Fighting Game Bosses 230. The King of Fighters XV - Leopold Goenitz boss battle
Vložit
- čas přidán 20. 06. 2023
- Looks like the devs took criticism of Rugal Boss Challenge to heart, because this is a proper old-school SNK boss.
First of all, ALL of his moves have faster recovery. This results in otherwise impossible cancels, for example he can juggle you with Yonokaze. EX Yonokaze can now create an additional tornado. Both Wanhyou variations and Yoarashi have additional invincibility frames. His meter gains are also increased dramatically. But actually, that doesn't really matter, because he can use his Lv1 Supers WITH NO METER STACKS. Yamidoukoku is especially awful, because it has more invincibility than usual (though it isn't COMPLETELY invincible), so if you miss an attack, he can quickly teleport to you and instantly use Yamidoukoku.
But the absolute worst is his boss-exclusive Super, which is Ibuki Nagayo from 2002UM. If you are on the ground within about half the screen's range, it will vacuum you towards Goenitz and deal A LOT of damage. You were far enough? Don't relax yet, because Goenitz will then throw the tornado at you, and it will deal A LOT of chip damage. The easiest way to avoid getting shredded is Forward Guard Cancel, K' can Blackout through the tornado (which I did on a few failed attempts). Huh? What if you're cornered and he does this super? Simple: you die.
The best way to go about this battle is to mind your distance and clean up your inputs. Whip can easily know him down with 2HP and anti-air him with Boomerang Shot. At mid range, he will try to jump over most projectiles, and if you have the right position, you can DP his jump-in.
At long distances, he will try to block projectiles with Yonokaze (or teleport and instantly do Yamidoukoku ¯\_(ツ)_/¯), but if you have an unblockable projectile, like K's Chain Drive starter, it will go through the tornado and nail uncle Leopold in the face. - Hry
Remember to check the video description for the boss strategy.
You wouldn't believe how many attempts failed just because I was being dumb.
Goenitz could actually gain meter by taunting, damn...
It would make sense Goenitz is harder than Omega Rugal. Goenitz was the one who took Rugal's eye.
Funny enough, Omega Rugal could cheese this fight with his projectiles to bait his A.I.
That is currently one of the few exploits so far.
What makes the boss super even worse is if you block the ranged variant it guarantess a guard break
And deals a shit ton of chip damage.
@@KuroNoTenno Heres another thing I noticed: Whenever he does that ex move that has you in the air quite a bit he ALWAYS follows up with a taunt. Thats not just for show, whenever that happens, he generates an entire bar on his power meter
Another thing to note is that boss Goenitz' taunt charges an entire bar and he will always do this after the ex version of his Wind blade flurry attack since it launches you high enough that it gives him plenty of time to taunt without interruption. I called it that btw for the lack of a better term. (If youre wondering what move Im talking about its the ex version of the one he does at 1:07)
You know how I talked about kof Maximum impact? I meant to say Kof Memorial
Im guessing if he nails you with his climax super or as some people call them "Hypers" its a ohko move as in the boss version of Goenitz
You can actually punish his boss super if you're close enough to him, provided he is not in the corner. I have a video in my channel demonstrating just that.
Ah, so the hitbox is actually only in front of him. That's nice to know!
Sort of. If you roll behind him while he’s doing his super, you’ll avoid most of it. But one time I rolled behind him and my hitbox just barely connected with his ass and I got sucked in. Love it.
Kofのラスボスは何故か足払いに弱い
I guess they are supposed to be weak to something.
Basically you can tell that this is a case of where people encouraged SNK to go back to their roots of making brutal boss characters after people had been complaining about how Omega Rugal was too easy and being a let down. This is SNK's way of saying, "Alright then we'll go back to our roots of making bosses unfair to fight and require some form of cheesing to beat don't say we didn't warn you!"
Yeah
The old fans asked for the return of SNK Boss Syndrome so they delivered.
KOF 96 Final Boss Goenitz Come Back
His attacks are not normal
Faster recovery on everything.
@@KuroNoTenno Faster and Stronger than the toned down version
Boss Goetniz is more hardest than normal Goetniz