Tips to get low HP at the start: you can swap your module/build to one without the hp buff and back to it. This will put you around 30% hp right away :)
You have no clue how long I’ve been waiting for someone to post a build like this. I’ve been wanting a sniper build for glee since game release. Thank you so much for this bill. I am totally going to be putting it together. It’s funny that you’re using that sniper because I’m cooking it right now as we speak. I was even planning on using it not knowing it was good.
Red Module for Camouflage works as it did on beta. It caps at +50% dmg (actually x1.42 total dmg increase and not just 100% turning into 150%). And that 50% is reached by literally 50 consumed shield so you need 100 of it to consume half and get max bonus. If you arent seeing a damage increase up to 100 shield (50 consumed) it is most likely bugged. Pro Tip, you can use the mod "Analysis Master" before going invis to debuff boss and make it easier to crit/make number bigger.
Just a question of curiosity, but with your modules, wouldn’t you want to equip focus on dimension over focus on fusion? I would just assume that with your active camouflage being a dimension skill, you would rather increase benefit there if any 🤔 Either way, love the build looking forward to trying it once I eventually get this sniper rifle in a few years lol
from my eyeballing you want 4 maxed mods (both atk ones, weakpoint expansion and cd mod), other 4 mods to 8 cost (tuned to 4 with catalyst), so that you can get both a full elemental atk mod + elemental dmg boost mod to boost this even further (those two will be roughly 40-50% of your total dmg at this point), crit and weakpoint are already hitting hard deminishing returns. (4*8 + 4*4 +2*16 = 80) Could be talking out of my ass but thats what I am aiming for to max boss dmg. There is a handfull of descendant mods that buff firearm atk even more, but yeah, besides that going full tank as well. What I plan to do is make a sacrifice rifle that gets the increased max ammo and ammo on other ammo pickup perks to funnel into my main dmg rifle else you might run out of shots to shoot (or always pair up with enzo). Going more cdr can also be an upgrade as whenever you miss a weakpoint you are limited by your skill cd for the next try.
Weak point expansion is +140% weak point damage every 5 seconds. Strengthened first shot is +200% firearm damage (all hits) for the first bullet of your mag. Base reload on this gun is 2.5s. I highly recommend it.
It doesn't stack with the weakpoint mod, it's one or the other. And while it's probably going to give slightly more dmg than the weakpoint one, it's also a bit less comfy since you actually have to reload for the passive to proc.
Her red mod for the base damage you receive with your shield consume is probably bugged or bad translation bcs in logic what it say, you need to base your build on shield instead of hp for a huge buff but it doesnt work this way so idk 🤷. (I hope a good fix on it bcs i love character like this)
i was doing some testing with overcharged edge because i was very curious on what actually scales the damage because i just knew something would and increasing skill cost 100% increase the buff. i tested using slayer component set that give +15% skill cost (only thing in the game so far that know of that gives +skill cost) i was testing without slayer set doing charged sub attack and got around 29500 i used slayer set and got 30500 it is a small increase but its nice to know what actually scales the damage now. All we need now is ways to increase the skill cost. in the stats the only thing that will change is the percentage of shield consumption and will appear red but in this case red is a positive. but as of right now it’s not worth going for in the slightest the difference in shot damage with my sniper was 2-3 mill less when using slayer set vs annihilation.
I wanna go for this build but I haven’t unlocked Sharen and that sniper, yet. But I do have the Blue Beetle and Wave Of Light scout rifle. Could I do a similar build with these two weapons? Especially with the wave of light. And another question regarding weak point damage vs critical hit rate and crit damage. How do I decide if to mod for weak point damage or crit chance and damage? If the weapon has a high base value of crit rate I’d go for that and if the base crit rate is low I lean mor into weak point?
Hey, so I see that the Overcharged Edge is also modifying the passive ability (I'm assuming so because its glowing green). Do you know what the change is from the default description of the passive ability?
Afterglow is broken. Its crit chance is not working correctly Testing done by me czcams.com/video/knfnUpmg5oE/video.htmlsi=cSQzmdEyyXbox-F8 Changed 19.07.2024 Afterglow crit is CORRECT on Mobs Its reduced on Colosses (see my comment below)
Glad your enjoying this build. We cooking. Now we got to make the hand cannon sing 5 mil plus a shot . Got it up to 3.8 mill a shot rn but can be improved.
Seems the more you get one the more they'll drop They love duplicates Like valbys 6% I got 4 times before a python piece and they had rhe same drop chance, actually think valbys piece is lower drop and I got 3 back to back after I got the first one. Took me 20 amorphous to get the 6% drop I wanted for my first gun I got almost first tried thundercage for my last two 2 First tried 6/8 missions That's 20% though Still, my second run was like 15 tries and 10 tries on most to get one
I have Sharon but I don't see what makes her good can someone tell me I'll research to but low-key rather use bunny for electric instead sharen just doesn't do enough for me.
I’ve been looking but can’t find, how much does upgrading the “unique trait” to max upgrade the crit rate? Wondering if it’s worth building more. I hate not hitting crits on this build
What are the stats of the unique ability fully upgraded? I've been searching for a while now but can't find those values. While of course I'm interested in all of the values, I'm mostly interested in the Critical Hit Rate boost versus Colossus and Commander. What do those values become after the unique ability is fully upgraded?
Idk how much time you have between your Content creation, the Video Editing & Uploads but... Can this Build be adjusted for the Piercing Light + Viessa & still be decently powerful? I prefer to Main Viessa because I like the Control her Frost Shackle affect has on the battlefield, makes it easier to deal with swarming speedster mobs while keeping the Elites in my sights .... (Also, how exactly did you manage to get 23k Hp on Gley? Or is that mostly a Gley thing? Really wanna make Viessa NOT squishy anymore, without sacrificing her Skill Power/Range/CD Reduction if possible, & I can't seem to figure out where i eff'd up....) I've been struggling pretty bad now that I'm finally in Hard Mode, seems like I missed alota important shaz, feel like I'm dumb now, to be honest....
Is it just me or is snipers doing less damage this patch? My sniper which wasnt fully upgraded yet was pushing 3.7 mil dmg shots with weak point expansion but now its barely hitting 1.4 mil.
@bulldoozer0702 That's literally a build videos he's copying off of here. It's a budget sharen build with no upgrades, catalysts or activator. Edit: and it's hitting this hard still So your comment is wrong regardless
Everything is fine about your video excepted one thing... You DO NOT have a high chance to combine modules into one you don't own yet. So basically you had more or less 1%... ONE PERCENT CHANCE to drop the module your build is built upon. The normal alternative is to go and farm it on.. THE MOLTEN FORTRESS. So no... it's NOT EASY. And you ARE a lucky *BIP* :)
Yes, but you need to reload first. There's been a ton of builds that say it's up to you. One is more consistent and easy to use, one is slightly stronger with a slower set up per shot. You can use either pretty equally
Maybe it's just me but I thoroughly hate playing in coop with someone using sharon. 9 times out of 10 they are just specing into camo to get that one shot meanwhile the rear of us are having to fight the wave that's on us. Died many times playing along side a sharen who at a moments notice takes any aggro off her forcing it unexpectedly on me. I'm sure good sharens don't do that but just like veteran on dark tide most use the invisibility to selfishly avoid damage and to get one high damage shot
What do you even mean? All guns can be transmissioned into any gun. As long as the gun has higher level it will level up the gun you want to be leveled.
DPS means almost nothing in this game. Just look at the 2 billion damage thundercage proc. There's all kinds of modifiers that aren't properly accounted for in dps. A 500k dps build for freyna isn't actually 500k dps when they use the build in field. Barrel mods for affinity damage are also not accounted for and are multiplicative.
Yes it does, normal invis gives you 100% damage output on skills or weapon first shot (So works best with snipers/high damage weapons). If you use a skill like her close range sword attack from ambush (invis) it gives you the active camo back instantly, although you can only do this once and then the camo will be on normal cooldown
whats with the Mod "first shot reinforcement" i dont know its the right Name, since i play in German. But the Mod deals 200% more Damage after the Reload.
Hopefully this doesn't come off as bragging or snotty. My friend said he would get me an Ultimate Character if i keep playing. I have a really good Bunny for Farming but i suck at Bossing. Would anyone recommend a really good Ultimate Character? Should i wait for anyone?
Gley seems to be really solid for basically all bosses, Ajax is nice too since you can build him to pretty much never die and have really good shields but ability dmg wise he’s kinda crap but that’s not the point of him. He makes all hard content not hard anymore as long as you can have a buddy with good dps your set.
@@Crazymrpipz if I'm invisible when I hit an enemy I don't go into ambush mode. I only go in ambush mode if a deactivate cammo or use the stun ability. This is bad because of her passive. The combo I had in mind is Cammo, hit with a sniper, kill with an ability to reset Cammo CD and go Cammo again. The passive has a 30s CD, but at least one Reset every 30seconds would be great!
@crazymrpips any tips for getting parts for the afterglow? I've just been chain hopping outposts for amorphous mats but is that really all I can do to farm 5 of these?
@@Crazymrpipz If using normal weak point mod and both atk% mods, strengthen first shot is around 37% more damage than weak point expansion. If my math is not wrong that is.
Meanwhile I am still trying to figure out what to do with her *before* I get to the point where I can almost *fully* build a gun I don't own yet........
Build Thunder Cage. It can carry you through all the bosses if built right. And it only takes 2-4 hours to get all the parts to max out It's unique ability.
@@kilikx1x It's totally worth it. Best mobbing gun period. And also a top weapon for bossing. I put 9 catalysts on mine and am down to the last 2 hard bosses. Should be able to handle them, but I want to build my sniper before I attempt. Just because.
@@kilikx1x Action and Reaction, Firearm ATK and then the Electric elemental mod. (Heard electric reduces defense, so It's a good one to level first.) If you don't have Action and Reaction, you probably want a fire rate mod, or rounds per mag. Once you start putting catalysts on it you can start adding crit damage and crit chance mods.
sigh all these best builds are for solo play, where are the team setups. Incase anyone here didn't know the colossus on hard are severely weakened when going in solo. These builds would be more impressive if they were in a team.
I mean if you can kill a boss solo in 30 seconds that translates very well into a team, what are you even on about? It would be like saying "why have a gley who can do millions of damage on my team that doesn't help the team at all" like what are you on about.
Nerfed Boss 6.7Mill , SOLO Bosses are Heavily nerfed please bring this and practice this stuff in group content so people can see the differences before they bring this BS in my runs and I have to carry …
Lmfao, if you think this is weak in 4 man's you're trippin. You can hit a snipe for 7 million then swap to thundecage or any other meta weapon between shots. The damage is on par with anything bunny brings to the table for bossing.
Only build vids I want to see are 10-12 mod slots upgraded. Everything else is... unfinished and unpolished. Do better, don't just push content to stay relevant. These videos help no one in the end game.
what are u talking about? this build works, and it destroys bosses which is what it should be doing, does highest damage per shot, it showcases what the build can do and will give people a idea if they want to chase it or not,
ill prob get this sniper in acouple months
Was literally pain, 16h straight for me
Lol, just get a shitty version and reroll. Did it with tamer and only took 1 day for perfect stats.
@@charlesgentry3758 homie it’s an ultimate. You need to craft it lol
@@charlesgentry3758 you didn’t get the point, he means the grind for the weapon, not for the stats lol
This man has it fully upgraded and I don’t even have one 😭
Tips to get low HP at the start: you can swap your module/build to one without the hp buff and back to it.
This will put you around 30% hp right away :)
You have no clue how long I’ve been waiting for someone to post a build like this. I’ve been wanting a sniper build for glee since game release. Thank you so much for this bill. I am totally going to be putting it together. It’s funny that you’re using that sniper because I’m cooking it right now as we speak. I was even planning on using it not knowing it was good.
the sniper is a beast!
Can you please do a guide on the most efficient way to farm Afterglow Sword? I just farmed one and it almost killed me.
It gets easier now that you actually have it you wont have the pressure
Red Module for Camouflage works as it did on beta. It caps at +50% dmg (actually x1.42 total dmg increase and not just 100% turning into 150%). And that 50% is reached by literally 50 consumed shield so you need 100 of it to consume half and get max bonus. If you arent seeing a damage increase up to 100 shield (50 consumed) it is most likely bugged. Pro Tip, you can use the mod "Analysis Master" before going invis to debuff boss and make it easier to crit/make number bigger.
Just a question of curiosity, but with your modules, wouldn’t you want to equip focus on dimension over focus on fusion?
I would just assume that with your active camouflage being a dimension skill, you would rather increase benefit there if any 🤔
Either way, love the build looking forward to trying it once I eventually get this sniper rifle in a few years lol
I'm gonna love seeing my grandchildren use this sniper before me.
To get the amorphous for these blueprints for sniper, you have to use Sharon to stealth those void intercept battles🧐
and many other things also but ya this def is needed
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from my eyeballing you want 4 maxed mods (both atk ones, weakpoint expansion and cd mod), other 4 mods to 8 cost (tuned to 4 with catalyst), so that you can get both a full elemental atk mod + elemental dmg boost mod to boost this even further (those two will be roughly 40-50% of your total dmg at this point), crit and weakpoint are already hitting hard deminishing returns. (4*8 + 4*4 +2*16 = 80)
Could be talking out of my ass but thats what I am aiming for to max boss dmg.
There is a handfull of descendant mods that buff firearm atk even more, but yeah, besides that going full tank as well.
What I plan to do is make a sacrifice rifle that gets the increased max ammo and ammo on other ammo pickup perks to funnel into my main dmg rifle else you might run out of shots to shoot (or always pair up with enzo). Going more cdr can also be an upgrade as whenever you miss a weakpoint you are limited by your skill cd for the next try.
Weak point expansion is +140% weak point damage every 5 seconds. Strengthened first shot is +200% firearm damage (all hits) for the first bullet of your mag. Base reload on this gun is 2.5s. I highly recommend it.
The problem with this is you may only get 1 reload during a boss fight
U miss the mod, after reload +150% DMG on the sniper
It doesn't stack with the weakpoint mod, it's one or the other. And while it's probably going to give slightly more dmg than the weakpoint one, it's also a bit less comfy since you actually have to reload for the passive to proc.
the problem with that mod is its useless the second u have 5 ammo and nothing in reserves cause you cant reload
Her red mod for the base damage you receive with your shield consume is probably bugged or bad translation bcs in logic what it say, you need to base your build on shield instead of hp for a huge buff but it doesnt work this way so idk 🤷. (I hope a good fix on it bcs i love character like this)
You should add shot focus to your build. 15% more firearm atk.
Oh, I will build that sniper after I get all the materials for it in a couple of months
i was doing some testing with overcharged edge because i was very curious on what actually scales the damage because i just knew something would and increasing skill cost 100% increase the buff. i tested using slayer component set that give +15% skill cost
(only thing in the game so far that know of that gives +skill cost)
i was testing without slayer set doing charged sub attack and got around 29500 i used slayer set and got 30500 it is a small increase but its nice to know what actually scales the damage now. All we need now is ways to increase the skill cost.
in the stats the only thing that will change is the percentage of shield consumption and will appear red but in this case red is a positive.
but as of right now it’s not worth going for in the slightest the difference in shot damage with my sniper was 2-3 mill less when using slayer set vs annihilation.
What reactor do u use for this build, does using an afterglow one change anything damage wise?
CRISPY snipes 🔥🔥🔥🔥🔥 That's allot of dmg 🤧
thanks gen! and ya the damage is insane :D:D:D:D
Is the ultimate weapon ability needed?
I wanna go for this build but I haven’t unlocked Sharen and that sniper, yet. But I do have the Blue Beetle and Wave Of Light scout rifle. Could I do a similar build with these two weapons? Especially with the wave of light.
And another question regarding weak point damage vs critical hit rate and crit damage. How do I decide if to mod for weak point damage or crit chance and damage? If the weapon has a high base value of crit rate I’d go for that and if the base crit rate is low I lean mor into weak point?
Nope.
I dont think you will get the same numbers with those guns, and I would use both weak point and crit
Where did you get the module, Better Concentration? Which one can I put in place of it?
Hey, so I see that the Overcharged Edge is also modifying the passive ability (I'm assuming so because its glowing green). Do you know what the change is from the default description of the passive ability?
Afterglow is broken. Its crit chance is not working correctly
Testing done by me czcams.com/video/knfnUpmg5oE/video.htmlsi=cSQzmdEyyXbox-F8
Changed 19.07.2024
Afterglow crit is CORRECT on Mobs
Its reduced on Colosses (see my comment below)
What are the external components and reactor you are running?
Do you need to run with sharon for good dps? Cause I'm an ajax player and I'm wondering if I can get similar damage numbers with him.
sharens invis is what makes it possible:(
Glad your enjoying this build. We cooking. Now we got to make the hand cannon sing 5 mil plus a shot . Got it up to 3.8 mill a shot rn but can be improved.
What hand cannon, and what modules do you have on it?
How the actual hell have you farmed the sniper 3 times when im struggling to just get one because the drop rates are abysmal
Seems the more you get one the more they'll drop
They love duplicates
Like valbys 6% I got 4 times before a python piece and they had rhe same drop chance, actually think valbys piece is lower drop and I got 3 back to back after I got the first one.
Took me 20 amorphous to get the 6% drop I wanted for my first gun
I got almost first tried thundercage for my last two 2
First tried 6/8 missions
That's 20% though
Still, my second run was like 15 tries and 10 tries on most to get one
Sharen is so underrated
ya shes really good
I have Sharon but I don't see what makes her good can someone tell me I'll research to but low-key rather use bunny for electric instead sharen just doesn't do enough for me.
if u wanna min max u could swap in and out ur external components right at the start of the fight to get those mod benefits from get go
Everytime I combine reds I get a new red of the same one I combined. Its infuriating. Happened 4 times now.
I’ve been looking but can’t find, how much does upgrading the “unique trait” to max upgrade the crit rate? Wondering if it’s worth building more. I hate not hitting crits on this build
I think they need another way for certain weapons to drop
No shot that the divine punishment Bp has only 2 drops 💀
It has 4. Amorphous 14, 46, 89 and 116
Every Ultimate weapon in the game has 4 different sources for each piece.
What are the stats of the unique ability fully upgraded? I've been searching for a while now but can't find those values.
While of course I'm interested in all of the values, I'm mostly interested in the Critical Hit Rate boost versus Colossus and Commander. What do those values become after the unique ability is fully upgraded?
Would piercing light be better since its base dmg is much higher than afterglow? I think its about 1.75x more iirc
You said the next upload will be lepic
working on it:) this mod dropped so I had to test it out
Idk how much time you have between your Content creation, the Video Editing & Uploads but...
Can this Build be adjusted for the Piercing Light + Viessa & still be decently powerful?
I prefer to Main Viessa because I like the Control her Frost Shackle affect has on the battlefield, makes it easier to deal with swarming speedster mobs while keeping the Elites in my sights ....
(Also, how exactly did you manage to get 23k Hp on Gley? Or is that mostly a Gley thing? Really wanna make Viessa NOT squishy anymore, without sacrificing her Skill Power/Range/CD Reduction if possible, & I can't seem to figure out where i eff'd up....)
I've been struggling pretty bad now that I'm finally in Hard Mode, seems like I missed alota important shaz, feel like I'm dumb now, to be honest....
Is it just me or is snipers doing less damage this patch? My sniper which wasnt fully upgraded yet was pushing 3.7 mil dmg shots with weak point expansion but now its barely hitting 1.4 mil.
Oh, it’s fully upgraded…
What u expect? A build that have default capacity and default socket to deal high damage on hard boss? LOL
@@bulldoozer0702 he meant the snipers ability, its lvl 5
Yea noticed that too, i cant even get one let alone 3 extra
@xplotion283 it took me 4 days to make 1 😭
@bulldoozer0702 That's literally a build videos he's copying off of here. It's a budget sharen build with no upgrades, catalysts or activator.
Edit: and it's hitting this hard still
So your comment is wrong regardless
Everything is fine about your video excepted one thing... You DO NOT have a high chance to combine modules into one you don't own yet. So basically you had more or less 1%... ONE PERCENT CHANCE to drop the module your build is built upon. The normal alternative is to go and farm it on.. THE MOLTEN FORTRESS.
So no... it's NOT EASY. And you ARE a lucky *BIP* :)
It took me 3 days to get 1 copy of AfterGlow.. and this mad man did it 4 times. 💀💀💀
He would of done one part 4 times then move to the next to save time
good build, What is the unique ability stat change from base to +4?
crit goes to 22.5%
@@Crazymrpipz thanks so 2.5% increase per tier, assuming that bonus is additive it seems almost worth the hassle lol.
You can display the unique ability...pls❤
does the weak point do more than 200% atk from reload on other ultimate?
I have a question. Can u use strength shot and weak spot expansion together on the after glow?
No. You're only allowed 1 special mod.
When you say you could reroll for weak point damage on the sniper, what slot would you replace to achieve that?
the last one, extra damage VS colossus
Reminds me of zer0 from borderlands
Instead of Weak Point Expansion, won't Strengthen First Shot deal more 1st bullet dmg?
Yes, but you need to reload first.
There's been a ton of builds that say it's up to you. One is more consistent and easy to use, one is slightly stronger with a slower set up per shot.
You can use either pretty equally
Maybe it's just me but I thoroughly hate playing in coop with someone using sharon. 9 times out of 10 they are just specing into camo to get that one shot meanwhile the rear of us are having to fight the wave that's on us. Died many times playing along side a sharen who at a moments notice takes any aggro off her forcing it unexpectedly on me. I'm sure good sharens don't do that but just like veteran on dark tide most use the invisibility to selfishly avoid damage and to get one high damage shot
There's literally a build with piercing light on gley that does 50 million.
I would love too see if piercing light with thesemods does even more cuz the base atk is just insane on piercing
Yeah that’s why I went with piercing light. Although lower crit multiplier that base atk should make up for it and slightly higher weak point dmg
@@RazeDeesame here
@@RazeDeeplus bosses like executioner have a defense buff that reduces damage by like 50% and that perk really comes in clutch to remove that
could we get some tips on how you get your sniper weapon exp up ? takes forever due to ammo drop. some tips appreciated.
Only have the sniper equipped of your other weapons aren't maxed because it splits the xp.
the fastest way I found wa to use it in Deffence missions
@@Crazymrpipz thanks guys. i managed to find a much faster way to level weapon XP. 40 in prolly 1 hour session.
Im stuck on not knowing what guns can be transmission into the afterglow
What do you even mean? All guns can be transmissioned into any gun. As long as the gun has higher level it will level up the gun you want to be leveled.
Making 6 Mil a shot, but not shooting for the next 2 minutes = 50K dps xD
DPS means almost nothing in this game. Just look at the 2 billion damage thundercage proc.
There's all kinds of modifiers that aren't properly accounted for in dps.
A 500k dps build for freyna isn't actually 500k dps when they use the build in field.
Barrel mods for affinity damage are also not accounted for and are multiplicative.
Less misses = less boss frenzy which = more damage output to the red health faster. Spraying a boss just gives them more frenzy.
Do it on yujin it won't work
ya cause yujin doesnt have invis that gives you 200% more damage :D
Nahhhhhh so why was there no vids up about this sale!!! 5000-1400 for ult gley?????? Not one single person said anything.
brother i can't even break hardmode executioner shields , i need to farm more 😭
Can we see what mods you use for Greg’s reverse fate?
I showcased it
what external components and reactor are you using?
everything is showcased in the video
@@Crazymrpipz oh sorry my bad, but thanks for the answer and thanks for the build, wasnt sure if sharen can be good
Curious to see the numbers with more shield instead of HP.
I explaines that in the video
Damage caps at 50%. Building more shields doesn't boost the dps.
Been farming this shit so much of my life haha
not a easy task :D
I wanna see these builds ppl make in 4 ppl party , not only solo where boss is nerfed o.o Im curious how it will be o.o
gonna upload trio vs bosses and duo also soon
Does normal invis ambush give dmg boost for weapons?
Yes it does, normal invis gives you 100% damage output on skills or weapon first shot (So works best with snipers/high damage weapons). If you use a skill like her close range sword attack from ambush (invis) it gives you the active camo back instantly, although you can only do this once and then the camo will be on normal cooldown
Crazy how much dmg sniper rifles do and that it actually feels like a sniper rifle.
Sad laser guns crying in the corner.
whats with the Mod "first shot reinforcement" i dont know its the right Name, since i play in German. But the Mod deals 200% more Damage after the Reload.
You essentially just answered your own question.
is weak point expansion stronger that strengthen first shot?
No it's just more reliable
To fsrm this shit you need to do so much...
Yeah, at this point these build are for streamers, not people who get to play a few hours a day.
its for people to see if its worth it or not to have this as your goal, its not a easy grind but def possible
How much grinding did maxing afterglow take
yes.
A LOT!
Hopefully this doesn't come off as bragging or snotty. My friend said he would get me an Ultimate Character if i keep playing. I have a really good Bunny for Farming but i suck at Bossing. Would anyone recommend a really good Ultimate Character? Should i wait for anyone?
Gley seems to be really solid for basically all bosses, Ajax is nice too since you can build him to pretty much never die and have really good shields but ability dmg wise he’s kinda crap but that’s not the point of him. He makes all hard content not hard anymore as long as you can have a buddy with good dps your set.
@@bicklebopjr298 I seen a crazy build on him and he may not be a bad pick. Im also thinking of getting Ultimate Valby...
Camouflage is bugged
Its not triggering Ambush.
it workes for me
@@Crazymrpipz if I'm invisible when I hit an enemy I don't go into ambush mode.
I only go in ambush mode if a deactivate cammo or use the stun ability. This is bad because of her passive.
The combo I had in mind is Cammo, hit with a sniper, kill with an ability to reset Cammo CD and go Cammo again. The passive has a 30s CD, but at least one Reset every 30seconds would be great!
Why is his unique ability 4 red instead of 4 yellow. Does it take 8 guns for max instead of 4?
it becomes red when u fully upgrade it
@Crazymrpipz how many guns do you need to feed for red?
i cant even farm 1 and you have it fully upgraded......🙃
grass.. I miss grass
Why not strengthened first shot? Isn't it 200% versus weak point expansions 140%
because u wont always have ammo to reload and than it becomes useless, also than ud have to invest into realod cause sometimes u need it fast
@@Crazymrpipz I figured it's more practical, but technically the number could be bigger with first shot 😆
@crazymrpips any tips for getting parts for the afterglow? I've just been chain hopping outposts for amorphous mats but is that really all I can do to farm 5 of these?
look up Strengthen First Shot
I have it
@@Crazymrpipz If using normal weak point mod and both atk% mods, strengthen first shot is around 37% more damage than weak point expansion. If my math is not wrong that is.
Meanwhile I am still trying to figure out what to do with her *before* I get to the point where I can almost *fully* build a gun I don't own yet........
Build Thunder Cage. It can carry you through all the bosses if built right. And it only takes 2-4 hours to get all the parts to max out It's unique ability.
@@ShadowWake I've honestly though about it.
@@kilikx1x It's totally worth it. Best mobbing gun period. And also a top weapon for bossing.
I put 9 catalysts on mine and am down to the last 2 hard bosses.
Should be able to handle them, but I want to build my sniper before I attempt. Just because.
@@ShadowWake Do you have any recommendations for where to start pre-catalyst? I am not really sure how exactly to best mod the weapon.
@@kilikx1x Action and Reaction, Firearm ATK and then the Electric elemental mod. (Heard electric reduces defense, so It's a good one to level first.)
If you don't have Action and Reaction, you probably want a fire rate mod, or rounds per mag.
Once you start putting catalysts on it you can start adding crit damage and crit chance mods.
Give bro his credit you stole this shit from 9 mos ago😊
what?
sigh all these best builds are for solo play, where are the team setups. Incase anyone here didn't know the colossus on hard are severely weakened when going in solo. These builds would be more impressive if they were in a team.
they are insane in teams as well can get 50-70 mil on the last boss for example
I mean if you can kill a boss solo in 30 seconds that translates very well into a team, what are you even on about? It would be like saying "why have a gley who can do millions of damage on my team that doesn't help the team at all" like what are you on about.
Looks fun but 5 mins to kill a boss... Nty
Nerfed Boss 6.7Mill , SOLO Bosses are Heavily nerfed please bring this and practice this stuff in group content so people can see the differences before they bring this BS in my runs and I have to carry …
Lmfao, if you think this is weak in 4 man's you're trippin. You can hit a snipe for 7 million then swap to thundecage or any other meta weapon between shots. The damage is on par with anything bunny brings to the table for bossing.
Only build vids I want to see are 10-12 mod slots upgraded. Everything else is... unfinished and unpolished. Do better, don't just push content to stay relevant. These videos help no one in the end game.
what are u talking about? this build works, and it destroys bosses which is what it should be doing, does highest damage per shot, it showcases what the build can do and will give people a idea if they want to chase it or not,
Ult. gley is better sniper)