Blender 3.1 - Extrude Node is Here!

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  • čas přidán 27. 08. 2024
  • Blender geometry node is getting some upgrade and the brand new extrude node coming to blender is definitely going to change everything.
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Komentáře • 38

  • @MusicalGeniusBar
    @MusicalGeniusBar Před 2 lety +14

    Do you know how many dreams I have had about an extrude node!!!!!

  • @hnx9083
    @hnx9083 Před 2 lety +21

    Looking forward to the brand new Bevel modifier and nodes.

  • @visual_chris
    @visual_chris Před 2 lety +5

    Man blender is becoming gods software huh

  • @lahcenebelbachir7929
    @lahcenebelbachir7929 Před 2 lety +21

    Nice, I hope a bevel node is next.

  • @electronicinfection
    @electronicinfection Před 2 lety +4

    1:13 like in Unreal Engine. Awesome!

  • @sanketvaria9734
    @sanketvaria9734 Před 2 lety +3

    thanks to maxon, we love blender even more.

  • @kylejennings819
    @kylejennings819 Před 2 lety +12

    Bevel node, select index by string and a way to properly select or adjust point normals.

    • @kylejennings819
      @kylejennings819 Před 2 lety +4

      Also, a switch node but input integer and have unlimited connections

  •  Před 2 lety +15

    Up next we need a Bevel node :)

    • @sonario6489
      @sonario6489 Před 2 lety

      xD there's actually a workaround for it, but yeah, we definitely need a bevel node

  • @TommyLikeTom
    @TommyLikeTom Před 2 lety +2

    The extrude function takes faces outside of the vertex group. I wish you could use face maps instead, because using vertices to define faces is ambiguous

  • @zy-blade
    @zy-blade Před 2 lety +6

    Nice addition :O I hope face instances will come soon :D

  • @Avatars3d
    @Avatars3d Před 2 lety +3

    I made a tutorial on my channel about extrude node since 3.0 alpha but blender removed the node ever since. Glad it's back because they made my tutorial look like a lie😁

  • @TriGon_Art
    @TriGon_Art Před 2 lety +1

    this looks really cool!

  • @PetrSmrtka
    @PetrSmrtka Před 2 lety +1

    Finally like in UE4 nodes - drag to empty space and it will popup options ;-)

  • @theforest8882
    @theforest8882 Před 2 lety +3

    Hell yeah I can create some great shit from this

  • @CHITUS
    @CHITUS Před 2 lety

    drag behavior reminds me of unreal engine! loved the intro timed to the music as well

  • @Heavenira
    @Heavenira Před 2 lety +3

    Houdini's going to have a run for its money

    • @tlilmiztli
      @tlilmiztli Před 2 lety +2

      HAHAHAHAHAHAHAHA

    • @andrewsanders7636
      @andrewsanders7636 Před 2 lety

      yay

    • @biiiiioshock
      @biiiiioshock Před 2 lety +3

      It's nowhere near as complete as Houdini

    • @Heavenira
      @Heavenira Před 2 lety

      @@biiiiioshock Currently, I agree with you. Houdini is the top-dog *now*. But the pace of Blender development is so rapid, and considering they are pushing towards procedural workflows, Blender is only making the right moves. The industry is going to pivot soon.

    • @lewistaylorFX
      @lewistaylorFX Před 2 lety +2

      @@Heavenira hahaha, thank you. I needed this laugh.

  • @gabrielangel1996
    @gabrielangel1996 Před 2 lety +4

    Now we need a bevel node 😋

  • @catafest
    @catafest Před 2 lety +1

    Good tutorial, can you make a snake or a chain for a tank with this tool!

  • @gabrielmoro3d
    @gabrielmoro3d Před 2 lety

    Really wishing for a better solution on curved mesh, same as how solidify works.

  • @visual_chris
    @visual_chris Před 2 lety +1

    Man yessss

  • @cravercrash5074
    @cravercrash5074 Před 2 lety

    i want particle nodes, somethin ive needed forever xd

  • @cg.man_aka_kevin
    @cg.man_aka_kevin Před 2 lety +3

    Great... :)

  • @r-max4156
    @r-max4156 Před 2 lety

    make bar chart animationn tutorial please.

  • @Constantinesis
    @Constantinesis Před 2 lety

    If its stil in the beta does it mean it can crash ? How safe is it to work with?

  • @TheGreatest88729
    @TheGreatest88729 Před 2 lety

    it seems not really simple, can you create Low Poly character in less than 5 minutes with geometry node ?

  • @purpl_panda
    @purpl_panda Před 2 lety

    yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

  • @HalkerVeil
    @HalkerVeil Před 2 lety

    OR...
    Just select the faces and press E.
    Instead of this noodle nightmare mess.

  • @sorric6810
    @sorric6810 Před 2 lety +1

    I think this is useless thing 👎

  • @supremebeme
    @supremebeme Před 2 lety

    drag behavior reminds me of unreal engine! loved the intro timed to the music as well