If Death counter actually work against Death blow (The Strongest Battlegrounds Concept)
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- čas přidán 21. 08. 2024
- bored so i made this.
fan animation.
Original from: The Strongest Battlegrounds and one punch man
my roblox user: www.roblox.com....
my discord: bustt2535
Bro really pulled out Uno reverse on him 💀
fr
LOL
Hi yon long time no see i guess?
Lol
fr
It would probably be more interesting if they just end in a tie at the end. Or just create a paradox, spawning a whole black hole to suck and kill them.
Its actually pretty unfair for it to end in a tie because if you use metal bats death blow and miss it you can still use other attacks of the ultimate, while on saitama you can only use 1 attack no matter if you miss or not, then go back to normal form
@@playsaid87 Huh. Never thought of that but okay... Gonna go back to my desk and think of a new alternative now lol.
@@playsaid87 make it so that if they tie, both ults end and they take a little bit of damage
@@han_balling or make it that the one with the lowest health gets killed so if the metal bat is at a higher health its a normal death blow but if saitama is higher he gets the counter
@@P0CH1TA15 not really fair since saitama's ult doesnt regenerate your hp and metal bat's ult does
0:12 imagine a prowler sound effect played
lol i actually did something like that in one of my videos
i wish they did add that to the reverse part lol
@@quotn3259which one bro i'm actually curious, ill drop you a sub homeboy
@@quotn3259holy shit bro i watch you
Ok
I always thought about how they could end up animating something with both counters. My personal idea is that the death counter causes you to catch the bat and throw em.
Same!
Not in the anime my guy sooo not happin
@@404_Robloxmost moves from the strongest battlegrounds aren’t even in the anime
@@JovSpam your not wrong
@@JovSpamthey're in the manga
I wish the devs add special interactions like this, but it’s a lot of effort for things that will rarely happen and most casual players will never see
It would be more like this.. so there is a point in death blow where you aren’t stunned and someone could use incinerate wait a minute.. incinerate x death blow
Death blow aoe bypasses incinerate’s I-frames I don’t see why that would be a thing
why do an example with something that wouldnt work, death blow x death counter makes sense @@lexithecreator
I did it like 5 times by accident
and then they add KJ which most people will never even see or get to use
Imagine this on a 10 hour loop of them countering each other
hahaha
Before Metal Bat gets punched 1 million miles Saitama hits the bat and the loop goes again
But actually its 1 time move in ult cuz its 1 shot so you wouldnt be able to use that sadly if you see it practically
the creator should put this ingame it would be crazy
It would be so stupid and annoying
@@WhirlFo0L because everyone could counter your death blow with death counter?
@@littleorangegaming9709one small problem:
Death counter wouldn’t be long enough for it to counter death blow
@@Microwaveonatrain7Just make it so if you got death blowed with death counter on it plays this animation instead
@@littleorangegaming9709 saitama is already op and death counter is easy to land plus adding this feature just ruins the whole game for metal bat main.
That "Onii-chan" triggered my fight-or-flight response in my entire nervous system 💀
Bro has PTSD 💀
Onichan means "Bro"
Um actually it actually means “big brother.” 🤓☝️☝️☝️☝️🤓🤓🤓🤓🚨🚨🚨🚨
Starved eggman
@@OVA_Sonic1996this shit aint fnf lil bro
This would actually make real sense in the actual game itself. Literally Saitama is the strongest hero so he could defo counter the death blow with the death counter
bro that's just in the anime but ingame some people using saitama just spamming normal punch
what does spamming normal punch have to do with death blow & death counter 💀
Bro if its like anime saitama Just needs to touch him
Bro... this aint the anime. You shouldnt make one character overpowered. Goofy ahh, look at it from a gameplay POV
Wouldn't make any sense why would you be punished for landing your counter lol
The fact these two counters were stopped in the anime
Saitama stopped because he just wanted to get food
Metal Bat stopped because of Onii Chan fr
Both really logical reasons
@@mrplebsaltacc1359saitama wanted to get food but also didn't want to kill genos obv.
Metal bat stopped he doesn't want his little sister to get exposure to violence.
@@Gunnin_yadown "exposure"
funny thing is, had metal bat not responded to his sister, garou would've been killed by it
@@vaeppurMb sister threw 💀
0:21 literally me
Same bro
but he have a sister i like him
In game or anime or manga?
in game@@Matrix_404
METAL BAT IS MY FAVORITE HERO
I was imagining they both clashing, punch vs bat, causing a giant shockwave of destruction and doing 50 damage to both
Death Counter needs to be an absolute counter, change my mind. I don’t know why people want to block death counter with death blow or having such exaggerated cutscenes when this video already perfectly illustrates what it means to have death counter. If you’ve watched the anime, metal bat is a far cry to Saitama’s power 💀
it should counter all attacks (including table flip and serious punch) because in reality, if saitama was attacked, he would counter it
@@eed259no he wouldn't counter it. He would try to keep the damage as minimal because he's a hero it's his job to protect everyone. (If we're excluding the time he punched beef cake or Marugori into B- city and yk lifting up an entire continent of the earth. The manga undoes all that thought because they fight On Io, one of Jupiter's moons.) And he only did the "counter" because genos asked for it not that he countered genos because he was fighting back. Although he would try another alternative to get you to stop wrecking buildings. And if you're a monster doin a table flip sized attack then boy he doesn't have any remorse for you at that point.
if death blow can counter gojo then death counter should counter gojo change my mind
also even if metal bat is a far cary to saitamas pwoer saitama/the strongest hero in the game doesnt one punch anything (except the omni and death counter) so it makes more sense
@@Light-p6m still though, death counter should be an absolute counter, being able to fool a death blow user until the very end of their cutscene until Saitama re-appears at their back and kills them.
damn, nice job reanimating this!! first i only noticed it was fanmade when the he did the death counter!
you should definitely be a contributor to the game
agreed
I feel like it would've been a little more interesting if Saitama just catches Metal Bat's bat, staring at him in silence for a few seconds before lightly kicking the bat up into the air. Metal Bat becomes a little distracted by this, stumbling forward to catch the bat in a hurry before looking at Saitama again, only to see that he's gone. Metal Bat looks behind himself, but sees nobody there either. All of a sudden, he is flung into the air by Saitama punching the ground with a large crater, before Saitama stands on a floating rock from the impact infront of Metal Bat.
Saitama then catches Metal Bat by the neck, lightly kicking him up into the air before sending him back with an incredibly powerful punch, sending Metal Bat flying towards the ground as just the impact from Metal Bat's body falling almost instantly creates a crater. If you are not in the animation, Saitama will be seen kicking up his bat into the air before teleporting behind Metal Bat, before teleporting infront of Metal Bat as he looks behind himself, only to see nobody there. Saitama stares at him infront of him for a brief moment, before punching the ground and launching the two into the air. After this, Saitama will be seen catching Metal Bat in the air, standing on one of the chunks of rock he flung before sending the devestating punch.
The first half woulda been enough dud
bro gave us a whole story💀
@@Jkoriusblud thought he could extend it out like one piece's story fr
(I'm going to get cooked by one piece fans..💀)
bro is a redditor
@@Constell4tion3 Not enough detail! 14 million words is the minimum!!!!
the character using the metal bat doesnt actually teleport (or something) behind them after the metal bat hits the chest of the victim.
metal bat user actually walk to their
back pulls their metal bat behind them and jumps, if you turn on
no cooldown,
no stun
( in strongest battle grounds) you can see what it actually does.
Or you can simply watch another guy doing it
well yeah i just wanted to explain a little lol
I know but this animation is not for game, means i don't need to waste my time animated metal bat walking and just simply tp him (most of the game do that to save time) ((saying this kinda weird since in the garou death blow counter video i did animated garou sneaking up to metal bat and smack his face))
Plot twist: when the death counter punch is about to hit, the death blow cutscene plays again, over and over again creating an infinity paradox
and then it makes a black hole sucking in everything like gojos attract
Are we gonna ignore the fact that the animating is spot on in the beginning?
I believe that instead the roles of who dies and who lives will be reversed. I believe that after the first hit of the metal bat the death counter is activated and while the other attacks from behind the target looks back and the attacks collide, both dying or perhaps both live but with little life
For using up the entire ultimate, death counter should be able to counter anything including counters. It's not like the devs care about balancing anyways.
final hunt in the question:
@@bustt2535the final hunt is balanced because you can only use it once and it doesn't just make your death counter dissapear
Well tbh it does like half your half anyway
@@mrplebsaltacc1359speedblitz drop kick is the REAL menace
@@user-qw1tc5nf4yfr
the reason why speedblitz dropkick is the best move
bro didnt just cooked, he unleashed a culinary masterpiece that danced on our taste buds like a symphony of flavors🔥🔥🔥
What
@@Badex_1313Bro is Food Wars let him do the naughty naughty in his mind
"Ah ha! I got you!"
"Ah- HA! No you didn't, I got YOU!"
"Hahaha... That's what YOU think! BUT THINK AGAIN! I have, COUNTERED, YOUR COUNTER!"
It should be when they both have it they get into a little minigame where they have to press specific buttons to see who gets the ult off
THIS IS WHAT I WANTED IT TO BE
Literally every server after the update:
🌪️💥🌪️🌀💥🌪️🌀💥🌪️🌪️🌀💥🌪️
💀💀💀💀💀💀💀💀💀💀💀💀
So true
that would BE FIRE MY MAN
THIS NEEDS TO BE A THING
It would be sick if the area damage was like absolutely abismal, as in "Sike, you thought" and then end up boliterated.
What if....
It starts death countering eachother infinitely
A death counter loop
😭
They would teleporting backwards cuz of the counters😭😭
One must Imagine Brutal Demon and Strongest Hero Happy
@@MrBiplaneDude*electric guitar here*
Its a death counter on a death counter on a death counter on a death counter on a death counter-
Bro was flabbergasted by that uno reverse trick💀
That looks a lot better than real death counter cant even cap just need some air lines for the punch and rocks
something they patched in the game that i wish they kept in or added on is you can use metal bats super to full heal in the middle of being death blowed because death blow isn't an instant kill its 2 attacks that deal around 20% and 80% so if you use super in the middle of it you survive death blow which would be a great feature
thats a horrible idea
um actually the damage is 40% shove 40% hit in the stomach 80% actual slam
ok@@frogofbread
@@user-jn2bt9gs5v it would have a way of preventing people who suck at the game and pop ult because they are losing.
Bro didn’t let that slide 💀
This is so cool
Wow you’re a really good animator!
this could work, but the victim against death blow should have Saitama's Ultimate Activated, in the scene, when the Saitama user is about to get hit by the bat, there should be a system where you have to spam 1 until it fills some kind of circle or bar to activate Death Counter, its very similar to other games, like in a Clash, to parry the enemy, you have to spam a key
It could work on Foul Ball too. When metal bat picks you up and is about slam you on the ground and hit you with the bat. You can spam Q to get out of it.
@@arandomhuman14Imagine you have to like drop-kick the metal bat User to get out of it
@@J.M91843 drop kick as in me drop kicking a baby in self defense?
@@arandomhuman14 *Y e s*
Autoclicker: Im about to end this mans whole career
They need to hire him to the dev team
That was clean bro
This is AMAZING ANIMATION. I'm gonna have to learn how to animation in blender like this.
Imagine if siatama just stopped the bat by holding it before it hits his head then siatama does a serious punch up in his face while the bat is broken to pieces
This idea is just🔥
Fire idea 🔥
Bat is indestructible
I think it would be pretty cool if they just clashed instead
This is actually pretty well animated
imagine he destroy the bat and Hit the Brutal demon with all him strong
The bat is indestructible
Death Counter Goated
This is an AMAZING recreation, holy coww!!
I saw the Golden Band of Sun Wukong and immediately screamed, I'm knee-deep into God of Highschool and that peaked my attention
Cool little detail I noticed on your avatar!
Bro thinks hes the main character
Fr
Not kidding, Saitama should be able to counter the death blow. It doesn't makes sense that bat can knock saitama down so easily, when he got that incredible speed.
Dawg, its not saitama. Its just some guy with the same moveset. If it was, saitama would just one shot everything.
@@lazy_lord2127can you explain how having someones moveset is different from their moveset
@retardonpawzz12947 I gotcha, say I have a metal bat. Will I hit as hard as the hero with the metal bat? No. Can I still do the same things as him but with less effect? Yeah ofc. Hope that helps
@@lazy_lord2127 then this is not "the strongest battlegrounds" it's "your weak roblox character uses other character's moves"
@retardonpawzz12947 simple game name, they prolly had to change it due to copyright. Before it was saitama battlegrounds referring to the moves you use and the animation it was based on. Womp womp. Game titles can be misleading, so if you get a skateboard in a car simulator don't be surprised
Wow ! That's could be so amazing ! We can finally revenge ! :D
that cutscene for the death punch I would honestly love to see in the strongest battlegrounds
Can you tell how to animte two characters not only one?
czcams.com/video/5wXSc_3g82Q/video.htmlsi=JUHWb-yQ3XSJdvPJ
thats some good level editing right there
It should be a thing where if a death counter and death blow connect they should just clash each other and form a huge shockwave that flings both parties
SICK ANIMATION DUDE! Good stuff
IW AS THINKING THE SAME THINK LMAO NICE ANIMATION KEEP IT UP
This needs a sub This is amazing
Omni-driectial punch joined the chat
Good Concept! Love the vid!
Dude waited for the perfect time. Good animation btw
I gave another idea (yours is great btw)
After the normal death blow animation saitama user pushes back against metal user and sait user grabs the bat and throws it away, metal user proceeds to punch sait user and then the normal death counter animation plays
“NO NO, YOU CAN’T, YOU CAN’T-
You cant be this stupid…
*flowey laughts*”
Flowey reference
It’s funny you brought this up-cause I honestly believe that the strongest hero class should be the only one to death counter all ultimates (if the attack is one hit kill)
Damn the metal bat animation is so similiar to the original one you did a really great works, keep it up!
TSBG: write that down... *WRITE THAT DOWN!!*
Icl this animation is a really good recreation of death blow
“Haha no thanks I blocked your attack with my SECOND death blow”
This is a really good animation
0:12 bro was so scared he lost his arms😂😂😂
Back when strongest battlegrounds just came out you actually could death counter people me and my friend was playing strongest battlegrounds and he uses death blue the same time I pressed my death count and I managed to kill him with it, but I think they took it out of the game because obviously people are going to complain about that
Loving the concept
Dude, im not ngl this is what I've been wishing for saitama in SBG, thanks for showing me it bruh, i gotta sub bro this is sick!!!!😊😂
Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl Not ngl
when your death counter expires 1 millisecond before death blow finishes:
It would be 10x cooler if when he pulls the death counter metal bat tries to block it with his bat but waits a just snaps it in half
it should make the metal bat user get confused, hitting the blow yet the saitama user dodges before it actually hits thus making it the same yet sorta better.
nah that shit would be crazy to watch in a public server imagine the metal bat's reaction not knowing he had dc too 💀💀
0:33 aint bro thought i wouldnt here that “onni chan”💀
I didn't expect this, I always thought it would be saitama grabbing metal bat's bat and then slamming it into metal bat's eye, causing some blindness that lasts for some seconds as he stumbles back, when metal bat looks behind, the devastating blow followed.
I imagine more of a domain clash from realm rampage, in the first scene where the victim hits the metal bat, I imagine you need to click to win the clash and if saitama wins, the metal bat is broken and the victim is sent flying, if metal bat wins, death blow will play as normal.
clean animation, nice job👍
nice animation bro:)
"You were two seconds too late" Enrico Pucci
Bro this was sick thx for the vid😅
When your opponent accidentally drop totem of undying 💀💀
Bro really said "wanna have a taste of ur own medicine"💀💀💀💀💀
Metal bat: you are so dead
Saitama: checkmate 🗿
Bro you did actually PERFECT
Have you heard of the 10 second timer on death counter? Yall want it to work but the animation lasts longer than the timer
It could be pre-determined. Like if you hit someone with a death blow active ad you have death counter on it will automatically pre determine when DB animation is almost over a variant of DC's animation will play.
That "Onii-Chan" was crazy asf
It’s one of those “aha, you thought” moments
That'd be the equivalent of pulling an uno reverse card on an uno reverse card
The devs should add this
THIS YES ong i was hoping they’d make something like this
let's have a moment to talk about when he was showing us how he animated that something went like ONICHAN
That was metal bat's younger sister.
If you watch one punch man you would get it
Man was like: "nah i'd win" and then bro said: "nah i would." 💀
If you watch until 0:18 then restart the video quickly, its a loop
The saitama death punch frame, was insane 0:16
Who found it like pls
it can be really good if he like slams him, but realises he gets death countered and dies.
also that funny ahh flight after the first hit
gg animtion keep this good work here a new sub :)
So we are just gonna ignore the onii-chan? 💀