used to be a pretty staunch “ok it’s not great but it’s not that bad” defender of the remaster but the amount of atmosphere lost in some places is crazy.

  • @thejuiceweasel
    @thejuiceweasel Před rokem +203

    I still am highly grateful for Durante's DSfix. It enabled me to enjoy PTDE when it came out for PC, and in recent years, it enabled me to play it (instead of the remaster) in 4K60fps and finish all trophies.
    I hate being pessimistic, but the remaster just doesn't look right. The O&S cutscene is one of my favorite ones in 30+ years of gaming and it loses a lot of visual appeal in the remaster. PTDE's high contrast look with overly polished metal and strong blurs in the distance (very apparent at Firelink) just was, in my opinion, FromSoft's visual peak.

    • @vergil1155
      @vergil1155 Před rokem +32

      @N there are always..... Other ways.

    • @cortadew
      @cortadew Před rokem

      Did you have low fps in the Seath fight? My performance goes down to like 10 fps when he does the ice barrage.

    • @jasperfox6821
      @jasperfox6821 Před rokem +2

      Ehh, it kinda brakes the game though, since everything was supposed to run at 30fps, remastered doesn't have that problem.

    • @jasperfox6821
      @jasperfox6821 Před rokem +3

      @Vergil I'd rather pay £30 for remastered then pay over £100 for the same game that runs worse, because the PTDE edition on pc is dog shit without DSfix. Remastered runs at 60fps and supports high resolution straight off the bat, no mods, no nothing.

    • @vergil1155
      @vergil1155 Před rokem +4

      @@jasperfox6821 you could irate and mod it. I agree however about framerates. Blightown runs really bad even on high end systems on original. I haven't yet found a nodding community that makes the remastered game look like original like the dmc collection (especially dmc3). There are mods here and there but not enough.

  • @condorrish123
    @condorrish123 Před 5 lety +2391

    This remaster needs more remaster

  • @codprodigyx
    @codprodigyx Před 5 lety +7711

    $40

    • @mr.reality3167
      @mr.reality3167 Před 5 lety +50

      Prod oh hey it's you sup my dude

    • @TopHatPenguin
      @TopHatPenguin Před 5 lety +79

      Prod I could have bought 40 cookies with that $ :(

    • @mr.reality3167
      @mr.reality3167 Před 5 lety +22

      Rotten Cheerio it's only effective against stupid types it's weak against all others garbage move.

    • @sunlightprince3173
      @sunlightprince3173 Před 5 lety +44

      And the Fanbois still buy it

    • @zura8879
      @zura8879 Před 5 lety +4

      Unfortunately.

  • @anchoviesonnachos7074
    @anchoviesonnachos7074 Před 3 lety +86

    I was like “this looks better, wtf is everyone talking about?” Then I realised my phone was at low brightness

    • @lightbrand_
      @lightbrand_ Před 2 lety

      well, yeah, the game is supposed to be played at low brightness

  • @jamesshaifer1792
    @jamesshaifer1792 Před 2 lety +49

    I feel as if the original lighting really add to the air of each environment and character. I dont get the same sensations of mystery, hopelessness, or even the air of reprieve you'd feel coming across solaire, or any area of comforting brightness after a harrowing dark bit of the map.

  • @montanez619
    @montanez619 Před 3 lety +4968

    They didn't "turned up the brightness" but changed the lighting system to a better one. Problem is though, it clashes with the original art design that took into account of the limited lighting system they had to work with.

    • @leadersofthenewschool
      @leadersofthenewschool Před 2 lety +231

      Bingo.

    • @crisisjack
      @crisisjack Před 2 lety +88

      That makes a lot of sense.

    • @daith_izumi
      @daith_izumi Před 2 lety +11

      It does look better

    • @renewagain6956
      @renewagain6956 Před 2 lety +256

      "It does look better"
      No, it certainly doesn't.

    • @OCTO358
      @OCTO358 Před 2 lety +80

      @@daith_izumi not really. Like, when I look at the metal armor - yeah, it's better. But then I look at character faces and they look worse.

  • @utuberz123456789
    @utuberz123456789 Před 4 lety +3071

    Brightness: up
    Contrast: down
    Reflections: off
    Faces: airbrush
    Effects: obnoxious

    • @noseman9457
      @noseman9457 Před 4 lety +215

      Hotel: Trivago

    • @raph4106
      @raph4106 Před 4 lety +7

      AHAHAHAHAHAHA I have nothing to say!!! 😂😂😂😂

    • @therabbi9848
      @therabbi9848 Před 4 lety +47

      Im actually fairly certain that the effects were the main reason the original had such terrible performance. Almost every particle effect is extremely poorly optimized

    • @DonnyKirkMusic
      @DonnyKirkMusic Před 4 lety +28

      @@therabbi9848 This is one place that I will say that DaS:R is better (however, they didn't need to redraw the particle sprites themselves; they look jarring next to all the shit that wasn't redrawn). It sucks that PTDE has framedrops EVERY time a lot of particles are drawn.
      BUT you can fix this with mods on PTDE by using mods that optimize the particle textures. They still look fine but run almost as good as Remastered.

    • @disciplecent7062
      @disciplecent7062 Před 4 lety +16

      Still looks better than Ds2

  • @gurpreetbajwa4490
    @gurpreetbajwa4490 Před rokem +24

    Damn, i had no idea how much of the art style was lost with the remaster

  • @maliciousfacegaming8581
    @maliciousfacegaming8581 Před 2 lety +512

    I've only evere played the original version and I never realised how much worse the remastered looks, by removing the shadowy/Shiny look on the armor and world, they really removed a lot of the game's aesthetic and made it look so bland and weird.

    • @someone7554
      @someone7554 Před 2 lety +79

      I've only ever played the remastered version and before seeing this video, ds1 always baffled me because it looked worse than the original Demon's Souls. Turns out the original ds1 looks way better than the remastered version.

    • @UstashaMe84
      @UstashaMe84 Před 2 lety +48

      Finally! Someone mentions the amazing shine to the original Dark Souls that has never since been duplicated. It made the steel feel so real. Hard to explain but I felt like I was insane for feeling that way!

    • @maliciousfacegaming8581
      @maliciousfacegaming8581 Před 2 lety +9

      @@UstashaMe84 Thank you, now I know I'm not alone

    • @khoado2060
      @khoado2060 Před 2 lety +5

      @@someone7554 Worse than Demon’s Souls? Now you’re exaggerating.

    • @someone7554
      @someone7554 Před 2 lety +18

      @@khoado2060 Not always, but IMO the remastered version looks much worse than the original Demon's Souls in some areas

  • @Dakobra_
    @Dakobra_ Před 4 lety +2792

    There are some aspects of the remaster that genuinely look better, but there's also a lot things that just look wrong or worse. It seems as if they implemented a new lighting model, but they didn't care to or have the time to finely tune it on a scene by scene basis. So you have many areas that are too bright or too dim.

    • @NN-ix9wf
      @NN-ix9wf Před 3 lety +11

      Name 10

    • @Dakobra_
      @Dakobra_ Před 3 lety +137

      @@samr9457 If you're interested in playing DS1 then yes Dark Souls Remastered is a good way to play the game. It has blemishes (aka some controversial art changes, mostly lighting changes), but if you're new to the game you won't even be aware of them anyways. Remastered is the best running version of DS1, it still has an active & supported online too, and features welcomed QoL improvements over the original release like being able to consume multiple souls at once or switching covenants at bonfires. I personally feel it's a worthwhile purchase if you want to revisit DS1 or jump in for the first time, and would say don't let Prepare to Die Edition purist discourage you.

    • @dudemanismadcool
      @dudemanismadcool Před 3 lety +48

      That opening down the hallway with the mounted lights you can see some specular highlights on the walls which do look better, and I think the lighting effects look more realistic in how it disperses around that very minor and controlled environment. But after that, everything else looks worse. Detail is lost in the remasters textures in a lot of cases because of how aggressive the lighting model is which is why it tends to only look good in dark, enclosed areas. It is quite strange, because the lighting can be so aggressive that sometimes the textures do the opposite and become overly dark (such as the metal armor in some scenes) because of how aggressively lit everything else in the environment is. The atmosphere of the game is arguably very compromised and doesn't pay homage to the original.

    • @samr9457
      @samr9457 Před 3 lety

      @@Dakobra_ i did finished bloodborne, sekiro, ds2 and ds3
      Just not the 1st

    • @FutureJorge101
      @FutureJorge101 Před 3 lety

      @@Dakobra_ How about the switch version? I haven't played it, but the description says the visuals are the same as the original.

  • @9600bauds
    @9600bauds Před 4 lety +1607

    the most baffling thing here is how they decided to completely airbrush the knight armor textures until 80% of it was solid featureless grey

    • @samuelhatfield7415
      @samuelhatfield7415 Před 4 lety +20

      Never noticed anything like that. Could it be the lack of reflective lighting on armour (And other textures) in Remastered?

    • @Die-Coughman
      @Die-Coughman Před 4 lety +73

      @@samuelhatfield7415 nope it's using "more realistic materials"

    • @BlueGreyWolf
      @BlueGreyWolf Před 4 lety +40

      *"Thanks! I hate it!"*

    • @jaygopinath1694
      @jaygopinath1694 Před 3 lety +14

      @@Die-Coughman NO IT NOT THE Original looks way way more realistic its shocking that the original has better lighting and colors allround

    • @Die-Coughman
      @Die-Coughman Před 3 lety +48

      @@jaygopinath1694 maybe notice the quotes before you respond next time

  • @Crappy9922
    @Crappy9922 Před 3 lety +326

    How they managed to make Ornstein and Smough's beautiful armor look like cheap plastic really is a letdown.

    • @addictedtoRS
      @addictedtoRS Před 2 lety +27

      Pretty sure the new lighting system removed SSAO/HBAO, which adds a level of shading to every texture and asset that really helps sell the image. I strongly believe if they implemented HBAO into the new lighting engine the remaster would look significantly better than the original.

    • @Zuwze
      @Zuwze Před 2 lety +19

      Hard disagree, one of the few things that looks better in the remaster is ornsteins armor, texture and lighting.

    • @Ronam0451
      @Ronam0451 Před rokem +1

      It looks better

    • @DeadHatzGuy
      @DeadHatzGuy Před rokem +14

      @@Zuwze delusional

    • @Zuwze
      @Zuwze Před rokem +5

      @@DeadHatzGuy Yes, it is indeed delusional to think that the remaster Ornstein armor looks like plastic.
      On a more serious note, I think it depends on which shot your looking at. Ornsteins death at 26:20 the remaster looks far better than the original.

  • @alexlocke8878
    @alexlocke8878 Před 2 lety +50

    the original's lighting and coloring look so much more dramatic and cinematic, the remaster just kind of looks plastic-y

    • @Uzurr69
      @Uzurr69 Před rokem +1

      The remaster looks very "gamey", and not in a good way. Skin textures on character models are so washed out, they look like they are not there. Lightning constantly looks inconsistent.

  • @delaran6243
    @delaran6243 Před 5 lety +587

    Wow the remastered looks amazing, they really outdid themselves with the ones on the left.

  • @conanc3570
    @conanc3570 Před 4 lety +3569

    Dark souls: cinematic
    Remastered: plastic

    • @raph4106
      @raph4106 Před 4 lety +27

      People see this post : HAHAHAHAHA [click on the like button]

    • @BlueGreyWolf
      @BlueGreyWolf Před 4 lety +81

      Well it's true since the armors don't look like armors in the remastered. What a disgrace they did there!

    • @catsoup7452
      @catsoup7452 Před 3 lety +10

      Funny cause true, sadly
      You can see in the remaster there are far fewer shadows, so everything looks flat

    • @rh4709
      @rh4709 Před 3 lety +2

      Spoken like a true console pleb

    • @poisonsquid37
      @poisonsquid37 Před 3 lety +24

      @@rh4709 It's the same thing on PC.

  • @truthpurpose
    @truthpurpose Před 3 lety +31

    What sucks is that the original was removed from steam to promote the remaster... they could have left both up. The original aesthetic still lingers with my art direction and will probably inspire so much more cinematography still to this day. Whereas the remaster just looks like an old clunky game.

    • @orxy5316
      @orxy5316 Před 9 měsíci

      It was not, the prepare to die edition still available

    • @GazuNeveS
      @GazuNeveS Před 7 měsíci +4

      ​@@orxy5316no its not available

    • @Makalon102
      @Makalon102 Před 9 hodinami

      ​@@orxy5316it's available if you already have it and possibly if you can still get cd keys anywhere but they would not of made more and any left would of slowly been bought up

  • @DefecTec
    @DefecTec Před rokem +30

    It’s crazy how even the armor looks better in the original, like Ornstein and Smough, it looks like actual metal, never noticed in the remake it looks weird

  • @DatsRandom
    @DatsRandom Před 5 lety +678

    Dark Souls -Remastered- *Brightened*

    • @PositiveOnly00
      @PositiveOnly00 Před 5 lety

      Exactly. i cant really see a huge difference other than that. maybe it runs smoother too?

    • @SimonHill94
      @SimonHill94 Před 5 lety +19

      So... Bright souls?

    • @AmazingLucasExposed
      @AmazingLucasExposed Před 5 lety +12

      The fact that developers always do this shit when they remaster just proves that the gaming industry is stuck in 2008

    • @SimonHill94
      @SimonHill94 Před 5 lety +2

      @Jamie Owns you can't change the lighting in the game by messing around with your monitor. That's just fucking ridiculous

    • @theobserver4214
      @theobserver4214 Před 5 lety +1

      DatsRandom And now with 60FPS and proper Widescreen

  • @lasmirano
    @lasmirano Před 5 lety +286

    Almost two hours long video with zero ads wow

    • @jayjam_
      @jayjam_ Před 5 lety +55

      lasmirano because it's pure darksoals footage. If it had ads it'd get a copyright strike. It needs commentary for it to fall under fair use.

    • @lasmirano
      @lasmirano Před 5 lety +13

      Toasty Jam on wow i never knew that. Cheers

    • @Zadamanim
      @Zadamanim Před 5 lety +10

      lasmirano this would still fall under fair use as a transformative work... watching this video is not a replacement for playing the game

    • @rahul-qm9fi
      @rahul-qm9fi Před 5 lety +1

      Toasty Jam but you have to admire him for spending so much time on this knowing it will make no money

    • @BeastnodeG
      @BeastnodeG Před 5 lety

      lasmirano I know this fucking cow thinks he can put an ad on his video, open up a bloody patreon if your that desperate

  • @bolson42
    @bolson42 Před 2 lety +18

    The remaster has the same problem as game devs trying to “remaster” 16 bit nes games with higher resolution. It’s arguably, from a purely technical standpoint, better, but usually it completely misunderstands the old art style just for the sake of “whoa now you can’t see them pixels anymore!!”. In this case it’s the lighting. The lighting is definitely better, the graphics, resolution, and frame rate are all much better in terms of numbers. But this means that the original art style is forgotten and not used in its ideal state

  • @t.d.3803
    @t.d.3803 Před 2 lety +14

    Perfect example of how much lighting matters.

  • @boneiy
    @boneiy Před 5 lety +496

    Bright Souls

    • @NetConsole
      @NetConsole Před 5 lety

      But...that snake monster looks darker in the new release.

    • @boneiy
      @boneiy Před 5 lety +6

      Exceptions don't disprove a rule

  • @Sweatopod98
    @Sweatopod98 Před 5 lety +106

    R.I.P Mettalic textures

    • @spethmanjones2997
      @spethmanjones2997 Před 5 lety +12

      Charlie Blot you mean armor _shouldn’t_ be a matte grey block without any glint of light or reflection? Lmao

    • @Sweatopod98
      @Sweatopod98 Před 5 lety +7

      Spethman Jones Even the weapons lost their charm,look at Artorias Sword,it's not just bad light it's gone full black

    • @unconscious7219
      @unconscious7219 Před 5 lety

      Kekka Dake Da?

  • @crescentwolf7072
    @crescentwolf7072 Před 2 lety +76

    I think one of the biggest changesbetween Dark Souls and DSR is when entering the painted world, it's vastly different between the old and new, the older suggesting something dark and sinister, while the newer suggesting something more divine, kinda crazy.

    • @MrSkilopsaros
      @MrSkilopsaros Před 2 lety +35

      Shouldn't be dark and sinister. That land as you very well know is peaceful, its inhabitants kind

    • @Jupiter__001_
      @Jupiter__001_ Před 4 měsíci +3

      ​@@MrSkilopsarosApparently the bonewheels didn't get that memo

    • @reallyman6502
      @reallyman6502 Před měsícem

      @@Jupiter__001_ I think they did
      they have their own place to live in

  • @lotrfan4237
    @lotrfan4237 Před 5 měsíci +4

    The amount of atmosphere lost in Undead asylum with the skybox is unreal

  • @brainwater176
    @brainwater176 Před 4 lety +402

    Damn the characters in the remaster are grossly incandescent

    • @trickster1959
      @trickster1959 Před 3 lety +41

      I guess they praised the sun a little too hard.

  • @DisableBore
    @DisableBore Před 5 lety +1863

    Thank Christ I got the original game on Steam before it was removed.

    • @Aymannnnnnnn
      @Aymannnnnnnn Před 5 lety +208

      DisableBore DK why they charged money for this. They could've atleast gave the original owners the game for free. But guess not.

    • @gwadpot
      @gwadpot Před 5 lety +321

      THE ORIGINAL GOT TAKEN OFF STEAM???

    • @realspecialweek
      @realspecialweek Před 5 lety +251

      The original release had one of the worst PC ports ever made, I would hesitate to recommend it.

    • @mitchellbenbrook2041
      @mitchellbenbrook2041 Před 5 lety +232

      To be fair, you can fix many of the original's issues with two mods.

    • @Aymannnnnnnn
      @Aymannnnnnnn Před 5 lety +101

      The Enlightened Anarcho-Centrist ds fix Released shortly after it. A simple file wouldn't hurt your PC would it ? I rather recommend that than making people buy the same game twice. This isn't resident evil 4.

  • @zsoltszabo22
    @zsoltszabo22 Před 4 měsíci +5

    I cant believe that they looked at this and went: yup we'll call it a remaster.

    • @Average_K
      @Average_K Před 2 měsíci

      Fr they charged 40 dollars for a password summon system and the ability to pair jump to L3. Not to mention the trampling over the original’s visuals.

  • @LSB44446
    @LSB44446 Před 3 lety +12

    Everything looks flat in Remaster, for example 3:24 with the ash on the ground basically being defined by lighting on the left in its shape, and one color all over on the right. Then Firelink's armor reflections are completely changed, with armor seeming to have no reflective qualities in the remaster. In the original we all remember that pretty blue coming back off our armor into our eyes, and it made this 2011 game look beautiful.

  • @HarmonicGray
    @HarmonicGray Před 4 lety +404

    To me, the most damning thing of all, besides everything looking plastic and too bright, is the change of the bonfire from the ethereal, ghostly flame to a regular generic fire effect you would see in other games. The torches should retain the new effect, sure, but the bonfires are not meant to be literal campfires, they hold magical and unexplained properties and should be represented as mysterious.

    • @iriyap
      @iriyap Před 4 lety +26

      Bonfires and many other VFX (fog walls, dark hand blocking etc) were changed to be consistent with DS3.

    • @Sneeds_Feed_And_Seed69
      @Sneeds_Feed_And_Seed69 Před rokem +51

      @@iriyap which is a bad thing. Even ds3 has the ethereal tone

    • @ray12a
      @ray12a Před rokem +8

      i agree. nothing like sitting at the bonfire and reflecting, planning to the dull drone of a phantom fire that looks like it came from the bottom of the ocean

    • @Lofirainbows
      @Lofirainbows Před rokem +4

      Dark souls 3 ruined it

    • @neuroticgeek4917
      @neuroticgeek4917 Před rokem +6

      I feel this same way with the item/soul effect that you can find on corpses, general item pick ups, soul pick ups. I really like the way they all looked in the og (especially when you look at it up close in comparison in the beginning- on the corpse that the player loots in your cell)

  • @ZaGorudan
    @ZaGorudan Před 5 lety +2292

    To me there just seems to be a fundamental misunderstanding of the artistic intent in the Remaster. There's a shot in the opening where the protagonist looks up, and the small amount of light reveals that they're an undead. In the remasters it's apparent right away that they're an undead because the lighting is better. It's a small, nitpicky thing that someone who just wants to play the game shouldn't care about, but it's kinda emblematic to me of the Remaster just not living up to the original on an artistic level.

    • @mateusfolletto6142
      @mateusfolletto6142 Před 5 lety +140

      Not small and not Nipicky at all. The new light ruins the dramacity of every single location in the game and every single cutscene. It doesn't matter that the textures and effects are way better, because the Light fucks everything up. Shame it's not fixable through lowering the light option in the display setting.

    • @Ninetails2000
      @Ninetails2000 Před 5 lety +119

      @@RPDleon454 True, but even so, it's the first we would be seeing of the character and the lighting helps to make that reveal meaningful. It's your first look at the protagonist and seeing his face rise from the darkness gives it a cinematic flair. Making things bright enough that we can just see his face takes away some of the impact of that moment.
      Though I haven't played the game, I can tell from the design and cinematography that it uses heavy shadow and darkness to help set the tone and give everything a sense of isolation and desolation. Like that moment at 3:10 where he's laying in the water. The darkness of the ruins around him help to sell to me the idea that he's alone in a dangerous, depressing world of darkness. The remastered version is just "Oh, he's in some ruins." It can still have the same effect, but it's significantly weaker because you can see more of the environment, which takes away some of the mystery and tone.

    • @Tylericous
      @Tylericous Před 5 lety +9

      Ninetails2000 it ain’t that deep man, it’s a small lighting change. I’ve played both, both aren fine except one doesn’t run like ass

    • @Ninetails2000
      @Ninetails2000 Před 5 lety +80

      @@Tylericous You have to admit though that in a game that sells it's environments and mythology on an all consuming and encroaching darkness, it kinda hurts the tone when the brightness has been turned up.

    • @RyanBurnsRed
      @RyanBurnsRed Před 5 lety +52

      @@Tylericous It is that deep, and Ninetails perfectly nailed why Dark Souls was so memorable for me the first time I played it. The lighting plays a big role in the sense of isolation and dread, especially in places like Undead Burg. It's the subtle things like that in the original that a lot of people take for granted and this video highlights that those subtle changes make a huge difference...at least to those that care to notice them. If you played through Dark Souls just to play through it then you miss out on the finer details that made it such a good game.
      @Ninetails2000 for having never played it you were spot on in your analysis. I wouldn't recommend the remaster to a first-time player but there are those that will think it's better just because it's labeled "Remaster" and not knowing they are missing out on what made the original unique to this day. Not even Dark Souls 3 was able to recapture those same feelings of the first game with me. It looked stunning, sure, but the first game just felt so damn depressing at times and I loved every second of it

  • @assiscarvalho6550
    @assiscarvalho6550 Před 2 lety +9

    Congratulations!!!You've just unlocked:
    Bright Souls

  • @ethsofresh
    @ethsofresh Před 2 lety +21

    I’d still play the OG dark souls on my 360 than the remastered version. The little things make the game. Little glints of light, heavy atmosphere. Etc.

  • @dreammfyre
    @dreammfyre Před 5 lety +1272

    Yep. They definitely botched the lighting and atmosphere. Like they just changed the lighting system without actually looking at individual scenes and tweaking it further, making it all look kinda half-assed.
    EDIT: What the fuck. I completely forgot I wrote this lol. Now that I’ve played thru it a few times, I don’t think it’s that bad. It’s intentionally less contrasty and brighter. It’s just that that exposes a lot of flaws.

    • @enzorubius4297
      @enzorubius4297 Před 5 lety +31

      @Matthew McBrine I think they actually changed character and armor textures, people look like shit and every armor piece seems to have details missing

    • @Lightstar805
      @Lightstar805 Před 5 lety +15

      One look at Snorlax and Pikachu says it all at 26:00

    • @loubloom1941
      @loubloom1941 Před 5 lety

      Looks better imo

    • @otakamerd1220
      @otakamerd1220 Před 5 lety +4

      re hash this is Bamco, half assing is their forte

    • @propastypete1958
      @propastypete1958 Před 5 lety +5

      re hash I really like the room where Logan chills in the Dukes Archives that's just randomly pitch black, that always makes me chuckle.

  • @jamesmedina3297
    @jamesmedina3297 Před 5 lety +1027

    We need your justice again crowbcat, blizzard has really shit the bed this time

    • @AlterKillerful
      @AlterKillerful Před 5 lety +5

      preach !

    • @thebugsy7633
      @thebugsy7633 Před 5 lety +65

      Crowbcat wasn't the hero we deserved. But the one we needed. Unfortunately he abandoned us at our darkest hour.
      Worst e3 ever(nothing)
      BF5 controversy (nothing)
      no mans sky 2 (nothing)
      blizzcon (nothing)
      ray tracing and rtx cards being a marketing sham(nothing)
      I hope our knight in shining armor returns soon.

    • @danilorises
      @danilorises Před 5 lety +5

      @@thebugsy7633 No mans sky 2?

    • @thebugsy7633
      @thebugsy7633 Před 5 lety +6

      @@danilorises just the fact they improved upon their mistake, I felt it would of been a great crowbcat video is all.

    • @thebugsy7633
      @thebugsy7633 Před 5 lety

      @Joel Lara yes! All of those are great.

  • @agroed
    @agroed Před 3 měsíci +7

    Light Souls: Demastered

  • @Someone89a
    @Someone89a Před 2 lety +80

    As much as I’m happy that my first experience was at 60fps - I really wanna play with the original graphics now

    • @orangecobraEU
      @orangecobraEU Před rokem +4

      i have played it, its horrible, imaging playing a soul game with 15 fps, gta 5 on ps3 is smooth compared to dark souls

    • @Em_Ay
      @Em_Ay Před 11 měsíci +17

      ​@@orangecobraEUdsfix lets you unlock the framerate, you have to watch out for certain issues tied to collision but on the whole it works for me, I beat PTDE while playing on 60 fps

    • @joshuagraham1235
      @joshuagraham1235 Před 9 měsíci +4

      My first experience was at 60fps, and on the original.

    • @kvltizt
      @kvltizt Před 3 měsíci

      @@Em_AyJust avoid ladder slides and be a little more careful on narrow slopes. There are a few weird collision issues in very specific areas like how you have to dodge roll up the buttress in firelink when you’re trying to reach the bird’s nest but it’s all very minor.

    • @mixedmartialnutrition1746
      @mixedmartialnutrition1746 Před měsícem

      i think there was a 60 fps patch that was released by fans the original release without that patch was utter doggy doo on pc

  • @ViolentSh4de
    @ViolentSh4de Před 5 lety +103

    Removal of fog, flat texturing, over all brighter lighting and shorter range of tones? Oh look it's the Silent Hill HD Collection

    • @BlueGreyWolf
      @BlueGreyWolf Před 5 lety +1

      *ViolentSh4de* - LMAO, true dat! 😂

    • @2ndbleak
      @2ndbleak Před 5 lety +2

      True man, plus excessive bloom as well

  • @demilembias2527
    @demilembias2527 Před 5 lety +474

    Random developer hired by namco to remaster the game: bro why's this ancient ass 2011 game so shadowy I guess they didn't have lighting back then time to just add some and call it a remaster.

    • @BlueGreyWolf
      @BlueGreyWolf Před 4 lety

      RANDOM DEV: Not like the world is dying and going hollow! NOPE!

    • @James-oj6ru
      @James-oj6ru Před 4 lety +3

      Not like some of the scene has philosophical meaning due to the lighting like Oscar or you discovering that you’re a hollow as well, No *NO*

    • @perunplague9794
      @perunplague9794 Před 4 lety

      Not like DARK Souls should look a little DARK.

    • @James-oj6ru
      @James-oj6ru Před 4 lety

      At least it’s 10 times better than the shadow complex remastered (what have they done to my boy?)
      Doesn’t excuse the fact that it’s _NEARLY_ a re-release (it’s nearly an inferior version as well)

  • @gallifrey1212
    @gallifrey1212 Před rokem +14

    Some things looked simply like they turned the bightness up. The original game had more contrast and had heavy use of shadows, both of which created a sense of dread mixed with melancholy. The remaster seems to have lost that kind of atmosphere with the lighting adjustments they made.
    I mean, the Gaping Dragon looks more detailed in the original game than in the remake. That....that's just weird. To be fair, though, Seath's segment looks better to me in the remaster than the original. The added brightness works well for him considering his color scheme and the type of attacks he uses.

  • @piercenewby2406
    @piercenewby2406 Před 2 lety +15

    always thought the games darkness reflected the mood of the game obscured details making things more interesting. The new one almost feels like they are like hey look at the background assets we made.

  • @Wilburgur
    @Wilburgur Před 5 lety +1509

    ooo ty for this bedtime movie crowbcat ♥

    • @greatsupper
      @greatsupper Před 5 lety +62

      This movie helps you sleep rather soundly for a murderer

    • @Theepicfrenchguy
      @Theepicfrenchguy Před 5 lety +26

      Wilburgur Hey! Youre the guy who made me buy Oblivion 16 hours ago ahaha ❤️

    • @anonymouscrab2013
      @anonymouscrab2013 Před 5 lety +7

      Pleasant surprise seing you here :)

    • @ryangarner2541
      @ryangarner2541 Před 5 lety +12

      Wowee

    • @Dorf274
      @Dorf274 Před 5 lety +7

      Tripping balls on Skooma right now, perfect film for it

  • @shinbakihanma2749
    @shinbakihanma2749 Před 5 lety +306

    Honestly, the original Dark Souls looks artistically better in it's visual presentation in a lot of shots.

    • @DatsRandom
      @DatsRandom Před 5 lety +1

      Yeah you rock and I like you.

    • @KingLich451
      @KingLich451 Před 5 lety +1

      more like artistically dark

    • @joebailey8294
      @joebailey8294 Před 5 lety

      I think that’s what this video is trying to show off

    • @kato093
      @kato093 Před 5 lety

      SHIN BAKI HANMA nah. Its the crushed blacks. Xbox 360 has always had crushed blacks compared to the ps3 and retards would say that "its looks better graphically". Its a trick. You cant see shit when theres a shadow or anything black. Its so dumb and yet effective. Kinda pisses me off so many people fall for that shit. The remastered version honestly looks WAY better. It actually has a real lightning system now instead of flat textures. The first shot with the way way better flame and light looks a lot better. I wish they didnt change the textures of armors thou: some look like made of plastic cuz dark souls 2 textures, The shiny metallic battle damaged armors of dark souls 1 were great. I wish they would change the brass armor so it would have a male silhouette when a male characters is wearing it. I used the shit out that armor with my paladin build.

  • @heyyou9472
    @heyyou9472 Před 9 měsíci +5

    They traded out a perfectly fine, nice looking 3D flame, for some fucking flat GIFS.

    • @kahir8642
      @kahir8642 Před 18 dny +1

      Not only that, the original's is obviously intended to be some kind of magic estus fire to begin with. it has a certain ethereal quality to it, it's a completely different effect from the mundane torch fires the original game already had. The remasterers didn't think about why it was like that and turned a central component of the game into a generic fire because muh advanced particle effects are better than artistic deliberation.

  • @jerrygreenest
    @jerrygreenest Před měsícem +3

    One of the most notable detail to me personally:
    1. Dark Souls Campfire: looks absolutely majestic, it's like humanity is inside of it.
    2. Dark Souls Remastered Campfire: Just a campfire with sword in it.

  • @Samoniel2910
    @Samoniel2910 Před 3 lety +571

    28:34 the most important part

    • @cake8937
      @cake8937 Před 3 lety +71

      Amazing chest ahead

    • @Pan_Z
      @Pan_Z Před 3 lety +52

      Amazing chest memes aside, that is a good example. The lighting on the door is moody in the original. The remaster lighting is so plain, almost like a shader bugged out.

    • @foxy4851inactive
      @foxy4851inactive Před 2 lety +5

      @@Pan_Z the remaster version is weird in this video it look like the editor tried to make it look super bad compared to the actual game

    • @TheSlicingSword
      @TheSlicingSword Před 2 lety +2

      The original looks better in every way except for her face.

    • @ainz0617
      @ainz0617 Před 2 lety +4

      "Hold with bouth hands"

  • @massivegat5087
    @massivegat5087 Před 5 lety +1183

    Crowbcat is like the content cop of gaming

    • @salmanhanifa7853
      @salmanhanifa7853 Před 5 lety +7

      @@nabiliskandar5008 Well unlike the OG content cop, Crowbcat never confirmed he was gay. Heck he never even said anything lol

    • @NFS4LFE
      @NFS4LFE Před 5 lety +14

      Content cops are gay.

    • @strider029
      @strider029 Před 5 lety +1

      Because we deserve to know the truth.

    • @nabiliskandar5008
      @nabiliskandar5008 Před 5 lety +4

      @@NFS4LFE hopefully you're joking

    • @YoursTrulyPeePee123
      @YoursTrulyPeePee123 Před 5 lety +2

      Comparing idubbbz to Crowbcat lol

  • @Chichirumiru
    @Chichirumiru Před 2 měsíci +3

    It always bothered me how weirdly blue and bright everything looked in the remaster, but I had completely forgotten how amazing the original looked...

  • @Randomness662
    @Randomness662 Před 4 měsíci +3

    Lookin' at this comparison just further solidifies in my mind how damn good of a job Blue Point did with Demon's Souls.

    • @Crabunderscore
      @Crabunderscore Před měsícem

      Bluepoint reimagined and recreated 1 to 1 demons souls, it looks amazing and the combat is excellent and fluid but it did lose some of the vibe that was in the original. It was like going to the barber and getting a new cut, you look much better but your looks kinda change how your personality is perceived.

  • @iamtru9507
    @iamtru9507 Před 4 lety +1614

    The art of remasters is to make everything look like a fake metal plastic toy and brighten up the areas a bit.

    • @Bloodhoven
      @Bloodhoven Před 3 lety +12

      the art of remasters is to make an old game look like it looks in your memories... or basically, what Croteam did to Serious Sam The First and Second Encounter.
      ¯\_(ツ)_/¯

    • @wingusdingus1019
      @wingusdingus1019 Před 3 lety +6

      Bluepoint did a pretty good job

    • @kingiknanithruthkear7118
      @kingiknanithruthkear7118 Před 2 lety +24

      That was a remake not a remastered.

    • @augustokarrara4052
      @augustokarrara4052 Před 2 lety +3

      @@kingiknanithruthkear7118 Is a remastered man

    • @chainsawplayin
      @chainsawplayin Před 2 lety +2

      the magic effects look so shitty in remastered I decided to play the original instead

  • @duwude
    @duwude Před 4 lety +642

    They took the Dark out of Dark Souls...

  • @morgboat744
    @morgboat744 Před rokem +4

    the thing is, you can hate on DSR all you want but i’m thankful it got me into this series at all

  • @andrewdickson1556
    @andrewdickson1556 Před 2 lety +20

    Just bought remastered in the ps store sale so i could play on my ps5. Love the ability to play the game on a new system, quick load times etc. But man is the colour and lighting just off. The grim dark aesthetic is ruined by reducing the contrast so much. It’s like instead of remastering the game, they just smoothed and polished it which is completely fine for environments and textures that are meant to be smooth and polished, but this is DARK SOULS. It’s meant to be gritty and dirty and oppressive.

  • @gtabro1337
    @gtabro1337 Před 5 lety +411

    At times it looks painfully plasticky

  • @infamoushacker4chan883
    @infamoushacker4chan883 Před 5 lety +521

    The fact PTDE isn't even available for purchase any more and still manages to have more active players than the "Remastered" version really speaks for itself.

    • @Justlilmonster
      @Justlilmonster Před 3 lety +7

      What do u mean? Its still on steam

    • @infamoushacker4chan883
      @infamoushacker4chan883 Před 3 lety +77

      It'll still show up if you already bought it or if you search for the page manually, but there's no buy button anymore.

    • @sovietnationalism5240
      @sovietnationalism5240 Před 3 lety +145

      @@infamoushacker4chan883 another reason to support piracy

    • @cmoore1369
      @cmoore1369 Před 3 lety +6

      I have both. See you in the Remaster. Or not. 🤘🖤

    • @toaster5176
      @toaster5176 Před 3 lety +12

      What does PTDE stand for? Sorry I'm dumb.

  • @desmondbrown5508
    @desmondbrown5508 Před 8 měsíci +18

    Yeah, this is a complicated one. There are definitely times where I prefer the Remaster's look. Some walls have reflective quality and detail that wasn't there before. Textures see a pretty decent bump up sometimes as well. Also, some light sources have ambient glow on them where they just didn't in the original game. And finally, some effects look better overall in the Remaster.
    But the overall image tends to look worse because of the lack of contrast and the lower accuracy of materials. Like some of the metal on some armors looks almost flat, like it's made of rock with little shadow on it or some other inaccurate, non-reflective material. And that's vs. the original game which had far more obvious reflective quality on those metals. And of course, as mentioned before the contrast being so low makes a LOT of the world feel dull. High dynamic range isn't a bad thing, but if other lighting tricks aren't used then what we see in Remaster happens, where everything kind of washes out (or brightens up) towards a common tint/brightness level. You see that a lot in today's poor implementations of HDR, where colors get washed out and deep blacks become grays because they didn't adjust anything else to match with the new interpretations of the driver using the old color data mapped into HDR. And thus you end up not really matching the original look/feel of the game without HDR.
    I mean, to finish on a more positive note -- From a performance and general stability point of view, Remaster knocks the original out of the park. Even with mods, the 60FPS was flaky and jittery at times. But Remaster does tend to hit it's performance target spot on with little issue. And on top of that, the game crashes almost never in my experience vs. PTDE. And that includes things like loading in tools like Reshade. A lot of times you were rolling the dice with loaders and things in PTDE. But Remaster handles all of that plus ALT+TAB'ing pretty much never causes issues like the original had.

  • @inhale_wasps
    @inhale_wasps Před 10 měsíci +6

    the little particles on things like spells, estus healing and fire are the only things that look better in the remaster in my opinion

  • @jamiet7772
    @jamiet7772 Před 5 lety +154

    Crowbcat: The documentary

  • @Maria-gk5zd
    @Maria-gk5zd Před 5 lety +551

    See you in the next 10 months

  • @EllisG123
    @EllisG123 Před 8 měsíci +4

    It's amazing for me being the first time to see the original, how much it dawns the eye.
    I can feel the love and care and art put into its presentation.

  • @RamadaArtist
    @RamadaArtist Před 2 lety +38

    Clearly they have slightly higher resolution texture maps and more advanced shaders and lighting effects in the Remastered version, but the original just a flat out better environmental art director/team, who knew how to actually apply the technology they did have to the fullest extent of their vision.
    I mean, 3:46 is arguably the cinematic opening shot of the game, and in the original version, it's balanced so that the focal point of the shot is on the beak, talons, and upper extremities of your main character. In the Remaster, it's on the fog in the background. The overall lighting design arguably makes the gameplay clearer, and maybe more fair, but the original takes the visual experience of the game to be part of the gameplay... that atmosphere would be just as heavy to navigate through for a character in the world, so that experience is translated over for the player to have to deal with also.
    Honestly, if DS1 didn't look the way it did, I probably would have never gotten into the series to begin with.

  • @salokin3087
    @salokin3087 Před 5 lety +510

    TFW you somehow make the original 2012 console version superior than a 2018 rerelease

    • @Franku40keks
      @Franku40keks Před 5 lety +3

      Salokin don't forget this was also made for PS4 generation consoles. On pc there is little reason to buy the remaster. Although I think it looks good

    • @shua3146
      @shua3146 Před 5 lety +1

      Great choice of profile pic

    • @DarkwraithAbyssal
      @DarkwraithAbyssal Před 5 lety +5

      Salokin What a shit opinion lmao, shut the fuck up.

    • @Elmithian
      @Elmithian Před 5 lety +31

      Darkwraith Why should he shut up? Isn't he entitled to hos own opinion?

    • @DeMomcalypseLive
      @DeMomcalypseLive Před 5 lety +3

      Yep. Love that 20 FPS, superior gameplay

  • @andrewviloria3814
    @andrewviloria3814 Před 4 lety +227

    28:51 It looks good on any resolution

    • @wildman7220
      @wildman7220 Před 3 lety +5

      Don't be gay.

    • @the4given196
      @the4given196 Před 3 lety +6

      @@wildman7220
      1. how would you know the gender/sex? Only clue is the Andrew in the name, so he’s probably male
      2. what’s the problem? U homophobic?

    • @daniellap.stewart6839
      @daniellap.stewart6839 Před 3 lety +28

      @@wildman7220 oh shut up

    • @tostadorafuriosa69
      @tostadorafuriosa69 Před 3 lety +2

      @@the4given196 why are you gay?

    • @trickster1959
      @trickster1959 Před 3 lety

      @@the4given196 kill me now

  • @mertmert6989
    @mertmert6989 Před 5 měsíci +4

    Now that I see it, I wish I played the original version. The lighting looks much more authentic and in place with the textures and the scenes.

  • @ChoCoBenchMarker
    @ChoCoBenchMarker Před 2 měsíci +1

    52:29 is the perfect example of comparison
    Left - Glossy
    Right - Opaque

  • @DumbArse
    @DumbArse Před 5 lety +46

    The remastered reminds me of a skyrim mod where the author at places just entierly forgets to make object interact with lighting properly or flatout forgets to put in light sources

    • @BlueGreyWolf
      @BlueGreyWolf Před 5 lety +3

      Don't forget some of the items are darker than the original, like in the beginning in the cutscene right before the Crow grabs your character, his armor is much darker.

  • @TheDeadDXD
    @TheDeadDXD Před 5 lety +311

    The remastered got some hits but it's mostly misses

    • @ancorites969
      @ancorites969 Před 5 lety +27

      bonfires definitely look better. fires in general do.

    • @Elmithian
      @Elmithian Před 5 lety +19

      Mike H There is also less shading in certain locations. Making the whole thing look... weird

    • @cjcathead2468
      @cjcathead2468 Před 2 lety

      @@ancorites969 Fire attacks that chain up look like shit though, the original hid the links better.

  • @mmummumm
    @mmummumm Před rokem +1

    whether it's og or remastered, what a fucking masterpiece. i love you miyazaki-san

  • @schhhh
    @schhhh Před 2 lety +6

    it's very telling that one of the best improvements in the remaster is new londo... which was barely changed at all!

  • @MNiTFTW
    @MNiTFTW Před 5 lety +254

    You know how games always tell you to turn down the brightness until you can't see one image and can barely see the other? The remastered version just looks like whoever was playing ignored that and cranked the brightness past max.

  • @madscientistshusta
    @madscientistshusta Před 5 lety +1134

    Metal looks horrendous in the remaster🤔

    • @silvrIsley
      @silvrIsley Před 4 lety +117

      Looks like plastic without all the glamorous reflections. I want to be a knight in shining armour not a cosplayer.

    • @mattyryon
      @mattyryon Před 4 lety +16

      Because they didn't put alpha maps on the textures, it doesn't work with the lighting right

    • @BlueGreyWolf
      @BlueGreyWolf Před 4 lety +31

      Plus they don't have the scratches from the original to signify that it's worn down!

    • @HardDiskDog
      @HardDiskDog Před 4 lety +3

      @@BlueGreyWolf exclamation mark!

    • @jaygopinath1694
      @jaygopinath1694 Před 3 lety

      @@BlueGreyWolf YEAH IT SHOCKED ME I IAM GOING TO HUNT DOWN THE BETTER DARK SOULS THE ORIGINAL LOOKS OVERALL SO MUCH BETTER IT CRAZY WHAT WHERE THEY THNIKING

  • @_ArsNova
    @_ArsNova Před 2 lety +7

    Dark Souls: Bright Edition
    Seriously though, it's amazing how no one stopped and realized how awful the new lighting model was and how it ruined the atmosphere and many scenes.

    • @Robby_King.
      @Robby_King. Před 2 lety

      That is why you go to the brightness settings in the game and turn it down.

    • @Falconhawk3784
      @Falconhawk3784 Před 10 měsíci +1

      ​@@Robby_King.its not just the "brightness," but the lighting. Meaning shadows, Sun rays, reflections etc. It some ways its improved, but in more than a few its downgraded (especially in cutscenes)

    • @_ArsNova
      @_ArsNova Před 6 měsíci +1

      @@Robby_King. Not the same, the entire lighting model is different. There are mods that turn down the brightness, and it still doesn't look right.

  • @jokig
    @jokig Před rokem +10

    Overall I really think the original just looks better, although I think I prefer most of the remaster"s particle effects (most, not all. The old bonfire looks better)

  • @sebastiancardoso
    @sebastiancardoso Před 5 lety +47

    I can't believe that this passes for a remaster :/

    • @egoborder3203
      @egoborder3203 Před 5 lety +2

      well I'd argue that SOME technical areas see an improvement, but yeah side by side it's hard not to prefer the original

  • @tysonasaurus6392
    @tysonasaurus6392 Před 5 lety +373

    3:11 look at how picturesque that is, it feels like a painting I’d see in a history book and museum, and it’s so appropriate for the game’s tone it looks hopeful and melancholy and lonely all rolled in one and then there is the remastered version... It just looks like a shitty generic video game. It’s the exact same with the intro cutscene where it is so beautiful and atmospheric and really sets the tone but the new version just looks like I’m playing a video game and waiting for a cutscene to end

    • @marciamakesmusic
      @marciamakesmusic Před 4 lety +3

      Might be a bit biased. The lighting in the cinematic is like 90% improvement over the original

    • @milboxr9772
      @milboxr9772 Před 4 lety +91

      @@marciamakesmusic not even, the guy Is right, hit the timestamp he put, the timestamp shows a nice paintlike like shot then in the remaster he looks like a toy and you can immediately tell it's a last gen game

    • @marciamakesmusic
      @marciamakesmusic Před 4 lety +2

      @@milboxr9772 Some parts, yeah. The worst looking part to me is the first person shot where you're flying and can see the stone walls. The brightness really brings out the..... dated textures on where the stone meets the mountains. But I honestly think the rest looks fine. If the remastered version had came first, people would still be complaining about the change.

    • @jacobmartincontreras
      @jacobmartincontreras Před 4 lety +51

      @@marciamakesmusic that's not true. Having taking a class in 3d animation, it's obvious that the people that did the remaster have a poor understanding of lighting and creating an appealing shot compared to the original developers. Either that or they were just lazy. Like the shot mentioned above most if not all of the scenes the lighting was adjusted in a way to make them pop. In the remaster, they just added light sources. No carefully placed light sources and poorly done color grading. I'm not a big fan of dark souls, these are just the thoughts of someone that has some experience with lighting in a digital 3d space.

    • @hallucy2215
      @hallucy2215 Před 4 lety

      the original is too dramatic its garbage for a generic game anyway, you would only like it if you arent normal

  • @Squishmallows24
    @Squishmallows24 Před 2 měsíci

    Glossy and brighter lol good job!

  • @ThinkerOfThoughts
    @ThinkerOfThoughts Před 10 měsíci +1

    This video is going to make me cry fr

  • @inebrihated13
    @inebrihated13 Před 3 lety +436

    Solaire: If only I could be so grossly incandescent
    Remastered: hold my beer.

  • @SevgiZX
    @SevgiZX Před 5 lety +148

    mat_fullbright 1

  • @ExplosiveAnanas
    @ExplosiveAnanas Před 2 lety +1

    The fire improved, thats it

  • @narindersingh9802
    @narindersingh9802 Před 2 lety +35

    I really miss the original bonfire. Those particles circling effect is otherworldly. Dunno why they removed it in remaster version.

  • @Mechwolf
    @Mechwolf Před 5 lety +337

    22:44 why is there a goddamn giant god ray cutting through half of anor londo?! "Remastered"

    • @raph4106
      @raph4106 Před 4 lety +15

      Because this is the end of the world my friend...

    • @Kobraman35
      @Kobraman35 Před 3 lety +3

      mighty Grunt but this is the end of the age of light and the beginning of the age of darkness.

  • @bck_02
    @bck_02 Před 5 lety +260

    Sees a Crowbcat video.
    “Nice”
    1:38:28 long...
    *sweats*

  • @harrydavenstein5989
    @harrydavenstein5989 Před 7 měsíci

    thanks for the job