I needed a good ad-in and just a few days ago bought Extreme PBR. It is extremely good for a noob like me. Great that you have shown the Curtis Holt add-in. I will have a look at that too. In addition I love your wild style of presentation!
One thing to mention is that the community pack for is prepared for the asset browser (not shown here) which makes it very easy to preview and then drag and drop the materials onto objects.
I don't really hate create materials, in fact, I love create materials. What I hate is when I need to create the storyboard, sell the job, create the models, the materials, the lighting, the animation, render everything, compose in After Effects, export finished video and after all, make the client pay on date. So, thank you very much!
Can you do a video on my add-on Super-Solid-Mode!...in my latest update I added a patch for Extreme PBR where you can add any PBR material to the User Library!
Good topic - so much easier to build materials this way even though you kinda gotta know the basics first. Curtis' pack looks nice. I got the EEVEE + Cycles Material Systems (chipps) - similar - quite nice but haven't gotten in there yet unfortunately.
@Markom for PBR, you can use the PBR instead of Nexus materials, so you wont have to use node wrangler. Also mine looks different, i guess that you have more materials than me somehow!
What's the addon at the top centre of his window with the search bar? I used to use that addon all the time but I have completely forgotten the name of it
Thank you so much for the Video. I have a question. It is clear that it might be restrictive to provide these materials in a Blend files to a client as is. But if I use any for baking to a specific models material. Is that fine from a legal perspective to use it for that purpose? Even if the material itself is not CC0?
the helmet/hat bit is funny
I needed a good ad-in and just a few days ago bought Extreme PBR. It is extremely good for a noob like me. Great that you have shown the Curtis Holt add-in. I will have a look at that too. In addition I love your wild style of presentation!
One thing to mention is that the community pack for is prepared for the asset browser (not shown here) which makes it very easy to preview and then drag and drop the materials onto objects.
"grouse" :D
your exuberant Australianness makes me v happy
Hat down, great compilation of resources, thanks
I don't really hate create materials, in fact, I love create materials. What I hate is when I need to create the storyboard, sell the job, create the models, the materials, the lighting, the animation, render everything, compose in After Effects, export finished video and after all, make the client pay on date. So, thank you very much!
Can you do a video on my add-on Super-Solid-Mode!...in my latest update I added a patch for Extreme PBR where you can add any PBR material to the User Library!
Does Ambient CG have an addon for their site? I'm not real impressed with Blender's "catalog/library thingy". Anything would be an improvement.
the hats....and the sneezes...lol!
Good topic - so much easier to build materials this way even though you kinda gotta know the basics first. Curtis' pack looks nice. I got the EEVEE + Cycles Material Systems (chipps) - similar - quite nice but haven't gotten in there yet unfortunately.
I did notice.😁 Wondered what you were up to??
thank u
Markom
How good is the quality of the Extreme PBR Combo Materials?
@Markom for PBR, you can use the PBR instead of Nexus materials, so you wont have to use node wrangler. Also mine looks different, i guess that you have more materials than me somehow!
What's the addon at the top centre of his window with the search bar? I used to use that addon all the time but I have completely forgotten the name of it
That is blender kit - www.blenderkit.com/r/markom3d/
@@Markom3D thank you, you've just saved me a massive headache!
Thank you so much for the Video. I have a question. It is clear that it might be restrictive to provide these materials in a Blend files to a client as is. But if I use any for baking to a specific models material. Is that fine from a legal perspective to use it for that purpose? Even if the material itself is not CC0?
What are the best material libraries, free or paid, that are compatible with Octane Render?
👍🏼
ay auuuuu sauuuuuuuu
Why you hate unity?
Haha hahaha!
This guy lost all relevance to me when he said screw you unity. Immature and childish.