Is the hit count/accuracy change just a straight buff in PvE? If you want to hit 100% accuracy anyway, and they buff the accuracy on skills, it would be easier to hit 100% at high end zones. Also with higher dmg %'s, skill cancels may be much stronger too.
Fantastic update and breakdown! I believe the healing effects in the game should all be percentage. Per hit just seems like it causes soo many issues. Potions, leech, buffs, restorations from allies.....wait is the tear resurrection percentage health when you get back up? can't remember. Not to mention, classes have such varying health pools. from Shai to kuno.
The way they're going about this lowering xHits increasing damage and then giving everyone free % Accuracy to 'compensate' just seems like straight up accuracy buff. If you're at 80% hitrate prior to this change and your hit is say 1000x10, and it becomes 2000x5 or whatever after - but then they give you +15% accuracy (example using their numbers) in compensation, now you're close to 100% accuracy and your damage is going to just be straight up higher.
Does this mean that Frenzy Draught and other consumables that recover HP every hit, will become less useful and restore less HP, or will they also buff this?
Yes. Unless they buff them (which they might, they just didnt mention it here). Even if they dont, it wont affect most "heal on hit" abilities. Most of them (but not all, there are a few exceptions) only actually heal 1x Tick per enemy hit, not per hit per enemy (like elixirs does). Hopefully they have thought about all this though, but we will have to wait and see.
@@MadFordigal Yeah we did some math on the stream today, its really great value while progressing to go for 5x tungrad instead of trying to rush 3x tet debo. Way cheaper, so you can spend more on actually getting weapon upgrades. Its nothing crazy, but its a really good alternative now
Im keeping mine. Not planning on getting rolled by evasion builds for the next 6+ months while waiting to actually get debo rings :> Even then, id still want them for swaps. I have double debo earrings, and double dawn earrings too. But each to their own! Peoples situations are different.
If PA remove most hits from the skills they really need to buff Grim Reaper's Elixir / Elixir of Draining / Frenzy Draught, otherwise those elixirs will be garbage tier
It is, for tungrad. But you can also get the 12ap with 3x Debos, and they have significantly higher AP. However, it might be a VERY viable alternative in gearing, to go 5x PEN Tungrad instead of 3x TET Debo. But once PEN Debo is in place, Tungrad cant keep up in terms of dmg. But we will see some exciting fun builds come out i feel!
actually fucking hype and heidel ball is just gunna drop sooo much more this summer
when they show the 200% BSR for warrior, why did they use the berserk armor :o random flex? or a sign hmmm haha
HOLY BATMAN I DIDNT EVEN NOTICE!!! Yeah, that cannot be random :O
a blackstar skin for the nouver offhand would be nice for DR classes
Is the hit count/accuracy change just a straight buff in PvE? If you want to hit 100% accuracy anyway, and they buff the accuracy on skills, it would be easier to hit 100% at high end zones. Also with higher dmg %'s, skill cancels may be much stronger too.
Correct!
Fantastic update and breakdown! I believe the healing effects in the game should all be percentage. Per hit just seems like it causes soo many issues. Potions, leech, buffs, restorations from allies.....wait is the tear resurrection percentage health when you get back up? can't remember. Not to mention, classes have such varying health pools. from Shai to kuno.
a lot of good changes, i hope that they will make the gear on the whole account in the future
The way they're going about this lowering xHits increasing damage and then giving everyone free % Accuracy to 'compensate' just seems like straight up accuracy buff.
If you're at 80% hitrate prior to this change and your hit is say 1000x10, and it becomes 2000x5 or whatever after - but then they give you +15% accuracy (example using their numbers) in compensation, now you're close to 100% accuracy and your damage is going to just be straight up higher.
Does this mean that Frenzy Draught and other consumables that recover HP every hit, will become less useful and restore less HP, or will they also buff this?
Yes. Unless they buff them (which they might, they just didnt mention it here). Even if they dont, it wont affect most "heal on hit" abilities. Most of them (but not all, there are a few exceptions) only actually heal 1x Tick per enemy hit, not per hit per enemy (like elixirs does). Hopefully they have thought about all this though, but we will have to wait and see.
This is gonna be nice for console but this ain’t the main issue please get rid of all these net limiters
i hope the reduction in hits on skills reduces lingering cc's
it should indeed reduce the multi-hit CCs, but prolly not too much
I wonder how this affects Shai's number of hits.
so the tungrad set effect will make the BSR artifact combo useless now... awesome
I don’t see people wearing 5 pieces tbh. Distos & Dawns are too valuable tbh
Less hits is a nerf on downsmash moves that are downsmash on last hits
How so? The animation is the same, so first and last hit should be at the same time.
huge mystic nurfs if they remove hit stutter aos will feel alot better.
that "Im sorry" bingo card bruh 💀
Dude, we can read the sub-titles! lol
When does this changes take effect
POGGGGGGGG
The update will have SHUGE QoL!
Do you think the bow Woosa was using is a new hunting/sniper weapon?
That would be my guess yes!
Let's go #2
3 tungrad set effect +12ap its nice.
its 5 set bonus, the 3 set is the BSR. But yes, very nice honestly!
@@BiceptimusPrime ohh i see the 3 set effect is 30% bsr 5 set effect =+12 ap nice better than TET debo with less accuracy i think ^_-
@@MadFordigal Yeah we did some math on the stream today, its really great value while progressing to go for 5x tungrad instead of trying to rush 3x tet debo. Way cheaper, so you can spend more on actually getting weapon upgrades. Its nothing crazy, but its a really good alternative now
Reduce per hit, guardian players be like, welcome to the memes Bois were a joke
BSR 200 for Hash is shit too no change? Guess next year...
awak valk 200% is amazing, please dont replace it...
So keep PEN Ominous or sell it? 🤔
Im keeping mine. Not planning on getting rolled by evasion builds for the next 6+ months while waiting to actually get debo rings :>
Even then, id still want them for swaps. I have double debo earrings, and double dawn earrings too. But each to their own! Peoples situations are different.
If PA remove most hits from the skills they really need to buff Grim Reaper's Elixir / Elixir of Draining / Frenzy Draught, otherwise those elixirs will be garbage tier
build tungrad and debo set ez
Bro that thumbnail wtf...
Typical youtuber thumbnail, its Pathetic.
?
When BDO makes a male/female character for each class that have EXACTLY the same skills for that class, I might start playing BDO again.
it's been 10 years, if it's not your game, it's not your game. don't have to wait.
isn't 12AP bonus for 5pc tungrad huge??
It is, for tungrad. But you can also get the 12ap with 3x Debos, and they have significantly higher AP. However, it might be a VERY viable alternative in gearing, to go 5x PEN Tungrad instead of 3x TET Debo. But once PEN Debo is in place, Tungrad cant keep up in terms of dmg. But we will see some exciting fun builds come out i feel!
still too much damage at high end gear >_>
Succ Sorc reroll incoming!!!!!!
eyyy first comment xd
A new cool male class with be nice
Coming June 22nd :>
wtf, time to sell my evasion gear
I wouldnt be too hasty on that :>
@@BiceptimusPrime i'm currently on an lifeskill arc anyway so it's staying for now ^^
even today evasion aint in a good place already 😂
TUNGRAD IS 6 PIECE SET I THINK