6) Mirrors with UI - Create Your First VRChat World

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  • čas přidán 30. 07. 2024
  • Vowgan's Video - • Mirror Quality and For...
    Alternative guide by Akalink - ask.vrchat.com/t/world-ui-set...
    VRChat Discord - / discord
    Written Guides - vrclibrary.com/wiki/books/cre...
    steamcommunity.com/sharedfile...
    vrclibrary.com/wiki/books/the...
    steamcommunity.com/sharedfile...
    / iconoclass
    iconoclass.booth.pm
    ko-fi.com/Iconoclass
    / iconoclassvr
    0:00 Mirrors and UI
    8:12 Organizing the hierarchy
    9:35 Neon lighting
  • Hry

Komentáře • 57

  • @TomDavies1
    @TomDavies1 Před 2 lety +10

    I'm a muppet, i've watched this twice in the past and did it perfectly, waited 3 months, tried it again without looking at the video and it all went wrong. Spent an hour confused why and it was because of GameObject.Active instead of Set.Active lol! Thanks for this man, best mirror tutorial on youtube

  • @KindredSpiritASMR
    @KindredSpiritASMR Před 2 lety +6

    Your tutorials are really good, I hope you get many views in the future, this really made it simple to apply in my own world

  • @lxrdwander5031
    @lxrdwander5031 Před 2 lety +3

    You make the BEST tutorials, thank you beyond words.

  • @mechreports1
    @mechreports1 Před rokem +7

    Im slowly getting to grips with modeling now and adding textures, its actually pretty fast when you get the hang of it, i tried to make a backrooms pool level and it works okay but i realised i probably bit off more than i can chew with it so im just going to make a simple chill / sleep world first i think. Thanks so much for these tutorials! without them i would have no hope lol.

  • @shinydracovish1929
    @shinydracovish1929 Před 2 lety +3

    Amazing tutorial! I tried setting udon buttons but it was hard so this helped a lot for simple mirror toggles as I’m building my first world today and it’s nearly ready to be released just gotta add music now 😄

    • @shinydracovish1929
      @shinydracovish1929 Před 2 lety

      update: i asked a big creator and they been helping me learn how to use pens lol wish me luck!

  • @nieshasbjds2914
    @nieshasbjds2914 Před 2 lety +1

    THANK YOU FOR YOUR AMAZING VIDEOSSSS!!!! i subbed

  • @tetherballobsession
    @tetherballobsession Před 2 lety +1

    thanks for teaching me ui.

  • @nakynie463
    @nakynie463 Před 2 lety +1

    So helpful!!!

  • @mrmarph
    @mrmarph Před rokem +1

    When rotating the cylinder face, I couldn’t tell when I hit 45°. He has an overlay showing live rotation on bottom right. To turn that on go to File> Preferences> Pro Builder and make sure Show Handle Info is checked. That should show the live rotation overlay.

  • @evolgeniuss
    @evolgeniuss Před 2 lety +1

    keep up plz keep going thx

  • @Zet9th
    @Zet9th Před rokem +1

    the toggles require additional click because this setup is invalid. They are set to disable each other when their value changes, this causes the "other" toggle disable the instigator toggle, because the "other" changes when it's turned off.
    To make it work the way it's supposed to work, you need to use Toggle Group component.
    1. add Toggle Group component to some element of the scene, Canvas being common ancestor of toggles is a good candidate. (I recommend renaming Canvas to something unique)
    2. tick the option Allow Switch Off for that group, to allow state with no mirrors.
    3. select this new group in the field Group of all toggles that you want to be mutually exclusive with each other.

    • @iconoclass
      @iconoclass  Před 6 měsíci

      Thanks for the advice! I did not know this before!

  • @SpookyCJ
    @SpookyCJ Před měsícem

    some reason the neon lights just dont light for me and i have no clue why

  • @howar31
    @howar31 Před 2 měsíci

    1:40 the white border of the canvas, is it possible to remove the white border?

  • @urluckyclovr3191
    @urluckyclovr3191 Před rokem

    I do not know what I did wrong, but the UI works. Even so it wont actually toggle the objects.
    Do you know what might be causing this? I have gone over your video a few times now in an attempt to fix this to no avail.

    • @iconoclass
      @iconoclass  Před rokem

      Double check to make sure you are using the right command. It is a dynamic bool. Someone in the comments had the same issue

  • @pastnight
    @pastnight Před 2 lety

    everything works as intended the only thing is, once i build and test locally the mirror is on upon entry, how do you make it be set to off at the start?

    • @iconoclass
      @iconoclass  Před 2 lety +2

      Disable the component in the editor before building

    • @pastnight
      @pastnight Před 2 lety

      @@iconoclass awesome, appreciate the quick response, and thank you for this tutorial, it’s been very helpful

  • @Nezkredk
    @Nezkredk Před 2 lety +1

    This is a great tutorial, however I've come across a strange issue. The toggles work within CyanEMU but doesn't work when I build and test the world within the actual VRChat application. Would you have any idea on how to fix this?

    • @iconoclass
      @iconoclass  Před 2 lety

      Make sure that the colliders for the UI don't overlap other colliders

    • @Nezkredk
      @Nezkredk Před 2 lety +1

      @@iconoclass Do you mean that I need to move it out more? I'm just confused why it works in CyanEMU but not in actual VRC.

    • @gswella3294
      @gswella3294 Před rokem

      @@Nezkredk Didi you figure this out? I am having the exact same issue and the UI is away from the wall... any help would be appreciated

    • @gswella3294
      @gswella3294 Před rokem

      Never mind I worked it out people, if you encounter this issue please check the box colliders for the wall you are placing it on! This was the issue i did not even realise that the collider for the wall was overhanging so much and this caused the issue I described above.
      I know @Iconoclass did describe this in another comment but I am a total noob to this and still need to learn all the aspects of level building more and how objects and toggles / world triggers interact with each other.

  • @cluelessg4165
    @cluelessg4165 Před 2 lety

    Idk why but for me, the mirror works fine in play mode but not when it's on build and test. Help?

  • @Alexis2andsoOn
    @Alexis2andsoOn Před rokem

    My room is still pretty lightly lit and not as more gloomy reddish than here. Where did I go wrong, because I tried changing the color and kept the other changes from this tutorial, yet it is still very white-ish?

    • @iconoclass
      @iconoclass  Před rokem

      How am I supposed to know if I can't see your screen? Please either try again or ask in the vrc discord with screenshots.

    • @Alexis2andsoOn
      @Alexis2andsoOn Před rokem

      @@iconoclass Was just wondering if you knew on the go what affects the colour of whichever light is the cause, but I guess I first have to backtrack the steps and see where I messed up. But it can't be something related to performance, can it? Because I have a rather weak system that took like 5 minutes to import the skybox package.

  • @blindlight
    @blindlight Před 2 lety

    how can we prevent the mirrors from reflecting the toggle ui elements?

    • @iconoclass
      @iconoclass  Před 2 lety +1

      0:55 use the “show players/world” button after importing VRWorld toolkit, or manually toggle on only all of the layers shown in the timestamp

  • @user-ip9rg4uz8g
    @user-ip9rg4uz8g Před 8 měsíci

    I added the mirror just like you did at the beginning of the video, but its invisible. No reflection, nothing. What am I missng?

  • @AnotherEmmy
    @AnotherEmmy Před 6 měsíci

    after 2 hours of adding mirrors and toggles my text and checkmarks disappeared. i am now crying.

  • @SpArkyTheDerg
    @SpArkyTheDerg Před 4 měsíci +1

    0:26 when i search "mirror", all that comes up is the mirror reflection material, nothing else. how do i get that prefab??

    • @iconoclass
      @iconoclass  Před 4 měsíci

      Search in the packages folder not assets. I already answered this question

    • @SpArkyTheDerg
      @SpArkyTheDerg Před 4 měsíci

      @@iconoclass I already am searching there

    • @SpArkyTheDerg
      @SpArkyTheDerg Před 4 měsíci

      ​@@iconoclass I already am tho

    • @NyanoNova
      @NyanoNova Před 3 měsíci +1

      My comment seem to have disappeared. If you still need help I'm going to post it again:
      I have been having the same problem as you. but where the project and consol tabs are. you have to move your cursor over to the right side of those tabs. You should see a star and beside that star is an eye with a mark through it. click on it. It should bring up all of the package stuff in its folder. I really hope this helps. I want to share where I got that information but I think that is what triggered my comment to get deleted. If my comment gets deleted again I'll just try my best to contact them and tell them my comments are being deleted.

  • @darkblade51224
    @darkblade51224 Před rokem

    I tried this and got it working completely with cyan emu but when I loaded it in my world it didn't work. I went back and cyan emu says it's working so when I test it it works just as it supposed to but when I load in vrchat it doesn't work at all I can't select it and activate it

    • @iconoclass
      @iconoclass  Před rokem

      make sure your colliders are not overlapping the UI elements. The UI must be placed in front of the walls

    • @darkblade51224
      @darkblade51224 Před rokem

      @@iconoclass thanks, that fixed it.

  • @rarebarney5681
    @rarebarney5681 Před rokem

    so im not sure what I did wrong but I dont see the toggle option when I add the HQ mirror under the LQ mirror. I will be trying to fix it but no luck. Great vids by the way. Amazing actually
    Update:
    Im a big fat dumb dumb. Would highly recommend this tutorial

    • @Sage942
      @Sage942 Před rokem +1

      so how did u fix that ?
      it appears im also dumb

  • @BuxtonHouse
    @BuxtonHouse Před 5 měsíci

    Would you have the Mirror, LQ or HQ off by default on entering?

  • @andresca1985
    @andresca1985 Před 6 měsíci

    hi, i cant find mirror in my project, how i can get that files?

    • @iconoclass
      @iconoclass  Před 6 měsíci

      It's under packages, not assets

    • @andresca1985
      @andresca1985 Před 6 měsíci

      @@iconoclass i no get that files in my packages, where i can get it?

    • @iconoclass
      @iconoclass  Před 6 měsíci

      look it up in VRC documentation. search in the packages folder, not in assets folder

  • @jyxiaa
    @jyxiaa Před rokem

    6:56 you're welcome 😈

  • @victorvatari8333
    @victorvatari8333 Před rokem

    how did he make that neon light?

    • @iconoclass
      @iconoclass  Před rokem +2

      9:44 I literally did a step by step in the video

    • @victorvatari8333
      @victorvatari8333 Před rokem

      @@iconoclass yeah i watched it, and lets just say i got a 2 digit IQ.

  • @cluelessg4165
    @cluelessg4165 Před 2 lety

    is it just me or it looks like my avatar is floating rather than standing on the ground.

    • @iconoclass
      @iconoclass  Před 2 lety

      Check the floor collider.
      If you have additional questions please direct them towards the VRChat Discord and provide screenshots.