Jimmy screwed up on posting early before the video finished processing, so the first viewers will get the chance to experience this epic finals in glorious, nostalgic and lore accurate 360p quality!
This seems so fully fleshed out and very natural to watch. As a Starcraft 2 enthusiast and a mere Starcraft 1 dabbler, this was so refreshing to watch! Shout out Winter for being able to cast such different games!
I spent my school days watching SC1 tournaments on my cell phone. I had to download the videos overnight and re-encode them to play them back on my phone... at 160p. This is a lore accurate rendition of SC1 games.
I'm shocked Trap completely ignored the Corsair, considering that this unit has always been the backbone of PvZ strategies in Broodwars, whether it's Corsair + Reaver or Corsair + Dark Templars which were hands down the 2 main PvZ strategies.
@@NeostormXLMAX Corsairs worse than Phoenix? Are you for real? You do realize Corsairs had a much higher attack speed and also a small AoE right...? Also Disruption Web is not to be underestimated at all.
I'm like 90% sure the Protoss answer to Hydras is mass Cannons and Storm. Though I'm not sure how well SC2 Protoss can get Storm. Maybe Trap needed to just get more army when he saw Dark massing Hydras.
@@Appletank8 storm is the standard answer to 4-hatch hydra but zerg tend to try and hit before it's ready so it ends up being mass cannons and zealots. Reaver/disruptor can work too
@@benismann no lol, i played it for years. Take PVT for example, constantly terra building up and protoss tearing it down. Greatest matchup in history - today its about a stupid mine drop that if hit shoots once into your worker line means you probably lost...
Here's a simple overview, check SC BW liquid wiki for more details Terran Marines: Basically the same, but with less HP, and slightly stronger Stim Medic: Medevac on the ground, comes out much earlier, gives Bio a strong early game boost Firebat: Ye Olde Hellbat. Less HP than Marauders, Anti-light instead of Armored. Ghost: Extremely fragile unit but carries Nukes and Lockdown, I-Matrix that also stuns. Vulture: Ye Olde Hellion. Single target attack instead of splash, carries 3 mines that does 120 anti-armor damage each. Tank: Basically the same, but 2 supply Goliath: anti-air generalist Dropship: It transports, kinda slow. Wraith: Cloaked harrasment unit, but does much more AA than AG damage Valkyrie: Anti-"fighter" air specialist via Splash damage. Less useful on high HP, high armor units. Battlecruiser: more Hp, more damage, lower ROF, very slow. Carries Yamato Science vessel: detector, spellcaster. D-Matrix: gives allied unit 200HP shield. Irradiate: ~250 DOT against biological. EMP: Wipes all shield and energy in AOE, projectile slow. Protoss Zealot: slower, but more HP Dragoon: slower, more range, more HP, slightly better damage. High Templar: Caster, Storm does 112 damage, Hallucinate. Archon: 2 HT, shorter range Dark Templar: Same but no teleport Dark Archon: 2 DTs, caster. Maelstrom: stuns any bio unit for 9 seconds. Feedback: same thing Reaver: Disruptors but much higher ROF and much lower movement speed. costs money per shot. Shuttle: it transports Observer: same thing, but not "siege" mode. Scout: similar to Wraith, but with more HP instead of cloak. Strong AA, weak AG. Very expensive. Similar in usage to Void Rays. Corsair: Protoss counterpart to Valkyries Carrier: basically the same Arbiter: passive cloak field, Recall similar to Mothership Recall, Stasis: freezes units for 40 seconds Zerg Zergling: slightly more DPS Hydra: lower HP, lower cost, slightly less damage, 1 supply Mutalisk: basically the same but no regen Scourge: flying single target Baneling Lurker: Morphs from Hydra, less range and HP Queen: flying spellcaster. Parasite: enemy unit gives vision, single target perma Revelation. Ensnare: slows movement and ROF in AOE. Infest CC: Turns 50% or lower HP CC into Infested CC that make Infested Terrans, which do 500 dmg on death. Expensive, fragile, not very fast. Guardian: Morphs from Muta, siege AG unit, but fragile and lower DPS than BLs Devourer: Morphs from Muta: reduces armor and ROF against air, slow ROF itself. Defiler: spellcaster, Consume: eats any 1 unit for 50 energy. Dark Swarm: Reduces all ranged attacks to 0, doesn't work against spells or splash damage. Plague: does 300 dmg or until unit is down to 1 HP in an AOE
Damn I love seeing the old school units make the difference! It is so goddamn cool that top tier players are doing this. Reavers are just a work of art.
I get that much of the hype behind SC:Evo is pitting BW races against SC2 races, but I think they should show matches of BW races vs BW races, too. Merely being in the SC2 engine makes BW races feel like an entirely new, fresh game.
I've heard that too much screen time can lead to memory loss, blackouts, schizophrenia, multiple personality, and eventually talking like Winter's grandmother
I guess we will see once meta settles, it's sc2 engine, sc2 races get everything they have, with sc1 it's just a kind of similar to actual game, in reality it is a new thing that sc1 players need to figure out. In actual sc1 there are much more strategies, but this comes from a lot of stuff like control limitations of old game.
Unfortunately didn't get to see much of it here, but I enjoy the larger map aspect of the SC1 maps with SC2 races. It feels like it forces the armies to split up more and fight on 3 or 4 fronts with smaller groups. I understand that would be horrible for Zerg early-game in Sc2 but, still like it. Also how busted would SC2 Protoss be if you replaced Disruptors with Reavers? 😂
12:50: My disappointment is immense and my day is ruined. 28:55: That was so perfect xD 31:08: Was there a tribe sacrificing cattle to a T-Rex on this planet? 🤔 39:12: **BREAKING: Trap trapped in own trap!** SO happy that this mod is getting a tourny! It makes the game so much more interesting!
A +2 BW hydra does the same dps against light units as a +0 unstimmed SC2 marine. They're both slower, and have less hp per resource cost than marines. I'm pretty sure SC2 chargelots will wreck them, and it wouldn't even be close.
Per resource cost but not per population, since they are a 1 population unit, about half the cost of a stalkers. And yes, zealots countered hyrdas in SC1 as well, but only in smaller numbers. In the later parts of the game, zerglings and lurkers become the meat of the army.
0:44 if it’s really star craft one can he merge the two archons together to make a dark arc on and mind control a drone and run two different races simultaneously
BW ZvZ is just muta micro contest, very consistent. 4-hatch hydra bust is a very standard BW build in ZvP I don't remember the other questions and I don't feel like re-watching it
Been saying it for a very long time. Since the mod released. Please just add it to the base game, and add patches. This alone could save the game. Add other mechanics to the game or other fun things maybe make "seasons" out of it where we can try some wild shit for like 2-3 months and revert it after the small season is over. See what helps the game get better and what made it worse.
@@benismann They really don't have to put a lot of work in, just port the mod. The game at this point is dead because of the community itself. Winter has said it himself the balance counsel just doesn't agree on changes, nothing about this game changes, and theres no reason to come back. Because its the same exact game 0 changes.
It is possible, the last match was blind pick both could have picked SC1 or SC2 version of their race. But yeah, would be fun to see more SC1 vs SC1 matchups on this mod.
Jimmy screwed up on posting early before the video finished processing, so the first viewers will get the chance to experience this epic finals in glorious, nostalgic and lore accurate 360p quality!
Dammit Jimmy!
Lol, just spent the last few minutes trying to figure out if it was just me 😂 Thanks, Jimmy
Lmfao, i was gonna say exactly that.
Jimmy ffs.
Will he be forced to watch Protoss vs Protoss for 24h again as punishment? 🥶
This seems so fully fleshed out and very natural to watch. As a Starcraft 2 enthusiast and a mere Starcraft 1 dabbler, this was so refreshing to watch! Shout out Winter for being able to cast such different games!
It's so interesting seeing the different designs interacting in the same engine.
The most important part of this mod: Winter gets to voice FLYING queens
...If they ever make any ;p
"back before the war I could fly / ok brenda lets get you back onto creep" is my favorite sc2 meme so this is huge lmfao
I spent my school days watching SC1 tournaments on my cell phone. I had to download the videos overnight and re-encode them to play them back on my phone... at 160p. This is a lore accurate rendition of SC1 games.
Hell yeah SC1 like it was meant to be watched
In 360P
Winter: saw a random cow in one of the maps.
Winter: "they didn't tell me your mother was coming..."
me: insta coffee spit! lol..
"Dark sticking to the normal playbook, that is, setting the playbook on fire and throwing the ashes in his opponents' faces." 😂🤝🙌
Pocket ash! 🔥💨
🛡️ Spoiler Shield 🛡️
I'm shocked Trap completely ignored the Corsair, considering that this unit has always been the backbone of PvZ strategies in Broodwars, whether it's Corsair + Reaver or Corsair + Dark Templars which were hands down the 2 main PvZ strategies.
Scourge are much stronger with starcraft 2 targeting, and he did build cosairs, they were worse than pheonix
@@NeostormXLMAX Corsairs worse than Phoenix? Are you for real? You do realize Corsairs had a much higher attack speed and also a small AoE right...? Also Disruption Web is not to be underestimated at all.
Love what you did there, switching from terrible terrible damage to (power) overwhelming damage😆😆
I've never been more grateful for Winter's detailed commentary. Feels like I'm watching this without my glasses 🧐
LMFAO "you can't let the zerg in, they're not sending their best" had me rolling 47:15
"I digress" - your digressions are the best part.
Thanks for this Winter, I was hesitant at first for SC1 vs SC2, but it's so cool! The SC1 sound effects (e.g. zergling attacks) are pure nostalgia.
never played sc1, but the hatchery completion sound is.... something
You should hear the Overlords when you move them around. It's not very gross but heavily iconic. @@benismann
Brood wars: Reavers are clutch
SC1 vs SC2: Reavers are clutch
Reavers are broken due to auto targeting in star craft 2
frustrating to see Trap whiffed his oppotunity to do the maelstrom + storm combo in that first game
I'm like 90% sure the Protoss answer to Hydras is mass Cannons and Storm. Though I'm not sure how well SC2 Protoss can get Storm. Maybe Trap needed to just get more army when he saw Dark massing Hydras.
@@Appletank8 storm is the standard answer to 4-hatch hydra but zerg tend to try and hit before it's ready so it ends up being mass cannons and zealots. Reaver/disruptor can work too
this was a blast to watch! i just found your chanel last month, and started playing sc2 thanks to you
Bless you my child. I've been playing since 1997.
i love a crisp, maxed graphics demo, not to mention the casting :x
Petition to rename the game Darkcraft 2
32:22 the Reavers! Such devastation! 👌😤🔥
Looking at the other comments, I'm really happy to be watching this three hours after it came out. In glorious high definition.
I do like that the balance actually seems pretty on point, even at the professional level!
have you watched the same games as i did?
early game for sc1 races seems rough. Dark literally full walls as ZERG in both games he wins
@@benismann sc1 was just a better game, more about fights lets about turtleling and gimmicky units
@@Gardstyle35 it's the exact opposite
@@benismann no lol, i played it for years. Take PVT for example, constantly terra building up and protoss tearing it down. Greatest matchup in history - today its about a stupid mine drop that if hit shoots once into your worker line means you probably lost...
Let us enjoy this starcraft match together❤❤
Do a video explaining the differences btw SC1 & SC2 units. I’m lost looking at these SC1 units like what do they even do
Here's a simple overview, check SC BW liquid wiki for more details
Terran
Marines: Basically the same, but with less HP, and slightly stronger Stim
Medic: Medevac on the ground, comes out much earlier, gives Bio a strong early game boost
Firebat: Ye Olde Hellbat. Less HP than Marauders, Anti-light instead of Armored.
Ghost: Extremely fragile unit but carries Nukes and Lockdown, I-Matrix that also stuns.
Vulture: Ye Olde Hellion. Single target attack instead of splash, carries 3 mines that does 120 anti-armor damage each.
Tank: Basically the same, but 2 supply
Goliath: anti-air generalist
Dropship: It transports, kinda slow.
Wraith: Cloaked harrasment unit, but does much more AA than AG damage
Valkyrie: Anti-"fighter" air specialist via Splash damage. Less useful on high HP, high armor units.
Battlecruiser: more Hp, more damage, lower ROF, very slow. Carries Yamato
Science vessel: detector, spellcaster. D-Matrix: gives allied unit 200HP shield. Irradiate: ~250 DOT against biological. EMP: Wipes all shield and energy in AOE, projectile slow.
Protoss
Zealot: slower, but more HP
Dragoon: slower, more range, more HP, slightly better damage.
High Templar: Caster, Storm does 112 damage, Hallucinate.
Archon: 2 HT, shorter range
Dark Templar: Same but no teleport
Dark Archon: 2 DTs, caster. Maelstrom: stuns any bio unit for 9 seconds. Feedback: same thing
Reaver: Disruptors but much higher ROF and much lower movement speed. costs money per shot.
Shuttle: it transports
Observer: same thing, but not "siege" mode.
Scout: similar to Wraith, but with more HP instead of cloak. Strong AA, weak AG. Very expensive. Similar in usage to Void Rays.
Corsair: Protoss counterpart to Valkyries
Carrier: basically the same
Arbiter: passive cloak field, Recall similar to Mothership Recall, Stasis: freezes units for 40 seconds
Zerg
Zergling: slightly more DPS
Hydra: lower HP, lower cost, slightly less damage, 1 supply
Mutalisk: basically the same but no regen
Scourge: flying single target Baneling
Lurker: Morphs from Hydra, less range and HP
Queen: flying spellcaster. Parasite: enemy unit gives vision, single target perma Revelation. Ensnare: slows movement and ROF in AOE. Infest CC: Turns 50% or lower HP CC into Infested CC that make Infested Terrans, which do 500 dmg on death. Expensive, fragile, not very fast.
Guardian: Morphs from Muta, siege AG unit, but fragile and lower DPS than BLs
Devourer: Morphs from Muta: reduces armor and ROF against air, slow ROF itself.
Defiler: spellcaster, Consume: eats any 1 unit for 50 energy. Dark Swarm: Reduces all ranged attacks to 0, doesn't work against spells or splash damage. Plague: does 300 dmg or until unit is down to 1 HP in an AOE
someone should make a video on that
I like the suit coat. The most professional Winter caster
Damn I love seeing the old school units make the difference! It is so goddamn cool that top tier players are doing this. Reavers are just a work of art.
"and snow globes" -- absolutely killed me 😂
if this get more and more popular soon we'll have that flash vs serral in the future
HOPIUM
I have to admit I really like the sport coat. It's amazing how an outfit really changes perception.
I get that much of the hype behind SC:Evo is pitting BW races against SC2 races, but I think they should show matches of BW races vs BW races, too. Merely being in the SC2 engine makes BW races feel like an entirely new, fresh game.
I LOOOVE these! Love proper pros on this!!!!!
I've heard that too much screen time can lead to memory loss, blackouts, schizophrenia, multiple personality, and eventually talking like Winter's grandmother
Watching SC1 Protoss beat SC2 Zerg was satisfying!
They animated the blue splatterdeath of the dragoons! So cool!
This was an amazing tournament. Awesome games. I hope there are more tournaments like this.
omg i love this so much! we need a ladder for this!
Darks damage estimation seems a little off against sc1 units
Lmao. The "STFU!" @ susan 😂
oh no I wanted to see PLAGUE so badly
Feels to me that the sc1 races are very limited in strategy compared to 2. The game loop is always the same.
I guess we will see once meta settles, it's sc2 engine, sc2 races get everything they have, with sc1 it's just a kind of similar to actual game, in reality it is a new thing that sc1 players need to figure out.
In actual sc1 there are much more strategies, but this comes from a lot of stuff like control limitations of old game.
Really Love this mod, hope the modder can balance it out.
The way people react to any attempt to make the SC1 more viable, i doubt
Unfortunately didn't get to see much of it here, but I enjoy the larger map aspect of the SC1 maps with SC2 races. It feels like it forces the armies to split up more and fight on 3 or 4 fronts with smaller groups.
I understand that would be horrible for Zerg early-game in Sc2 but, still like it.
Also how busted would SC2 Protoss be if you replaced Disruptors with Reavers? 😂
Emotional support force fields 😂😂😂
Petition to change Dark's name from The Final Boss to the Kool-Aid Man
@30:03 I sure hope that scout makes it out okay... looks like low hp wonder if it's gonna make it?
WinterStarcraft: busy with his exhausting bit.
12:50: My disappointment is immense and my day is ruined.
28:55: That was so perfect xD
31:08: Was there a tribe sacrificing cattle to a T-Rex on this planet? 🤔
39:12: **BREAKING: Trap trapped in own trap!**
SO happy that this mod is getting a tourny! It makes the game so much more interesting!
snow globes XD love seeing the sc1 vs sc2 content!
Woo! In before 480p resolution and above, haha!
The Final Boss does what the Final Boss knows what to do kill the enemy, sad that he will go to army.
they shoulda added the hybrid as a playable race in sc2 IMO
I still want the critters to become a faction.
The Karak need their revenge!
What workers? What buildings? No not an option
That would basically require making everything from scratch
Suffering Winter’s commentary is a little bit better than suffering….um, just suffering.
Dark didnt even attempt to use queens, defilers or lurkers in that second game lol. He just made disrupter food.
Plz cast all this stuff, love it🎉
once again i liked the video because of your intro, thanks for reminding my adhd brain.
Hoping this will be the beginning for a Startcraft 4 game based on multiverse or time travel.
no thanks, marvel can keep that garbage
Hey just to let you know I like watching you with my kids because you are family friendly and you are not cringe.
This must be the other EVO mod with SC1 graphics instead
Sc1 Zealot in sc2 walking animation looks similar to Karax LOTV.
Starcraft 1 Archon model is amazing! Much better than SC2. And the unit seems to be stroger with higher speed attack.
Thank You
Om nom nom
Dark is the final boss of everything
I cant Get Enough.
6:14 SC1 archons are so much cooler-looking.
I'm so early only the 360p version is available :D
Woohoo! I do like me a good ol Hydra bust!
Man these sc1 skins look incredible 🤩 those mootas
A +2 BW hydra does the same dps against light units as a +0 unstimmed SC2 marine. They're both slower, and have less hp per resource cost than marines.
I'm pretty sure SC2 chargelots will wreck them, and it wouldn't even be close.
Per resource cost but not per population, since they are a 1 population unit, about half the cost of a stalkers. And yes, zealots countered hyrdas in SC1 as well, but only in smaller numbers. In the later parts of the game, zerglings and lurkers become the meat of the army.
Thank you so much for this
Hmm. StarCart 1 and 2 combined? Then let's add WarCraft races into StarCraft engine!
Can SC2 Protoss trade disruptors for reavers please?
It makes so much more sense with how much faster units move in SC2.
I'm here yet again to make my day a little bit better... and who wouldn't when we have banter by the Karen Brenda and Susan
SC1 zerg are just so powerful
0:44 if it’s really star craft one can he merge the two archons together to make a dark arc on and mind control a drone and run two different races simultaneously
"he takes the hydra-risk"
That's awesome
Scourge would be op with starcraft 2 targeting, same with reavers
Smashing that Like button!
BW ZvZ is just muta micro contest, very consistent.
4-hatch hydra bust is a very standard BW build in ZvP
I don't remember the other questions and I don't feel like re-watching it
31:08 wait is that a cow..
I'm surprised you haven't name this Video . ''This NEW* reaver drop strategy is insanely strong'' .... LOL
I love Zerg, but even I go like "how is this not cheating?" when I see Defilers.
Oah the Zerg won a starcraft tourney? :P
I want Starcarft 1 vs Starcraft 1 in SC2
how does "explosive" damage work for example goons?
or the other damage from vultures?
how does it calculate, does someone know?
Wew more evo!
Even the weaker wet-noodle Hydralisks still annihilate Stalkers 😂
man, i wish that blizzard would put SC2 on steam.
Cool of dark to play sc1 zerg
Nice
i got here fast
Remember when Dark used to make macro hatcheries ...
Been saying it for a very long time. Since the mod released. Please just add it to the base game, and add patches. This alone could save the game. Add other mechanics to the game or other fun things maybe make "seasons" out of it where we can try some wild shit for like 2-3 months and revert it after the small season is over. See what helps the game get better and what made it worse.
imagine blizzard putting any work into this game lol
@@benismann They really don't have to put a lot of work in, just port the mod. The game at this point is dead because of the community itself. Winter has said it himself the balance counsel just doesn't agree on changes, nothing about this game changes, and theres no reason to come back. Because its the same exact game 0 changes.
why not use corsairs agains those mutas at min 10-12?
Day 15: Where is my Brenda T-Shirt, "Get off my CREEP!"
It is posible to play sc1 vs sc1 in sc2?? cus everything i see is sc1 vs sc2 matches. It would be great to see sc1 matches in sc2
It is possible, the last match was blind pick both could have picked SC1 or SC2 version of their race. But yeah, would be fun to see more SC1 vs SC1 matchups on this mod.
Finally you damn dutch 😀👍, MAKE MORE EVO VIDS!! 😡
Is this mod on custom melee? I would like to try it out with my buddies.
I think the player cards should have the flag of their country on the top right of their battle cards. 💳
Hi, where can I download this map/mode ?