Komentáře •

  • @eris2576
    @eris2576 Před 5 lety +655

    ahhh, seeing EoSD relatively high validates my constant Cirno deaths a bit...

    • @topnepCh.
      @topnepCh. Před 4 lety +171

      Then you totally shouldn't look at my beating cirno with feet only vid :D

    • @robotron6420
      @robotron6420 Před 4 lety +5

      Specially her's spellcards

    • @KimMui_
      @KimMui_ Před 4 lety +31

      Icicle fall - "Easy"

    • @hekirb3382
      @hekirb3382 Před 4 lety +5

      Should I skip EoSD and try an easier touhou game until I improved?

    • @KimMui_
      @KimMui_ Před 4 lety +16

      He Kirb if you think it's better for you sure, i would recommend PCB(th07) or IN(th08)

  • @indeterminance3216
    @indeterminance3216 Před 4 lety +249

    Me yesterday: I want to play a Touhou game!
    Also Me: *downloads Subterranean Animism*
    Welp, I'm in for a good time!

    • @topnepCh.
      @topnepCh. Před 4 lety +63

      You actually are! I noticed a good thing about th11 when clearing it on hard and lunatic: A lot attacks have learnable patterns. Some games like th12 are a mess of random stuff, but th11 has a lot parts where you aquire consistency by memorizing a strategy, which makes it one of the most satisfying games in terms of progressing.

    • @indeterminance3216
      @indeterminance3216 Před 4 lety +20

      @@topnepCh. Well, I'm not doing too bad so far. Managed to get about halfway through the third stage on Normal with Reimu A, and I didn't even lose any lives in the first two stages! Somewhat confident in my chances of getting through this!
      Update: Managed to 1CC Easy a while ago.

    • @unovi8141
      @unovi8141 Před 4 lety +1

      I think it can definitely try your patience if you're at Normal 1cc level but beyond that and yeah I think you will be in for a good time. Really fun patterns throughout, enjoyable music, characters and a distinct lack of bullshit compared to a lot of other games. My personal favourite lol

    • @mateomiranda2635
      @mateomiranda2635 Před 3 lety +3

      Omg I’m doing subterranean Animism and I basically didn’t know I was playing the hardest Touhou game wtf

    • @indeterminance3216
      @indeterminance3216 Před 3 lety +1

      @@mateomiranda2635 Good luck with that! If you practice well, you shouldn't have too much of an issue with that. I should be proof of that, seeing as I've gone from SA E1CC and N1CC to doing an HSiFS HNBNR (my current project!)
      So yeah! Just stay determined, practice everything, and you'll get the clear eventually!

  • @Frikiman_H
    @Frikiman_H Před 6 lety +200

    I remember the first time I 1cc'd Subterranean Animism in normal. I was tired of seeing little to no improvement, so I started playing in hard mode. My logic was something like "if I'm able to unlock the first few stages for practice mode and I practice thoroughly, it'll be easier for me to deal with the patterns in normal mode, so I'll be able to breeze through the first stages and keep my resources for the end of the game".
    With A LOT of effort, I managed to unlock stage 5 in hard mode for practice. As you may imagine, that also means that I was able to see the stage 6 in hard mode... but that was way too much for me. I kept practicing the first 5 stages in hard mode over and over. My strongest memory of that was the time where I ALMOST timed out "Vengeful Cat Spirit's Erratic Step". That spell is INSANE.
    Somehow, it all worked out in the end. At some point I played the game in normal and I was able to 1cc it. It wasn't easy, but it was manageable.
    As for the extra... Yeah, fuck the extra.

    • @joannamysluk8623
      @joannamysluk8623 Před 3 lety +22

      Please don't say "F*ck the extra". Koishi is too much of a precious bean to be treated that way.

    • @johnjoh2034
      @johnjoh2034 Před 3 lety +5

      The extra is way easier than a normal 1cc if you learn the patterns IMO.

    • @RuV9999
      @RuV9999 Před 2 lety +3

      i still hate Rin until now.....

    • @koishomeijii
      @koishomeijii Před 2 lety

      i feel like the SA extra is harder than LoLK stage 5 normal since i could still pass some of clownpiece's spell cards but can't even survive any koishi's pattern without losing a life

    • @tarragon112
      @tarragon112 Před rokem

      koosh

  • @poisenbery
    @poisenbery Před 6 lety +90

    "countless bullshit deaths from not bombing ANYTHING"
    "being as stupid as me is not a valid reason for calling it hard"
    im dying rn omg hahahaha
    subscribed!

  • @Clownplease
    @Clownplease Před 6 lety +465

    Though if you play 15 with reimu/marisa, it is by far the hardest game of the series. Maybe you should have chosen reimu for every game to only focus on the danmaku difficulty, without the bullshit around it.

    • @topnepCh.
      @topnepCh. Před 6 lety +119

      Yeah, that would've been interesting too, but at the same time it's kinda obvious that the game gets harder when using a weaker character from the ones available.

    • @Yatsuzume
      @Yatsuzume Před 6 lety +50

      Idk, I think there are some issues with sorting a list this way.
      First of all, it's going to involve a lot of mind games on whatever you do/don't consider "ethical" or "not bullshit". The "broken" shot types are also just part of the game. If you let them out you're being selective on whatever you yourself personally consider "the right way to play the game". It would not be a sort of "what game is the hardest to normal 1cc" anymore. It'd become a sort based on self-made rules that I doubt many people think the same over. Of course you could let out MoF MarisaB because that one is so incredibly glitchy and broken I doubt many people consider a 1cc with her a legitimate 1cc, but Sanae/Reisen in LoLK are just really powerful. They're still part of the game and a 1cc with them is still a 1cc.
      Second, Touhou is more than just "danmaku difficulty". Resource management is huge in Touhou, and the reason so many """""""elitist""""""" STG players call touhou casual/easy: not because of the patterns having a lower difficulty (Touhou still has comparatively hard patterns afaik), but because Touhou FLOODS you with resources if you make decent routes, whereas in your usual "hard" shmup you're either going to get very little resources or you're forced to constantly use them as if you're playing Great Fairy Wars or Hidden Star in Four Seasons on Ultra. I think the most "pure" "looking at danmaku only" category you can get would be No Miss/Bomb (which is a very specific category that only a few people tackle), but otherwise resource management is always a very important part of the whole "difficulty" equation, I'd almost say more important than the difficulty of the danmaku itself.
      Finally, it's a really bad idea to "always pick reimu" because Reimu more than often turns out to be the best shot or a broken shot. Border Team in IN, ReimuB in MoF, ReimuC in SA and ReimuA in DDC are all either the best or just rightout broken shots, the same way SakuyaA would be in DDC or Youmu in TD.

    • @Clownplease
      @Clownplease Před 6 lety +16

      Yatsuzume I guess you're right. I definitly didn't put as much thought into it as you did.
      To come back at what i said: a no bomb run was more what i would have in mind when talking about difficulty.
      The reason i would prefer this is my bad experience with LoLK. I always felt like it was completely unbeatable on easy mode when playing Reimu. Then once i tried Reisen and suddenly I 1cc'd the game. With how many lifes left?
      All of them.
      My life bar was full because of an extend after the final spell card.
      I was able to 1cc the game with Reisen with full lifes, but not get much further than stage 5 as Reimu. That still bugs me to this very day. Soon after i beat normal too, and even Hecatia with Reisen.
      Having one character so overpowered just doesn't justify the pain I put into fighting clownpiece as Reimu.
      Also, Top Nep, please don't relate this discussion too much to your video because i really agree with your list from your criteria.

    • @DeityDiz93
      @DeityDiz93 Před 6 lety +14

      Ironic that given Reimu's the only shot type in the game with a hitbox size that's small enough to actually get through Junko's micro-dodging patterns the best on the highest difficulties where the other shot types don't have that luxury.

    • @combuf
      @combuf Před 6 lety

      Clownplease! Luv u!

  • @AnimaRandom
    @AnimaRandom Před 6 lety +246

    *Stage 5 boss theme still haunts me in my nightmare*

  • @sendhelp6349
    @sendhelp6349 Před 6 lety +233

    And of course, I had to pick Touhou 11 to play first
    Fml

    • @topnepCh.
      @topnepCh. Před 6 lety +71

      It does have a good side. Practicing hard stuff will increase your general skills even further (as long as there is any realistic progress. Throwing a beginner into lunatic for hours will be no good at all). The other games will become even easier. I remember doing my first TH15 pointdevice-run on easy (it's not easy...). Took me 300 tries, but after that, I started to clear other games on normal.

    • @slashine1071
      @slashine1071 Před 5 lety +11

      Same here.
      Though people from our fandom like difficulty.

    • @andybuscus383
      @andybuscus383 Před 4 lety +5

      TH11 is my favorite.

    • @satorimegasimp4779
      @satorimegasimp4779 Před 4 lety +8

      Same with me. But I decided to pick Touhou SA as my first game cuz I love Satori

    • @jermfanaccount
      @jermfanaccount Před 4 lety +4

      suddenly i feel a lot less bad for failing yuyuko in pcb 16 times in a row...

  • @Yatsuzume
    @Yatsuzume Před 6 lety +297

    Really solid list, it's rare to see people actually being able to make a list like this and present their arguments this well for every game. Oftentimes it just boils down to whatever the person making the list got most frustrated at which tends to cause weird orders, but I saw very little of that here and you drew a very good line between objectivity/general consensus and subjectivity/personal preference. Probably better than I could do, honestly.
    I've been kind of "out of touch" for normal mode for a long time now, but since I've "researched" normal mode a little bit for my own next video I mostly seemed to have come to the same conclusions regarding the difficulty. I mostly agree with the order as well.
    It's nice to see that you took resource management into consideration a lot, as I see a lot of people underestimate the importance of it in 1ccs, especially on lower difficulties.
    I do have a few questions/remarks though:
    - What makes IN stage 4 worth noting in the table? I never really seen anyone say it's that much of a difficulty spike.
    - Did you not include Sanae in LoLK's "easier" side on purpose? I thought that her bomb could still be abused very easily on normal mode.
    - I remember a lot of things you said about SA from when I was playing normal mode, but later on I found out that SA actually has a lot of things that can be used to make the game easier. I noticed this only much, much later as it's all pretty hidden and not as straight forward as noticing how OP SakuyaA in DDC or Reisen in LoLK.
    ReimuC's bomb is REALLY strong. If you can somewhat deal with the weird orbitals, it's one of the best shots for 1cc simply because the bomb cancels out almost anything hard, whether it be a stage or boss portion. MarisaB has ridiculous stage performance with her water shot, you barely have to use anything else except on pretty specific portions. MarisaA's doll bombs are brokenly powerful if you put the doll on top of the boss.
    I feel a lot of people just go with ReimuA and don't dare to experiment too much with the other shots. I don't really know why, but ReimuA seems to be incredibly popular for basic 1cc survival when it really isn't that exceptionally good for it. However, ReimuA is really good for scoring and no-bomb survival. But for basic 1cc, it's better to acknowledge how much bombs matter, now that you can still liberally use them without "ruining" the category. And maybe it's also just the fact that SA's shot types take more time to get used to, and considering ReimuA is the most straight forward one that one latches onto people first.
    ---
    Aside from that though, I agree with how the list is made, and ESPECIALLY with how you approached it (because like I said, it's surprising how hard that is for people to do without personal bias taking over).
    I'll stop being a preachy cunt now.

    • @topnepCh.
      @topnepCh. Před 6 lety +30

      Thanks for the detailed reply, really appreciate it!
      The difficulty in stage 4 isn't the stage part itself, but the boss in it. Could've worded that better. Reimu not that much, but definitely Marisa. Even I usually have to use a few bombs, meanwhile the stage 5 boss Reisen is no problem for me. So that's a spike. Now imagine someone who is still working on his first 1cc normal.
      I haven't listed Sanae in LoLK because I tried to utilize her bomb on hard a few times, but still couldn't get past stage 5. So for normal, Reisen should be the easier pick. I don't have that much experience with Sanae in LoLk though.
      Your points about SA are interesting. Reimu C's shot style was too weird for me. Changing the shot for Marisa B is so clunky and her bomb is weak, so I didn't play both more than once or twice. Marisa A's bomb is strong in the offense, but doesn't last long and doesn't erase much bullets. The bombs doll sprite looks too much like a character, so I confuse them occasionally; but that's just me being me.

    • @ing5998
      @ing5998 Před 6 lety +2

      And the fact Reimu A is super broken in SA thanks to her very high shootpower,nice bomb that gives you invincibility while deleting bullets upon it's end also dealing damage to all fairies in the stage (or the boss itself) and the fact her hitbox is way smaller than Marisa's also helps,but another very powerful shootype is Marisa C,while having standar shoottype her bomb is very very good for survival,being the possible predecessor of Reisen's bomb in LoLK and possibly sakuya A bombs in DDC,and a strong point of marisa b is the strength of some of her shootypes,The water one is a great wide spread that deals huge damage at point blank,and the ground type also does a lot of damage but sadly it won't be used very often

    • @Celebrancik
      @Celebrancik Před 6 lety +1

      I'm glad I'm not the only one who finds Reimu A unhandy in 1CC attempts in SA. For me, Marisa A was the best one, followed by Reimu B probably (even though their bombs aren't that strong), and Marisa C works for me too.

    • @alicemargatroid6758
      @alicemargatroid6758 Před 5 lety

      @@RIAN10287 Pretty much. Thousands over thousands of Hakurei orbs are one of the roadblocks that people can go past EASILY and I mean EASILY just because you can use the Youkai girl. Aside from that , pretty reasonable statement.

    • @Latency345
      @Latency345 Před 5 lety

      Yatsuzume that’s most people. People like Reimu because her shots home in so that you can focus more on dodging than attack. Not only that her hitbox is small. Before I even play a Touhou game that I’ve never tried. I see what they’re shots can do. While reimu is good for survival. Marisa is meant for attack. Which is why I like her.

  • @user-ev5hk3ir7w
    @user-ev5hk3ir7w Před 6 lety +45

    "MoF: It goes up to 5 power but you still do full damage at 4" Wow, never even noticed that

    • @smilinggeneral8870
      @smilinggeneral8870 Před 5 lety +7

      5 power so you can bomb once without losing damage.

    • @minhnguyenhoang7828
      @minhnguyenhoang7828 Před 3 lety +1

      And ZUN in SA be like: lets make the max power 4.00 so people won't get a "free" bomb.
      Result: the game became the hardest game while the exact last game was the easiest with some other stuff(changes) obviously.

  • @parupuri4993
    @parupuri4993 Před 6 lety +74

    I found PCB easier than all the other Touhou games I played on normal mode because I used Sakuya A...
    Then Stage 5 happened.

    • @samyen3210
      @samyen3210 Před 6 lety

      poppieseekle is sleepy just beat it today on easy with her

    • @parupuri4993
      @parupuri4993 Před 6 lety

      You got past Yuyuko?

    • @samyen3210
      @samyen3210 Před 6 lety

      poppieseekle is sleepy sorry I'm still a noob pbc is my first touhou game so I don't know everyones name yet. I completed easy mode pcb today with the maid chracter first weapon

    • @parupuri4993
      @parupuri4993 Před 6 lety

      You got past the final boss (Stage 6 boss)?
      wait crap that means you did
      how did you get past the final boss (yuyuko) lol

    • @gypsysprite4824
      @gypsysprite4824 Před 5 lety

      @@parupuri4993 probably by waltzing through hell about half a dozen times until you have enough resources left over after youmu's meat grinder to get through yuyuko

  • @topnepCh.
    @topnepCh. Před 6 lety +94

    I now have cleared every game on hard, so I want to give a short comment on a hard ranking:
    I'd rank PoFV higher due to the amount of randomness and absurdness you have to deal with. EoSD loses some ranks, but maybe that's just for me, cause I've played it the most (even got it on lunatic, hehe). As expected, SA loses two ranks, being overtaken by UFO and LoLK. There's no big difference between normal and hard for SA, so once you know it on normal, it becomes doable on hard too. For reference: Clearing all hards and extras took me nine months, or somewhat around 300 hours playtime.

    • @smilinggeneral8870
      @smilinggeneral8870 Před 5 lety +1

      100 hours and only got 1cc normal on PCB and MoF (god, this one gave me nightmare), and FDF too (if you count fangames).
      my next target would be IN and TD but however, TD looked like UFO with half the bullet density. still, UFO is the only easy mode i haven't beat (even with continues).

    • @smilinggeneral8870
      @smilinggeneral8870 Před 4 lety +2

      @Ross the Chihuahua 2 1 year of play, managed to 1cc every normal except LoLK. i play SA normal as daily training though. but still can't manage to finish kanako final spell at hard. need recommendation for the hard diff

    • @leemeyer9395
      @leemeyer9395 Před 4 lety

      If I was to get into the series I would go with EoSD

  • @poidachi6003
    @poidachi6003 Před 5 lety +69

    my reaction from th4-16.5(and some spin-offs)
    LLS: One Flowery B0i
    MS: S h i n k i
    EoSD: The thot and the librarian, ZA WARUDO, and that guy from PC-98 who got recycled
    PCB: God dang and she's just a gardener who didn't finish her sword skill training
    IaMP: "Missing Power"
    IN: Stage freakin 4
    PoFV: the attorney who keeps lecturing you and those little coin b0is
    MoF: FAITH IS FOR THE TRANSIENT PEOPLE and also stage 4
    SWR: Z A W A R U D O
    SA: this is the part where you get thrown to Hell
    UFO: this is the part where even the main menu haunts you
    UNL: Fantasy Haven
    GFW: Flashlights
    TD: The DJ Saint and her followers, in a boat, with LASERS
    HM: Hata no Kokoro's LW
    DDC: A W O O O O O O
    ULIL: one WEEB G0rl
    LoLk: this is the part where even the application and the icon haunts you
    AoCF: Tenshi
    HSiFS: Stage 5
    VD: Where the Weeb G0rl finds evidence that Gensuccyo exists

    • @jadeng.s.2549
      @jadeng.s.2549 Před 5 lety +6

      HRtP:
      SoEW: MIMA & One swordy boi
      PoDD: S T R A W B E R R I E S

    • @Izangy
      @Izangy Před 5 lety +14

      WBaWC: Reimu gets possessed by furries and goes to hell again

    • @captaintsubasa7430
      @captaintsubasa7430 Před 4 lety +2

      @@jadeng.s.2549 HRtP: GOOOOOOAAAAAL!

    • @captaintsubasa7430
      @captaintsubasa7430 Před 4 lety +3

      @@Izangy More like: "Reimu & Co. invades a wicked farm and destroys another domain"

  • @randomweeb3923
    @randomweeb3923 Před 6 lety +33

    I'm pretty new to Touhou and I've been jumping around every game, but boy every gane just messes me up some way or the other c,:
    I'm getting really close with IN using Yomu/Yuyuko though. Also really great video, its helpful!

    • @ciranopunalesvigliarolo3788
      @ciranopunalesvigliarolo3788 Před 5 lety +1

      mmm i'm curious ,who's your favorite character?

    • @luthierisbestboy8177
      @luthierisbestboy8177 Před 4 lety +6

      You use the Ghost Team, too?
      I see you have good taste.

    • @jyll
      @jyll Před 4 lety +2

      Ooooh haven't tried the ghost team yet. I've only tried border and vampire team (though I haven't beaten even easy mode with the latter yet).

  • @AgentSapphire
    @AgentSapphire Před 6 lety +58

    11 has some positives. life piece gain is very straightforward and you get them consistently even if you bomb. Using caution can net you a consistent trickle of lives. Additionally, even if the patterns are very hard there isn't that much straight up bullshit with the exception of Orin's zombie fairies.
    Other than that I'd have to agree with this list overall. Though I'd imagine it would look very different if Lunatic spells were gauged.

    • @topnepCh.
      @topnepCh. Před 6 lety +8

      Hard already changes the list a bit. I feel like I'm close to beating SA, but LoLK and UFO are totally out of question.

    • @AgentSapphire
      @AgentSapphire Před 6 lety +2

      UFO is such bullshit xD But I actually like LoLK. Even if it murders me. A lot.

    • @ciranopunalesvigliarolo3788
      @ciranopunalesvigliarolo3788 Před 5 lety

      @@AgentSapphire you think UFO it's bad ,or you think it's easy? also ,who doesn't love the themes and the difficulty of LoLK?

    • @captaintsubasa7430
      @captaintsubasa7430 Před 4 lety +1

      Lel, you guys worring about Orin's fairies, while I am still trying to deal with fucking Parsee 2nd and 3rd spells overrall.

  • @konstantinsotov6251
    @konstantinsotov6251 Před 3 lety +9

    Mof - 1:08
    Pcb - 2:01
    In - 3:04
    Pofv - 3:53
    Td - 4:37
    Hsifs - 5:11
    Eosd - 5:48
    DDC - 6:29
    Lolk - 7:58
    Ufo - 8:55
    Sa - 10:26
    from easy to hard

  • @smilinggeneral8870
    @smilinggeneral8870 Před 5 lety +45

    add 1 more "+" MoF :
    "Marisa B bug"

  • @FJGenso
    @FJGenso Před 6 lety +12

    DDC and its surprising moments. Touhou 14 is not only about a girl with flipping screen ability and a smol character with both tiny and oversized bullets with massively growing hitbox. don't forget
    - a girl with multiple and moving heads
    - a werewolf that move to the bottom of your screen
    - another musical sisters with their weird musical notes danmaku

    • @topnepCh.
      @topnepCh. Před 6 lety +3

      Yeah, those musical notes danmaku have weird trajectories. They ended quite a few runs when I was working on my first normal 1cc. Btw, you can misdirect some of them in the non-spells by being on one side of the screen when they spawn and then dashing to the other.

    • @abarette_
      @abarette_ Před 3 lety

      Literally every Stage except 2nd is problematic in DDC, like holy shit lol

    • @seb3082
      @seb3082 Před 2 lety

      Kagerou on lunatic oh my god :( nightmare fuel of rng

  • @KageRyu798
    @KageRyu798 Před 6 lety +1

    This was a nice video and it was nice to hear some thoughts the various difficulties throughout the games. I might have to go back to TH10 after seeing this and give it another shot, since I've yet to beat that one.
    But I will say there is a clear pro for Subterranean Animism: Marisa & Alice's dialog. They treat the whole trip like an RPG and it is glorious.
    Also just Utsuho in general since she's the first legitimate villain, in my opinion.
    Side note, SA was actually the first of the games I 1cc'd on Normal. But that was on a really slow computer that cut the frame rate in half and essentially made it much easier to play, and I've not done it since on a faster computer. So I'll agree that it's normally quite difficult, but its story is the one I enjoyed the most out of the main danmaku games.

  • @nexieterithu1073
    @nexieterithu1073 Před 6 lety +51

    I would add the "Spirits are Deathtraps" on TD.
    Plus, I find the UFO's useful for life farming.

    • @parupuri4993
      @parupuri4993 Před 6 lety +10

      i used to constantly run into danmaku trying to get those pink spirits

    • @smilinggeneral8870
      @smilinggeneral8870 Před 5 lety

      @@parupuri4993 how did you run? they're supposed to appear on top of you and shot you at point blank range.

    • @jyll
      @jyll Před 4 lety

      Yeah the spirits caused me so many deaths hahaha

    • @abarette_
      @abarette_ Před 3 lety +1

      The fucking Stage 5 fairies dude, most frustrating thing beside Reimu A shottype in DDC

  • @hijiri2460
    @hijiri2460 Před 5 lety +11

    Trying to 1cc Touhou 12 right now and I already have an aneurysm. I got through 6-8 without much problems after v-patch, but the limited amount of lives + UFOs (and them changing colors and sometimes end up in shitty spots) makes it so hard, you have to keep track of several things at once.
    Glad to see I'm not the only one who has trouble with lasers, though. And screw that final boss (jk I love her but still the hardest encounter for me so far, even when counting in some of the bosses on hard difficulty of the previous games...)

  • @SaintCharlos
    @SaintCharlos Před 6 lety +36

    10:35 *Cannot even beat Touhou 11 in Easy mode*

    • @Alienrun
      @Alienrun Před 3 lety +2

      Like...even with infinite continues?
      I currently haven't 1cced Touhou 11 on any difficulty...but I at least managed to BEAT IT! lol :D

    • @touhoufan7061
      @touhoufan7061 Před 3 lety +3

      I FEEL YOU
      edit: I HAVE FINALLY 1CCED SA YASS AFTER SO LONG

    • @VividVoid
      @VividVoid Před 3 lety +1

      @@touhoufan7061 Congratz to your grand victory

    • @abarette_
      @abarette_ Před 3 lety

      @@Alienrun Same lol. I had to learn everything from Stage 6 to beat it with continues (Normal), I let my computer running during three days dude... Not to mention that my run without continues ended on Stage 5 midboss lol

    • @xx4931xx
      @xx4931xx Před 2 lety

      I'm still trying to beat SA on Easy with as many continues as I can. It's the Final Boss's spellcards I wish I could practice, so it's annoying me that I have to play the entire stage all over again if I want to use another continue.
      Is there some way to practice spellcards? If it doesn't show, I'm still kinda new to Touhou, SA being my 2nd game to try, right under MoF being the 1st

  • @PodajPiwo
    @PodajPiwo Před 3 lety +8

    Proud to be a part of SA normal 1cc gang, funniest part was I went totally blind on last two Utsuho's spells (I didn't make it that far in any of previous runs) and actually cleared one while losing only one life on subterranean sun, my hands were shaking like hell and my heart rate was faster than bugatti chiron xD

  • @huytrandang277
    @huytrandang277 Před 4 lety +8

    Embodiment of Scarlet Devil
    + :Well balanced game, many safe spot
    - :Sakuya

    • @raphaelsanchez7386
      @raphaelsanchez7386 Před 3 lety +4

      - Stage 5 as a whole
      - Water Sign “Princess Undine”

    • @abarette_
      @abarette_ Před 3 lety

      @@raphaelsanchez7386 YO THIS SPELL. I remember playing on every shottype, and when I got to 1cc with MarisaB (after every other character), THIS SPELL came out of nowhere, literally never saw it before lol
      I was like: "w-what? why the fuck am I playing LoLK Stage 3 now"

    • @raphaelsanchez7386
      @raphaelsanchez7386 Před 3 lety

      @@abarette_ Do ya mean ReimuB?

    • @huytrandang277
      @huytrandang277 Před 2 lety

      @@raphaelsanchez7386 That spell is stupidly awful, but i think sign of water and wood and mercury poison is still harder

  • @sath6089
    @sath6089 Před 6 lety +28

    The reasons why I can't complete a 1cc in every difficulty or complete without getting hit (Touhou 6-16):
    EoSD: That one Stage in the Library and the Librarian
    PCB: WHY IS YOUMU'S HEALTH BAR SO SLOW TO BE EMPTY?!
    IN: The final spellcards, I regret Choosing Stage 6B
    PoFV: Those disks....
    MoF: SANAE Y U DO DIS!!! AND THAT MOUNTAIN OF FAITH SPELLCARD
    SA: That green-eyed monster spellcard and Yuugi's spellcards are so annoying.
    UFO: I can't even get past to Stage 2, Kogasa y tho.
    TD: When that one jiang shi absorbs blue divine spirits to recover so you can't capture the spellcard without timing out.
    DDC: Stage 3 I hate u.
    Extra Stage: Ughh, those fairies trying to prevent you from getting to the top of the screen so you can't get life and bomb pieces.
    LoLK: I finished it, on Easy modo because I can't get past on Clownpiece's first nonspell.
    While playing on point device mode..... with total of 209 deaths............
    HSiFS: Meh, its possible for me......
    Extra: .............They attack from bottom of the screen.

    • @nexieterithu1073
      @nexieterithu1073 Před 6 lety +8

      *ARE YOU WATCHING* *CHANG'E*
      EoSD: Patchouli. Period.
      PCB: Prismrivers > Youmu
      IN: uhhh... Uh..... Marisa.
      PoFV: EPISODE 6 TILL 9 COSTS ME A RESET
      MoF: Ayayaya....
      SA: Border of Wave and Particle (Not A Lunatic Player)
      UFO: Unzan Lazers and Curvy Lazers
      TD: Fucking Yoshika Meat Shield
      DDC: Sekibanki is hard enough.
      LoLK: DOREMY SHIT AND CLOWNPISS WITH THE DAMN MOONS
      HSiFS: Curvy Lasers and Cards of BS

    • @daniellxnder
      @daniellxnder Před 6 lety +2

      Gotta agree how Patchy and Yoshika are coccbloccing our ways

    • @hekirb3382
      @hekirb3382 Před 5 lety

      i only played touhou 6 so far, and i can't beat sakuya because i only realized in my last attempt that you had to stop moving in order to dodge *that one attack.*

    • @nero.blackstar
      @nero.blackstar Před 5 lety +1

      6: LIBRARY TURRETS AND LASERS FROM PJ GIRL
      7: Just, the Prisms and Youmou. Ressurection Butterfly. Stage 4.
      8: Again, stage 4.
      9: Pretty easy, until pinky ponytail comes along with Judge Judy.
      10: Sanae, and just....Kanako's final spellcard.
      11: Zombie fairies, and imagine fighting on the sun.
      12: K O G A S A and Shou.
      13: Yoshikaaaaa
      14: SEIJA!
      15: Junko's final spellcard!
      16: BACKUP DANCERS.

    • @smilinggeneral8870
      @smilinggeneral8870 Před 5 lety +1

      TD looks like UFO to me but half the bullet density. even so, there's alot of things that could caught you offguard like kyouko's nonspell or a spirit suddenly appear on top of you. and yeah, i hate seiga's curvy lasers.

  • @hiroaritillwhen4581
    @hiroaritillwhen4581 Před 6 lety +96

    Nice work.
    8 was way easier than 7 to me.

    • @phasingecho700
      @phasingecho700 Před 3 lety +2

      I've been trying to practice Kaguya becuase that's the last speedbump I've got in beating it, though Marisa deserves spotlight for having the possibility of taking 5 misses from me, and in my opinion, PCB is too hard for me, the moment I reach Youmu that's practically where my run ends, but I can 1cc EoSD

    • @SUPERNOOB20
      @SUPERNOOB20 Před 2 lety +3

      Yeah, I agree, Reimu-Yuyuko TH 8 is, to me, the easiest TH 1CC in Normal. Then the phantom and scarlet team are quite more complicated... and the magician team is just insane haha
      Also, I know these are old comments but don't worry about PCB being hard, I got my PCB 1cc fairly soon after 1cc EoSD so you should be good, cheers! :3

    • @OmegaMetroid93
      @OmegaMetroid93 Před rokem +2

      ​@@phasingecho700 Yeah, stage 5 and 6 of PCB are just insane haha

  • @Petrico94
    @Petrico94 Před 4 lety +1

    Even though TH11 is like walking through the hell even gods abandoned, I still love the music, the characters, the shot system is honestly really creative taking what MoF started and making it more personal. Patchouli's shot is unusually wonky, but with more power it could be like Aya's where it's strange to use but good vs Parsee or some of Rin's more fairy based spells. I still do agree it can get brutal if you spam bombs and a lot of Marisa's aren't even that good.
    Nice list and I can agree with all your points. 17 Wily Beast is probably around EoSD and HSiFS, the UFO mechanic is back but it's a bit easier to use and you get plenty of spirits that stick around for a while so you shouldn't have to chase them, also Wolf Youmu is a beast. It does start to spike at stage 4 but that's not too unusual.

  • @silversabre2537
    @silversabre2537 Před 6 lety +129

    I only play Marisa so my list is different :(
    T o u h o u 1 5

    • @AA-dq5jd
      @AA-dq5jd Před 5 lety +10

      Marisa is useless character in Touhou 15

    • @monopurple
      @monopurple Před 5 lety +18

      Dude, just use sanae, reisen or reimu in LoLK.
      I use marisa and her shoot type is okay, but her goddam thiccbox

    • @Jacobsladder734
      @Jacobsladder734 Před 4 lety +3

      Same. I love marisa xD

  • @KiraGoro
    @KiraGoro Před 4 lety +7

    Love how he put *Lasers* 3 times at UFO

  • @tsuki2045
    @tsuki2045 Před 2 lety +1

    Damn i was trying to finish every touhou game starting from touhou 6 and when i tried Touhou 11 i literally got demolished, I even stopped trying to play other touhou games because I though 11 was not a hard one and the next one will be a lot harder. I guess I was so wrong. You gave me hope to play new touhou games again, thanks

  • @-storm7-969
    @-storm7-969 Před 5 lety +15

    Wow, a civilised Touhou controversy comment section? Amazing.

  • @FiveBagsOfNasu
    @FiveBagsOfNasu Před 4 lety +1

    I remember there was a Japanese video that ranks the most difficult spellcards, that list came out back in when UFO (or SA?) was released. Ironically some of the most difficult ones came from the easiest games, e.g. Kanako's last spell as No.3, and Yuyuko's last spell and its IN lastword counterpart as No.1, most of them were extra/stage 6 spells too.
    If we were to make that list again, I am sure that the later titles will have a lot of exposure and they will be mostly from LoLK, WBaWC will also have some (Curse you..."Geometric Creature")

  • @auriidraws5563
    @auriidraws5563 Před 3 lety +4

    “you grow bigger” was an extremely cursed spell card and i can absolutely agree with this chart

  • @fassad5768
    @fassad5768 Před rokem +3

    I started playing Touhou a few days and chose a game random ...
    It was Touhou 15 , despite me being a newbie i finished Normal mode in Absolute perfection mode , i died only 730 times :))

  • @nicolastrefftz4039
    @nicolastrefftz4039 Před 6 lety

    Amazing list very accurate. some things i would personally change though: touhou 15 at #1 because getting lives is not as easy as it may seem even if you route everything. Touhou 11 at #3 it only took me 3 tries to 1cc but that's just me. Touhou 14 at #8 after you route the poc everything becomes trivial because of how many lives you get (mallet you grow bigger is not that bad, as long as you route it) but besides those three amazing list, definitely subscribing

  • @kartofffrae4786
    @kartofffrae4786 Před 5 lety +23

    HAHAHAHA! I knew that Touhou 11 would be hardest!
    Edit: Ended up crying from fighting Utsuho

    • @SUPERNOOB20
      @SUPERNOOB20 Před 2 lety +1

      Nooo, poor dude D:
      Also edit: Utsuho was the first 1cc I cried after beating it, and then I started crying after every unique 1cc I achieved haha :O

  • @DeityDiz93
    @DeityDiz93 Před 6 lety

    Excellent coverage of the main games! I was a little disappointed to not see Touhou's 1 through 5 covered as the PC-98 has it's interesting points to make, but I don't blame you for leaving it out; plus, you have to deal with emulation stuff, in which I recommend Neko Project 2 or T98-Next over the widely distributed Anex86 emulator which is god awful as an emulator to play Touhou games with especially.
    It was nice to see Touhou 7 ranked easier than Touhou 8 for once, as I absolutely agree it's mechanics are much more friendly on a player. I would have still recommended Reimu's A shot type as well because it's really strong for a homing shot, and how it can be mentioned that Reimu's hitbox is super friendly not just in PCB, but all of Touhou's games (outside of Touhou 2). Still, Sakuya A is also fantastic shot type so I didn't mind as much; also, her B shot is also very technical, but absolutely amazing too if used right.
    I was surprised you didn't dock Touhou 8 as heavy though for it's punishing death bomb mechanics though, the game frankly encourages bad bomb habits with that long death bomb timer for other Touhou games, and punishes people with good bomb habits by making the powered-up death bombs cost that extra bomb with this only not a problem when you do this on one last bomb; it is clear this was designed for folks to take that extra second to bomb so they didn't lose that life they were about to, but it does it's job of saving a life well enough I suppose.
    There's that, and the fact that Touhou 8 hides a lot of neat things behind unlockables such as an absurd starting lives count, and solo shot types which are neat as all get out to do a run with, but like you said with UFO, this is fixed if you get a fully unlocked save file, but I'd rather earn it like ZUN intended, but that's just me.
    Another point I think you should have covered is with Touhou 14 Double Dealing Character. Simply put, the game is more than just mechanically broken with some shot types, but in regular use, some shot types are still solid over just Sakuya A.
    Sakuya A in regular use is the best shot, yes, but Reimu A's shot is also excellent and is the shot type that makes "You grow bigger" trivialized because Marisa and Sakuya suffer from that attack the most because of the way the hitboxes are bigger on them compared to Reimu's, so she counters that negative you brought up very much so.
    I was actually surprised you didn't mention Marisa B's bomb at all in this video which is, bar none, the *best* bomb in the game even beating out Sakuya A's excellent bomb. Marisa B's bomb is so absurdly broken and it not only provides a shield form all bullets for long after the invincibility frames end, but a free point-of-collect and power items, so that counters the PoC death trap negative you brought up.
    With a lot of those negatives being countered if you use different shots, I was surprised to see DDC higher in terms of difficulty than Ten Desires. I'd honestly recommend you look at a "Double Dealing Character is Broken" to see just how mechanically broken the game is like I was mentioning before though, it's quite amusing, but it overall would have made DDC a lot easier than Touhou 16 for sure; I wish DDC was better covered in this video in that respect.
    I guess the biggest thing I did have issue with in this video was the lack of shot type coverage and explanation of them since even in your first choice of MoF, what shot you pick is very dependent on how easy the game is or isn't, but otherwise for the things you did cover, it was a really nice look into each game from a normal 1cc perspective. ^^
    Edit: Made a correction to the quote: "[...] with this only not a problem when you do this on one last bomb; [...]" for that Touhou 8 bit because I said "last life" like an idiot before this edit.

    • @topnepCh.
      @topnepCh. Před 6 lety

      Reimu's little hitbox is nice, but the bullet density in normal is not that high, so it doesn't matter that much.
      The extra bomb timer in IN has no backdraws. You can still do the normal deathbomb timing. Using that "last spell" bomb for the cost of two will at least safe your current life. If you don't use it, you'll lose all bombs anyway. And players will notice soon enough that the other games aren't as forgiving when it comes to timing. They'll adapt.
      I didn't mention DDC Marisa B's bomb or the broken dmg from Reimu A because they require to know how to use them. Trying to use it caused more fails than wins for me, so while it may break the game if done right, it's not suited for everyone. "You grow bigger" is still horrible with Reimu :-/
      thx for the detailed reply!

  • @animan8192
    @animan8192 Před rokem +2

    For me it was a fun (and a bit traumatizing) experience going after relatively easy touhou games (7,8,9,10) straight into the hardest ones (11, 12). The fact that i cleared EoSD and PCB extras helped me a lot because other way I would be in need to practice too much just to "git gud" enough.

  • @OmegaMetroid93
    @OmegaMetroid93 Před rokem +2

    I don't know why, but I had a much harder time with 7 than both 6 and 8. I'm about to do 10 and what little I played of it seemed a lot harder than you're giving it credit for here. Lol
    Maybe (hopefully), there's just something I'm missing, but even after clearing that, I know 11 is waiting for me after that. Great. XD

  • @randomnico6250
    @randomnico6250 Před 6 lety +1

    Really good video, althought this depends on each persons perception.For example, for me th 12 and 11 are pretty easy, and imperishable night and hsifs are hard

  • @SentinelProxima
    @SentinelProxima Před 6 lety

    Very nice list! I agree with most of what you say, but not everything :)
    Kanako's final isn't all that hard :) Sure, new players should try to reach it with a couple of spare lives for their first 1cc, but that's probably true of the final spells of all games. Kanako's real monster card is Misayama Hunting Shrine Ritual, but every game has a couple of out-there spells, so I would agree with the assessment of MoF as easiest game overall.
    I'd definitely put PCB above IN, because Youmu.
    I'm glad to see HSIFS in the middle of the ranking. Sure, the releases are powerful, but you have to put yourself in danger to make the best use of them, which the game heavily encourages with its score-based extends. It took me a lot longer to 1cc this game than I expected.

  • @glowfly5314
    @glowfly5314 Před 6 lety +7

    I'm surprised you didn't include 12.8, as it is very similar to the other main series games beside the ice mechanic, which is similar to the low level spell cards from other games, and the motivation mechanic, which is basically just a glorified health bar.

    • @topnepCh.
      @topnepCh. Před 6 lety +4

      I was pondering about that too. In addition, TH 9 shouldn't be considered a main-game. But I just went with the official declarations.

  • @jedharendstrash
    @jedharendstrash Před měsícem

    I’ve been playing touhou for a few weeks and have done a perfect NN clear on lolk’s stage 2/3/4 bosses. They were all REALLY difficult because of my lack of experience in touhou. It actually really surprised me that LoLK was considered easier than UFO (which i’m trying to 1cc without bombs atm lol)
    Shou, Murasa and Byakuren are quite difficult bosses, but I found all the LoLK bosses being much harder.
    All of UFO’s stage 5 + stage 6’s midbosses are total 1cc killers too! It’s going to be really quite a difficult task to 1CC it

  • @pseudologiafantastica5392

    I know this video is 2 years old but I think you should do the same thing for PC-98 games. I would love this

  • @Nick-ob3yf
    @Nick-ob3yf Před 6 lety +1

    Cool list. For my personal experience for a first 1cc I found UFO harder than SA. But now that I actually know how to collect the UFO's without dying so much SA is indeed more difficult overall.

  • @AdamFSmith
    @AdamFSmith Před 4 lety +2

    Bendy-lasers are the death of me. Except for Shinki's, her cheeto lasers are actually a lot of fun.
    Great ranking, this definitely matches my experiences.

  • @danmario246
    @danmario246 Před 2 lety +1

    My personal list on normal so far (stuff with ? at the end mean I haven't played them, EXPECT THEM TO CHANGE IF I DO PLAY THEM)
    Key: An extra plus or minus means its a really big pro/con.
    #12: Imperishable Night?
    [++] Loads of extra lives
    [++] Spell practice
    [++] Lenient death bomb timer
    [-] Knowing when to shoot focused & unfocused
    [-] Death-bombing takes up 2 bombs rather then 1
    [--] Stage 4
    #11: Perfect Cherry Blossom
    [++] A ton of extra lives and bombs
    [+] Cherry borders
    [-] Longer then most Touhou games
    [--] Yuyuko is REALLY difficult to learn
    [-] The last timeout spell
    #10: Ten Desires
    [++] Really easy game (except for Seiga)
    [++] Spell Practice
    [+] Trance (combined with the fact that it doubles the value of spirits)
    [+] Stage 6 gives tons of power & other resources (especially useful when you only have 1 out of 4 power)
    [-] 2 Bombs per life
    [-] Knowing when to shoot focused/unfocused
    [-] You need full trance bar to do manual trance
    [--] If you die, you lose 1 power
    [--] Little resourses (you can only obtain around 3-4 lives per run)
    #9: Mountain of Faith
    [++] Near free bombs
    [+] A few extra lives
    [--] Hard to unlock stage 6 practice start
    [--] Bosses can easily starve you of power (Kanako especially)
    [---------------------------------------------] Kanako's last spell card (combined with the fact that she briefly disappears when you bomb)
    #8: Embodiement of Scarlet Devil
    [+] Well balanced game
    [-] No hitbox indicator
    [--] More RNG then that of the usual Touhou game
    [--] Sakuya (the stage 5 boss)
    [--] Only 3 lives on practice start
    #7: Wily Beast and Weakest Creature
    [++] Getting hit in roaring mode doesn't kill you
    [++] Spell practice
    [-] Backgrounds make it difficult to see the bullets
    [-] Knowing when to shoot focused/unfocused
    [--] Beasts can end up being a death trap if you don't know what you are doing
    [--] Stage 4's massive difficulty spike
    #6: Unconnected Marketeers
    [++++++++++++++++++++++] Ability cards
    [++] Spell practice
    [-] Knowing when to shoot focused/unfocused
    [--] If you die, you lose 1 power
    [--] Overall difficulty past stage 2
    [---------------------------------------------] Misumaru (the stage 4 boss)
    #5: Hidden Star in Four Seasons?
    [++] Spell practice
    [++] Tons of extra lives (but not as much as PCB)
    [+] Season releases
    [--] You can only obtain 1-2 lives at most per stage
    [--] Overall Difficulty
    [--] The last spell where Okina steals your season equipment and uses it against you
    #4: Double Dealing Character
    [++] Spell practice
    [+] PoC pieces
    [-] You mostly get bomb pieces from PoC instead of lives
    [--] PoC can end up being a death trap if you don't know what you are doing
    [--] Very weird spell patterns
    [--] Stage 4's massive difficulty spike
    BONUS ENTRY: #3.5: Great Fairy Wars?
    [++] 3 Stages instead of 6
    [++] Freezing
    [---------------------------------------------] Overall difficulty
    #3: Unindentified Fantastic Object?
    [++] You can gain as much lives as PCB
    [-] 2 Bombs per life
    [--] Difficult to collect UFOs without dying
    [--] Hard to unlock practice start
    [--] Overall difficulty
    [---------------------------------------------] Unbombable lasers
    #2: Subterranean Animism?
    [++] Less rng then the usual Touhou game (I could be wrong, but I think so)
    [++] You get loads of power back if you die with under 2 power
    [--] Overall difficulty
    [-] Bomb-power issue
    [-] Not much power items
    [--] Overall difficulty
    [--] Very hard to unlock practice start
    [--] Bad shot types
    #1: Legacy of Lunatic Kingdom?
    [---------------------------------------------] Overall difficulty
    EXPECT THIS LIST TO CHANGE AS I 1CC MORE OF THE GAMES IN NORMAL

  • @theaznbob
    @theaznbob Před 5 lety +9

    Somewhere in the back of my mind, I remember the number 119. That was the number of times It took for me to beat Normal mode (or easy mode? I honestly don't remember) TH11 back when I first tried a Touhou game back in like 2013.

    • @abarette_
      @abarette_ Před 3 lety

      1/119 sounds like my tries on "Hellfire ~ Graze Inferno" spellcard lol

  • @PurpleRupees
    @PurpleRupees Před 3 lety +2

    Back when I played touhou, I remember doing getting a 1cc on normal of EoSD, PCB, IN, and MoF in a row. But I've never even cleared SA because that game is brutal.

  • @ThePrastomo
    @ThePrastomo Před 6 lety

    Nice List, but subterranean Animism has a marisa nitori shield which is by now the most advantageus power use after reisens triple shield. It protect you and wipe all danmakus on the screen wich is superior than reisens shield, and their half power return if ur shield is not needed which compensate your bomb power usage. In later stage, power is common item. And UFO let you choose your bonuses. I use my retry on byakurens last spell in my first time play, tough death bombing is a critical skill to use this advantage, plus u can easily generate lives by collecting the ufos that means 3 bomb.

  • @brickstonesonn9276
    @brickstonesonn9276 Před 5 lety +2

    I started playing Touhou by playing Touhou 11 nonstop on Lunatic difficulty only(because it had my favourite songs in it).
    Couldn't get past first stage for like a month(the first faries of stage 1 was hell. I kept dying over & over again before even getting to the stage title. My brain constantly overheated).
    It took me like 3 months just to get to stage 3.
    Couldn't get past Stage 3 Boss. So I gave up on the Lunatic only thing & 1cc it on easy modo easily.
    Still my favourite game in the series tho. I liked Marisa-Patchy(I wish the other games had that system). And I also liked the Bomb-Power system(I'm probably the only one that actually likes it though).
    Also, the second Touhou game I ever played was Touhou 12 because a piano arrange of Byakuren's theme was what introduced me to Touhou.
    Rip.
    (Third game I played was Ten Desires. Was Disappointed.)

  • @OmegaTaishu
    @OmegaTaishu Před 6 lety +20

    Touhou 8 isn't so easy imo. When I first started, the peculiar "continue" system was a pain for me.

    • @topnepCh.
      @topnepCh. Před 6 lety +27

      Continues were of no concern for this video because it is about 1cc's.

  • @xerneis743
    @xerneis743 Před 6 lety +1

    Played and 1cc'd only EoSD, so I'm glad to see it pretty high on this list ^^

  • @pierremodat721
    @pierremodat721 Před 4 lety +2

    MoF was the second game i have beaten on normal mode 1cc, an yes, it definitively seems to be one of the easiest to me, but the last spellcard was never a problem in any of my runs, it would seem that it's the kind of spellcard i'm really good with, and never died on it.
    PCB is the first game i have 1cc. There is some weird bullshit that can happen on the prismriver sisters an youmu has weird paterns, but youmu's paterns can be trivialised with a bit of memorisation and it's not a big deal to lose a life like an idiot on merilin, since the game showers you with lifes.
    IN my 3rd 1cc clear, looks extremely hard, but i think it's the game that get the most trivialised by memorisation. the enemy spellcards are impresive, but have huge weakenesses, with the number of lives this game gives you and 2 hours of spell practice, anyone can 1cc this game. it's the third game i finished.
    FoFW is weird, it's the 15th game i finished, and i did it immediatly after booting up the game after 2 months of not using it. Eiki Shieki can obliterate you, but if you have two lifes, you should be ok.
    TD is the 10th game i finished, and yes, the game is easy, and have spell practice, but trance is unreliable, completely destroy my focus when i use it, and the game really dosen't want you to use bombs or waste lifes, as it dosen't gives you many. overall a good game to get gud.
    HSiFS is the 13th game i finished, simply because i thought "you have to much bombs in this game, what if i just don't use them ?", wich made this game hell for me, really, the season release and bombs make this game look easy, but a no bomb run is extremely hard. i still think you're placement is right, because stupid chalenges dont cont. (and the backgrounds don't exist to me anymore, so it's fine, but the 3D backgrounds (the doors to be precise) have a tendency to make my computer lag)
    EoSD is the 12th game i finished, and i really can't understand why. really, i can't even beat it on hard mode (i'm a hard/ lunatic player), and i can't understand why. it isn't the itboxes, because i have beaten the pc98 games without that much trouble, and i know the game isn't that hard. maybe it's because the character's movements are weird, sometimes they feel slugish and other times i go too fast and kill myself on random unmoving danmaku, so i can't really rate this game.
    in DDC, the 4th game i finished, i refuse to use sakuyaA, so the game is way harder, and i have a tendency to not use bombs. in this game, it's fatal. if you don't use bombs, you get 3 times less bombs and 5 times less lifes, and you are not protected for the entirety of the stage, hoping that you're bomb run out to use another one.
    LoLK is the 16th game i finished, and if it was'nt for 17 coming out this late, it would have been the 17th.
    again, may just be my stupidity, but since i loved this game on the first glance, i decided to no bomb this one to.
    hardest touhou.
    UFO is the 4th game i finished, and i dont understand why, it was with a no miss clear at that. murasa can woop you're ass in seconds with her weird trap paterns, but her two ancors attacks seems to be her easier spells to me, shou bending lasers are again the types of attacks i'm naturally good with, so it has allways been fine to me. byakuren asks great knowledge of touhou in general, and a good perception of bullets trajectory, 1 hour of practice mode and a bit of experience of touhou in general should be enought to beat her with 2 lifes.
    i'm good at the hardest bosses paterns and catching UFO's, so it's easier to me.
    and now, to subteranean animism. my experience of "not bombing like an idiot" finally paid of, as i am a master in the art, making the bomb power problem unrelevent. yuugi and satori are, again, the types of enemies i deal with extremely easely, making the practice mode problem less of a problem. rin kaenbyou is a real roadblock and is a threat that should never be underestimated, and anyone that use rin safesposts are a disgrace to humanity and should disapear from the earth surface. if you don't fear trying again and again, in a week of tryharding you should be able to luck out of utsusho and snatch a win, but the real strategy is to beat the 5 first bosses with as much lifes as possible and have a heart attack on ustusho at the end (as for the anectdote, i have a weak heart, and the first time i have beaten this game, i had a heart attack, i did her last two spellcards with no lifes). overall, this game is insanely hard, but at least, it rewards well thoes no bomb players. 11h game i finished
    my verdict is :
    ? HRtP
    easiest 1 MoF
    2 PCB
    3 IN
    4 PoFW
    5 SoEW
    6 PoDD
    7 TD
    8 LLS
    9 EoSD ?
    10 WBaWC
    11 UFO
    12 DDC
    13 HSiFS
    14 SA
    15 MS
    hardest 16 LoLK

  • @samuelbarker6755
    @samuelbarker6755 Před 5 lety +2

    Nice to know the first (and so far only, until I manage to complete it) one I played is the 5th hardest Touhou game out there

  • @Carpatouille
    @Carpatouille Před 6 lety

    Reimu A trivializes some fights with her TP on the borders in TH11, it was my very first touhou game 1cc'd on normal, and while it's not the easiest i don't feel like it's the hardest either if you play Reimu. Some safespots also exists and once you know them the game gets significantly easier.

  • @DarkCT
    @DarkCT Před 6 lety +1

    i just checked back over my games i have and the saves... i am amazed then i beat so many of the harder ones. my moment of glory was beating touhou 12 with Reimu. whenever i see curvy lasers, i panic now.
    but you are SO.BLOODY.RIGHT. about 11. i just... what? i can't understand that game, ive smashed my head on it so many times, its like going theough needle-laden torture to bust past Stage 4 and 5. once Yuugi does her mass bubble storm technique (whatever it's called) my brain goes "welp, thats it, games gonna screw you from now on.
    i just checked... my 14 progress is missing. im angry now, because i need to finish 16 and 14 (AGAIN) because i can't remember if i beat 14.. i THINK i did...

  • @raihanmiftah6076
    @raihanmiftah6076 Před 5 lety +10

    10:27 To be honest, I almost play that game as a newcomer 😂
    (Touhou 8 is my first Touhou game btw)

    • @jyll
      @jyll Před 4 lety +1

      Same! IN is also my first game.

  • @luthierisbestboy8177
    @luthierisbestboy8177 Před 4 lety

    I just 1cced a game for the first time this morning! It was Phantasmagoria of Flower View (Normal Mode, Yuuka). And even though I played pretty badly, I feel proud for beating it with no continues!
    I will say that I've also 1cced a Touhou fangame, Thousand Nights Anamnesis, before. I have 1cced the Subterranean Animism and Imperishable Night levels in it so far.

  • @wannabecinnabon
    @wannabecinnabon Před 3 lety +3

    Perhaps I'm just weird, but I'd consider EoSD to be a lot lower than where it currently is, because the bullet patterns are so simple to understand for the most part. The biggest wall in the game for a 1CC by fair is Remilia, because she irritatingly goes invincible whenever you bomb in her later spell cards, but I still think her patterns are relatively easy when compared to the likes of IN's obnoxious bullet density. (Just compare Patchouli's omnidirectional laser to Marisa's...sheesh.) Red Magic completely shut me down on my first few attempts that got me that far, but when I came back to TH06 following skipping to TH07 and getting a normal 1CC there, I managed to get my 1CC on the very second attempt coming back.

    • @longlivethe9989
      @longlivethe9989 Před 2 lety

      IN's density may be high, but most of the patterns are almost fully static - all of Keine, except Ephemeralty, Marisa non 1, non 2 (almost), spell 2, non 4, almost whole Reisen fight (minus Tuning and Indolence). That means, even if it IS high, you can memorise a path that works 100% of the time

    • @wannabecinnabon
      @wannabecinnabon Před 2 lety

      @@longlivethe9989 Marisa alone is harder than anything in EOSD normal. Plus, EOSD normal is pretty static as a whole too to my knowledge, the game only becomes an RNG hellscape on higher difficulties. Sakuya is hard and a real bomb sink, but the rest aren't so bad.

    • @longlivethe9989
      @longlivethe9989 Před 2 lety

      @@wannabecinnabon EoSD has little to no static patterns, almost all of them have an RNG element. Marisa is... pretty easy, because most of her attacks are static, even if they look random, there are 100% consistent routes.

    • @wannabecinnabon
      @wannabecinnabon Před 2 lety

      @@longlivethe9989 If I need to spend hours practicing an absurdly precise pattern to do something in comparison to just being able to dodge it intuitively on reaction, I'll take the intuitive dodge any day. all but one of Marisa's spell cards are really fucking difficult for me to dodge consistently. Maybe if I looked up strats on the internet instead of trying to figure things out myself I'd do better but I never needed to do anything like that for EOSD. The only boss I can't handle well is Sakuya, which means I can just spend all my bombs on her and not worry about anything else. This list is for doing normal 1ccs, not nmnb lunatic runs or whatever.

    • @longlivethe9989
      @longlivethe9989 Před 2 lety

      @@wannabecinnabon indeed, but if a pattern is static, you can memorise a path in like 5-10 minutes. Like, it took me 6 minutes to find out Marisa's first non can be done in 5 taps to the right done at proper timings.

  • @Antsaboy94
    @Antsaboy94 Před 6 lety

    Now that you mention it, I did do better on Mountain of Faith, than on Subterranean Animism. I still felt much more comfortable with the latter, though.

  • @flow2bro602
    @flow2bro602 Před 3 lety

    Recently I finally cleared SA on Normal which definitely felt SO GOOD and have been trying to do UFO 1cc
    Am almost there but byakuren keeps taking all my lives
    And shou
    I legit struggle with shou, I ended up practicing her so much I just try to capture vajira by instinct now
    Murasa’s timeout’s a pain for me
    And as for SA game is insanely difficult
    For stage 3 onwards you really need to have so much stuff memorized like Yuugi’s static lasers, and confidence in doing mt. Ooe
    For stage 4 the 2nd midboss part and satori fight are notorious and I ended up practicing those a bunch
    Then there’s stage 5 as a whole which was a nightmare even with the safespots and tricks on the first 2 nons
    Game gives more lives than EoSD but you deffo need every life you can get in this game bc it’s just punishing in many regards
    But overall
    Both SA and UFO are fun!

    • @flow2bro602
      @flow2bro602 Před rokem

      lol me 2 years ago
      UFO more chokable than SA but like SA needs consistent stage 4 just to get an ok run
      UFO gives a lot more resources, but byak still pein
      at least I 1cc'd with reimu b a few years ago on that game so yay
      Now im trying to 1cc pcb on lunatic lol

  • @parupuri4993
    @parupuri4993 Před 6 lety +1

    ahhaha i go back to this video to see which game ill try to 1cc next
    i originally thought that ten desires was the easiest but god dang it give you so little bombs (also the stupid spirits can sometimes be death traps)
    id say that mountain of faith would be easier because its way more resourceful than ten desires lol
    Edit: i kinda changed my mind on this one, because TRANCE MODE. if you press c while your trance gauge is full, you can enter trance mode without losing a life, unless you get hit immediately after it ends so watch out
    the spirits are (kinda?) easy to get, especially in stage four
    so when in trouble, enter trance mode!

  • @sugarymess708
    @sugarymess708 Před 2 lety

    I still take Touhou 11 as my favorite despite it being one of the hardest ones. Legit, I only bothered to learn to play 11 the best because of Satori. She's my favorite character in the series, so I learned to get to her stage comfortably. Though, Yuugi still likes to curbstomp my ass back to the title sometimes. Great stuff though.~

  • @LolitaCraft
    @LolitaCraft Před 6 lety

    Personally, I would put Touhou 15 at the top of my difficulty list for Windows Main Games (PC98 is a whole different beast, HRtP especially) mostly because of Clownpiece and Junko's bs spells. Seriously, I have been plenty tempted to throw my laptop at the wall because of those games.
    Touhou 11 actually happens to be one of my favorites (and one of my "better" games) and I think the spellcards are a bit easier to remember pattern-wise (probably because I've played it SO many times). It's nice that you can auto-collect items by grazing enough in a short period of time, and that it's fairly generous in terms of life pieces as opposed to Mountain of Faith. Plus I really, really love Utsuho and the music in the game overall so it's got that going for me. :P

  • @BknMoonStudios
    @BknMoonStudios Před rokem +1

    Me, a Marisa main in all Touhou games: *_"I'm here to live a good life, not a long one."_*
    Keep on Pichuun-ing, my brothers and sisters. 🍷

  • @Silenthunter199
    @Silenthunter199 Před 2 lety

    Just started some days ago with Touhou 16 on Steam... I know this fandom and how it's very popular I wanted to try.
    Just some main concerns are:
    - There is no proper game tutorial or something like that to even explain basic mechanics of lives, bombs spells, characters etc. Everything is a learning curve on your own. It has pros and cons
    - The problem with mixed english/japanese/chinese(? idk) - finding anything to mod this is just hard. There was a patcher but for normal windows version with just get deleted I think? nothing for steam for now :/ I also like to read this small talks between characters, just impossible due lack of language patch.
    - Started on normal still it's little hard. Yea I can go at the beggining to stage 3 even 4 I think until I get continue screen, so I think with a great practice is managable to beat game. I will see.
    Still can't understand differences between characters, played only with Reimu.
    But I love concept of this game! It must be very rewarding when you beat it.

  • @-psilo-9071
    @-psilo-9071 Před 3 lety

    you should do this again but with luantic especially because it's been a long time since this video and there's a whole new main game out.

  • @Wrulfy
    @Wrulfy Před rokem

    I kinda wished more games had pointdevice mode. It really forces you to clear spellcards, at progressively worse fire power, and keep all of your bombs for the last spells

  • @niklasstg6957
    @niklasstg6957 Před 4 lety +2

    Right now im grinding for Touhou 12 1cc. And i have a few things to say while i am Training (yes i am not ready for 1cc yet).
    Step 1: Grind Red UFOs in Stage 1 - 3. Dont do it in Stage 4 you will die. If you havent full live in stage 4 try to get the extra live from the mid Boss if you already have full live just bomb on the last part.
    PS: I like stage 5... not as hard as stage 4

  • @taprusthe3rd496
    @taprusthe3rd496 Před 6 lety

    That was a pretty solid list, huh, went quite more in depth that i expected it to! There are still a few things I disagree with, mostly with touhou12 and 14, which id rate much lower (probably a bit lower than touhou8) since you just get such an absurd ammount of ressources if you kinda know what youre doing, and touhou 15 which is definitely the hardest one for me(and was obviously designed for point device mode), with the game not really being that gracious with ressources and some of the later parts being around the difficulty of some lunatic segments from other games (looking at you, clownpiece and bullet rain from stage 6). Still, agree with most of the rest, was very nicely put!
    (maybe its just me being a stuck up bitch who only plays with needle reimu so uhhhhhhhhhhhhh yeah)

  • @bitchynowiishere6404
    @bitchynowiishere6404 Před 6 lety +4

    Uhm, holy shit? This is like, literally, my exact order.

  • @RuV9999
    @RuV9999 Před 2 lety

    if i make the list i'll put top 3 hardest game as this+the reason why its hard:
    3. Touhou 11-Subterranian Animism
    (Rin Kaenbyou(ST4 Midboss/ST5 boss/ST6) Boss are my Extreme threat on my run. her spells are successfully pin me on every spells. plus Reiuji's(Last Boss) Spells are Restricting moveable area. it's like im playing Undertale/Rtype but the bullets are way more a lot. but i still manage 1CC with Reimu+Yukari. But failed with Marisa+Alice(Even tho that combination was rescource friendly))
    2. Touhou 14-Double Deiling Characters
    (The hard part starting from stage 4. Stage 4 boss spells not too hard but it can take down a lot of my life rescource. the bullets are big and yet the bullet are randomly move that i cannot read well. plus Seija's(ST5 boss) Spell that makes you reverse your brain. and the final boss as the video mention it. she will play your hitbox became more bigger. manage to 1CC tho. but im only manage using Sakuya)
    1.Touhou 15-Legacy of Lunatic Kingdom.
    (Graze to get rescource bonus, i mean the pattern already support for that cause but it seems way too hard. Imagine you bombing a lot for saving life and you run out bomb rescource. not even thinking about life part rescource that randomly reward after the checkpoint.(not sure about this but i think it need more than 200 or over grazes while bomb need 100 over grazes per checkpoint and ridiculously bomb need 5 part to get 1 bomb) and i feels its impossible to finish the game 1cc. This is the only Touhou game that i cannot 1cc normal until now)

  • @keylimepie3602
    @keylimepie3602 Před 3 lety +1

    Ok op for subterranean animism with each character comes a power
    Yukari can go to the other side of the screen
    Suika can collect all items
    Aya is fast
    Alice lets u collect 2 times more bombs
    Patchy has so many attack options
    And nitori bomb power op

    • @longlivethe9989
      @longlivethe9989 Před 2 lety

      first of all, nitori bomb power is the LOWEST. Secondly, Alice only increases bomb gain by 1.5, only the bomb cap amount is increased by 2.

  • @ZaTimou
    @ZaTimou Před 4 lety +2

    touhou 12:
    lasers.
    lasers.
    lasers.
    lasers.
    oh look, a normal bullet.
    lasers.
    lasers.
    lasers.
    Marisa probably likes this. :3
    lasers.
    lasers.
    probably Keine too.

  • @Juleszzzzz
    @Juleszzzzz Před rokem

    I... I came to SA and UFO for the OST.... coming from EOSD & PCB. That explains the difficulty spike. My logic was if I could 1cc EOSD hard modo, then it's the same for the other games, but NOPE, I get stuck on stage 2 & 3.

  • @Bravidunno
    @Bravidunno Před 6 lety

    For touhou 16, I would add Okina's final spells, like Spring or even Fall imo, and I think the easiest way to call shottypes in this game is just the seasons of these shottypes.
    Don't forget in th15 Sanae has better chances of getting extra lives because of shooting down + graze.
    In th12, you start practice with 2.00 power, always... Getting power is hard and the power loss after dying is punishing, in 13 at least you have big P items and quite a nice bunch of power items dropped.
    I agree about touhou 11 and not enough power items, just look at the goddam extra stage. Bomb but don't ever die or else no life piece.

  • @combuf
    @combuf Před 6 lety

    There is a mod for 6 that changes the Sprite to include the hit of indicator. I didn't figure it to ruin the gameplay, just to give you the advantage that the later games give you.

  • @nuetella9764
    @nuetella9764 Před 6 lety +5

    In th14 i cant quite agreed with sakuya, i would recomend reimu with her magic broom, cuz that thing chunks a ton of damage when you put it right, and her spellcard i would say that is a better version of master spark ( cuz u don't have to aim) and is a little bit easier to handle than master spark.
    Also in th13 u forgot to mention yoomoo the lord of power and destrucción.

    • @topnepCh.
      @topnepCh. Před 6 lety

      I don't like Reimu A's bomb in th14. If you activate it while hugging the bottom, you don't even hit enemies in the upper half. The gohei may deal a bit more damage, but not significantly. Or do you mean the focus/unfocus abuse? For a beginner, it makes things harder instead of easier. Compared to Sakuya, she also starts with 1 bomb less and has no slowdown effect.
      Youmu in th13... Nah, hard to learn. That's a huge minus. Haven't even beaten normal with her because she's so weird.

    • @user-wd7dh3bs3o
      @user-wd7dh3bs3o Před 6 lety

      Top Nep Btw Youmu is the biggest shit ever in TD extra, because she is broken.

    • @jeanegreene374
      @jeanegreene374 Před 6 lety

      If you can time it, Youmu can nullify some spell cards

  • @matrixcom69
    @matrixcom69 Před 6 lety

    I find MoF to be a little more difficult than DDC because in DDC you have access to Sakuya and the bonus lifepiece/spellcardpiece mechanic. I beat DDC normal mode so far, and am working on beating MoF normal. And yea, SA is insane. My fave games so far are 14 and 16.

  • @SleepDeprivation7066
    @SleepDeprivation7066 Před 4 lety +3

    The reason why reisen increases the difficulty, Is because she's a former-lunarian resident. Which means, Junko, clownpiece, and hecatia go: *T i m e T o D i e*

  • @samuffert
    @samuffert Před 5 lety +1

    Positive about Touhou 11
    Reimu-Yukari Helps you in the final stage
    ... But border of wave and particle

  • @RenShinomiya121
    @RenShinomiya121 Před 3 lety

    yoooo my fav game in number 2 let's goooooo

  • @ex6ksm352
    @ex6ksm352 Před 3 lety

    And of course my first bullet hell ever was SA
    But well, i managed to beat Utsuho in like 2 months later with Reimu A, and still tryng to 1cc the thing to unlock Extra (i am able to 1cc it until Utsuho's fight) and i have to say that stage 5 is harder than stage 6 for some reason

  • @marx4538
    @marx4538 Před 2 lety +1

    SA has great shottypes though
    imo UFO is the hardest just due to it's main systems and 1.00 power loss

  • @Flowery0
    @Flowery0 Před 11 měsíci

    IN gives you a lot of hits you can take due to the absurdly long deathbombing window, but its patterns are way harder than in PCB. Hell, i felt like i did better in PoFV, even though in both i only got to the final bosses and didn't defeat them. And, like, PCB is my first game, PoFV is second, IN is third and i didn't play any other touhou(aside from the fanmade TNA, which is my actual first). And the reason why i have 2 unfinished and 1 un1ccd is because i got kinda sick of pcb, PoFV didn't scratch the correct itch and IN is the last one i started, lol

  • @NamekuBushi
    @NamekuBushi Před 6 lety

    I am a firm believer that Imperishable Night is the easiest or at least the best for new comers. The game is generous, all four teams have decent shot types/perks, the game does an excellent job teaching the player subtly how to handle a touhou boss(for both ingame and other games in the series) through it's level design and spell cards, this game also has the most easy EX Mode requirements which is still obtainable ON easy mode, and the good ending requirements are about as lenient which can be encouraging. I also believe the homing amulet shot types are good for spell card practice so you can read it easier with other shot types.
    I haven't played 15 & 16 so you free to correct me but that is how I feel.

    • @NamekuBushi
      @NamekuBushi Před 6 lety

      I can argue the boundary of life and death system on IN is reasonable practice since it's not only the first to formally introduce it in the series, the longer window which is there exclusively for Reimu/Yukari makes decent practice to get use to even executing it. Having it cut off at stage 5 is a tease in EoSD and demoralizing if you struggled to even get there only to tell you "SCREW YOU! Get back here on a harder mode or you can't see the rest of the game!".
      When I, say good for new comers, I don't just mean something fun, accessible gameplay, or a good teacher. I also meant something that would be encouraging to the player.

    • @DeityDiz93
      @DeityDiz93 Před 6 lety +1

      I'll open this argument by say Touhou 6 Embodiment of Scarlet Devil is very accessible if you get the proper hitbox patch to it, but since it's designed without it and often played by newcomers without, plus the fact that it locks you out of a full clear on easy, it isn't as friendly for a newcomer.
      Now, one the biggest reasons why I don't recommend Touhou 8 Imperishable Night is because while it, yes, is easier that most of the other games and, yes, has good shoot type balance and variety, this game suffers from major drawbacks: The death bomb mechanics and unlockable content.
      Simply put: Touhou 8 encourages bad bombing habits for the other Touhou games. The mechanic isn't inherently a bad one and you can't deny that it doesn't help stop a loss of life, the problem is that it's at the cost of two bombs and makes your regular death bombing more hurtful because it's designed around you taking that extra second to bomb; this mechanic only helps when you use this method with one bomb leftover in a stock so it doesn't cost extra. The other problem I have is that you have to unlock so much stuff in Touhou 8 to get stuff like solo shot types, and even to unlock those crazy starting life count in the menu. However most people who download the game for free I hear get a fully unlocked game file which honestly does make it more easy on newcomers, but I bought my copy of the game, and if you start out fresh with Imperishable Night like ZUN intended you to, I definitely can't recommend it.
      I; therefore, recommend Touhou 7 Perfect Cherry Blossom over Touhou 8 because cherry border is a fair life-saver and if not used to take a hit or clear the screen of bullets, it gives bonus score which is great for lives. The video here covered the rest pretty well, but that's my overall stance against Imperishable Night as a first. Though please keep in mind that Imperishable Night is actually one of my favorite games in the series because I do really love how rewarding it is to unlock stuff and clear things like those Last Word spells. It has it's difficulty as well as it's ease, and I love that about the game. It admittedly does hurt my bombing habits though. ^^;

    • @NamekuBushi
      @NamekuBushi Před 6 lety

      [For whatever reason I keep losing my comment.]
      Allow me to address as many points as I can.
      1.From personal experience, you are more likely to come across a download with a fresh file with nothing unlocked.
      2.The fact you're always unlocking something is rather encouraging/welcoming and motivate a player to play more of the series. Heck, lets not forget ZUN special messages.
      3.By the time you unlock the solos, you will have areasonable handle with the game.
      4.The game does an excellent job teaching the player how to be better at ther game in the same exact vein as megaman. The subtle tutorial.
      Case and point, the first boss, Mystia. Her most prominent spell card reduces visability based on difficulty. Not only does it establish the concept of safe zones, it teaches the player to focus on where the bullets fired, but rather the ones near you at the same time. The same fight teaches in a controlled environment, the idea the enemies (especially bosses) will have attacks where they aim where you stand. Not only does it pay off after the stage, it applies every other touhou game. This is the kind of stuff ideal for beginners alongside from all of my previously stated reasons.

  • @flariz4824
    @flariz4824 Před 6 lety +1

    2:34
    "You can fly straight into the bullet right before the border ends"
    Or you can just press X as if it was a bomb and force the border break. People should do this instead of intentionally getting hit lol. You probably already knew this though, just forgot about it...Most newbies might not know though.
    Hmm, well I am past Normal modes by this point (Nowadays I usually beat them blind 1st try), so this was a pretty interesting list since I actually wouldt know how to rank most of these...
    I would argue Ten Desires deserves to be put at least a couple of places higher. Sure its an overall easy game alright, but it gives you almost no resources if you dont know Trance Routes- and chances are a Normal player wouldt really pay much attention to that or if they do, be successful at routing them (I know my 2014 self couldt do it and had a harder time than most other Normals). Furthermore, a Normal level player most likely isnt very good at the whole "not dying with bombs in stock" thing just yet, and this hurts on TD more so than in most other games as well. Thus, I believe TD Normal should be around 3-4th place IMO.
    5:30
    You have no idea how much I agree with this. I seriously dislike how distracting the backgrounds are in this game. Half of them cripple your reading and its honestly a very shit way to add difficulty. Its the only game in the series that does this, I never had a visual problem like this in any of the others...
    EoSD is a well balanced game? Hmmm... Well, thats probably the case on Normal. I think it should be fine on Normal, yes.
    Reimu A suggested character... well if you are only just starting and really need, like, REALLY
    *_NEED_*
    Homing, I suppose it is alright... beware, it is one of the weakest homing shots in the series though.
    I would say LoLK PointDevice mode should be a plus. It DOES let you practice in a way no other game lets you, not just spellcards, everything. Grind in this mode for some time and you will be ready for Legacy in no time, especially if you use Reisen or Sanae.
    SA first place? Thats interesting. Honestly I dont remember having that much trouble with its Normal. UFO Normal gave me the most trouble out of all Normals back then (IIRC I had to do around 5-6 runs to get it), and would be my number 1 pick.
    This was a great list and very well made. You made a lot of very strong and true points! This will be useful to use as a guide for other people who are on Normal level!
    Will you later do a list of all Extras from easiest to hardest? Now thats a topic I definitively know more about! (Well, I still need to clear TD Extra at some point, its the only one I havent cleared yet but... hopefully I will do it before you make said video)

    • @topnepCh.
      @topnepCh. Před 6 lety

      Nope, actually didn't knew that you can end a border with x. Never tried it. Good to know :D
      TD doesn't even need trance. When doing the run for this video, I did it with no miss and even the bombs I used weren't really necessary, just used to ensure the no miss run. So there's room for a hit here and there, even with a bomb left in stock.
      EoSD has many bosses that like to move left and right frequently, so that's why I suggested homing.
      Yup, PointDevice is good practice. After beating it the first time on easy (with 300 misses), I felt a sudden increase in my overall abilities when playing the other games. But it can be quite frustrating, so I forget it even exists.
      I still haven't beaten four of the extras (PoFV, SA, UFO, LoLK), so I'm not quite ready to talk about them.

  • @abd-animation-22
    @abd-animation-22 Před 7 měsíci

    Touhou 11 last 2 spell of Utsuho Reiuji made me almost cry

  • @xpoppy8745
    @xpoppy8745 Před 6 lety

    I completely agree with #1, SA is the only normal mode I haven’t 1cced so far. UFO Normal wasn’t the worst for me, it was mostly Byakuren’s final that stopped me from 1ccing.

  • @Devyatto9
    @Devyatto9 Před 6 lety +8

    I have to be from another dimension because for me UFO was one of the easiest games in the franchise while PCB was one of the hardest (I could easily get up to 8-9 lives by Stage 4, but then Prismriver Sisters and Youmu would beat the shit out of me).
    Also, SA does give you a LOT of resources if you manage to survive each non and spell card, which is not very hard (specially on the first four stages) if you use either ReimuA or MarisaC. The last two stages and Orin are probably the only really difficult part of that game.
    But then again, this is just my opinion.

    • @user-ev5hk3ir7w
      @user-ev5hk3ir7w Před 6 lety +4

      I kinda agree with your view on UFO and SA being not as hard. Once you know the trick to managing the resources, I.e. How to correctly use the UFOs to gain lives, and to survive the spell cards in SA, they aren't that hard. But their initial difficulty still trumps me over.
      As for PCB, I DO find the Prismrivers and Youmu very stress-inducing, but somehow, I got through them without many deaths. (Maybe cause I was really determined to get my first normal 1cc) The spells in later stages of PCB are quite wacky and tricky, but at the same time it gives you adequate time to react to them (e.g. Youmu's slowdown, Yuyuko's slow-ish bullets).
      I remember getting thrown off by Yuyuko's Ressurection Butterfly spell and dying at the last few seconds though. That was heart-breaking.

    • @YuiroAoba
      @YuiroAoba Před 2 lety

      I started playing touhou on UFO, have to say one of my favourite despite being kinda difficult. My usual strategy is to use SanaeB and to focus for green UFO for bombs since the green UFO are more generous than red UFO. Although, so far I'm only able to beat past Murasa.
      Some of the main reason I started on 12 is because there's Murasa, Nue Byakuren. Also the themes throughout UFO is a banger

    • @YuiroAoba
      @YuiroAoba Před 2 lety

      Also I liked the SA Reimu and Marisa gimmick, one of my favourite is the MarisaPatchouli since being able to change shot pattern is really interesting gimmick

  • @pixelsilzavon77
    @pixelsilzavon77 Před 3 lety +1

    Touhou 16 additional negative: The ear rape during the Stage 6 boss. I just wanna blast the music and every time I beat a spell card, my ears cry.

  • @FukoSan
    @FukoSan Před 6 lety +1

    Even so, SA is one of my favorite games haha.

  • @alicemargatroid6758
    @alicemargatroid6758 Před 5 lety

    I agree with #8. Pretty hard but I already 2cc'd it on my first try as Reisen on Easy mode.

  • @Gejam_GameDev
    @Gejam_GameDev Před rokem

    so the very first touhou game i tried was actually the hardest one. proud of myself who made it to stage 5 without dying in normal mode.

  • @Xenoprism
    @Xenoprism Před 3 lety

    Subterranean Animism has some of my favorite spell cards in the series, but it is so damn hard

  • @YourCoolFriendKoriko
    @YourCoolFriendKoriko Před rokem +3

    I regret playing Touhou 11 as my first time playing a touhou game

    • @Juleszzzzz
      @Juleszzzzz Před rokem

      Well at least for me, I don't get tired of stage 1 because of the sleepy OST. Even the fairies are vibing through it.

  • @satyman08
    @satyman08 Před 5 měsíci

    my dumbass somehow beating SA on lunatic is truly a moment for the history books

  • @LKBACKUP
    @LKBACKUP Před 6 lety +11

    I just can't get past UFO's stage 5, and the fact that it's one of the three games that makes you restart at the BEGINNING OF A STAGE really doesn't help. I very much dislike this game, which is a shame since I'm fond of the characters.
    SA positive point: Stage 5 theme, but then the mood is kinda ruined as Rin barges in.

    • @HyperVanilo
      @HyperVanilo Před 6 lety +1

      Wait what? I thought that's a good thing, because you dont have to restart the game all over again when you die

    • @clydeasd3341
      @clydeasd3341 Před 6 lety +1

      I had beaten up nue with almost every character,im only missing marisa with spread attack,i think it was B...it isnt actually a good choice xd (yep,i decided to clear that extra stage 5 times because i loved the music from the stage and from the boss XD)

    • @Eradem
      @Eradem Před 6 lety +1

      Yea, MarisaB I believe is the worst shot type you can possibly choose in UFO.

    • @THRWOW
      @THRWOW Před 6 lety +1

      I find UFO (and SA) requires alot of memorization of patterns, AI paths, etc. I would try to unlock it in practice then run it again and again.

  • @SUPERNOOB20
    @SUPERNOOB20 Před 2 lety

    I 1cced Normal IN and MoF in less than 24 hours each (time goes from trying the games for the first time to 1ccing them), and I've 1cced Normal like 6-7 Touhous so far, but then I got to TH 11... it's been a couple days and I can't even beat it in Normal WITH continues, omg (got stuck on the final boss)

  • @niklasstg6957
    @niklasstg6957 Před 3 lety

    Yesterday u 1cc Lolk with Reimu.
    Finally all Touhou 1ccs done