TF2's New & Important 64 bit Beta: Explained & Benchmarked

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  • čas přidán 11. 02. 2024
  • 24/7 100 PLAYER TF2 SERVER INFO
    search for the "shounic" tag in the server browser, server name is "shounic trenches"
    or: add | 45.62.160.71:27015 | to your server browser favorites
    also / discord -- important updates, info, voting, report a player & appeals: bans/mutes
    (7800X3D hosted in chicago, physgun.com bare metal)
    channel discord --- / discord
    channel patreon --- / shounic
    channel tracker --- trello.com/b/L3B65jUX
    [ todo list / current progress on upcoming videos / channel roadmap ]
    feedback --- forms.gle/bkuGF6attQrRPc6o9
    custom files --- pastebin.com/raw/e32aG4nP
    [ hud / crosshairs / hitsound / killsound / gfx cfg ]
    Music: BananaSlug ( / user-426347780 )
    thanks to:
    viewers for submitting benchmarks :D
    5225225, UB, replaycoding, cy, sunflower, treuks, & 🦊🐸✨
    alaxe's buff spy
    benchmark demos:
    drive.google.com/file/d/1xbui...
    FAQ:
    Q: How did you make that? What editing software do you use?
    A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
  • Hry

Komentáře • 2,3K

  • @shounic
    @shounic  Před 3 měsíci +2992

    i ended up having to rewrite the whole video 3 times because so much changed so fast ;_; sorry if scripting is a mess, though i think it's mostly okay?
    also, there's probably more i could explain and go over, especially dx9 vs vulkan but this video already took soooo long to come out, so if they're topics people want covered i'll just make a second video. trying to explain vulkan for example would've required quite a bit of research and fact checking that'd just push back the video so it didn't seem worth it for this video. thanks :)

    • @grumbro
      @grumbro Před 3 měsíci +6

      It's probably fine 🙂

    • @teecat1231
      @teecat1231 Před 3 měsíci +2

      can i have a shoutout

    • @xnerynmvry
      @xnerynmvry Před 3 měsíci +23

      I personally didn't find anything that suggests the script was rewritten so I suppose it's more than just okay 👍

    • @yy6u
      @yy6u Před 3 měsíci +3

      the video is good, through what you said assumes work from the developer to utilize the new environment in first place but it could be seen as magic of just compiling and it being instantly faster for some people especially non savvy ones
      if you have a lot of addons in garry's mod, the fps difference from the bitness work is more substancial

    • @unspeakablerja8556
      @unspeakablerja8556 Před 3 měsíci

      Ok

  • @user-jj6rg7yt5f
    @user-jj6rg7yt5f Před 3 měsíci +6001

    That Minecraft example is the highest level of genius I've seen when it comes to people demonstrating how something works

    • @ThePringels09
      @ThePringels09 Před 3 měsíci +358

      Imma hard steal it to explain computer science to kids

    • @Pyrodiac
      @Pyrodiac Před 3 měsíci +25

      Agreed, and I hate Minecraft!

    • @matchanavi
      @matchanavi Před 3 měsíci +19

      I don't know anything Minecraft so that part I did not understand at all

    • @Trashboat4444
      @Trashboat4444 Před 3 měsíci +82

      ​@@Pyrodiac why?

    • @SlippiMeSkipper
      @SlippiMeSkipper Před 3 měsíci +5

      I know right, it was perfect.

  • @somerandomguyintheinternet
    @somerandomguyintheinternet Před 3 měsíci +9442

    Finally, Team Fortress 64

  • @Aelfraed26
    @Aelfraed26 Před 3 měsíci +1908

    The executable for TF2 no longer being hl2.exe feels like the end of an era

    • @THEVOIDZ
      @THEVOIDZ Před 2 měsíci +120

      Emojis in chat is the new era :(

    • @chucklenut7974
      @chucklenut7974 Před 2 měsíci +67

      ​@@THEVOIDZ LET'S GOOOO 🥳🎉🎉🎉

    • @THEVOIDZ
      @THEVOIDZ Před 2 měsíci +26

      @@chucklenut7974 awful

    • @chucklenut7974
      @chucklenut7974 Před 2 měsíci +67

      @@THEVOIDZ If you don't like emojis, you can just like... not use them? Unless you are actively against emojis or something, that'd be so dumb wth.

    • @THEVOIDZ
      @THEVOIDZ Před 2 měsíci

      @@chucklenut7974 If you knew anything about TF2's community and how they like to spam and chatbind, you would not see emojis as good news

  • @ungezoockt
    @ungezoockt Před 3 měsíci +813

    this isnt just a performance update but an update to the lifespan of tf2.

    • @dustloaf
      @dustloaf Před 3 měsíci +112

      WE'RE GOING TO LIVE FOREVER

    • @scapegoat4
      @scapegoat4 Před 3 měsíci +81

      @@dustloaf So long as Gabe is alive, the chances of this game "getting EA'd" is extremely low. Let alone "blizzarded" into a dogshit sequel lol. It's AFTER he's gone that we can start to worry about this game "dying", other than a mass exodus of the playerbase (which Valve would REALLY have to fuck something up to do, considering we've stayed through nearly half a decade of bots, a decade+ of GARBAGE autobalance, meat your match, the crate depression, in-game trading not working for the past ~4-6 months...)

    • @soakedcookies
      @soakedcookies Před 2 měsíci +37

      @@scapegoat4 seriously though whatever happens, I have to applaud this community. We have one of the worst yet best reputations. Half the the community hates (furries, lgbtq, trans, etc.) yet half of the community IS those things, we’re some of the most annoying people on earth yet have memes that have withstood the test of time, and we’ve eaten up and spat out 6 years of neglect from valve, bots destroying causal servers, trading bugs, no 7th comic 😢 etc etc. and yet we’re still fucking here makin conga lines, creating videos and blowing people to pieces ingame.
      We’re honestly, gonna live forever.

    • @Louis.7493
      @Louis.7493 Před 2 měsíci

      fun fact
      it probably just shortened it for some unknown reason

    • @watema3381
      @watema3381 Před 2 měsíci +16

      @@soakedcookies The TF2 community is amazing yet dogshit terrible at the same time. It's this contrast and duality that makes us invincible

  • @MaybeNotARobot
    @MaybeNotARobot Před 3 měsíci +4204

    MOM, DAD, HEAVY UPDATE!!
    That's right, heavy performance update!

  • @dabiga2315
    @dabiga2315 Před 3 měsíci +2700

    THEY RENAMED THE EXE LETS GOOOOOOO

    • @videoman362
      @videoman362 Před 3 měsíci +403

      Finally, no more playing TF2 that's disguised as Half life 2.

    • @kR-qj7rw
      @kR-qj7rw Před 3 měsíci +207

      Only took what twenty years ?

    • @kritzmaker
      @kritzmaker Před 3 měsíci +115

      ​@@kR-qj7rw almost, just 16 or so.

    • @kR-qj7rw
      @kR-qj7rw Před 3 měsíci +100

      @@kritzmaker tf2 came out in 07 yes but it's been probably using the hl2 exe since that released in 2004
      If not earlier hmm

    • @oracidrep
      @oracidrep Před 3 měsíci +80

      i can finally run tf2 and portal at the same time...

  • @thepizzaman6310
    @thepizzaman6310 Před 3 měsíci +366

    You cannot just leave us with "the medic scottish resistance bug" with such glorious footage and not explain it.

    • @kingj6477
      @kingj6477 Před 2 měsíci +50

      Him leaving it unexplained is hilarious tbh

    • @littledude52
      @littledude52 Před 16 dny +2

      iim saying lmao i need to know how that happened

  • @woodsie2985
    @woodsie2985 Před 3 měsíci +172

    Btw, I'm the guy with the 1050 ti playing on the 100 player server. It's in an Asus gaming laptop I got back in August of 2017 at Microcenter

    • @watema3381
      @watema3381 Před 2 měsíci +27

      Digital footprint

    • @appalacha7278
      @appalacha7278 Před měsícem +6

      ​@@watema3381 confused

    • @wezerd
      @wezerd Před 21 dnem

      ​@@appalacha7278Your digital footprint is information about yourself that you voluntarily give up to the internet. Such information can later be recovered on archives and the sort, so it stays. This is very mild information (but potentially valuable if you wanna identify someone), but it's good advice to not share personal details about yourself online. This applies more to social things, like saying things on social media that you wouldn't want other to know normally.

  • @notloopers1110
    @notloopers1110 Před 3 měsíci +2508

    whoever is left at valve is doing god's work in setting it up for the community to keep this game alive longer then valve

    • @mark-jf5ik
      @mark-jf5ik Před 3 měsíci +373

      i like to imagine theres a janitor that mops and brooms around the valve office until they stumble upon a computer with a sticky note saying “Please press this button occasionally” and that updates tf2

    • @teku6266
      @teku6266 Před 3 měsíci +45

      Maybe it's the janitor at Valve working overtime 🤔

    • @evdestroy5304
      @evdestroy5304 Před 3 měsíci +49

      Uh, what? Casual is still flooded with bots, and the intended way to play the game is unplayable in some regions.

    • @mar2ck_
      @mar2ck_ Před 3 měsíci +125

      Its Joshua Ashton, the same guy who made the DirectX 9 driver for Steam deck (D9VK). He's contracted by Valve for various Linux related development 🐸

    • @leonardo9259
      @leonardo9259 Před 3 měsíci +33

      Yeah, let's keep getting valve off the hook for letting the game be riddled with bots, no real content updates, terrible picking for crates and shutting down projects. GREAT JOB GUYS WOOHOOO ISNT TF2 TIMELESS MASTERPIECE ISNT TF2 THE BEST GAME EVER COME PLAY TF2

  • @YahiamiceLIVE
    @YahiamiceLIVE Před 3 měsíci +1958

    Can you do a whole video explaining that medic scottish resistance thing

  • @LuisEdGm
    @LuisEdGm Před 3 měsíci +154

    One UI element the 100 player mode needs: the top bar that shows which teammates are alive is unreadable, it needs to be remade showing the 9 classes and a number of living players of each class

    • @keltonschleyer6367
      @keltonschleyer6367 Před 3 měsíci +10

      GREAT solution 🎉

    • @CoolyCools
      @CoolyCools Před 3 měsíci +10

      im pretty sure 100 players itself is a experimental feature, so dont blame the devs

    • @ZeraphZen
      @ZeraphZen Před 3 měsíci +25

      >Uses unsupported feature
      >Demands a relatively major change for sole sake of the unsupported feature

    • @xxgothicprincessxx
      @xxgothicprincessxx Před 2 měsíci +3

      ​@@ZeraphZen yes that IS what experimental features are put out for!

    • @ZeraphZen
      @ZeraphZen Před 2 měsíci +8

      @@xxgothicprincessxx >32 players is NOT experimental. >32 players is an OFFICIALY UNSUPPORTED feature which they simply let us play with.

  • @portalfreak7628
    @portalfreak7628 Před 3 měsíci +33

    5:46
    >TF2 Update: "Team Fortress 2 actually got more bit."
    >Emesis Blue: "Team Fortress 2 actually got morbid."

  • @MeesterTweester
    @MeesterTweester Před 3 měsíci +700

    3:58 Finally, the Syringe Gun buff

    • @ben12355
      @ben12355 Před 3 měsíci +20

      Someone tell me how that happens. JUST, HOW!?!?!?!?!?

    • @MeesterTweester
      @MeesterTweester Před 3 měsíci

      @@ben12355 shounic plz

    • @KptKosmit91
      @KptKosmit91 Před 3 měsíci

      ​@@ben12355source spaghet

    • @foodaah
      @foodaah Před 3 měsíci +41

      ​​@@ben12355its the source spaghetti wonders.
      somehow the syringe projectile got messed up when some values changed,like it used to read something on the memory(and that something was a syringe),now that the size of it changed,it tries to read it on the same place on the memory,but now its overriden with something else,but now in this case its a demo secondary
      edit: this is a rough guess,but its probably something of the sort,anyways,source spaghetti

    • @lev7509
      @lev7509 Před 3 měsíci +6

      @@foodaah yeah, probably to do with widths of structure fields changing and therefore incorrect reads... however, i guess that'd only happen if the sources were only partially recompiled, leading to mixed code. Or, if there was duplicated code and they only changed things in one place and not another.

  • @SonicMaster519
    @SonicMaster519 Před 3 měsíci +2819

    I'm not sure if a lot of people realize how big this is. Imagine if Valve updated all their older games to be 64 bit as well: Modern PCs can finally gain that power they really deserve.

    • @vilian9185
      @vilian9185 Před 3 měsíci +46

      why?, cs:go and dota already uses source 2, and it's not like you need more fps in portal

    • @cocksneedfartin
      @cocksneedfartin Před 3 měsíci

      @@vilian9185all 10 of us fistful of frags players are gonna be happy

    • @bumpersincapped
      @bumpersincapped Před 3 měsíci +425

      ​​@@vilian9185you have absolutely no idea what is going on dude, go home

    • @monkeywithocd
      @monkeywithocd Před 3 měsíci +306

      Modern PCs can already run most Source games at hundreds of FPS without problem. TF2 mainly benefits, I think, due to it being a multiplayer game that's been constantly updated for over a decade, and so it's undoubtedly more of a "tower of duct tape" than any other Valve title.
      That being said, I can imagine sourcemods could potentially benefit from a switch to 64-bit.

    • @skipperg4436
      @skipperg4436 Před 3 měsíci +47

      Well, TF2 is still for the most part single thread application...

  • @pickly4747
    @pickly4747 Před 3 měsíci +66

    This is a massive update in all the subtle ways, while new content or weapon balance would be cool, ensuring TF2's future proofing is extremely important to its continued existence

  • @mar2ck_
    @mar2ck_ Před 3 měsíci +85

    Another change is the Valve startup video is in 1080p now (and is encoded as a webm instead of bik)

    • @shallex5744
      @shallex5744 Před 3 měsíci +36

      man, game developers really love obscure bespoke fucked up proprietary formats for the most basic of things

    • @NimbleSnek
      @NimbleSnek Před 3 měsíci +9

      @@shallex5744 If I understand correctly, it mostly has to do with licensing and difficulties imbedding certain types of video decoding in the game renderer

    • @skyleite
      @skyleite Před 3 měsíci

      @@shallex5744 Huh? Webm is literally the exact opposite of what you described. It's an open source, royalty-free and widely used codec.

    • @shallex5744
      @shallex5744 Před 3 měsíci +17

      @@NimbleSnek i'm talking about bink video

    • @Sammysapphira
      @Sammysapphira Před 2 měsíci +3

      Jesus christ, why webm? Webm is such an out dated format already. Mkv has existed for ages now and has better encoding in both quality and size not to mention AVIF which directly replaces webm.

  • @creaturedanaaaaa
    @creaturedanaaaaa Před 3 měsíci +478

    At 2:31 the most impressive gain HAS to be the A10 5750M, that is a bulldozer era laptop chip.

    • @profilepicturer
      @profilepicturer Před 3 měsíci +10

      you made me feel old dude

    • @ultra0000_
      @ultra0000_ Před 3 měsíci +3

      my main pc has an A8 7600. god help me (ok it's not that bad but i wish i had something better)

    • @foodaah
      @foodaah Před 3 měsíci

      ​@@ultra0000_how about an ryzen 4600g ?,im brazillian an built my pc with it relatively cheap on a sale,its runs plenty of games decently for me

    • @laceflower_
      @laceflower_ Před 3 měsíci +7

      ​@@ultra0000_ I collect those old chips now, don't even use them in builds. I've got an athlon x4 940 and A10-9700E.

    • @piotrmazek540
      @piotrmazek540 Před 3 měsíci +6

      @@foodaah We're talking about the A series processors which were slow even when they were new. Ryzens are pretty good.

  • @kreuner11
    @kreuner11 Před 3 měsíci +1269

    SSE2 is not a compiler, but rather an instruction set extension the same compiler can now target along with x86_64

    • @Lax_Oficial
      @Lax_Oficial Před 3 měsíci +37

      Yeah, they might be using a better version of Microsoft Visual C++ compiler (MSVC) or maybe another one

    • @mar2ck_
      @mar2ck_ Před 3 měsíci +69

      I wonder what the fps increase would've been with AVX2. But they probably went with SSE2 so people with really old CPU can still play.

    • @PeakKissShot
      @PeakKissShot Před 3 měsíci +17

      @@mar2ck_yeah avx2 was not mandated until x86_64-v3 in 2013

    • @albertovelasquez9027
      @albertovelasquez9027 Před 3 měsíci +5

      Also I wonder if they somehow changed the C++ standard they're using

    • @dhkatz_
      @dhkatz_ Před 3 měsíci

      ​@@albertovelasquez9027 That isn't that difficult. C++ is literally designed to be backwards compatible (which is also a reason why it sucks to work with)

  • @KingKrouch
    @KingKrouch Před 3 měsíci +55

    It's worth noting that the Vulkan "implementation" is just DXVK wrapped on top of DirectX 9. The gains from that aren't going to be substantial like an actual Vulkan renderer (With full multithreading and such), but it's definitely going to have an improvement from the DirectX 9 support on NVIDIA and AMD's graphics card drivers, which are effectively in maintenance mode. I've been using DXVK installed in my TF2 directory for a while already.

    • @yalldrinktea
      @yalldrinktea Před 2 měsíci +8

      I think that's also the solution valve used for vulkan in all the other source games.

    • @KingKrouch
      @KingKrouch Před 2 měsíci +2

      @@yalldrinktea correct

  • @Fatmagic
    @Fatmagic Před 3 měsíci +38

    Good to see some work getting done on the game. Very happy to see that FPS increase

    • @GrubbyWubby
      @GrubbyWubby Před 3 měsíci +10

      get back to work porting cheats to 64 bit

    • @5rash
      @5rash Před 3 měsíci

      big win for potato pc's

    • @liamreeves344
      @liamreeves344 Před 18 dny

      he's so large

  • @girres43
    @girres43 Před 3 měsíci +484

    The minecraft bit is a very good analogy. Good video, I wouldn't have known about this if you didn't upload it.

  • @magicUFO
    @magicUFO Před 3 měsíci +831

    Sheesh, Valve released an update in Dota2, CS2, and now a beta in TF2? Gabe is cooking something

    • @augustday9483
      @augustday9483 Před 3 měsíci +337

      Valve 2

    • @Touhou2006
      @Touhou2006 Před 3 měsíci +54

      I wish, they mostly only care about CS2

    • @appalacha7278
      @appalacha7278 Před 3 měsíci +43

      tf3 confirmed

    • @BonfireFPS
      @BonfireFPS Před 3 měsíci

      not about the parts that matter. anticheat is still a mess and it doesnt matter how good the game is with how bad the cheating situation is. they mostly only care about dota2 @@Touhou2006

    • @MetaBloxer
      @MetaBloxer Před 3 měsíci +125

      @@Touhou2006 "Dota, Dota, Counter Strike"

  • @thedivide9559
    @thedivide9559 Před 3 měsíci +22

    One thing you need to keep in mind is the 64 bit version on Gmod improves 1% and .1% lows by a lot.

    • @richardmillhousenixon
      @richardmillhousenixon Před měsícem

      Especially on servers with more addons. There was a massive RP server I played on that had something like 50gb of addons, and the difference between playing on the 32 bit main release and the 64 bit beta was insane. My system wasn't even that top of the line at that point (Ryzen 2700X, 64gb of RAM and a GTX 1660Ti) I've since upgraded, and the difference is even more insane

    • @thedivide9559
      @thedivide9559 Před měsícem +1

      Your Cpu and a bit extra of gpu power to utilize the assests and effects happening all at once helps a lot after upgrading. The system requirements for Gmod is really outdated imo.@@richardmillhousenixon

  • @uppedtrout
    @uppedtrout Před 3 měsíci +25

    Holy shit I'm actually super excited for this, like way more than a gameplay update

  • @shinydewott
    @shinydewott Před 3 měsíci +455

    Honestly the hl2.exe change is the most hype thing in the update

    • @wr3nche5
      @wr3nche5 Před 3 měsíci +64

      WE'RE FINALLY BREAKING FREE FROM HALF LIFE 2 BOYS

    • @gu3282
      @gu3282 Před 3 měsíci +17

      Now they only need to match the config menu to match the game artstyle

    • @xxsegaxx
      @xxsegaxx Před 3 měsíci +5

      ​@@gu3282
      I guess they should match the Advanced Options style with the regular Options style to achieve that

    • @JuneNafziger
      @JuneNafziger Před 3 měsíci +8

      @@xxsegaxxI think that might be hell due to how UI programming works for source? It’s a lot easier to use the thing they built for the purpose and made deliberately simple to modify. Like the keybind menu is configured with just a list of convars and readable names.

    • @dihydrogenmonoxid1337
      @dihydrogenmonoxid1337 Před 2 měsíci +9

      We are not longer a Half Life 2 Mod bois

  • @aknife8336
    @aknife8336 Před 3 měsíci +253

    this is quite a heavy update

    • @davisdf3064
      @davisdf3064 Před 3 měsíci +10

      You could say they really set the Buffalo Steaks high with this one

    • @unflexian
      @unflexian Před 3 měsíci +8

      ​@@davisdf3064what a brass beast of an update this is

    • @jamcal8086
      @jamcal8086 Před 3 měsíci +7

      ⁠@@unflexianValve has quite the warrior’s spirit overhauling a game this old

    • @MrDraco981
      @MrDraco981 Před 19 dny +3

      sandvich

  • @rensomeoneelse1241
    @rensomeoneelse1241 Před 3 měsíci +7

    Your videos are honestly so amazing, i love the direction this channel has gone. Lazer focused on the topic but taking just enough time with very neat explinations of larger concepts in a way that its watchable for everyone. Avaa

  • @lilithstenhouse267
    @lilithstenhouse267 Před 3 měsíci +3

    Your explanation of register sizes was so smart omg, I might mail it to my OSNI lecturer

  • @hanssturemberg3855
    @hanssturemberg3855 Před 3 měsíci +109

    The localisation files paid off guys‼️‼️

  • @Griffith74
    @Griffith74 Před 27 dny +8

    ITS LIVE

  • @TheRyuSword
    @TheRyuSword Před 3 měsíci +18

    I’d say this is a pretty Major Update guys.

  • @Dort_Dort
    @Dort_Dort Před 3 měsíci +180

    The Minecraft demonstration was a great visual analogy.

  • @werterios1531
    @werterios1531 Před 3 měsíci +348

    3:06 that is because he is the primarch vulkan Itself, he came back to guide us un this hard times

  • @theshyestguy4221
    @theshyestguy4221 Před 3 měsíci +4

    I actually really like the Minecraft inventory slots comparison you did there. It’s cute

  • @ChromeDesigned
    @ChromeDesigned Před 3 měsíci +2

    The minecraft analogy was so perfect, going to have to borrow this for future intro computer systems lectures

  • @BouncyBear
    @BouncyBear Před 3 měsíci +178

    Damn the Janitor and potted plant are popping off huh?

    • @shallex5744
      @shallex5744 Před 3 měsíci +1

      no, this was a somebody they contracted

    • @BouncyBear
      @BouncyBear Před 3 měsíci +32

      @@shallex5744 Yes, the janitor and potted plant

    • @shallex5744
      @shallex5744 Před 3 měsíci

      @@BouncyBear they actually don't work at valve

    • @ChoomGuy
      @ChoomGuy Před 3 měsíci +21

      ​I can't believe they fired the janitor and potted plant

    • @shallex5744
      @shallex5744 Před 3 měsíci +1

      @@ChoomGuy they didn't actually

  • @potato5119
    @potato5119 Před 3 měsíci +432

    1:33 That's such a great example to show how ram works!

    • @atiedebee1020
      @atiedebee1020 Před 3 měsíci +7

      Funny, because it doesn't show how ram works

    • @bowser3017
      @bowser3017 Před 3 měsíci

      ​@@atiedebee1020explain

    • @HumbleBeeUK
      @HumbleBeeUK Před 3 měsíci +10

      @@atiedebee1020 booooo! get off the stage!

    • @shinoku250_gaming
      @shinoku250_gaming Před 3 měsíci +9

      ​@@atiedebee1020it's an analogy for the not so tech savvy people, and it does work : p

    • @eternalunion7025
      @eternalunion7025 Před 3 měsíci +7

      @@shinoku250_gaming The example is perfect I love it, it is just that it does not show how ram works, registers are located in the CPU not the ram. (example is correct btw, I mean that the comment is wrong)

  • @crayfray
    @crayfray Před 3 měsíci +1

    Real quick but that RAM with Minecraft crafting analogy was brilliant! Very good visualisation!

  • @MCSteve_
    @MCSteve_ Před 3 měsíci

    you've always been so good at explaining more complex subjects for the layperson. amazing communication and presentation as usual

  • @Snickerway
    @Snickerway Před 3 měsíci +686

    TF2 is now playable on Mac again, let’s goooo
    Edit: Installed it and it doesn’t actually seem to work rn, but it presumably will with the non-test release of x64 since the only thing keeping it from running on Mac was being 32-bit

    • @vilian9185
      @vilian9185 Před 3 měsíci +47

      until them stop the x86 support lmao

    • @wile123456
      @wile123456 Před 3 měsíci +9

      They added a metal renderer?

    • @nanopone
      @nanopone Před 3 měsíci +12

      nope

    • @netbat
      @netbat Před 3 měsíci +8

      @@nanopone what the fuck is that nano from fedi holy shit

    • @CaveJohnsonTopG
      @CaveJohnsonTopG Před 3 měsíci +7

      "Chippi chippi chappa chappa"

  • @org.name_here
    @org.name_here Před 3 měsíci +89

    "more bit? in my source?"

    • @Erik_Scott
      @Erik_Scott Před 3 měsíci +16

      more likely than you think

  • @toadboydude5015
    @toadboydude5015 Před 3 měsíci +3

    Thank you Shounic for covering this man

  • @thegamingnugget3520
    @thegamingnugget3520 Před 27 dny +4

    Its finally out today!

  • @kingacrisius
    @kingacrisius Před 3 měsíci +87

    The minecraft example of registers and ram was great! I was concerned that you either wouldn't explain it, or explain it in a way that was hard to understand, but the minecraft analogy perfectly encapsulates the important parts for easy understanding without needing to cover the difficult technical details.

    • @asj3419
      @asj3419 Před 3 měsíci +3

      The classic analogy I was taught is a library. A person reading books in a library has the shelves (RAM) and their desk (the cache) to pick their books from.

    • @kingacrisius
      @kingacrisius Před 3 měsíci

      @@asj3419 That doesn't really make a lot of sense as an analogy for the cache but it does make sense for registers.

    • @asj3419
      @asj3419 Před 3 měsíci +1

      @@kingacrisius Honestly, I'm not sure I agree. Both analogies can be used to explain how a cacheless machine could be sped up by adding more registers. The difference (when you simplify this much) between registers and cache is that in one you explicitly move things, while the other does that implicitly and analogies can't really capture that.
      The Minecraft one is definitely simpler, given that everyone already knows how that game works. It's pretty neat.

    • @kingacrisius
      @kingacrisius Před 3 měsíci

      @@asj3419 Yeah the part about the cache analogy that doesn't really work for me is that write-through/write-back are large components of caching. I feel like a better analogy would be cloud backups or smth

  • @dreamwalking
    @dreamwalking Před 3 měsíci +208

    5:33 *_WHAT!?_*
    That actually blows my mind.

    • @basilblack9928
      @basilblack9928 Před 3 měsíci +2

      Can I ask why that's a big deal?

    • @Beeville777
      @Beeville777 Před 3 měsíci +21

      @@basilblack9928 It was like tf2 disguised as hl2

    • @dreamwalking
      @dreamwalking Před 3 měsíci +29

      @@basilblack9928 This game is over 15 years old, it's like a sibling suddenly changing their name.

    • @SgtZook
      @SgtZook Před 3 měsíci +16

      hl2.exe is no more, gamers. we are free

    • @xxsegaxx
      @xxsegaxx Před 3 měsíci

      ​@@dreamwalking
      It's like a twin renaming his name which belonged to his other twin but remembered how different he was from his twin so he decided to change his name to something that represents him more accurately

  • @justinlua4848
    @justinlua4848 Před 2 měsíci +1

    The crafting a Lectern clip was such a good visual metaphor for CPU register limitations, very well done.

  • @KurtWilsonProgramming
    @KurtWilsonProgramming Před 3 měsíci +1

    I _love_ the minecraft inventory analogy - definitely using this in the future

  • @ChunkyIsDead
    @ChunkyIsDead Před 3 měsíci +135

    I'm always amazed by how well your analogies/visualizations work. It takes some real skill to summarize a topic like memory alignment so well

  • @goji3908
    @goji3908 Před 3 měsíci +174

    Literally the the best improvement of the year

    • @realsoldier8595
      @realsoldier8595 Před 3 měsíci +24

      Not year, decade

    • @Redsword603
      @Redsword603 Před 3 měsíci +26

      I consider this actually the biggest update the game had in years. The things that players will be able to make with the help of 64bit is what really got me excited. Alongside making the game a lot more optimized that now even modern PCs will run the game better.

    • @ritatedniega1095
      @ritatedniega1095 Před 3 měsíci

      Right.... :'(​@@realsoldier8595

    • @rake483
      @rake483 Před 3 měsíci +3

      It is still a useless improvement when the game is unplayable because every server is full of bots ...

    • @sesad5035
      @sesad5035 Před 2 měsíci

      ​​@@Redsword603"will make the game run better" Bro hardware from 16 years ago can run this game at 60 fps. This update is useless.

  • @m4rt_
    @m4rt_ Před 3 měsíci +4

    btw, SSE2 (Streaming SIMD Extensions 2) is an instruction set and not the compiler.
    It's a feature that the compiler can use to optimize how it will run.

  • @BoyOHBoy123
    @BoyOHBoy123 Před 27 dny +6

    its here now

  • @TheTedder
    @TheTedder Před 3 měsíci +328

    SSE2 is an enhanced instruction set, not a compiler.

    • @ethandavis7310
      @ethandavis7310 Před 3 měsíci +14

      I guess maybe upgrading the compiler allows the devs to make better use of the instructions?

    • @nobleradical2158
      @nobleradical2158 Před 3 měsíci

      I was wondering about that part…

    • @Minty_Meeo
      @Minty_Meeo Před 3 měsíci +58

      Newer compiler better, but what probably really happened was cutting off 32-bit meant TF2 could finally compile with an instruction set extension from over 20 years ago.

    • @nobleradical2158
      @nobleradical2158 Před 3 měsíci

      @@ethandavis7310no, but upgrading to 64-bit lets them use those instructions.

    • @b4ttlemast0r
      @b4ttlemast0r Před 3 měsíci +5

      Yeah, ig he was tryna simplify it

  • @reD_Bo0n
    @reD_Bo0n Před 3 měsíci +54

    SSE2 is not a compiler, it is an instruciton set.
    Instruction sets like a list of words a CPU can understand.
    If you use more instruction sets you can compile a more efficient program with the cost that older CPUs without support of these sets can't run the program anymore.

    • @kataja34
      @kataja34 Před 2 měsíci

      Thank you clearing this out. But what is the compiler then? Did it change?

    • @reD_Bo0n
      @reD_Bo0n Před 2 měsíci +2

      @@kataja34The compiler used by Valve for the Linux version is gcc, for Windows it's MSVC.
      For Linux specifically the GCC version got updated from 4.8.1 to 13.2.1.

  • @Thee_Saturn
    @Thee_Saturn Před 3 měsíci +31

    Let's acknowledge that this IS showing us that a major update is around the corner (hopefully)

    • @Sammysapphira
      @Sammysapphira Před 2 měsíci +7

      No it doesn't.

    • @PlarthOS
      @PlarthOS Před 2 měsíci +5

      I'm happy with this update but it does not mean in any way shape or form that a major one is coming soon

    • @TheMuffinman191
      @TheMuffinman191 Před 2 měsíci +5

      This IS a major update. We haven’t seen optimization like this in a literal decade.

    • @Thee_Saturn
      @Thee_Saturn Před 2 měsíci

      People who disagree are just deniers. Valve took years to make a new Half-Life game, and it's amazing. So, with TF2, it's not too long until something comes along. (like Vs Saxton)

    • @PlarthOS
      @PlarthOS Před měsícem

      @@Thee_SaturnValve had no involvement in the creation of Versus Saxton Hale at all. It was entirely created and submitted to the workshop by some community mapmakers, and all Valve did was add it to casual rotation.
      It'a been confirmed that there are only 2 devs working on TF2 at the moment (cause everyone else is working on Neon Prime and CS2), one being Eric Smith and the other a contractor Valve hired (who's behind the 64-bit update). You can't make major updates with only 2 devs, so one isn't coming any time soon like you're claiming.
      I'm all for having hope, but not when it's just blatant misinformation.

  • @__8120
    @__8120 Před 3 měsíci

    That crafting example is the best description of the importance of registers I've ever seen

  • @Optive
    @Optive Před 3 měsíci +27

    everyone said there was going to be no fps improvement and now it's 30% what a nice surprise

    • @Sammysapphira
      @Sammysapphira Před 2 měsíci +7

      Typically 64bit updates never really provide much performance but due to tf2 being extremely CPU bound it's a big deal.

  • @waamintion5653
    @waamintion5653 Před 3 měsíci +86

    I'm also curious if 1% and 0.1% low frames were improved with the engine update. Frame dips being less severe is also a significant factor in how smooth the performance feels.

    • @trozeran
      @trozeran Před 3 měsíci +9

      just from personal experience from 30 mins of playing id say yeah for sure better on those 99% lows

    • @Not_interestEd-
      @Not_interestEd- Před 3 měsíci +1

      I can only imagine... going from like 4 gigs of RAM at most to.... God knows how much, more than a few thousand terrabytes.
      Also multicore processing waow!

    • @bluerie._.3021
      @bluerie._.3021 Před 3 měsíci +2

      Probably so, with improved ram access.

    • @lychy645
      @lychy645 Před 3 měsíci

      Source has had multicore since 2007@@Not_interestEd-

    • @Not_interestEd-
      @Not_interestEd- Před 3 měsíci +2

      @@lychy645.... Kind of. On a 100 player server, someone noted that only one CPU core was being utilised, but there is a way to force games to run multicore. I'm not sure if TF2 is under that banner...

  • @fiddleriddlediddlediddle
    @fiddleriddlediddlediddle Před měsícem +3

    So this is what the Janitor has been up to.

  • @harry_kr
    @harry_kr Před 3 měsíci

    your infographics are always really impressive

  • @catbugtf
    @catbugtf Před 3 měsíci +118

    another interesting, lesser known benefit is that the 64bit upgrade fixes an outdated library dependency that breaks the game completely on arch linux and any arch based linux distro (manjaro, endeavouros, steamos[!!], etc) the workaround is/was:
    - delete the outdated library from the game files
    - install a package from the arch user repository (a user-driven library of package installation scripts) containing a more up to date version of that library
    - add a launch option telling steam to preload the library you installed when starting the game
    - realise that doing this also breaks steam overlay so you cant screenshot anything anymore or check the profile of that guy who may or may not be using silent aim

    • @Thornskade
      @Thornskade Před 3 měsíci +6

      What? I never had to do anything to play on Steam Deck, it just worked

    • @barry5
      @barry5 Před 3 měsíci +5

      Weird, i use Manjaro and the games always worked fine

    • @khhs
      @khhs Před 3 měsíci

      Oh thank god. Was a pain to get it to boot + a working steam overlay is always a massive bonus

    • @gordonf5553
      @gordonf5553 Před 3 měsíci

      I use arch btw

    • @LazarNaskov
      @LazarNaskov Před 3 měsíci

      It's a miracle! (I use arch btw)

  • @driedspace3687
    @driedspace3687 Před 3 měsíci +34

    New major update going wild in my 30fps monitor

    • @Trafficallity
      @Trafficallity Před 3 měsíci +5

      New major update going wild in my 30fps eyes

    • @skyleite
      @skyleite Před 3 měsíci +6

      Huh? How do you have a 30Hz monitor? Even old CRTs run at 60Hz.

    • @PouLS
      @PouLS Před 3 měsíci

      What monitor are you using?

    • @driedspace3687
      @driedspace3687 Před 3 měsíci +1

      @@PouLS My old grandpa cuboid tv

  • @rostecrussia
    @rostecrussia Před 21 dnem

    Great little graphics and animations in the beginning to demonstrate what the changes mean; Great job!

  • @Lad_Duck
    @Lad_Duck Před 3 měsíci

    You explained and dumbed down those kinda difficult computer concepts excellently. Great video as usual, Shounic

  • @b4ttlemast0r
    @b4ttlemast0r Před 3 měsíci +113

    Wow that's crazy, I did not expect them to make changes to the fundamental architecture of an almost 20 year old game. Are they also multithreading it? That's gonna majorly increase the framerate on modern PCs.

    • @GeneralZimmer
      @GeneralZimmer Před 3 měsíci +27

      It's already multithreaded but I doubt they've touched it for a long time.

    • @vaelophisnyx9873
      @vaelophisnyx9873 Před 3 měsíci +34

      multithreading is not a magic bullet and in fact can make things slower. Stop demanding everything multithread

    • @rikuleinonen
      @rikuleinonen Před 3 měsíci +12

      ​​@@vaelophisnyx9873in the case of valve doing multithreading, it's a magic bullet. They won't just make the game stall waiting for threads, after all they probably aren't dumb. This complaint is only really valid if there's nothing productive to slap on another thread, the engine can't handle it properly or if the devs are inexperienced with multithreading.

    • @ImGonnaFudgeThatFish
      @ImGonnaFudgeThatFish Před 3 měsíci +12

      ​@rikuleinonen the point is that better cpu and memory utilization will not solve TF2 abusing the CPU when it could be using the GPU more. The root cause of poor performance in TF2 is Valve initially believing cpu clock speeds would blast off after release. They didn't, but GPUs did

    • @rikuleinonen
      @rikuleinonen Před 3 měsíci +3

      @@ImGonnaFudgeThatFish GPUs aren't a magic bullet, even in the hands of valve. GPUs only become relevant when extreme parallelization can be done, which isn't the case for most things. GPU physics is in early development (say, PhysX) and the only other suitable thing is rendering which TF2 already uses the GPU for. The GPU is worse than the CPU for general tasks.

  • @AnthonyCabezon
    @AnthonyCabezon Před 3 měsíci +30

    Shounic, you deliver the communication we wish we got from Valve

  • @adul00
    @adul00 Před 3 měsíci

    Minecraft crafting example is not only a great visual analogy of register pressure, it's surprisingly accurate as well.

  • @omoogle
    @omoogle Před 3 měsíci

    I always love these videos. My favorite video game combined with complex computer science in a very entertaining way!

  • @Poronnahka
    @Poronnahka Před 3 měsíci +238

    We’re so back

    • @whitepolpot
      @whitepolpot Před 3 měsíci +10

      were so fugink back tfbros

    • @dustinnabil798
      @dustinnabil798 Před 3 měsíci +11

      It's not Joever yet

    • @Neoniq41
      @Neoniq41 Před 3 měsíci +11

      Tell that to the bots and cheaters still plaguing the game lol

    • @Helperbot-2000
      @Helperbot-2000 Před 3 měsíci

      @@Neoniq41 thats only on the beta male american servers, on the gigachad european servers you have to go out of your way to find them

    • @QuarkGamingLLC
      @QuarkGamingLLC Před 3 měsíci +4

      I wouldn’t go that far but this is still a welcomed spoonful of hopium

  • @MisterCake
    @MisterCake Před 3 měsíci +22

    TF2 BETA? ..
    *_long puff on cigarette_*
    .. now that's a name i haven't heard in years

  • @reddraddev
    @reddraddev Před 3 měsíci +32

    another thing:
    since this is now 64-bit, a build for mac is now possible (NOT CONFIRMED, JUST POSSIBLE) since mac discontinued 32-bit programs a while back. if this is the case, that's hype

    • @stevethepocket
      @stevethepocket Před 3 měsíci +2

      All it would do is buy them time. Once Apple drops x64 support in another year or two, every single game on Steam will become unplayable. Valve already dropped Mac support for CSGO when they replaced it with CS2; they're definitely planning to shut down Steam for MacOS as soon as they can figure out how to legally defer the blame to Apple.

    • @kvdrr
      @kvdrr Před 3 měsíci +8

      ​@@stevethepocketyou can emulate x86 on arm so no, not really

    • @dr_sax1479
      @dr_sax1479 Před 3 měsíci +1

      They would have to bundle MoltenVK for a mac build to be possible as the Vulkan implementation in TF2 is simply DXVK. I'm also not sure if DXVK 2.3 supports MoltenVK at all

    • @kvdrr
      @kvdrr Před 3 měsíci

      @@dr_sax1479 They are incorrect about *all* Steam being unplayable because of arm, but I do agree that Valve might decide to just not do business with Apple in the future

    • @shallex5744
      @shallex5744 Před 3 měsíci +3

      @@stevethepocket well then amen. hopefully it serves to make more people move away from apple

  • @XradicalD
    @XradicalD Před 3 měsíci

    I'm glad to see things happening. Hopefully it helps a lot of backend things in way we don't even imagine.
    I guess this is as close as we'll get to TF2 in Source 2 or something.

  • @spacesheep6547
    @spacesheep6547 Před 3 měsíci +47

    1:33 bro explained in minecraft terms

  • @ascertonthethird
    @ascertonthethird Před 3 měsíci +52

    1:06 🤓☝ akchtually, SSE2 is the instruction set extension, not the compiler - the compiler makes use of SSE2 instructions 🤓🤓🤓🤓🤓🤓🤓

    • @lemonposting
      @lemonposting Před 3 měsíci +6

      a good um akchtually

    • @sulphurous2656
      @sulphurous2656 Před 3 měsíci +5

      Jfc, it's not even a nerdy fact. This is literally the main description of what SSE2 is.

    • @ascertonthethird
      @ascertonthethird Před 3 měsíci +3

      @@sulphurous2656im sorry i forgot this channel is about the inner-workings of tf2, that's like. exclusively nerds. like me. :)

    • @foodaah
      @foodaah Před 3 měsíci +4

      Achtually, SSE2 means Skyrim Special Edition 2

  • @nathaniel1207
    @nathaniel1207 Před 26 dny +4

    WOOO YEAH BABY ITS OFFICAL NOW TOO!

  • @touhouspam
    @touhouspam Před 3 měsíci +2

    i'm super excited for this 'cause it means that i won't have to manually replace the broken 32 bit malloc library they ship with tf2 on linux.

  • @wile123456
    @wile123456 Před 3 měsíci +112

    The performance jump don't matter much if they still haven't fixed the bug that means multi core rendering is never enabled. It's why the Linux build runs so much faster because it doesn't have that bug

    • @Moonistic
      @Moonistic Před 3 měsíci +11

      wait, there is a bug with multi core rendering??

    • @Straw_Breaker
      @Straw_Breaker Před 3 měsíci +13

      @@MoonisticI believe shounic mentioned it in a previous video but yes, enabling it literally does nothing iirc

    • @seronymus
      @seronymus Před 3 měsíci +2

      I don't believe your words because you have a hateful avatar

    • @RandomGreenKirb
      @RandomGreenKirb Před 3 měsíci +15

      Wdym hateful ​@@seronymus

    • @vyor8837
      @vyor8837 Před 3 měsíci

      It should matter *more* because of that bug though?

  • @acrain7
    @acrain7 Před 3 měsíci +3

    The crafting table visualization was brilliant and incredibly helpful, thank you!

  • @transientwaveform1475
    @transientwaveform1475 Před 3 měsíci +16

    Also, SSE2 is not a compiler. SSE2 is an instruction set extension for IA-32 which was made baseline in AMD's 64-bit extension and so is available by default when compiling for 64-bit.

    • @master74200
      @master74200 Před 2 měsíci +1

      It is also available on 32bit x86 though. And this update VERY likely makes use of SSE3 as well, which is now as old as Half-Life 2.

  • @ethosaur
    @ethosaur Před 3 měsíci

    We are so back, thanks joshie

  • @_dh0ull_
    @_dh0ull_ Před 3 měsíci +19

    RIP hl2.exe

  • @ipaqmaster
    @ipaqmaster Před 3 měsíci +9

    This is a great step forward. I'm glad this fixes so many growing pains of the game especially on modded servers that push engine limitations.

  • @gunnercat8045
    @gunnercat8045 Před 3 měsíci +4

    after 17 years, we got our own exe name

  • @egemenozan5641
    @egemenozan5641 Před 26 dny

    The lectern example was great for showing the limited address space! You're a good teacher.

  • @SapphireThunder
    @SapphireThunder Před 3 měsíci +9

    Holy dang, this is absolutely huge change.

  • @Jmcgee1125
    @Jmcgee1125 Před 3 měsíci +25

    0:58 "uhm actually it's a compiler toolchain which includes the assembler that--"
    Anyway this is huge. 64-bit TF2 is probably a stepping stone for something much bigger. This might be why they've been "inactive" for so long - this is a big change with nothing to show for it until it's done.

    • @seronymus
      @seronymus Před 3 měsíci +1

      We can pray 🙏

    • @unfunniestman
      @unfunniestman Před 3 měsíci +2

      Watch Valve add another seal and then go silent another 6 months

    • @Sauce787
      @Sauce787 Před 3 měsíci +9

      Valve employees aren't even responsible for the 64 bit update, it was done by the 3rd party contractor hired to work on TF2. and the 64 bit update was not being worked on for the last 8 years. Valve doesn't put time into TF2 because its hard, and not at all rewarding. The tf2 community punishes Valve for working on the game, the last time they changed the meta in 2017 they got chewed out by the community for their hard work.

    • @mar2ck_
      @mar2ck_ Před 3 měsíci +1

      @@Sauce787 He wasn't hired to work on TF2, he was hired to work on Steam deck related software like D9VK. This TF2 thing is a side-project.

    • @seronymus
      @seronymus Před 3 měsíci

      @@Sauce787 meet your Match was disgustingly corrupt for listening to out of touch tourneyfags

  • @Vexcenot
    @Vexcenot Před 3 měsíci

    this. THIS was the update i was hoping for since 2014

  • @MightyElemental
    @MightyElemental Před 2 měsíci +2

    5:09 Going from 32 bit to 64 bit in itself with no other changes shouldn't be expected to change performance much, other than memory usage issues. However, it's the compiler options that would make the difference. As mentioned earlier, the SSE and maybe even AVX instructions sets should greatly help performance by parallelizing computation. Plus general other modern compiler optimizations could improve performance.

  • @hunlepto2239
    @hunlepto2239 Před 3 měsíci +5

    This is actually epic to hear that they actually started doing such project, a 64-bit upgrade for Source games is not amazing, because of performance increase, but because the games actually become much more stable, especially if one mods the game. As someone who back then tried to mod L4D2 with alot of vanilla high quality mods, I got crashes too often due to the game not being able to handle it all (I was also frequently playing on a great 25 players coop server), which is why I had to ditch them.

  • @felixdavinci2850
    @felixdavinci2850 Před 3 měsíci +34

    what do you mean the medic scotish resistance bug

    • @jamiehughes5573
      @jamiehughes5573 Před 3 měsíci +10

      There was a bug in the beta that replaced the needle gun projectile with the model for the Scottish resistance.
      So you were shooting them

    • @felixdavinci2850
      @felixdavinci2850 Před 3 měsíci +2

      @@jamiehughes5573 thank you great sir for that important piece of information. now my curiosity is satisfied

    • @shallex5744
      @shallex5744 Před 3 měsíci

      he showed it in the video

    • @felixdavinci2850
      @felixdavinci2850 Před 3 měsíci

      @@shallex5744 i didn't knew that it was the syringe by default, i taught it was a bug that would turn your needle into the scotish resistance

  • @mancavestudios8955
    @mancavestudios8955 Před 2 měsíci +3

    "And if that don't work, use more bit"

  • @AvastAntiPony9445
    @AvastAntiPony9445 Před 3 měsíci +4

    The SSE2 part is really confusing because it sounds like it's being refered as a compiler, which it is not. It's an instruction set.
    Also it's available on 32 bit builds. However, a lot of compilers by default does not enable SSE2 on x86-32 due to legacy stuff. The GCC compiler is a great example on that.
    You can also find old threads where it's brought up that Valve _supposedly_ compiled HL2 with SSE2 intrinsics later breaking support for some some (now ancient) CPUs. How many binaries were compiled with SSE2 support i don't know.

  • @realdragon
    @realdragon Před 3 měsíci +44

    UPDATE:
    Compiled game again
    -Localization files-
    Increased memory for modern (2014) computers

  • @lollermann
    @lollermann Před 3 měsíci +19

    tf2 full link-time optimization compiled with LLVM for linux when

    • @Kalmaro4152
      @Kalmaro4152 Před 3 měsíci +3

      When the game gets native vulkan support on Linux, like that'll ever happen

    • @tux_the_astronaut
      @tux_the_astronaut Před 3 měsíci

      @@Kalmaro4152ehh DXVK works good enough even runs better than some games with native vulkan

  • @Whomobile
    @Whomobile Před 3 měsíci +4

    RIP Medic Scottish Resist bug, the buff he needed

  • @MrAeral
    @MrAeral Před 3 měsíci +1

    THIS IS AMAZING! HERE WE GO BABY, HELL YEAH!!!

  • @demolisherman1763
    @demolisherman1763 Před 3 měsíci +20

    I’m just happy for the sign that tf2 isn’t completely abandoned

  • @MEWOVER9000
    @MEWOVER9000 Před 3 měsíci +15

    The lectern example is excellent, terrific explanation for your target demographic

    • @CPSPD
      @CPSPD Před 2 měsíci

      furries?

  • @devilbowser253
    @devilbowser253 Před 3 měsíci

    This is why im subbed, you explain technical things in a way that my lizard brain can understand

  • @misterk7_-
    @misterk7_- Před 2 měsíci

    The minecraft analogy was so unexpected but appreciated lol