All removed features from the Alpha version of Escape from Tarkov
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- čas přidán 14. 06. 2024
- It's hard to believe, but Escape from Tarkov is already nearing release! And that means it's a great time to remember some truly cool features from early versions that were later cut from the game forever. Maybe the developers will even remember them? Recoil, weapons in Escape from Tarkov, graphics, sights, flashlights, and other Tarkov features in the Alpha version.
00:00 Intro
00:21 Main Weapons
03:32 Other Weapon Features
06:05 Graphics and atmosphere
07:27 Character Removed Features
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@MaksUlman
All the removed features from the Alpha version of Escape from Tarkov #escapefromtarkov #eft #shooters - Hry
blud is sleeping while speaking
Multitasking.
Taskmaxxing
Nah, "blud" is fine. Blud is commenting sh!t here though.
Let him sleep🙏
Bro thought it was naptime
Dorms Light Switch Dorms Light Switch. ADD IT BACK PLEASE
It would be a game changer, but for now there are broken light bulbs and *chzhzh*
Another removed feature.
Maps used to have a feature in the past, if you bought a map (woods for instance) you could pick your spawn on the map, while also being able to see extracts. This worked in groups and Solo play. You could also draw on the maps marking high loot areas making money runs easier.
Dont know why they removed the feature, it was pretty cool.
Idk either, but choosing spawn is dis balance.
But hey… now you can alt+tab every 2 seconds and check map
I think you can still mark on maps but the spawn feature (which I personally liked back in the day) was removed, also extracts aren't really shown anymore making maps ultimately pointless and a massive oversight as now the game has to be played with a website on at all times on your first couple of times through.
I’ve been saying this for years. Maps shouldn’t be individual items and be just integrated to the UI. Extracts and POIs should be marked on maps. It would save new players thousands of alt tabs tbh.
This alongside creating two servers for day/night really killed the game for me before the flea market completely buried it. I liked being able to choose my infil based on the mission I was doing (you know ...realistic) and have to adapt given the time of day. I had maps with stuff written on them one wipe cuz it was immersive and fun, but that just became useless and a throw-away item like a lot of other stuff
You missed 2 big ones, moving while blindfiring and blindfiring grenades
I'll write it down for myself.
Woah i didn't know we were able to blind throw nades
Back in the day, you could shoot a GL in the center of customs and itd nuke the entire map lmao. I tell people that story whenever they asked why gls were taken out for so long
When there was an event and the bots were running around with grenade launchers, I realized that this was just a terribly deadly weapon, not only against enemies but also against myself.
The asset developers are the real A team here. The game itself is walking away from release. They are taking more and more immersion out with more content/active players coming in. The dynamic loot wasn't for us. It was for their bad programming practices, dodging working on their inflating capacity issues.
There used to be all kinds more loose loot, and even USB Flash Drives sticking out of the USB slots of computers. (Pointed upwards then removed from the game all together.)
Recitals were beautiful.
Scavs didn't operate on mass grouped state machines/NPC dictators like they do today. Swarming together after one shot goes off halfway across the map. (acted more independently, if anything were too accurate but you loved to hate it)
Scavs didn't chicken dodge your aim, nor did they have a global sense of aimers looking at them.
Getting good guns felt more effective and had value.
As a developer of games since I was 11, at 32 years old today. I strongly believe that they have a big portion of the code locked down to a group of buddy buddies with Nikita that operate to keep a backdoor for cheat profits. This group's technical/programming skill has long been capped out, and is putting grief on both the asset development team / designers and their customers.
We must not forget that the game has been in development for 8 years, and was started by a relatively new team of developers who had previously worked on browser games. The game engine itself is relatively outdated, and I think that the problem is in the main code, which they wrote at the very beginning without much experience. And they had certain goals, but people came and asked to change something, they made concessions. Step by step and now we are here.
@@wcftstudio nah, billions $ and 8 years for grown and experienced developers to figure stuff put, guided by greed and fueled by lies. I'll excuse the youth, the elderly and the honest, not a whiney dishonest manchild waving stacks of cash and playing bs politics.
@@wcftstudio the wall that is nikita's arrogance and sneaky bs will never come down lol
@@krofnoops sad to hear that
@@krofnoops right? At this point they might have close to enough funding as Star Citizen.
The new optics are more realistic than the old ones. As someone who does shoot real firearms quite regularly, real red dots are *very* clear and bright, and the optics themselves are very rugged and glare resistant, you definitely would not see that much glare on any decent quality optic (such as the Fast Fire 3 or the Comp M4, which i do have real experience with). Even the current ones aren't quite realistic, because the reticles are still too washed out, if you aim at the sky with clear weather the reticle often blends with the background, something that would absolutely not happen IRL since the reticle is very, very bright.
Thanks for the info ℹ️
I like how, absolutely NO ONE talks about small details such as being abled to turn the lights off and on within customs dorms back in alpha, so many actual details that were removed, and none of this obvious things which was explained why and how
We have a big list of things that they’ve removed.
I started playing SPT for the very first time last week and was looking for the dam switch on dorms
the developers have heard way too much to all those streamers that the game has become more arcade and moving away from the original idea, slowly all the features that made tarkov special have been disappearing.
PMCs should yell grenade if they are in the impact zone, and stress resistance should help agaisnt that.
It is possible to scream or growl, I think it is unlikely to scream. After all, they are PMCs and not SCAVs.
Pistol recoil didnt need to be changed post 2018/19 at all. BSG just wasting time on that imo.
Never had any major problems with pistols by the way, because I just usually didn't use them much 😂. It was more profitable for me to take the equipment from the SCAV, if I had no money.
I love the look and vibe of alpha tarkov. It looks so dirty and sketchy, I want to play that game.
Alpha was raw, but there was so much motivation, such passion, and its own specific and irreplaceable vibe.
The game was never meant to be finished
They had a very strong fuse at the beginning, large patches were released almost every 2 weeks, I think they changed their focus.
Unheard Edition was an exit strategy...
I use filters, so things are not all rust and dirt and grungy grey. I prefer vibrant greens in my games.
Good choice
the Glare was realistic Tho. if you're comparing the cheap Airsoft reflex sight with the real ones you will see the big differences. the cheap airsoft reflex sight was always glaring when reflected the sun light or bright object behind it, but... the real reflex sight don't and always has the crystal clear dot imaging.
It depends, some scopes use an anti-reflective coating, and the quality of the device affects it. But dust, dirt, scratches in combat conditions and constant clashes cannot be kept clean, just like the weapon and uniform itself.
@@wcftstudio they should have just kept the glare but when you aim in it should go away(fully or almost fully)
This isn't a removed feature and more of an unfullfilled promise - but casual reminder thst we were promised a 15x15 (or 16x16 i dont remember exactly) open world map.
I get what you're saying but video game devlopment always entails cut features
When did they say they weren't gonna add it?
You can see a lot of things on TarkovPromiseTracker website, and yes, they promised to combine all the maps into an open world, but not all the maps have come out yet, unfortunately the process is stagnating.
Bro doesn’t know how game development works
@@That1Historian not that long ago, if i remember correctl during one of the q&a. We shouldnt expect it as it is more work or probably undoable.
For the optics glass being clean, the user side won't glare. There's a coating on the lens to keep that from happening. For the dirt and grime, why wouldn't the soldier/pmc/scav/whatever keep it clean? Real life optics in the desert and jungle were never that dirty.
7:13---> What mod did you use to revert back to old shading/graphics?
This is the action in the video of the old graphics duplicated on the new graphics.
Saying bodycam looks shaky is like saying a banana is yellow
Banana is yellow.
Optics are actually more realistic now. As someone who has handled a lot of firearms, the glass in these optics are very glare-resistant and are coated in materials that prevent dirt caking and fingerprint residue from sticking. The reticles should be noisier, though. The EOTech for example is extremely fuzzy irl
I understand.
Yes please, love to see a video showcasing promised features not yet implemented! Great video, like and sub from ,me brother! 🤩🥳
Will do my best 🙏🏼
1.0 is a myth until they release it, don't trust in whatever timeline devs release, remember how many times streets was about to come out and they pushed it many times.
at this point, does it even matter? Nikita will announce 1.0 just to satisfy most players, say they keep promises, the game is ready for launch, and barely anyone will ask if that is THE 1.0 that was more or less promised years ago
Nikita shows his true colors in leaked convos, but then tweets a few questions and everyone is cradling his balls again
@@Mark-O-Vnah that shit just made me dislike him more he seems so desperate if he literally just gave eod everything and didn’t start yapping or talking shit everything would’ve gone away by now
I understand where you come from when saying this. But the writing is really on the walls with the changes they’ve been making at the speed they’ve been making them.
Since the beginning of 2024 they’ve been openly discussing that they’re prepping for a 1.0 release.
@@willbyrn5920 Speed? BSG and "speed"?
They've been discussing, openly, 1.0 and before that "open world/single map", "upgrading engine", "all future DLCs being part of EOD", and a plethora of other things....
BSG/Nikita talk a lot...before this shitshow, he barely posted on social media...now after being caught in RL time lying, the leaked convo showing his/their true colors etc....now "boohoo, this Chinese company is stealing from us"
Both are scummy, and if they're going at each others throats, it is beyond hilarious to see the people being scammed by both, trying to defend either.
We'll see soon.
Blind fire grenades that was sweet
True
Once tarkov does full release, i wonder if they go through the route of squad and do everything as if it was still beta and use release as cash grab or if they will just abandon the game on release.
I don’t think now they have any possibility to release game and run away.
Contract Wars was so good! i miss that game so much
You didn't like Hired Ops?
@@wcftstudio Nah, it felt like a downgrade tbh
Yeah, Contract Wars had a special vibe.
pls make the video abt the list of "promised" features
I will try.
Memory was a cool skill, Would have preferred they just nerf it alot instead of removing it. -
Basically there was a lot of useful things in alpha which would’ve be better to fix or nerf instead of removing
What are you talking about release is nowhere in sight
I think he got lost in wonderland
Wana bet?
Next year or end of this year it will be full release.
@@AfkaSound If thats what you consider full release, then your standards are way too low and youre apart of the problem
@@drikes_online He didnt say anything about what full release would look like though? He just said "wanna bet?"
Wait, Tarkov is nearing release? That news flew past me
They were talking about it recently.
We’ll see if it’s true.
What's the Song right after the Intro? 🔥
Geneburn - The Hood
The worst they added was inertia... Yes Tarkov needed inertia but not the mess BSG implemented
Well said.
Why did people just forget about them charging $250 for a version of the game?
Nobody forgets.
Is this one of Mcsulman's other channels
Kinda :)
They turned this into more like cod/battlefield,feel like they made it to casual patch by patch.
I don’t think that Tarkov is very casual, he is quite difficult to study.
Arena Breakout is more casual for me, and resembles Call of Duty..
@wcftstudio I agree tarkov is still LESS casual then most games .I just miss some the more hard-core aspects .
I remember trying to ask if SPT-AKI devs would support the earlier versions of EFT and they all talked alot of shit about it, because "this mod lowers the flea lvl" or "this mod decreases recoil" no mf, I want to play tarkov back when it was an amazing game that you could get immersed in very easily
Unfortunately, we'll never get the old Tarkov.
i would love to somehow play an offline version of all the earlier versions of tarkov
Me too. There are some ways… but… let’s not talk about those 😅
do BSG pay for weapon license's etc or is it because its beta they can use it? funny if they get copyrighted for it
I have no idea to be honest, but since there is almost every weapon Is Russian and BSG Russian Company, it’s not a problem for them I guess
1.0 is never gonna happen
We’ll see.
Would be cool if you posted original video link in the description.
I posted channel. It’s our second channel.
@@wcftstudio have a success with new audience 👍
@@dan1dan225 TY
where is defibrillator ? i want body dragging and defib as promised , unconc state
This might seem like a small addition, but it's actually a huge change. Imagine a PVP party against a party on the Lab, sitting in the corners for 10 minutes trying to shout at each other, and you finally kill one of the opponents, and he gets picked up.
They’ve discussed that on podcasts a lot and it probably wouldn’t happen until after 1.0. That’s a very complicated feature on Unity Engine.
I remember when the game was fun
Previously, I had a lot of time and it was fun, but now I have an hour or two a day and I can’t always devote it to the game. But in Tarkov I still have to wait 15 minutes for loading, collect gear for the raid, and then die in 2 minutes. So I prefer more fast paced games.
I love tarkovs maps and the huge variety of items. However, the pvp experience feels too arcade/cod like. Not as realistic as i expected. And the movement also sometimes feels clumsy and weird. teamwork, like i know it from milsim, is also pretty much non existent. Partially due to the free-for-all aspect and partially due to the community that isnt interested in real life tactics.
I feel like Squad has a realistic PVP feeling. But it's not Tarkov, you know. Now Tarkov is considered a non-casual and sub-hardcore game. Something in between.
@@wcftstudio unfortunately I don't enjoy this hardcore survival style of game and the PVP game mechanics(?) but BSG knows how to make awesome maps and it would be a dream to see their maps with other game mechanics and game modes
@@CyberKatze Like Arena Breakout with Tarkov Maps? 😅
@@wcftstudio well yes but no
@@CyberKatze Check it out, if you don't mind - czcams.com/video/rkdD0vdMCwk/video.html
Music Name?
Geneburn - The Hood
Rip our baby :(
✟
Is this narrated by ai I can’t tell
It’s not.
I’ll work on my diction
@@wcftstudiodon't work on it too much, it has charm as is.
@@francesco3772 Thanks a lot.
I would almost say that the narrator voice is ai
If it were AI, I would choose something better.
Yeah I was thinking it was bad ai voice.... it's hard to listen too sorry bro
bring back features. ; - ;
Ask Nikita, he’s pretty active on twitter now 😅
Why you saying fleshlight?
Can't see any mistakes, but maybe because I'm not -🦅🇺🇸
weird comments here. ppl say the want the game more realistic only to sit in the corner for 45 minutes. w key players are almost extinct and most people play this game like if they die in raid they die in real life what are you even complaining about guys.
W gaymers are tired of bsgs lies and promises
I think Tarkov is in fact irreplaceable, and never has been. But I always faced some kind of discomfort, when I got older and I no longer had a lot of time, even going to a raid and waiting for 15 minutes became a big turn-off for me from playing Tarkov, because I want to relax in my free time.
@@wcftstudio spt with addons doing wonders for me. Since I removed inertia and made it gigachad and chad bots only Im having a blast. You can edit raid times and pause the raid and going into a raid only takes around 30 seconds so you might wanna give it a try.
Yay Tarkov will release! To bad it already killed its entire playerbase, what a shame.
Buhu same old story "tarkov is dead" and yet still we are here with full lobbies and bunch of timmies running around clueless late into this wipe🤡🤡
Mostly streamers left and enjoying money from ad campaigns in ABI.
Many players stay in Tarkov, I’m personally not, but idk how long it will last.
Kinda sad how this game looked better 6 years ago lol
I recently thought that Contract Wars looks amazing, almost on par with Tarkov. But I don’t know if he was ahead of his time, or
holy based?
Holy based
@@wcftstudio love your content! i sent you a dm with some questions about the server you're using for the alpha, by the way!
@@MissinginAction Maybe you can find somewhere materials because we use materials from open source sometimes.
We don’t play alpha for real.
"tarkov is nearing release"
Hahaha I wish
They’ve been openly discussing they’re prepping the game for a 1.0 release since the beginning of 2024.
So yeah it’s gonna be happening relatively soon.
Well, at least that’s what they said. True beliver or not, that's up to you to decide.
The raytraced clips were from a CZcamsr named "Tarkin"
Yeah, there an Author name in left bottom corner brother.
@@wcftstudio I'm on mobile, whoops
Prefiero el tarkov de ahora, mas realista. Si quieres un juego arcade anda y juga call of duty o la porqueria de fortnite. TARKOV IS FOR MANS NOT KIDS 😘
I feel like Tarkov more semi-realistic right now, after so many cuts and updates.
XD release a game after s rip off beat the original xdd.
They’ve been talking about release before Arena Breakout Infinite showed their beta. I like ABI a lot, but it’s not Tarkov unfortunately.
But BSG have to wake up immediately.
A lot of "This is unrealistic" stuff.
Is not unrealistic, it is just competitive players trying to justify wanting tarkov more "competitive"
I quit tarkov because it became a MLG shooter.
T.T
You need quite a lot of time to be a good player.
@@wcftstudio not what my coment was about.
I wanted the game to be like Arma, or Project Reality.
Not squad 1.5
Hahaha
But hey, that is about taste.
I dont like this lizard brain "good plays" stuff.
But more power for you.
Kkk
@@okamaman7324what exactly was that when this game blew up in 2019. An absolute shit load of casuals and just bad players came around and started yapping. They became the vocal majority and BSG has been appeasing to them ever since. That’s why this game went from something increadibly special to just meh.
Near Release and already Dying
Summertime Sadness.
Dude used AI Voice over. Pass
You know what’s sad. That’s my voice.
не спиздил, а адаптировал.
@MaksUlman is my content partner. So...
2024... still looks like shit
There shouldn’t be an ellipsis.
lets play arena breakout
yessir
We do play Arena, and video will be there soon.
Even 2 extra maps was removed from list 🥲
Suburbs and Town
“Q: What part of Streets of Tarkov will be featured in the first iteration? Will it be downtown or a suburbs? What will it look like? And how many PMC players will there be in the first iteration of Streets?
A: I want to say right away that we didn't plan to have the entire city even in the final iteration of the location. There will only be the most interesting part. The city itself is quite large, and we designed it in such a way that we could gradually expand the Streets of Tarkov. The first iteration will be the part of the location that's closer to the center, without the suburbs. Initially, the suburbs were planned as a separate location, but we decided to move it into the DLC.”
They are making the game less realistic with the update. Not much of a "realistic tactical shooter" anymore. Why? Because some crybabies do not like a HARD and REALISTIC game, and BSG is collapsing under their will. They promised an extremely hardcore realistic game, and after 8 years of development, it's still nowhere NEAR realistic...(I am not talking 1:1 real-life realism; I am talking about an 8/10 realism which Nikita promised but did not deliver).
And updates and new features aside, it is interesting how the core features of EFT are not fixed 8 years into development:
1. Sound (broken, too many bugs. Footsteps IRL can be heard max 5-10 meters away depending on the environment. In general, quiet sounds are WAAAAAY too loud, and loud sounds are WAAAAY too quiet.)
2. Movement (It is too fast. Characters never get exhausted, like muscle tiredness, not the stamina of one sprint. If you run 10 times full sprints with a 50kg backpack you will get exhausted and collapse. Parkouring on railings and in general with 20kg gear is stupid and does not belong in Tarkov, it belongs in COD.....)
3. Health system (drug addiction, irl most painkillers take time to take effect and effects are not "I can run with 2 broken femurs no problem" and if you take drugs regularly they lose effect and you experience withdrawal symptoms.... Surgery in Tarkov is only 30 seconds? WOW, take about being a high-class surgeon. Jumping from 5 meters with 30kg of gear and losing 20hp on each leg, IRL you would die or be handicapped for life, while in Tarkov you heal in 3 seconds....extremely unrealistic)
4. Netcode (slow servers, desync...)
5. Cheaters
6. Quests (boring, repetitive, some make no sense)
7. AI (they are dumb and aimbots)
8. Graphic (lighting)
9. Miscellaneous features like Open World, flashing the room before opening a door....
But, noooooo, why FIX THE BASICS OF THE GAME, when we can just give you MORE GUNS and P2W editions......Tarkov is going to die if they don't address the CORE of the game and make it MORE realistic...
In order for the game to develop further, it needs to be transferred to a new engine, and rewriting the code is less messy. But a very hardcore and realistic shooter, too narrowly focused, and it’s unlikely that many players would stick around, and this is first and foremost a business, unfortunately, nowadays no one makes games for the sake of a good game.
@@wcftstudio Yeah, unfortunately, that is the case. What I see, is they should add a wipe and a no-wipe account you can have. The wipe account would have more arcady (less realistic) features, and a no wipe account would be a real hardcore realistic experience. This will fulfill the needs of both types of players in the player base and make the game the way it is supposed to be. But still, all they need to do is fix the mentioned core issues and 95% of the player base would be automatically happy and satisfied.
Huge amount of complaint everytime they implement things that is realistic like inertia.
@@leonlai8270 They should not have promised a "hardcore realistic tactical shooter" then. BSG said it will only get more hardcore and more realistic, but the opposite is what they delivered. That is my point. If you say something is really realistic and realism is what your game is all about, then make it as realistic for a game as it can be, not the other way around (which they are doing).
Using SPT for this video is a dumb move as well
Where did you see SPT?
😂 close to release? Its never gonna release… dead game
We're telling what BSG's telling. If they're talking about release, but not gonna do this, it's not our problem.