Been going through the Nod campaign and spamming these little demons since I was able to build them! Tip: Use this mod for a better campaign experience - www.moddb.com/... It's what I use.
I was able to beat the Nod campaign this way lmao The last few missions were tough, though... Scrin anti-air has splash damage, apparently. The number of Venoms suddenly dropped from 90 to just under 60 so quickly that it looked like they were all destroyed at once lol
Engineer rushes are extremely hard for me since as soon as the AI spots the unit, they literally ignore all enemy fire to chase down and kill them... You need to put them into an APC and be careful when doing this, honestly.
@@KaneLivesInDeath not knowing the reason why, but in some levels in the game, including this one, the engineers are very fast, before they turn my base into dust/sold them, i quickly deployed 35 Saboteurs to the corner of the map, some troops and the MCV. I tricked the A.I to think he destroyed my base lol (this doesnt work in all levels) I rushed the 35 on top and started capturing their buildings (took awhile for them to notice) and created 7 venoms using the aircraft, highered their ranks to 3, killed the flame tanks and bombers guarding the temple and transported a sab to the temple outrunning stealth tanks' missles, got their HUGE army and stopped GDI, you should try it, attempt to trick A.I is fun lol
The fun fact is that the MCV counts as a unit, as long as it doesnt turn into a building or the player doesnt have a building on the map, The A.I will go guard mode
@@4izen1ntercept Oh, so you can have no buildings on those missions without losing? I never had the AI destroy all my structures so the AI being less aggressive is something I never knew lmao
@@KaneLivesInDeath its just hard on hard mode 💀 they constantly attack you in most missions, so u would need to take down their barracks/factory for them to stop attacking, if you could reach their while defending
@@krellin EA sold the license to some shady Chinese mobile company some time ago, but only for any future titles... EA can still remaster the older titles if they want. This explains C&C Legions, honestly... That mobile game came out of nowhere and EA seems to have no part in it.
I dig the art style of this game so much
Yeah, it has less polygons than Red Alert 3, but the textures and effects used make it look far better!
The joys of the venom aircraft XD.
I was able to beat the Nod campaign this way lmao
The last few missions were tough, though... Scrin anti-air has splash damage, apparently. The number of Venoms suddenly dropped from 90 to just under 60 so quickly that it looked like they were all destroyed at once lol
This is what modern warfare is turning into.
But with autotargeting drones instead of piloted aircraft.
I know lasers exist now, although they're defensive only.
It would be cool to see it used offensive IRL, though!
I managed to beat this Hard mode using an army of Saboteurs then used the same tactic and boy do venom aircraft army really gives the joy
Engineer rushes are extremely hard for me since as soon as the AI spots the unit, they literally ignore all enemy fire to chase down and kill them...
You need to put them into an APC and be careful when doing this, honestly.
@@KaneLivesInDeath not knowing the reason why, but in some levels in the game, including this one, the engineers are very fast, before they turn my base into dust/sold them, i quickly deployed 35 Saboteurs to the corner of the map, some troops and the MCV.
I tricked the A.I to think he destroyed my base lol (this doesnt work in all levels)
I rushed the 35 on top and started capturing their buildings (took awhile for them to notice) and created 7 venoms using the aircraft, highered their ranks to 3, killed the flame tanks and bombers guarding the temple and transported a sab to the temple outrunning stealth tanks' missles, got their HUGE army and stopped GDI, you should try it, attempt to trick A.I is fun lol
The fun fact is that the MCV counts as a unit, as long as it doesnt turn into a building or the player doesnt have a building on the map, The A.I will go guard mode
@@4izen1ntercept Oh, so you can have no buildings on those missions without losing?
I never had the AI destroy all my structures so the AI being less aggressive is something I never knew lmao
@@KaneLivesInDeath its just hard on hard mode 💀 they constantly attack you in most missions, so u would need to take down their barracks/factory for them to stop attacking, if you could reach their while defending
in tactical mode 30 elite venom and good micro you could win almost any fight
It's difficult to keep a Venom alive long enough to get many elite ones, so I just make a ton before steamrolling the enemy lol
4 years or more till they remaster this one 😓
It doesn't really need a remaster that early, it plays just fine...
Never gonna happen as long as this IP belongs to EA
@@krellin EA sold the license to some shady Chinese mobile company some time ago, but only for any future titles... EA can still remaster the older titles if they want.
This explains C&C Legions, honestly... That mobile game came out of nowhere and EA seems to have no part in it.