Forward Kinematics (with solved examples) | Homogeneous Transformations | Robotics 101

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  • čas přidán 5. 09. 2024
  • In this video, we make use of Homogeneous Transformations for doing forward kinematics (FK) of robots. We solve an in-depth example where I walk you through step-by-step and also talk about what the terms mean physically (and intuitively).
    ⏩ Watch the next part where I solve an even more interesting example of FK with the robot displaced from the fixed frame: • Forward Kinematics (wi...
    🌟 If you haven't watched the previous video, I would recommend watching it first since this video builds on concepts from the last video: • Forward Kinematics of ...
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    This video is part of the Robotics 101 tutorial series which covers kinematics and modeling of 2D & 3D robots.
    This tutorial lesson series starts from the basics of robotics (assuming no prior knowledge) and gradually builds on in bite-sized videos of 10 minutes or less. By following along, you will soon become extremely good in the kinematics and modeling aspects of robots. And these will help you to design and build robots.
    Here's what we will cover in this video series:
    1. Co-ordinate Transformation for 2D & 3D robots
    2. Homogeneous Transformations for 2D & 3D robots
    3. Forward Kinematics
    4. Inverse Kinematics
    5. Robotic wrists (end-effector)
    6. End-effector Velocities and Jacobians
    7. Singularities of robots
    8. Gimbal Locks
    9. Forces & Torques
    I will be uploading 1 video per week. If you find these helpful, don't forget to share and subscribe!
    _____________________________
    👉 Link to the Robotics 101 playlist
    • Robotics 101
    Robotics 101 - Robotics full course for beginners - Kinematics and Modeling
    #roboticsforbeginners #roboticsTutorials #robotics #learnrobotics#homogenoustransformationmatrices

Komentáře • 39

  • @EngineeringSimplified
    @EngineeringSimplified  Před 2 lety +1

    ✍Any Questions, doubts, or thoughts? Comment below (I read & respond to every comment).
    👉Don't forget to SUBSCRIBE to the channel for more such videos & courses: bit.ly/Engineering-Simplified

  • @anshinvents_
    @anshinvents_ Před 2 měsíci +1

    hello sir amazing video, i am having trouble understanding as to how do you get the values for the displacement. can you just explain me the method for calculating the displacement value for the matrix?

  • @sameernasir2818
    @sameernasir2818 Před 2 lety +4

    Excellent color combination

  • @virility
    @virility Před 2 měsíci +1

    Why is the displacement for H2 2 for x axis but 0 for y axis? If the x value was increased, wouldn’t y value also increase correspondingly?

    • @anandh1967
      @anandh1967 Před 22 dny +2

      X value is only increasing since the n-1 frame moves along n frame in x direction

  • @hakanyagd1014
    @hakanyagd1014 Před rokem +3

    Hey, thanks for the video and I did not understand the third column of the final H matrix. How did you find the values of 0.68, 4.79 and 1 ?

    • @EngineeringSimplified
      @EngineeringSimplified  Před rokem +2

      What I did was I simply multiplied the three homogeneous transforms (H1, H2, H3) together using MATLAB and wrote out the final answer.
      You can use any software or even do the multiplication by hand.
      Does that clear out the confusion?

    • @Gooliabunny
      @Gooliabunny Před rokem +8

      3 cos (100 + 330) + 2 cos (100) | 3 sin (100 + 330) + 2 sin (100)

    • @hareeshkrishnaa5642
      @hareeshkrishnaa5642 Před 9 měsíci

      ​@@Gooliabunnyso the 280 won't even make a difference in the third column?

  • @fabehazafar9751
    @fabehazafar9751 Před 2 lety +2

    Pretty helpful!

  • @AkramFaroukKIBBOUA
    @AkramFaroukKIBBOUA Před rokem

    Hello sir. What does it the matrix H ? It is the rotation matrix ? If it is, then why we have say above that the matrix of rotation A is a 2x2 matrix only so how we added the zeros and the d vector coposants in the matrix H ?

    • @EngineeringSimplified
      @EngineeringSimplified  Před rokem

      Hi Akram, the H matrix is the homogeneous transform which is a matrix that combines the 2x2 rotation matrix and the displacement vector d into one. It makes life easy so that now you have one single matrix giving all the information you need.
      As far as why we have the two zeroes and a '1' in the last row- it is due to the way the homogenous matrix is derived. Give this video a watch in which I discuss how we get the homogeneous matrix: czcams.com/video/QFTLH1C-9Qg/video.html
      Although, this video is for the 3D spatial case but the same methodology (and reasoning) applies for the 2D case as well.
      Let me know if there is still any confusion and I will love to help.

  • @pratyushpro9060
    @pratyushpro9060 Před 6 měsíci

    can we simply add up the angles ?
    during H1H2H3 multiplication?

    • @EngineeringSimplified
      @EngineeringSimplified  Před 5 měsíci +1

      That's a great question! If you have rotations around the same axis, then yes!
      However, generally in the real world case, you would have rotations about different axes. So, it's always good to just multiply the H1*H2*... And then figure out the angles.
      I hope that answers your question.

    • @pratyushpro9060
      @pratyushpro9060 Před 5 měsíci +1

      @@EngineeringSimplified thank you for the reply. that was helpful

  • @pspkbakthulamsir6575
    @pspkbakthulamsir6575 Před rokem

    Can you explain in detail homogenous transfer that Matrix

  • @shanemoyo2233
    @shanemoyo2233 Před 10 měsíci

    Is there any way to find the displacement terms 0.68 and 4.79. Formula of some sort?

  • @ArjunSharma-wi3jp
    @ArjunSharma-wi3jp Před rokem +1

    how did you get 0.68 and 4.79

  • @zikondenyirenda
    @zikondenyirenda Před 2 lety +2

    Hey, do you have any videos on inverse kinematics yet?

    • @EngineeringSimplified
      @EngineeringSimplified  Před 2 lety

      Hey! I am making a few videos on inverse kinematics now as we speak. Hopefully the IK will be after a couple of videos.

    • @zikondenyirenda
      @zikondenyirenda Před 2 lety

      @@EngineeringSimplified Thanks!

    • @abidemiadejumo5563
      @abidemiadejumo5563 Před 9 měsíci

      @@zikondenyirenda please can you share the links to these videos on inverse kinematics?

  • @zaidakhtar3093
    @zaidakhtar3093 Před 2 lety

    Why haven't you written H = H3H2H1? As we are transforming from M3 to F

    • @zaidakhtar3093
      @zaidakhtar3093 Před 2 lety

      Ok got it, since your transformations are relative to the moving frame and not relative to the fixed frame that's why you have done post multiplication

    • @EngineeringSimplified
      @EngineeringSimplified  Před 2 lety +1

      Actually we are transforming the fixed frame 'F' to M3 frame. In other words finding a homogeneous transform that represents the M3 frame in the fixed frame.
      Hope it makes sense. If there is still confusion, let me know

    • @zaidakhtar3093
      @zaidakhtar3093 Před 2 lety +1

      Yes it's clear now. Thanks

    • @EngineeringSimplified
      @EngineeringSimplified  Před 2 lety

      @@zaidakhtar3093 perfect!

  • @jaydeepdabhi3592
    @jaydeepdabhi3592 Před rokem

    There's no explanation of Homogeneous transformation in this playlist robotics 101

    • @EngineeringSimplified
      @EngineeringSimplified  Před rokem +2

      A homogenous transform is just a matrix that has a Rotation Matrix (A) and a displacement matrix (d) in it with the last row being all zeros except the last element, which is a '1'.
      Have a look here: i.ytimg.com/vi/3zeMsf0vcs4/maxresdefault.jpg
      ^ This picture is for a 3D homogeneous transformation matrix but the same principle applies for 2D as well. The only difference is that in 2D, the Rotation Matrix is 2x2 instead of 3x3 and the displacement vector is 2x1 instead of 3x1.
      I hope this makes sense and now you understand what a homogenous transformation is. If there is still any confusion, let me know and I will try to explain it again.

    • @EngineeringSimplified
      @EngineeringSimplified  Před rokem +1

      In fact, I have posted a video for this just now: czcams.com/video/IR00J55F76M/video.html
      Hope it helps!