The History of Frame Rate for Film

Sdílet
Vložit
  • čas přidán 1. 02. 2015
  • Please consider supporting us on Patreon: / filmmakeriq
    Explore the history of the frame rate - the engine that gives motion to the motion picture from their earliest versions in silent pictures to the frame rates of broadcast television.
    Take the full Filmmaker IQ course on Frame Rate with sauce and bonus material at: filmmakeriq.com/courses/histo...
    If you have any further questions be sure to check out our questions page on Filmmaker IQ:
    filmmakeriq.com/balcony_categ...

Komentáře • 1K

  • @crimebodge7274
    @crimebodge7274 Před 6 lety +226

    Whoever writes the scripts for these videos really is a master communicator. I cannot think of any series of videos I have ever seen on CZcams that are as beautifully written and presented as these. They are a joy to watch.

    • @kva1770
      @kva1770 Před 5 lety +14

      Yes, it's always a pleasure to watch explanation videos where the presenter is calm and professional instead of loud, overly articulated and trying too hard to sound hip or appeal to young low attention span audiences.

    • @Lebongout
      @Lebongout Před 5 lety +4

      amen!

    • @abc-ni9uw
      @abc-ni9uw Před 5 lety

      Nevermind that.
      Any updates on that bastard kid copper telling you to open the door

    • @BLADE-4
      @BLADE-4 Před 5 lety +1

      KVA1 I totally agree. Sometimes it’s a lot of fun to watch some of these guys. I’m a bit of a fan of McKinnon. However I have to admit I’m getting kind of tired of Squashed Ducks 🦆 music. I’m digressing.
      This is the first time I’ve watched IQ. And wow a nice breath of fresh air very well put together and I’ll be checking more of these out.

    • @TheGuggo
      @TheGuggo Před 4 lety +5

      To me it looks like this guy knows all this stuff by heart. It’’s hard to be so convincing while reading a teleprompter.

  • @feuerbussard
    @feuerbussard Před 8 lety +401

    This is one of the best and most professional explanations I have seen/heard regarding the history of frame rates. I am post production supervisor for theatrical feature films. I can see the difference between good and bad tutorials. Keep up your good work and many thanks!

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +37

      +BirdmannTutorials / Feuerbussard Thank you - we appreciate it!

    • @BradHouser
      @BradHouser Před 6 lety +3

      One thing I hoped you would mention is that TV documentaries that show clips from early film cameras make it look like people, cars, trains, etc. are moving at hyper-speed. Picture Model T Fords darting in and out of traffic, and I think you will get the idea. I have always thought this is because they were not playing them at 16 fps, but at 24 fps. Either they didn't know better or they could not play the old films at 26 fps.

    • @ooRay
      @ooRay Před 6 lety

      I totally agree. If anyone should ask me again about any of these topics, I give them the link to this video. Great work!

    • @dunebasher1971
      @dunebasher1971 Před 5 lety

      You're correct in that the films were being played too fast in order to match the TV frame rate. Modern documentaries are able to avoid this, as we now have the computer technology to be able to interpolate 16 or 18fps film up to TV frame rates without seeming sped up.

    • @bruce-le-smith
      @bruce-le-smith Před rokem

      this is very well scripted and presented. event though the concepts are difficult to grasp, the plain language makes me feel like i could really understand after a few viewings

  • @Askjerry
    @Askjerry Před 9 lety +23

    I have to say... whenever the question of frame rates comes up... this is the de-facto video I send people to. You did an outstanding job with this... I mean... textbook... this video should be seen by ANYONE interested in doing any video or film work.
    Seriously.

  • @lipranditoys
    @lipranditoys Před 7 lety +10

    I admit I have to watch each video several times to get all the contents, but these are some truly amazing documentaries. They are extremely interesting and I just can't imagine the effort needed collect so many informations.

  • @andrestreaming
    @andrestreaming Před 6 lety +7

    With no doubt this is the best and most comprehensive explanatory video on frame rates. I've learned in 15 minutes much more than several hours I spent on CZcams and internet trying to understand the reasoning behind the 24fps. Now everything makes sense and goes far beyond the usual explanation that "24fps is more natural for the human eyes". Well done and keep up with the good work on your channel. We, filmmakers, love it!

  • @Partyywizard
    @Partyywizard Před 9 lety +24

    I love this guy.
    Describes things so well and in such an interesting way.
    Please continue doing what you're doing, youtube needs to support more content creators like this guy!

  • @kiandymundi
    @kiandymundi Před 9 lety +11

    Really interesting. Thanks for this, I watched this during breakfast :)

  • @karbengo
    @karbengo Před 9 lety +18

    I create amateur videos for CZcams and I use Sony Vegas for montage and rendering. I read some tutorials to figure out what settings where recommended for my needs and never bothered tinkering for fear of doing something wrong. But I was intrigued by those odds values in the rendering settings. Interlacing, PAL or NTSC, sound codec, and the FPS values. That 29.97 fps value in particular left me puzzled.
    Your video just helped me figuring out a new facet of my editing tool, I knew the how but you explained me the why. Thank you so much!

    • @kingemocut
      @kingemocut Před 9 lety

      en.wikipedia.org/wiki/PAL#PAL_vs._NTSC PAL uses 25pfs (a number in that a lot of the people in the UK consider to be where everything is nearly perfectly smooth when it comes to live tv) and the US (like the oddball that they are) uses 29.97. it might also be something to do with how much power comes into everyones homes, as the uk gets 230 volts at 50 hertz, and the US aims for 60 hertz at 120 volts
      and for those that don't know, hertz is used in tvs as a "refresh rate cap" I.E. how many times different frames can get put over another. for example, if you live in europe, and have a american made camera from 2006 and before, go outside and record a video of the streetlights. you'll see that as you record, there'll be a light flicker. his is from the camera's shutter, as the camera refreshes at a different rate from how the lights flicker. this is because, even though we cannot see it naturally, the lights flicker at about 50 times a second, going on and off.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +6

      kingemocut Watch the video - it's explained.

    • @kingemocut
      @kingemocut Před 9 lety +3

      Filmmaker IQ i always do watch them all the way through, i just like going into the comments and making an ass of myself because i comment about something before the video's done haha.

  • @rickee2652
    @rickee2652 Před 6 lety +5

    Thank you for this excellent breakdown of what drives framerates in modern media and especially for airing the responses to the experiments in higher framerates for movies. I haven't studied this in any great detail but my hypothesis for the reason that, in particular, The Hobbit looked cheaply made is that the higher framerate allows your brain to perceive more detail in the image, which works against the suspension of disbelief that the narrative requires of the audience. Just as a book requires the audience to visualise the entire world of the story, film requires the audience to believe that these actors are standing on a stone castle watching a dragon soar (and roar) through the air. Giving too much detail allows the human brain to determine not only the shape and colour of an object, but also its mass and material. That's why the painted foam stonework which at regular 24fps looks solid and real (because the story convinces your brain it is so) is revealed to be simply a prop, and all the mass and fear is taken from the cg dragon. Its just a hypothesis but it seems logical that in an industry that lives on suspension of disbelief, over realism in the image is the last thing you would want.

  • @deepaksanaka
    @deepaksanaka Před 6 lety +11

    Billy Lynn's Long Halftime Walk was projected at 120fps in 3D at 4K resolution. Some people got sick after watching those higher frame rates on a very large screen.

  • @cralwar
    @cralwar Před 9 lety +1

    what i love in your videos is the passion in your voice, we need more teachers like you John!

  • @MDMart
    @MDMart Před 9 lety +3

    Great video, John, I loved it (as per usual). I particularly love how you are able to explain technically complex things, so easy-to-understand.

  • @davidbaud688
    @davidbaud688 Před 8 lety +3

    Great presentation from John Hess about the state of frame rates! Thank you!

  • @PhilJonesIII
    @PhilJonesIII Před 8 lety +21

    Thank you for this non-patronising presentation. Really cool, learned a lot.

  • @aiPriori
    @aiPriori Před 9 lety +2

    Can't believe I just discovered this channel, went through four videos already and subbed!
    Keep up the great work.

  • @blindman002
    @blindman002 Před 9 lety +1

    By far my favourite video from this channel. This has answered questions I've had about frame rates for years

  • @SaraKayTech
    @SaraKayTech Před 9 lety +5

    The medium that will push frame rates forward from the obsolete, complicated and cost reducing film-based past to the digital age is the Internet. With the adoption of native 60fps playback ability by CZcams, it is now up to us, the video creators, to utilize and create content in 60fps. Lets Play and video gamers have already adopted this frame rate and it looks fabulous.
    I've chosen 60fps as the base for all my videos and I encourage other CZcamsrs to also adopt this smoother and crisper frame rate. :D

    • @SaraKayTech
      @SaraKayTech Před 9 lety

      ***** :D

    • @Discern4
      @Discern4 Před 6 lety

      Amen to that. 24fps has its place for aesthetic purposes, but I believe 60fps movies and animations will soon become a common alternative in cinema. I have also switched to 60fps for my CZcams videos and I love the smoothness.

  • @gearreallydoesntmatter
    @gearreallydoesntmatter Před 9 lety +54

    This is the best channel on youtube. Simple as that.

  • @marcusdamberger
    @marcusdamberger Před 6 lety +2

    What a fantastic presentation! I work in television on the engineering side and John hit on everything about frame rates and why the color NTSC standard was made that way versus PAL that corrected all its flaws later on. But also the film look that everyone is now used to and higher frame rates having that soap opera effect.that some don't like. Roger Ebert was an advocate for higher frame rates too. In fact he had Oklahoma! presented at the Roger Ebert Overlooked film festival (now Ebertfest) in it's original Todd-AO 30FPS format. Each scene was shot twice, once in 70mm Todd-AO 30FPS format and then 35mm CinemaScope. So each version of the film is slightly different. Keep up the great videos!

  • @minuscolochao1557
    @minuscolochao1557 Před 7 lety

    any idea that has been unclear to me for centuries you explained it in a short time... then i got it. you are magical! thank you for all your devoted efforts in making filmmaker IQ

  • @AtoMediaDesign
    @AtoMediaDesign Před 6 lety +6

    Really amazing and interesting contribution. Many thanks for that!
    Now we have the explanation why NTSC is often called "Never The Same Color". :D

  • @AdamMcDermott
    @AdamMcDermott Před 9 lety +6

    One of the best channels on CZcams.

  • @parthchopra2811
    @parthchopra2811 Před 4 lety

    You went from day 1 to practically till date, covering every single thing I need to know about film. Without any horseshit. Bruh amazing video...thanks!

  • @ADIGAWI
    @ADIGAWI Před 3 lety +1

    I really love this video and i watched it over 15 times
    Thank you John

  • @Cre8tvMG
    @Cre8tvMG Před 5 lety +3

    I can't tell you how many hours/days of my life I lost in the 90s dealing with 3:2 pulldown and interlace as a broadcast editor. Life was rough out on the frontier...

  • @CharlesJackTV
    @CharlesJackTV Před 8 lety +12

    well it explains why all the American shows i rewatched on netflix sounded so weird. all my dvds were sped up to fit the PAL system which i was use to.

  • @padkirsch
    @padkirsch Před 8 lety +1

    Thank you this is incredibly well made! You guys are great! You really research thing's really deeply and put things out in a helpful interesting format! Have a beautiful day! I love the work you guys do!

  • @Innkvart
    @Innkvart Před 9 lety

    Best video I've seen on youtube for a long while. Excellent work! I'll be sharing this to people for sure.

  • @MichaelTanMusic
    @MichaelTanMusic Před 6 lety +6

    mate you're a bloody legend. what an informative and entertaining video.

    • @MrRKWRIGHT
      @MrRKWRIGHT Před 6 lety

      Absolutely agree with you. The content of John's videos is superlative.

    • @Static27o
      @Static27o Před 6 lety

      Great Aussie comment, what a ripper.

  • @bobcharlotte8724
    @bobcharlotte8724 Před 9 lety +4

    so informative.. loved it!

  • @AERIEDM
    @AERIEDM Před 6 lety +1

    I'm a television engineer and now a broadcast engineer. This is a great explanation of the use of frame rates through history.
    Even stuff I didn't know.

  • @XprPrentice
    @XprPrentice Před 7 lety

    I'd never really thought about frame rate, but this vid came up because I watched another of yours, and I'm so glad I watched it! Very well done - thanks!

  • @SimonChristensen
    @SimonChristensen Před 9 lety +10

    50i or 60i doesn't necessarily have to be converted into 25fps and 60fps. You can interpolate the fields to create 50fps and 60fps videos. I do it myself, and it looks great.

  • @richardbeer
    @richardbeer Před 9 lety +5

    Great job. Very informative. I saw the Hobbit in HFR and I actually quite enjoyed it. It definitely looked a bit weird, though: the descriptions you hear of it looking made-for-TV and the sets looking fake are totally true.
    I don't think this is inherently a problem with HFR though, I think it's more that film-makers haven't learned how to use it properly yet. You always hear apocryphal stories of directors doing extraordinary things with scenery and props because "it will look better on film!" than in real life. And they've been doing it so long that we've internalised it as normal: the fact that a plastic axe, painted to look aged and rusted, might look better on film than a real iron one, or the fact that people need to wear make-up on TV in order to look like they're not wearing make-up. We just take it for granted.
    HFR will come into its own once directors, set-designers and DPs figure out how to make good movies that use it properly. At the moment, it's like seeing someone without their make-up on: the cracks are visible and it looks a bit cheap. And we're just not used it.
    P.S. I'm pretty sure the vowel sound in "Phi" is pronounced to rhyme with pie, not pee.

    • @davidwuhrer6704
      @davidwuhrer6704 Před 6 lety +1

      As it was named by a German, the pronunciation is correct. Germans pronounce Greek letters the same way Greeks do, unlike English speakers.

    • @PrezVeto
      @PrezVeto Před 5 lety

      @@davidwuhrer6704 Well, the pronunciation of the guy who applied the name to the concept is, frankly, irrelevant when the name pre-exists in the destination language. That said, phi is pronounced both ways in English.

  • @facuuaf
    @facuuaf Před 5 lety

    This channel's courses are the best you can find online. They are the most technologically accurrate and very clear.

  • @ComputerHistoryArchivesProject

    Excellent educational video. This answered many questions in a way that is very easy to follow. You have great timing in your narration and just enough visual aids to keep it flowing. One of the best explanatory videos I have seen in years. ~ Victor at CHAP

  • @Vamavid
    @Vamavid Před 7 lety +8

    There used to be something cinematic about having no sound. What happened to that?
    Otherwise, excellent video.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 7 lety +4

      Not sure about that... no one (outside maybe the very first filmmaking demonstrations) watched a silent in film _in silence_ - there was always music and sound effects being added live.

  • @aatragon
    @aatragon Před 7 lety +3

    Brilliant! Very clear and well presented explanation. I too love 24fps, and found The Hobbit's look "uncanny"; somewhat too realistic for a fantasy. I found myself so absorbed in the strange look that I wasn't enjoying the picture.

  • @Vasily1999
    @Vasily1999 Před 5 lety

    I can’t even imagine how somebody could’ve explained that better than you Filmmaker IQ. You’re just marvelous!

  • @JFHomehr
    @JFHomehr Před 9 lety +2

    It's always such a pleasure to watch one of your video.

  • @SchardtCinematic
    @SchardtCinematic Před 8 lety +3

    I just found your channel today and have subscribed. you explain stuff very well.
    I to hope that 24fps stays around. I remember a bhs of the Empire Strikes Back and how they were trying to get the stop motion footage not look fake and have film blur. Now today these modern filmmakers for some reason want higher frame rate and no blur? to me that takes away how a film should look.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +2

      They spend too much time playing Call of Duty (where high frame rate is a benefit) and want everything to have that feel.

    • @SchardtCinematic
      @SchardtCinematic Před 8 lety +1

      +Filmmaker IQ oh I can see where they get that now I am not a gamer. lol I actually shoot using a 5D mark III. But my lenses I prefer for video are my old Minolta lenses that were my Dad's for his MINOLTA SRT-201. I love the smooth organic non perfect feel I get out of these lenses. if I could afford real film I'd love to shoot that. But I do strive to get a film loom out of my work most of the time.
      I will definitely be watching all of your videos.

    • @SchardtCinematic
      @SchardtCinematic Před 8 lety +1

      I remember the first true HD film clip I saw was the chase scene from Batman Begins at a Best Buy. It was in true 1080P on a tv that was at least 120Hz. It looked so different from watching it on a regular DVD. It looked way to smooth and had no motion blur at all. It felt like it had been recorded with a broadcast tv camera for sports. It didn't feel like a movie at all.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety

      +Schardt Cinematic Productions that's that motion interpolation add on. It's criminal...

    • @SchardtCinematic
      @SchardtCinematic Před 8 lety

      +Filmmaker IQ I agree. it didn't even feel like a movie. I fear what 4K films will be made like for home tv viewing. the demo videos are nice and clear and to perfect.

  • @SillentStriker
    @SillentStriker Před 9 lety +11

    In sports 60 fps makes all the difference. 60 fps looks silky smooth and feels much more natural. Not sure about films, I never watched any film with more than 24 fps or the standard fps in movies

  • @l.u.k.e-s5128
    @l.u.k.e-s5128 Před 8 lety +2

    This channel is amazing, I'm so glad I found it.

  • @CharlieTechie
    @CharlieTechie Před 6 lety +1

    Fantastic segment, lots of information and education of how we got where we are and where we are headed. Thanks for putting it together.

  • @lomokev
    @lomokev Před 9 lety +4

    Always wondered with 29.97 fps was all about! Great vid.
    Not a big fan of 3D, I saw The Dark Knight Rises and the Hobit in the space of few days. I found Dark Knight as immersive experience as the Hobit. I'm happy to stick with 24fps with motion blur. But for sport and video games the higher the frame the better.

  • @glitchysoup6322
    @glitchysoup6322 Před 8 lety +11

    Why this video is shoot at 24 fps? It is really so hard to film at 60 fps?

    • @tardistardis8
      @tardistardis8 Před 8 lety +4

      What's the deal with 60 fps? Really?

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +24

      +Glitchy Soup because this channel is about filmmaking - that's why we shoot in 24p. If you want 60p, go play a video game. REAL filmmakers shoot 24 ;)

    • @tardistardis8
      @tardistardis8 Před 8 lety +1

      +Filmmaker IQ Excuse me, but my comment meant "Why would you go with 60 fps, 24fps is sufficient..", but thanks for the reply!

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +3

      tardistardis8 I didn't mean thiat comment as a response to you but to Glitchy Soup ;)

    • @tardistardis8
      @tardistardis8 Před 8 lety +1

      +Filmmaker IQ I do apologise. Sorry

  • @MagnumVideos
    @MagnumVideos Před 8 lety +2

    What a great video. I feel much enlightened. Nice work.

  • @kostastsatsaris533
    @kostastsatsaris533 Před 6 lety +1

    Despite the fact I didn't catch everything you said i believe this is a professional work.Keep up!!!Amazing video!!!

  • @Jarppi
    @Jarppi Před 8 lety +21

    Ah thanks, now i know why my editing software has 29,973 instead of 30 :)

  • @daniel_12395
    @daniel_12395 Před 9 lety +58

    NTSC = Never the same color :D

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety

      music fan yup ;)

    • @karltoontv
      @karltoontv Před 7 lety +6

      PAL + Picture At Last.

    • @mandolinic
      @mandolinic Před 7 lety +7

      Secam - System Essentially Contrary to the American Method

    • @rayford21
      @rayford21 Před 6 lety +2

      The French SECAM and SECAM II was not a system to brag about. It used a 900 line scan which indeed improved picture quality. However, a 900 line system requires a much larger bandwidth and significantly reduces the range an image can be broadcast compared to the 525 line NTSC system.
      This might work OK in France but not in the U.S. where signals must travel further than in France. What baffles me is why the Russians, with their vast
      territory, adopted the SECAM system for their TV instead of PAL which is much more economical.

    • @Roxor128
      @Roxor128 Před 6 lety +1

      rayford21 - The 900-line system was black-and-white only. SECAM was used with the same underlying 625-line system PAL got used with. In divided Berlin, people in one half of the city would tune into the other half's broadcasts in black-and-white and their own in colour, given that both PAL and SECAM TVs can decode the black-and-white parts of each other's signal, but only their own colour standard. The west used PAL and the east used SECAM.

  • @argusroot
    @argusroot Před 5 lety

    This channel is amazing ! Loved this and the aspect ratio episodes ! Keep going with the awesome work :)

  • @arijitghosh6378
    @arijitghosh6378 Před 4 lety

    Completely blown away by all this information and now I have answers to a lot of questions about video frame rates, although I have to admit some of it went over my head.

  • @RinoaL
    @RinoaL Před 9 lety +28

    i find 24fps to be too jittery sometimes. if i go too long without watching a 24fps movie or 30fps TV, it takes me a while to get used to the flicker again.

  • @Gorkab
    @Gorkab Před 9 lety +3

    SECAM was a pain in the ass in Europe for video games, as it would always reduce the number of frames per second in early 3D games or even completely remove the option to have fighting games at 60/50 frames. Hopefully now with HDMI standards, everything is finally standardized, but man with that video could you see that it was hard to convert video content in the XXth century! As always John, thank you for another great video ;)

  • @amirneshati4839
    @amirneshati4839 Před 4 lety

    Damn bro, I have asked this question and searched for it and was subjected to the internet BS.... this is a GREAT explanation of the 23.976 fps and that good stuff....excellent job. Ask for a raise ;-)

  • @PhilpottBruce
    @PhilpottBruce Před 9 lety

    Brilliant, John! That's by far the most thorough (and at the same time most interesting) explanation I've ever heard.

  • @nekorage
    @nekorage Před 7 lety +4

    VR can push the limits of frame rate

    • @Roxor128
      @Roxor128 Před 6 lety

      Latency, too. That's the real killer for VR. Too much latency in a regular game just feels sluggish. Too much latency in VR causes motion sickness.
      Good VR needs both a high frame rate AND low latency, which is really tough for the engine developers to pull off. Rule of thumb is you get 10ms to do everything needed for a frame.

  • @aidanmcculloch688
    @aidanmcculloch688 Před 9 lety +5

    Thanks for the video! I found in The Hobbit's 48 fps the acting seemed worse, despite it seeming great on regular 24 fps. Perhaps that's because the more real it becomes with a higher framerate, the more we notice it isn't real in actor's performances and stuff. An effect sorta like the uncanny valley.

  • @AminDehnavi
    @AminDehnavi Před 5 lety

    You're a genius. This series are gem and I am so pleased they're free to watch. Thanks a million.

  • @DanielleDeutschTV
    @DanielleDeutschTV Před 3 lety +1

    The beginning reminded me of something I heard in one of my first photography lectures in college. "Photography can neither lie nor tell the truth" but I don't remember who that was from but I did find this one similar, "a photograph is not necessarily a lie, but it isn't the truth either. It's more of a fleeting, subjective impression." - John Berger, Understanding a Photograph"

  • @EnterTheMindzi
    @EnterTheMindzi Před 9 lety +12

    I hate that we're stuck in 24 fps. When I see films in 3D, the stuttering of 24 fps becomes obvious in panning shots or when an object/character move across the screen quickly. Something about that third dimension that brings out the weakness of 24 fps. I don't think it's the fps that people have a problem with, it's the loss of motion blur that we get with 24 fps when shooting. It comes down to personal preference. Some people might prefer oil paintings and others might prefer the style of digital paintings. But, 24 fps in 3D is just not acceptable visually. 2D I think you can still get away with it, though. I personally, can't wait to see 60 fps. It's just so fluid and closer to reality. And for me at least, it's much easier on my eyes. If you've seen Showscan film, like Star Tours, it looks outstanding.

    • @Sergeeeek
      @Sergeeeek Před 7 lety

      Blur and 3D don't go together well. It's hard to focus on something terribly blurry.
      Also it's hard to create the 3d effect manually when the movie wasn't shot in 3d because you have to separate foreground from background and the edges are blurry. So yeah, that's probably why it looks so bad.

  • @PeeHooo
    @PeeHooo Před 9 lety +12

    I actually really liked the Hobbit in 48fps, I watched the 1st and 2nd in 24fps and the last one in 48fps.

    • @laszu7137
      @laszu7137 Před 7 lety +5

      It was very crisp and smooth. I loved it.

    • @firstnameandlastnameples9570
      @firstnameandlastnameples9570 Před 6 lety +1

      PeeHooo Bad movie. Great frame rate. Wish all future movies would switch to 48fps.

  • @MatthewGorveatte
    @MatthewGorveatte Před 8 lety

    thank you john, just what i was wanting to know, and i knew you would have a great video all laid out with all the right info, spoken clearly, mega props

  • @atomicdynamo6062
    @atomicdynamo6062 Před 6 lety +1

    Thank you for a clear, professional video. Perfect explanation.

  • @MaoRuiqi
    @MaoRuiqi Před 8 lety +4

    NTSC = Never The Same Color?

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +3

      +Ruiqi Mao North American Television Standards Committee, but yeah, Never The Same Color

  • @TheKyshu
    @TheKyshu Před 8 lety +4

    So basically the creation of TV and media as we know it today is a continuous series of workarounds to fix problems caused by workaround? Got it!
    On a serious note, great video!

    • @davidwuhrer6704
      @davidwuhrer6704 Před 6 lety

      You will find that in any technology. Even typewriters have that.

  • @damianhoster7975
    @damianhoster7975 Před 6 lety +2

    Great Video!
    Personally, I hate the loss of detail everytime something moves on the screen.
    I really can't understand why 24 fps is still the standard in cinemas.

  • @drummerdonniedotcom
    @drummerdonniedotcom Před 6 lety +2

    Awesome. I'm not just a subscriber, I'm a fan. Keep up the good work.

  • @mstyle2006
    @mstyle2006 Před 6 lety +4

    I found out by personal experience that the less features you have on your TV settings or projector, the less jitter and most fluid your 24p movies will look. :)

  • @HAWXLEADER
    @HAWXLEADER Před 8 lety +11

    Am I the only one who thinks that 24 fps is just a stutter and annoyance inducer?
    I interpolate all of my movies and tv shows to 60 fps on my PC and I cant stand watching 24 fps movies anymore.
    I don't think that 24 fps gives a cinematic feel what really gives the cinematic feel are the screenplay the story the great use of CGI and the professional camera work!
    I never watch soap operas so in my brain the "soap opera effect" doesn't exist.

  • @arcraith
    @arcraith Před 8 lety +1

    The "Go make something great" at the end always makes me smile for some reason ^^

    • @Spunney
      @Spunney Před 2 lety

      because youre awesome!

  • @DTrecording
    @DTrecording Před 3 lety

    These videos all of so much rewatch value and I will always love this channel

  • @Ben31337l
    @Ben31337l Před 7 lety +11

    I mainly work with 10FPS cause most of the games I play and enjoy are highly unoptimised. XD

    • @MichaelReznoR
      @MichaelReznoR Před 6 lety

      What you actually said is that your system is not optimised for gaming...

    • @buddyclem7328
      @buddyclem7328 Před 5 lety +2

      Some animation doesn't look bad a 4FPS. Security cameras often use a low framerate.

  • @GarArtStudios
    @GarArtStudios Před 9 lety +66

    24fps is perfect for film not just because of how it looks and because it's what we're used to, but because its slower framerate and slower shutter rate aids in making the illusion look more real. It might not be the reason why they decided on 24, but it was most certainly a beautiful accident.
    People didn't like The Hobbit in 48fps because everything was too smooth. It was hard to make something seem as action-packed and hardcore in 48 because everything was too clear. It was harder to believe you were looking at characters in Middle Earth. Take it down half and 24 isn't so slow that it's jittery but isn't so fast that it captures the mistakes.
    When your framerate starts reaching a framerate that is similar to what our naked eye perceives, the illusion of the world the filmmaker is trying to immerse you in begins to fade away.
    This video is an example in-and-of itself. It was shot and edited in 24fps. The keyframe animations are also in 24. Motion blur is intentionally added to the keyframes to give the illusion that it's more real than it actually is. If the video was shot in 60fps, John would've looked like he was doing a low budget show for PBS and the chromakeying would've been even more obvious. And in order to not contradict that framerate, the keyframes of the titles and visuals would also need to be at 60fps and motion blur would likely not be needed. This would result in a much more cheesy and unrealistic look.
    All I'm saying is 24fps has actually helped the world of film seem more than it actually is and though it may have started as just a technological and money-driven decision, it has quickly evolved into possibly one of the most important tools to bring a viewer into the filmmaker's world. And I don't think it's going away any time soon.

    • @ehllowpr8049
      @ehllowpr8049 Před 8 lety +11

      +Garrett Williamson But a higher frame rate makes the movie smoother which is great for immersion?

    • @nateo200
      @nateo200 Před 8 lety +4

      +Rectal Prolapse Indeed, but I say leave that for virtual reality stuff, video games, sports, etc. That said I really like mixing frame rates and shutter angles depending on the scene. For example I might plan to shoot a movie at 24fps and for select scenes I might shoot 48fps to give a more "real" feel or I might shoot 24fps with a 90 degree shutter angle (instead of 180 degree) to make each frame less blurry and stick out a little more, 90 degree shutter angle is becoming more popular for action scenes, 45 degree angle as well, its almost unsettling. Saving Private Ryan used 90 degree and 45 degree shutter angles for the action scenes and it came out great.

    • @ehllowpr8049
      @ehllowpr8049 Před 8 lety

      OK I don't really know anything about shutter angles and I wasn't trying to push my opinion off as fact, I was merely asking a question. I only enjoy watching films and occasionally playing games I have no idea how to make them btw.

    • @nullivory
      @nullivory Před 8 lety

      +Garrett Williamson GARRETT WHAT THE FRIK YOU'RE EVERYWHERE

    • @paulmertens5522
      @paulmertens5522 Před 8 lety

      +nateo200 Wow I never knew that shutter angle was a thing. I really learned something today :) In many action movies I find that the action shots are blurry and just not very pleasant on the eyes. I thought a higher framerate would solve this but apparently shutter angles can help as well :)

  • @JonBius
    @JonBius Před 4 lety

    I never envisioned I'd sit and watch a video on the hostory of frame rates. But fifteen minutes and twenty seconds later, here I am! What a wonderfully fascinating video!

  • @nicholasochoa9848
    @nicholasochoa9848 Před 6 lety

    This was an awesome video, first one i’ve seen from your channel and now i’m subscribed! One thing to mention, the 60fps demo with spinning black and white squares at different rates- you may want to throw a warning up before that plays, it ended up giving me a horrible migraine and screwing with my vision a bit. Probably not common, but it can happen with optical illusions to a subset of people and wasn’t too pleasant.

  • @rbdriftin
    @rbdriftin Před 7 lety +29

    I'll always believe cinema (not TV, sports, or video games) should be 24fps or around there, not because it's culturally engrained but because any lower and you'll start to see the individual images, any higher and it starts to become too real. That frame rate walks the fine line of being kind of hazy and dreamlike, not quite real but cinematic. Higher frame rates just don't feel right, they feel too close to reality. I'm all for TV (especially sports and documentaries) having higher frame rates though, because they're meant to be as close to real as possible, and video games benefit from that too, but cinema in my opinion should always have that dream-like feel.

    • @yungwhye
      @yungwhye Před 7 lety +1

      well put sir

    • @azzouzhassan8721
      @azzouzhassan8721 Před 7 lety +1

      simply expained tnks mate

    • @miicar204
      @miicar204 Před 7 lety

      I dream in 3000+ fps so higher is always better...just how my brain works tho...i've always seen the dropped frames in old movies and it bothers me (people will fight me on that but its my brain...not theirs).

    • @FunkyDouch3000
      @FunkyDouch3000 Před 6 lety +3

      clearly you don't like action films. either that or you don't like seeing what is happening because you love blurry images so much.
      24FPS does the opposite of immerse me in a film, and I am not the only one.
      You can sit there in your ivory tower thinking 24 FPS is more "cinematic", but that viewpoint is at the least not the only valid one here, if not entirely obsolete, which I think it is.

    • @Jerbod2
      @Jerbod2 Před 6 lety +2

      Movies are supposed to leave an impression on you, once it gets onto the "Wow was that real or..." it's done its job. For that reason it's not a bad thing to go to higher framerates. Objectively speaking more and more movies will get shot at higher framerates, and once that's the standard there'll be very few people wanting to watch it at the old 24FPS, that's a fact. For that same reason people don't watch 4:3 movies anymore either, we don't like black bars on our 16:9 monitors.

  • @Nothing_serious
    @Nothing_serious Před 7 lety +3

    The Hobbit is shit because it's shit not because of frame rate. I prefer higher frame rate.

  • @Askjerry
    @Askjerry Před 9 lety

    Excellent Video.... much more information on the subject than I had before... seriously... excellent!

  • @vfx_jon
    @vfx_jon Před 6 lety +1

    Love all of your stuff. It has inspired so much of my own 'work'.

  • @JD_Playtime
    @JD_Playtime Před 8 lety +8

    I will always prefer and use 24fps as to me, that is what film should be. Anything above completely loses it's effect. Films in 48fps look awful to me, as you said, like a documentary or soap-opera!
    These are amazing videos, I am a complete film nerd and love learning everything I can about the history of film! Thank you!

    • @artyfly100
      @artyfly100 Před 6 lety +3

      24p is fine until the camera pans

    • @dog8438
      @dog8438 Před 6 lety

      SimmerJonny oh hey I just saw your poll for your single mom LP! Never thought I'd see you here. I hate watching film in 46fps or higher. I love it when it's on CZcams but not tv, it just looks super weird so I prefer lower fps on tv and high fps on video games and CZcams

  • @TheUltimateBlooper
    @TheUltimateBlooper Před 9 lety +4

    At the end of the day digital is superior as it has none of the weird limitations that the analogue systems have. I really do with movies were shot at 120fps so we could watch them on high refresh rate panels :)

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +2

      PIXELFLUX Well digital is superior only in the last 5 years or so - still there's plenty that would argue film's superiority (Tarantino, Nolan etc). It would be fair to say they are neck and neck at this point both with their own pluses and minuses

    • @TheUltimateBlooper
      @TheUltimateBlooper Před 9 lety +2

      Filmmaker IQ The dynamic range of current sensors (especially something like medium format Sony sensors used in Pentax 645z) blow film completely into the dust. The extra information also means we can grade however we want and even simulate film to a point you would not be able to tell the difference (especially looking at today's photographic film presets). Shooting straight into digital also means we are not losing any resolution or detail whatsoever through film scanning, which is necessary for editing and VFX when you shoot film. Digital also means we can shoot and reshoot and reshoot and reshoot again and again and again...Film is expensive and waste costs. With digital there is no waste and space is relatively cheap (and can be reused!). We can shoot 25000fps slowmo with digital (Phantom Flex, etc) if we want to. Try running film and a shutter at 25k fps...
      Resolutions (8K+) and framerates, audio - no problem.
      I honestly don't see the fuss about film, digital has gotten so good in the recent years that it just does not make sense to shoot film even (or probably ESPECIALLY) for high-end work.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +2

      "Recent years" is the key operative phrase here.
      It takes a lot of time for technology to settle and disseminate.

    • @TheUltimateBlooper
      @TheUltimateBlooper Před 9 lety +1

      Filmmaker IQ and also people are stubborn when it comes to new things. Change is what people hate :)

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +1

      PIXELFLUX It's not just that - it's that change costs a lot of money as well ;)

  • @ktbeatty
    @ktbeatty Před 6 lety

    Some of that content was a heck of a mouthful. John did a fantastic job with it.

  • @steadycamuk1
    @steadycamuk1 Před 6 lety

    Brilliant , informative ,entertaining and so so well produced. Thanks for producing this video . This subject is unimportant to many people but getting these frame rates right a) for the benefit of mankind to record and re show/ re transmit work, and b) to show historic footage in the correct mode is critical. Thanks once again for making this vid.

  • @alexpskywalker
    @alexpskywalker Před 9 lety +13

    Some of the people who saw the Hobbit in 48fps complained that it gave them headaches.

    • @gm24ace
      @gm24ace Před 9 lety +5

      Holy frame rate Batman!

    • @RJHEllis
      @RJHEllis Před 9 lety +20

      When I saw it, I loved it! The smoothness gives a very silky texture to the film to me.

    • @coosoorlog
      @coosoorlog Před 9 lety +19

      I think I got headaches because I had read the book.

    • @messianicrogue
      @messianicrogue Před 9 lety +17

      Its unlikely that the frame rate gave them headaches - I watch 24, 25, 50, 60, 100, 120 all day long on projected images, digital monitors and televisions and I'm yet to get a headache from high framerate or see anyone else mention or complain.
      I have seen people claim that 4K makes them nauseous - but when put to the test it is psychological - I've played back 1080p footage with a Displayed In 4K watermark and that has made them claim they feel unwell - but when played without the watermark all is fine.

    • @TopiasSalakka
      @TopiasSalakka Před 9 lety +15

      Karl Karlos Hell no. Old 24fps should be banned.

  • @tscarable
    @tscarable Před 9 lety +5

    24 frame rate is disgusting. The blur is gross. I'm so sick of hearing it described as "cinematic". This is proof that Edison never had a good or original idea in his life.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +5

      Edison had nothing to do with 24 frames per second.

    • @tscarable
      @tscarable Před 9 lety

      His power system limited the hrtz. Telsa's would have allowed higher frame rates earlier. So the standard would have been higher from the start and you would be trying to tell me that 30fps is better looking instead of 24.

    • @FilmmakerIQ
      @FilmmakerIQ  Před 9 lety +2

      I think you need to put down that Tesla Kool-Aid.
      The power system didn't limit hertz - projection is a mechanical process, you can set any speed you want...

    • @tscarable
      @tscarable Před 9 lety +2

      Never. I stand by 24fps just being held on to by classic film geeks while pioneers would rather create new standards.

  • @PelenTan
    @PelenTan Před 7 lety +2

    Obviously I'm a late comer to this vid, but I definitely want to comment. This was very well done. And it got me thinking about the "24 fps" ceiling that seems to be what most audiences want. It's easy to attribute it to nurture, but I started thinking it may be more related to nature. You said that they figured out that was the threshold where the brain starts "seeing" it as real movement. Perhaps that's the key. It's at the threshold. So it's easier for someone to suspend disbelief. It comes down to the fact that the same people who prefer their narrative movies at 24fps, also like their "real" tv at much higher. People like to let themselves be fooled, but most really hate actually being fooled. A fiction narrative shown at say 60fps comes across as real to the mind. The brain can't keep up with the frames so it is almost forced to believe it is real life. But at 30 and below, the brain still "knows" it's fake.

  • @iomatthew
    @iomatthew Před 7 lety +1

    Excellent explanation!! After the end of the video I didn't hesitate to click the subscribe button! Many thanks!!

  • @thegreatagitator4675
    @thegreatagitator4675 Před 9 lety +3

    The Hobbit was an up-and-down experience in 48fps. Some rather irritating "soap opera effect" in scenes with lots of motion.

  • @V1kram
    @V1kram Před 7 lety +6

    I've watched movies at 60FPS and if you ask me, it doesn't look good.
    It looks as if it has been sped up.

  • @deklinmurnain
    @deklinmurnain Před 7 lety +2

    Love the video! I found it very interesting and educational. Keep Up the good work.

  • @user-vx3gm1nw9u
    @user-vx3gm1nw9u Před 9 lety +2

    Perfect video! I love it. Not only Japan but also South Korea uses NTSC system.

  • @glitchsmasher
    @glitchsmasher Před 9 lety +63

    If nobody knew the hobbit was in 48FPS nobody would complain. Higher framerate is always better, and lower framerate has been shown to have a negative effect on people.

    • @D4rw1N
      @D4rw1N Před 9 lety +53

      What are you even talking about? Of course people would notice... 48 fps instantly makes the film look like somebody recorded it with their DV camera at home, it looks so amateurish and bad. Higher framerate is always better? No that's YOUR opinion, and I highly disagree. I think it looks awful. And "lower framerate has been shown to have a negative effect on people" is just untrue.

    • @glitchsmasher
      @glitchsmasher Před 9 lety +9

      D4rw1N No. You are an idiot. Thomas Edison said that 46 frames per second was the minimum need by the visual cortex: "Anything less will strain the eye." Source: en.wikipedia.org/wiki/Frame_rate#Background I think you have fallen victim to the placebo effect.

    • @D4rw1N
      @D4rw1N Před 9 lety +29

      glitchsmasher Wow, way to insult me out of nowhere. I didn't attack you personally at any point in my comment, and out of nowhere you call me an idiot. Grow up.
      Now for the argument, you can link me all the wikipedia articles you like, it's still not going to change the fact that I and literally NOBODY I know feel that watching movies at the cinema or on TV or where ever strains their eyes just because they're watching it in 25/30 fps. Do YOUR eyes get strained from watching a movie when it's on TV? Did it "strain your eye" to watch this CZcams clip?

    • @glitchsmasher
      @glitchsmasher Před 9 lety +4

      D4rw1N I insulted you because of your ignorance. The clip actually didn't strain my eyes, I used SVP to interpolate it to 60fps to stop it from straining my eyes.

    • @D4rw1N
      @D4rw1N Před 9 lety +18

      How was I being ignorant? You were speaking as if all human beings that watch clips and movies in 25/30 fps get their eyes strained, which is just false. You're the first person I've EVER encountered that actually interpolates CZcams clips to prevent your eyes straining. And if it's true that you literally can't watch even a single CZcams clip in 25 fps, then I'm genuinely sorry for you. But don't act like that's the case for everyone, because it isn't.

  • @SilentCheechGaming1991
    @SilentCheechGaming1991 Před 9 lety +24

    I wan't 60fps films.

  • @ponkasss
    @ponkasss Před 7 lety

    Probably the best frame rate explanation video I've seen so far. I only have one gripe. I keep hearing from multiple sources that the main reason for TV systems to adopt an interlaced signal was the reduced bandwidth but to my knowledge this is not the main reason and not the whole story. Yes, to have every second line of a field be black does reduce the amount of information being sent, but the main hurdle to get moving images to show up on a screen in your living room was of course that the cinema projectors were mechanical, with actual exposed images on a film strip being projected. The only known means of sending information out to the masses in the early 1900's was via radio frequency airwaves, which is a completely different technology, and in fact a continuous one, that would not allow a frame to be stopped while a shutter was doing it's work. There was no way to stop the image in the TV's (with for example a memory module) and "hold" every image in place for 1/24th or 1/48th of a second (like how our LCD/LED screens work today = 50Hz on a digital monitor = 50fps, not 25 half frames and no black lines like on CRTs). The interlacing and the "black lines" that came with this method effectively replaced the role of the shutter from the film projector!

  • @WatchFamilyTVcom
    @WatchFamilyTVcom Před 9 lety

    So well done! Excellent explanations throughout.

  • @catsgonom
    @catsgonom Před 9 lety +40

    High fps looks good in a videogame and looks bad in movies. The end.

    • @reyncoat
      @reyncoat Před 9 lety +5

      Eeh. I disagree. I just saw Saving Private Ryan in 60fps (SVP) and the fast camera movements looked great, rather than stuttery

    • @catsgonom
      @catsgonom Před 9 lety +3

      Karl Karlos Agreed. It looks like a soap opera.

    • @SirMalorak
      @SirMalorak Před 7 lety +9

      "I have an opinion and it is law"
      Nop. High FPS look great in TV and movies. I don't mind low FPS in them though as I, like many, am used to it.

    • @karltoontv
      @karltoontv Před 7 lety

      I think the fast moving action is lowered at 12 FPS.

  • @glitchysoup6322
    @glitchysoup6322 Před 8 lety +4

    I hate 24 fps! I need 60+ fps!

    • @ETphonehomek
      @ETphonehomek Před 8 lety +1

      Same. I watched at 1.25 speed, which is 30FPS. IDK what was wrong with those Hobbit test audiences, "The video quality was too close to reality" like, wtf?

    • @FilmmakerIQ
      @FilmmakerIQ  Před 8 lety +3

      +Ethan Roy Y'all's need to watch more movies on the big screen. Just sayin'

    • @TotallyGoodatGames
      @TotallyGoodatGames Před 7 lety +4

      I have a completely opposite opinion on framerate. I much prefer 24fps, even over 30fps and especially 60.

    • @charliek7600
      @charliek7600 Před 7 lety

      Glitchy Soup I think you are confused about the difference from movies and games....

    • @BPJJohn
      @BPJJohn Před 7 lety

      "I need 60+ fps!" you sound like a crack addict.

  • @agenteagresivo
    @agenteagresivo Před 9 lety

    Beautiful! As a film aficionado, this is gold. I love this channel

  • @louispepin3659
    @louispepin3659 Před 3 lety

    I’m not making movies. Why did I watched this? I’ve learn something today. John, you are such a good explainer of everything cinema, its really a joy to watch your videos. Thank you.