"Validation elicits participation" Zach Wade at TEDxCoMo

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  • čas přidán 21. 04. 2013
  • A surgical strike at people's deepest desire is shaping participatory media in novel ways. The most compelling emotion people seek in their digital world is validation. Validation is both inexhaustible yet hard to come by in today's self-centric society. If we can learn to design our daily interactions with people in the same way the world's foremost apps are designed to validate us, we stand a chance at creating the most authentic social network yet.
    About Zach:
    Zach is a user motivation investigator. He taps into fundamental human behaviors to build compelling apps. He is applying that skill-set as Executive Mobile Producer at KMOV-TV in St. Louis. Zach specializes in mobile engagement and is fascinated with how group behavior can inform application design. He is also passionate about art and animation, and loves fusing that linear experience with interactive tools. Reading up on current events and trends supplies the fresh impetus for Zach's creative binges.
    TEDxCoMo, held April 6, 2013 at the historic Missouri Theatre in Columbia, Missouri, was produced by Keith Politte and Cale Sears. Event website: TEDxCoMo.org

Komentáře • 7

  • @laurencegout5168
    @laurencegout5168 Před rokem

    This is so true! Anytime I validate my students with a smile, a pat on the back, or a positive comment on their work, the next time I see them, they will gladly participate and fell more comfortable talking in front of the class.

  • @GabrielSolisDesign
    @GabrielSolisDesign Před 7 lety +2

    What this talk fails to address is that external validation, and not digital validation, is the root of the problem. A person should not measure the value of his or her own abilities by the opinions of others, whether it's online or in face to face meeting.

  • @mudturtlevision
    @mudturtlevision Před 10 lety +1

    I admit it, I count instagram likes.

  • @bouffezlegumes8611
    @bouffezlegumes8611 Před 2 lety

    Sad, transactional view of social interaction. More on the sociopath side of things than the empath side. Not a world I want to subscribe to. Grifter-as-thought-leader.