First Person Shooters: True FPP or Arms Only?

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  • čas přidán 12. 09. 2024
  • First Person Shooters: True FPP or Arms Only?
    Interested to hear people's thoughts on what they prefer - True FPP or Arms Only, from both a player or a developer point of view?
    Music:
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Komentáře • 9

  • @itsnazake
    @itsnazake Před 19 dny +1

    I believe PUBG uses true first-person approach and it has excellent gunplay.

  • @admin4munich
    @admin4munich Před 17 dny

    interesting weapon builds

  • @v8matey
    @v8matey Před 4 měsíci

    TrueFPS enables real time collision with the world environment. The arms can become physic contraints when the gun tip hits a wall and the arms bend inward by ik.

  • @Hot1Smile
    @Hot1Smile Před 4 měsíci +2

    True FPP and Multiplayer!

    • @andrewelliottgamedesign
      @andrewelliottgamedesign  Před 4 měsíci

      I do have an old Low Poly 3rd person shooter I was working on that I could potentially look at switching to True FPP.. I think having a low poly art style would be more forgiving animation wise!

  • @TheJbox65
    @TheJbox65 Před 4 měsíci

    I would love to find true fpp animations

  • @yilmaz_studios
    @yilmaz_studios Před 4 měsíci

    Pls tutorial

  • @scav_studios
    @scav_studios Před 4 měsíci +1

    For the multiplayer, better full body. But if your game singleplayer, you can use arms only, and if you want legs, you can add fake version of it, and the shadow can be fake too.

    • @andrewelliottgamedesign
      @andrewelliottgamedesign  Před 4 měsíci

      I have so many weapons and arms only animations. Without a dedicated animator I think they'd be much easier to work with!