Holy shit, the fights with Vergil are set up the exact same as the fights with his Nelo Angelo fights in DMC1. Both have the first one where Dante loses, the second one where it ends in the characters separating, and the last ending with Dante fully victorious.
He also features the dash that defines his combat after that point. If you play the games in order you could potentially figure out that Vergil is Nelo Angelo by taking a good hard look at his techniques. 😁
Nelo Angelo is even kind of a secret playable character in DMC 3 Special Edition if you activate Vergil's Devil Trigger while wearing his corrupt costume
Yes, I am aware of the audio problems with the intro, which is why I have the annotation at the start to warn people to lower their volume. CZcams won't let me fix audio issues in post, so unfortunately this is the best I can do to fix it. I'm really sorry if it caused some unpleasantness with the audio spike. :/. This is an older video where I forgot to balance the audio on the intro, which was edited together separately and has a different audio levels to everything else. My newer videos have less of these problems since I learned from it, so maybe check those out instead :)
For anyone who wondered why Trish was "Somehow brought back to life" as he states at 17:32, watch 18:01 - 18:05. Dante Cries. And his Tears land on Trish. Why is this important? devilmaycry.wikia.com/wiki/Orbs -> White Orbs are magical white stones consisting of the crystallized tears and spirit of demons.[9][10][11] In each game, they will revitalize some of the player's Devil Trigger as soon as they are picked up, and also count towards their Red Orbs. They can be found by defeating enemies and breaking objects, but are uncommon. And why is this important? Trish, despite being a semi-human creature, is technically a devil created by Mundus. What do you suppose a "crystallized tears and spirit of demons" that refills devil trigger (Devil Power / Magic Power) in dante, will do to an actual full blooded Devil? Heal them. His tears are basically Devil brand Energy Drink. Of course, White Orbs aren't actually IN Devil May Cry 1 I don't believe, so you have to play other games to figure this...foreshadowing I guess technically? out.
thank you for the warning tho. some people dont even do the annotations and just let their audience go deaf. I always appreciate being warned. THank you.
So, the platforming's Dull The artstyle is Cool All that can be said about the music is Bravo The combat is Awesome And Dante himself is Stylish If you're going to crucify me for that pun, I'd prefer upside down please.
A stands for Absolute not Awesome. "The combat is Absolute" still sounds pretty cool though. (Even if calling dmc 4 or 5's combat "Absolute" would be more fitting)
I know that at first it looks like the culprit of bad platforming is the lack of a controlable camera but it's a bit more complicated. 3D platformers actually have to pull off all sort of tricks to make the gameplay enjoyable, like dropshadows (that little circular shadow under the character that has nothing to do with the correct shadow casted by them), predictable camera movement, a certain delay or tolerance so the character doesn't start falling immediatelly after leaving a platform but instead "floats" in mid air for some frames, and of course fine tuned collisions focused on a general "feel" rather than accuracy. The reason that many games from other genres feel awkward or frustrating when doing the occasional platforming segment is that the mechanics are made to suit the other needs of the game and can clash pretty badly with trying to land on floating chuncks of floor that are pretty hard to visually position in the z axis. The simplest way to aliviate this is by adding a dropshadow when necessary, keeping the camera steady or moving in a straight line, and making those shroom shaped platforms that give a better sense of depth to the player (giving a dropshadow to the moving platforms also works).
I've been replaying the devil may cry games recently and I've been dying to make a retrospective of it but you nailed what I would've said so I'm happy. Good job! Love your channel even though I'm new
This is still my favorite DMC game. Something about the combat dynamics always compelled me to find the most efficient method to dispatch a certain enemy, like the demons known as Shadows. Though DMC3 had a much more refined combo and style system, I felt that some of the monsters lacked the depth to make a truly engaging combat sequence, ie. Dullahans and Soul Eaters, or chimeras and chimera seeds in DMC4; there is no fun or stylish way to destroy those enemies with a high style rank, they detract from the entire experience for me, unlike DMC1, where every single encounter is a joy to play.
I do have a fondness for that scene, especially as the years have gone on, but if we are being really, that isn't top tier dialogue, and the real reason we love it is because of how cheesy it is
I actually think he was talking to his mother in a way, not solely to Trish. the character developmeant just didnt hold up to it. If Trish was a 3 game antagonist turn sidekick with allot more dialogue and scenes ... well remember when Ash got turned to stone in the 1st pokemon movie and Pikachu trying to wake him up.... I tried to imagine something like that going on behind the scenes. Immagination fills the gaps...
I also got a ps2 for Christmas and it came with a demo for dmc. My parents were so impressed by it they went and bought the game for me ASAP so they could see me play it :) good memories.
All those years ago my first encounter with Phantom I was shitting bricks then I heard Dante's cool suave response knocking if anybodys home. It was that moment I knew this guy was the ultimate badass and it made me feel as well.
This was a really great video. I finished this game not too long ago and the points you elaborated on were really good in making it clear how Devil May Cry struck such a chord with me. One thing I do think I should bring up is something that felt like a lost opportunity in terms of enemy encounters. I've only completed normal mode so far so it might be different in higher difficulties, but enemy encounters seem to largely consist of multiple amounts of the same enemy, with only advanced versions of that enemy mixed in. Because of this, the game starts becoming easier and slightly monotonous as you're able to apply the same tactics for these encounters. While it does feed into the aspect of getting better at the game and honing your skills, I feel like an interesting way they could have increased the challenge was by having more mixed enemies in each fight. With this it could mean shaking up your strategies in order to account for the multiple different threats, and can lead to stuff like prioritizing which enemies to take out first and moving to more advantageous spots during a fight. This isn't by any means meant to be a criticism of your video, or even something of a major flaw of the game, it was just something that's fresh on my mind after playing it.
Hmm, that is a pretty good point, and something I noticed a lot in DMC4 recently. Some of the other games in the series do mix up the enemies a bit, but never to a significant degree. In a way this does seem designed though, since a lot of the lesser demons have strategies that work against each other, and work make it more frustrating to fight a mix of them at the same time. Shadows are already enough of a problem without having to worrying about a couple Nobodies or Blades. The Chess battle in DMC3 is a good example of this, because each type of chess piece has a different attack pattern and it can feel a bit chaotic. Fun at times, but chaotic.
01:29 Rip headphone users and my surround system...The sound and volume difference almost blew my speakers .... But great video nontheless... you got yourself a subscriber 😉
Ouch, sorry dude. I always had the audio pretty low on my laptop, so I didn't notice how drastic the spike in audio was. I will definitely fix that in the next part of the series!
It was ironic i was listening to this whilst playing dmc, but then died when they massive audio spike occured at the start, thanks for clarifying this in the annotations.
i bought the DMC hd trilogy few months ago and played DMC1 like 8 to 10 hours.. i died against that first spiedr boss a good 10 to 15 times.. i couldnt figure out how to damage it effectively.
First encounter with Panthom it's a pain for every newcomers, me included. In my case that bossfight made me angry for how many times I died while struggling very hard to understand his moves (he's actually easy to fight when getting the grip of the game). But now I can't but love that spider-scorpion dude, he's my favorite boss in the franchise.
Devil May Cry is my favorite video game. Been playing it since it released. Went to best buy to pick it up and it's been a great 21 years. Never gets old
Everything after Dmc1 isn't Dmc anymore. Unfortunately there is only one Devil May Cry. It's a creative project that was never meant to be in first place. It is what it is. It's a gift. Dantes character isn't the same anymore after 1 and the whole world has a very different feeling. Devil May Cry 1 is very unique in many aspects, its not perfect but it gives you that special feeling and dynamic gameplay. It feels like art, like a painting. And the soundtrack is absolutely sick! They should kept that horror atmosphere and it should be more something like dark souls after Dmc1, but sadly they completely destroyed that game and what it meant to be. You can feel a bit Dmc1 inspiration in the Dmc2 soundtrack and the design but they completely failed because of too much confusion and too little dedication. It just wasn't the right time for it and was a big disappointment. Dmc3 was more like a reboot. The developers didn't fully understand what Dmc1 was but they knew why Dmc2 failed and wanted to try something new to keep the franchise alive and it worked. Don't get me wrong, I don't hate Dmc3, there are some aspects I like about that game but it was trying to hard to be cool. I guess it's just capitalism. 😂Whoa slow down babe.
I'll give you credit for shitting on capitalism but you're so wrong, every other DMC (except 2) after 1 is better than 1 in almost every aspect, if what made Devil May Cry Devil May Cry for you was mediocre combat, bad camera angles and atmosphere maybe you should go and play Resident Evil
It is hysterical comparing Dante and Trish flying off into the sunset with Leon and Ashley doing the same in Resident Evil 4. You can tell, in the broad strokes, where Devil May Cry and Resident Evil 4 diverged into their own games, plot wise.
I was playing on the HD collection, I actually completely forgot how awkward the button layout was for the original PS2 version. And it was even worse with underwater movement
i was the same way liike you were mate i was born in 93 but if you do the reboot in this seires please don,t hate it . i say this cause i am like the rest a fan from the start but i love the reboot more cause dmc4 left a bad taste in my mouth with nero
PS2 had the most interesting and fun games. DMC was the gane that caused me to buy my own system instead of playing on my younger cousins. I've since given the games away but I wish I would have saved my memory cards just in case I ever return to gaming.
Didn't know Dante's character is based on Space Adventure Cobra. Now I understand why I like his character so much. It fits perfectly, Trish resembles Bounty hunter Jane and I know Kamiya didn't involve with 3th game but Lady is the name of female android companion of the Cobra too. Anyway nice video, my firs DMC game is DMC3, I resently got first game in HD collection. Yep, it's outdated but charming as hell. All that Resident Evil atmosphere, cheesy dialogs, high action, fast gameplay, it's still awesome.
Foxcade,I want you to review Final Fantasy X one day.I don't know anyone else who can do that game justice. Except Projared,but hey,what are the odds of him ever reviewing it?
I have thought about doing a story analysis of FFX, since I find the religious and even ethical themes interesting, plus it would be a chance to talk about racist Wakka and best girl Lulu
Just finished DMC1 over the weekend for the first time. While I hated the camera, I quite enjoyed it. Truth be told, DMC 5 was my first played. I know about the general story leading into 5. It was nice going back to play a game that came out when I was growing up. What gets me is how I never once tried DMC. Bayonetta, yes, but never DMC until DMC 5. Currently blasting through DMC 2 as I comment this. All in all, I'm loving DMC as a whole. Even 2. Eagerly waiting to play 3 and 4.
@ 1:19 R.I.P. Headphones users and TV Speaker. Man I almost die of a Heart Attack 😂 I went from a NES to a PS2 almost like you and my Devil May Cry was my second freaking awesome game since then I fell in love with series. Still own all DMC games phisical and digital to this day getting DMC 5 next Monday hell yeah. And man I rember like yesterday the first encounter with that freaking spider took me a few tries to beat it but hell it was satisfying at the end 😊
I really find it difficult to play this game. The action is fine, it's not DMC3 but it's still ok. The problem is that there are still hints of Resident Evil in the game which I am not ok with. I don't think exploration is as fun as it should be, movement is slow which makes the moments where you are backtracking a pain and it doesn't have the tension that Resident Evil carried because of how fun the combat is. After Bayonetta in 2009 I find it hard to go back to DMC's level design. I prefer things be kept linear and never have to wonder where I have to go. There's a lot of moments where the game wants you to absorb your surroundings when I just want to fight the next boss. Plus the mission structure doesn't fit well with the paths the game expects you to take. I would have preferred a metoridvania with better movement upgrades.
I’m on mobile right and I saw the loud audio warning, and went to the comments to try and comment something else and I kinda forgot where the loud audio was and tried to find it and I jumped
"Loud Audio Warning" Hmm... well it can't be that bad.. (2 minutes later) OH MY FUCKING GOD! HOLY SHIT! MY EARS! FUCKING HELP ME! OH MY GOD! WHAT POWER IS THIS?!
You fought Mundus twice, although two parts of the same fight are completely different soo that could count as two boss fights, with the last mission finishing him off soo yeah three sort of.
Hey again fox you don't have to reply but Wich franchise do you think is superior in terms of gameplay and rewards? DMC or gow? I personally think DMC because as punishing as it is I felt more like a badass playing and beating boss is in it rather than gow why is that?
It's tough to equally quantify them but I personally like DMC better, as the visual aesthetics and gameplay are more engaging and the main characters are much more likeable. It's hard to have any sympathy for Kratos since he regularly murders innocent people for almost no reason other that "Its cool"
Foxcade I also should say I have a personal hatred for Kratos as a character while the games are fun to play I can't get that engaged because of the main character plus the qtes can get repetitive I've played the recent god of war and it's great but that doesn't change my hatred for him in the previous games Wich is why I love DMC more (Even 2) Dante has a cocky badass attitude compared to Kratos
Holy shit I just noticed something. In the part where Trish zaps Dante through the sword we can another sword on the wall. I that the one in the wall behind Trish is his sword the Rebellion,.
Holy shit, the fights with Vergil are set up the exact same as the fights with his Nelo Angelo fights in DMC1. Both have the first one where Dante loses, the second one where it ends in the characters separating, and the last ending with Dante fully victorious.
Maxisamo1 Vergil III even has summoned swords on higher difficulties.
@@Comkill117 n DMC 5 now has the same set up
He also features the dash that defines his combat after that point. If you play the games in order you could potentially figure out that Vergil is Nelo Angelo by taking a good hard look at his techniques. 😁
@@TheAlanRaptor I knew cuz amulet
Nelo Angelo is even kind of a secret playable character in DMC 3 Special Edition if you activate Vergil's Devil Trigger while wearing his corrupt costume
Say it with me:
*I SHOULD HAVE BEEN THE ONE TO FILL YOUR DARK SOUL WITH LIIIIIIIGHT!*
echoes: light, light, light, light
*B A S E D*
flock off feather face and fill your dark soul with light should make a comeback in next DMC game.
DamuEmran funny enough “Filled with Light” was one of the achievements in 4, I think it was for beating Hard mode but I don’t remember exactly.
DamuEmran Yep. Last time it was said was by Bayonetta.
I think it was an achievement in DMC5 lol
DamuEmran dmc 1 remake pls😂😂😂😂
Chill with that loud intro tho
The Devil May Cry intro should always play at 1000% volume!!
ear rape begins at 1:29 and ends at 1:45, hope this spares some one's ear hymen.
Lmao
Too late for me.
This party is getting crazy!!
LMFAOO COME ON DUDE That dark soul with light part totally loops around and becomes great again
I have grown to unironically love that bit
I'm glad you discovered the beauty in it. Ps love your vids keep up the great work. (Wasnt expecting the man himself to reply)
Yes, I am aware of the audio problems with the intro, which is why I have the annotation at the start to warn people to lower their volume. CZcams won't let me fix audio issues in post, so unfortunately this is the best I can do to fix it. I'm really sorry if it caused some unpleasantness with the audio spike. :/. This is an older video where I forgot to balance the audio on the intro, which was edited together separately and has a different audio levels to everything else. My newer videos have less of these problems since I learned from it, so maybe check those out instead :)
For anyone who wondered why Trish was "Somehow brought back to life" as he states at 17:32, watch 18:01 - 18:05. Dante Cries. And his Tears land on Trish. Why is this important? devilmaycry.wikia.com/wiki/Orbs -> White Orbs are magical white stones consisting of the crystallized tears and spirit of demons.[9][10][11] In each game, they will revitalize some of the player's Devil Trigger as soon as they are picked up, and also count towards their Red Orbs. They can be found by defeating enemies and breaking objects, but are uncommon. And why is this important? Trish, despite being a semi-human creature, is technically a devil created by Mundus. What do you suppose a "crystallized tears and spirit of demons" that refills devil trigger (Devil Power / Magic Power) in dante, will do to an actual full blooded Devil? Heal them. His tears are basically Devil brand Energy Drink. Of course, White Orbs aren't actually IN Devil May Cry 1 I don't believe, so you have to play other games to figure this...foreshadowing I guess technically? out.
thank you for the warning tho. some people dont even do the annotations and just let their audience go deaf. I always appreciate being warned. THank you.
@Foxcade It's not "mŭndus" It's *Mūndus* (Greek: Μοῦνδος; Moundos)
Lol gawd I wish I would read comments and annotations more often. That into raped my ears.
funi
So, the platforming's Dull
The artstyle is Cool
All that can be said about the music is Bravo
The combat is Awesome
And Dante himself is Stylish
If you're going to crucify me for that pun, I'd prefer upside down please.
Those puns are awesome and i am not joking. 👏👏👏
A stands for Absolute not Awesome.
"The combat is Absolute"
still sounds pretty cool though.
(Even if calling dmc 4 or 5's combat "Absolute" would be more
fitting)
That wordplay made me nut
Platforming really was dull. I kept screaming at the fixed camera.
Not really a pun is it?
I know that at first it looks like the culprit of bad platforming is the lack of a controlable camera but it's a bit more complicated. 3D platformers actually have to pull off all sort of tricks to make the gameplay enjoyable, like dropshadows (that little circular shadow under the character that has nothing to do with the correct shadow casted by them), predictable camera movement, a certain delay or tolerance so the character doesn't start falling immediatelly after leaving a platform but instead "floats" in mid air for some frames, and of course fine tuned collisions focused on a general "feel" rather than accuracy.
The reason that many games from other genres feel awkward or frustrating when doing the occasional platforming segment is that the mechanics are made to suit the other needs of the game and can clash pretty badly with trying to land on floating chuncks of floor that are pretty hard to visually position in the z axis. The simplest way to aliviate this is by adding a dropshadow when necessary, keeping the camera steady or moving in a straight line, and making those shroom shaped platforms that give a better sense of depth to the player (giving a dropshadow to the moving platforms also works).
When I first played the game since I was 9, I fell in love with the game for the very first time. And I was a huge fan of the series ever since.
I've been replaying the devil may cry games recently and I've been dying to make a retrospective of it but you nailed what I would've said so I'm happy. Good job! Love your channel even though I'm new
This is still my favorite DMC game. Something about the combat dynamics always compelled me to find the most efficient method to dispatch a certain enemy, like the demons known as Shadows. Though DMC3 had a much more refined combo and style system, I felt that some of the monsters lacked the depth to make a truly engaging combat sequence, ie. Dullahans and Soul Eaters, or chimeras and chimera seeds in DMC4; there is no fun or stylish way to destroy those enemies with a high style rank, they detract from the entire experience for me, unlike DMC1, where every single encounter is a joy to play.
17:53 - WTF are you talking about? That is an iconic scene.
I do have a fondness for that scene, especially as the years have gone on, but if we are being really, that isn't top tier dialogue, and the real reason we love it is because of how cheesy it is
I actually think he was talking to his mother in a way, not solely to Trish.
the character developmeant just didnt hold up to it. If Trish was a 3 game antagonist turn sidekick with allot more dialogue and scenes ...
well remember when Ash got turned to stone in the 1st pokemon movie and Pikachu trying to wake him up.... I tried to imagine something like that going on behind the scenes.
Immagination fills the gaps...
Trish turning heel
Trish: It's me Dante!
Dante,Oh son of a bitch
Trish: It was me all along Dante
You were all made fools of!
I also got a ps2 for Christmas and it came with a demo for dmc. My parents were so impressed by it they went and bought the game for me ASAP so they could see me play it :) good memories.
I should have been the one to fill your dark soul with LIIIIII *Cracks a high* IIGHT!
Also, i'd like to point out how awesome it feels when you get to use Sparda's devil trigger against mundus for the final fight.
We don't really see it around anymore DMC5 SAYS HOLD MY BEER
We need a game called The Legend of Sparda and in that game, just have Sparda in demon form the entire time.
The game would be too easy.
All those years ago my first encounter with Phantom I was shitting bricks then I heard Dante's cool suave response knocking if anybodys home. It was that moment I knew this guy was the ultimate badass and it made me feel as well.
This was a really great video. I finished this game not too long ago and the points you elaborated on were really good in making it clear how Devil May Cry struck such a chord with me. One thing I do think I should bring up is something that felt like a lost opportunity in terms of enemy encounters.
I've only completed normal mode so far so it might be different in higher difficulties, but enemy encounters seem to largely consist of multiple amounts of the same enemy, with only advanced versions of that enemy mixed in. Because of this, the game starts becoming easier and slightly monotonous as you're able to apply the same tactics for these encounters. While it does feed into the aspect of getting better at the game and honing your skills, I feel like an interesting way they could have increased the challenge was by having more mixed enemies in each fight. With this it could mean shaking up your strategies in order to account for the multiple different threats, and can lead to stuff like prioritizing which enemies to take out first and moving to more advantageous spots during a fight. This isn't by any means meant to be a criticism of your video, or even something of a major flaw of the game, it was just something that's fresh on my mind after playing it.
Hmm, that is a pretty good point, and something I noticed a lot in DMC4 recently. Some of the other games in the series do mix up the enemies a bit, but never to a significant degree. In a way this does seem designed though, since a lot of the lesser demons have strategies that work against each other, and work make it more frustrating to fight a mix of them at the same time. Shadows are already enough of a problem without having to worrying about a couple Nobodies or Blades. The Chess battle in DMC3 is a good example of this, because each type of chess piece has a different attack pattern and it can feel a bit chaotic. Fun at times, but chaotic.
Was a nice chill Fox talking till 1:28 loud ass intro bursts in like Kool-Aid man’s my ear drum lol
underrated retrospective
The title should have been.
*I talk about how I like DMC, but hey, there is some earrape at **1:28*
01:29 Rip headphone users and my surround system...The sound and volume difference almost blew my speakers .... But great video nontheless... you got yourself a subscriber 😉
Ouch, sorry dude. I always had the audio pretty low on my laptop, so I didn't notice how drastic the spike in audio was. I will definitely fix that in the next part of the series!
Foxcade i think i lost some hearing.
Dante thinks its ok to bring guns to melee Island
I just want to say that Mundus is pronounced more like "Moon-dus" than how it is spelt (it was pronounced in the former way in the reboot though)
Awesome retrospective.
Going to watch all of your DMC videos then peak the rest of your catalog.
jesus that fucking spike in audio made me rip my headphones out while i was just listening to this
It was ironic i was listening to this whilst playing dmc, but then died when they massive audio spike occured at the start, thanks for clarifying this in the annotations.
i bought the DMC hd trilogy few months ago and played DMC1 like 8 to 10 hours.. i died against that first spiedr boss a good 10 to 15 times.. i couldnt figure out how to damage it effectively.
Flowkom K if youre still willing to try, try starting off the battle by dt'ing and stingering his face as much as possible. Big damage
Same
First encounter with Panthom it's a pain for every newcomers, me included. In my case that bossfight made me angry for how many times I died while struggling very hard to understand his moves (he's actually easy to fight when getting the grip of the game). But now I can't but love that spider-scorpion dude, he's my favorite boss in the franchise.
You can hit his fireballs back or stinger him so the fireball explodes in his mouth. Both require proper timing though
Jump on his pack and style on him seems to have worked very well for me. :D
Devil May Cry is my favorite video game. Been playing it since it released. Went to best buy to pick it up and it's been a great 21 years. Never gets old
Everything after Dmc1 isn't Dmc anymore. Unfortunately there is only one Devil May Cry. It's a creative project that was never meant to be in first place. It is what it is. It's a gift. Dantes character isn't the same anymore after 1 and the whole world has a very different feeling. Devil May Cry 1 is very unique in many aspects, its not perfect but it gives you that special feeling and dynamic gameplay. It feels like art, like a painting. And the soundtrack is absolutely sick! They should kept that horror atmosphere and it should be more something like dark souls after Dmc1, but sadly they completely destroyed that game and what it meant to be. You can feel a bit Dmc1 inspiration in the Dmc2 soundtrack and the design but they completely failed because of too much confusion and too little dedication. It just wasn't the right time for it and was a big disappointment. Dmc3 was more like a reboot. The developers didn't fully understand what Dmc1 was but they knew why Dmc2 failed and wanted to try something new to keep the franchise alive and it worked. Don't get me wrong, I don't hate Dmc3, there are some aspects I like about that game but it was trying to hard to be cool. I guess it's just capitalism. 😂Whoa slow down babe.
I'll give you credit for shitting on capitalism but you're so wrong, every other DMC (except 2) after 1 is better than 1 in almost every aspect, if what made Devil May Cry Devil May Cry for you was mediocre combat, bad camera angles and atmosphere maybe you should go and play Resident Evil
17:48 that line is Shakespearean
I just started playing the game and I definitely got an arcade game feel from it. That's pretty cool how Kamiya made it that way.
Flock off, feather face is still my favorite line, other than "Sparda woke up to justice."
I can't wait for your dmc3 video! :D
I'm currently working on it, expect to see it out by the end of the month!
This game absolutely blew my mind, one of those truly incredible PS2 experiences.
One of the best games in it's genre!
the fucking dialogue and voice acting throughout the second half of the game still leaves me in stitches
It is hysterical comparing Dante and Trish flying off into the sunset with Leon and Ashley doing the same in Resident Evil 4.
You can tell, in the broad strokes, where Devil May Cry and Resident Evil 4 diverged into their own games, plot wise.
1:28 Yup, that’s loud alright.
Triangle Jump ftw.
Yeah and on the DMC HD collection they change it to X to Jump
I was playing on the HD collection, I actually completely forgot how awkward the button layout was for the original PS2 version. And it was even worse with underwater movement
i was the same way liike you were mate i was born in 93
but if you do the reboot in this seires please don,t hate it . i say this cause i am like the rest a fan from the start but i love the reboot more cause dmc4 left a bad taste in my mouth with nero
Dante the demon slayer I hope Capcom make a sequel for DmC
Buried Graveyard is this sarcasme ?
damn, going from nes to PS2? you weren't ready.
Who came back after 506 playthroughs of DMC 5?
I'd argue that the camera used in Devil May Cry is to the effect that difficulty is further enhanced and provides just another layer of atmosphere.
Great vid, thanks for making this!
Dayum the controls from devil may cry 1 to devil may cry 4 is completely different! 0-0
PS2 had the most interesting and fun games.
DMC was the gane that caused me to buy my own system instead of playing on my younger cousins.
I've since given the games away but I wish I would have saved my memory cards just in case I ever return to gaming.
Love your videos man keep it up
Didn't know Dante's character is based on Space Adventure Cobra. Now I understand why I like his character so much. It fits perfectly, Trish resembles Bounty hunter Jane and I know Kamiya didn't involve with 3th game but Lady is the name of female android companion of the Cobra too. Anyway nice video, my firs DMC game is DMC3, I resently got first game in HD collection. Yep, it's outdated but charming as hell. All that Resident Evil atmosphere, cheesy dialogs, high action, fast gameplay, it's still awesome.
"Capcom being Capcom"
...That line didn't age well
I mean, they were consistently like that for 7 years or so and showed no signs of fixing it
>fill dark soul with light scene
>bad dialogue
you walkin' a really thin ice my friend
Foxcade,I want you to review Final Fantasy X one day.I don't know anyone else who can do that game justice.
Except Projared,but hey,what are the odds of him ever reviewing it?
I have thought about doing a story analysis of FFX, since I find the religious and even ethical themes interesting, plus it would be a chance to talk about racist Wakka and best girl Lulu
Just finished DMC1 over the weekend for the first time. While I hated the camera, I quite enjoyed it. Truth be told, DMC 5 was my first played. I know about the general story leading into 5. It was nice going back to play a game that came out when I was growing up. What gets me is how I never once tried DMC. Bayonetta, yes, but never DMC until DMC 5. Currently blasting through DMC 2 as I comment this. All in all, I'm loving DMC as a whole. Even 2. Eagerly waiting to play 3 and 4.
@ 1:19 R.I.P. Headphones users and TV Speaker. Man I almost die of a Heart Attack 😂 I went from a NES to a PS2 almost like you and my Devil May Cry was my second freaking awesome game since then I fell in love with series. Still own all DMC games phisical and digital to this day getting DMC 5 next Monday hell yeah.
And man I rember like yesterday the first encounter with that freaking spider took me a few tries to beat it but hell it was satisfying at the end 😊
Jesus that intro was practically wrecking my headphones!
I'd argue DMC is merely the evolution of Dunk Hunt.
HOW CAN ANYTHING BE THIS LOUD
i love devil may cry
I preferred easy auto-mattic more due to it having a better control scheme. I found the standard controlls to be clunky.
I loved the first devil may cry it was such a good game to play and it was something rather different when I first played it.
That picture of Kamiya in the leather jacket kills me every time, it's so weirdly funny.
1:29 music to my ears
Just realizing that hearing "..dark soul with LiiIgGhHtT!!!" gave me the same feeling as hearing Darth Vaders "NOOOOOooooo!", loved it in DMC tho XD
1:30 R.I.P. Headphones users :D
ITS SO FUCKIN LOUUUUUD
DMC is the early action combat dark souls
Blade of Darkness
I wonder now, when dmc 5 releases, will the press call it the dark souls of action games?
Giorgakis96 God I hope not.
Giorgakis96 specifically the dark souls of hack and slash games
I really find it difficult to play this game. The action is fine, it's not DMC3 but it's still ok. The problem is that there are still hints of Resident Evil in the game which I am not ok with. I don't think exploration is as fun as it should be, movement is slow which makes the moments where you are backtracking a pain and it doesn't have the tension that Resident Evil carried because of how fun the combat is. After Bayonetta in 2009 I find it hard to go back to DMC's level design. I prefer things be kept linear and never have to wonder where I have to go. There's a lot of moments where the game wants you to absorb your surroundings when I just want to fight the next boss. Plus the mission structure doesn't fit well with the paths the game expects you to take. I would have preferred a metoridvania with better movement upgrades.
This is pretty much why DMC1 is the only one in the series that I haven't finished.
Everything you said is why it's still the best dmc
Aw.. the casual can’t beat this game on DMD
I’m on mobile right and I saw the loud audio warning, and went to the comments to try and comment something else and I kinda forgot where the loud audio was and tried to find it and I jumped
0:39 loved this bit, exactly my thoughts. 😂 agreed with this whole video.
I should have been the one to fill your Diet Coke with SPRIIIIIIITE!!!!
glad i read the comments before commenting on sound, but, still, yeah, i shat myself fox thank you
Lets rock baby!!
the sky is fair - DMC
Ah yes the earrape intro is epic
I refuse to accept any name other than spectacle fighter for this genre
re2remake good.. now time for dmc1 remake...
That opening was awesome lol
"Loud Audio Warning"
Hmm... well it can't be that bad..
(2 minutes later)
OH MY FUCKING GOD! HOLY SHIT! MY EARS! FUCKING HELP ME! OH MY GOD! WHAT POWER IS THIS?!
lol .... one of my best childhood memorys ......getting alastor ..
17:56 have me goosebumps though. perfect in my book
AAH, MY HEARS AGAIN!
Stop watching my bad old videos! They try to ward you off with their bad audio mixing
Lol.
I wish psycho siren was the overall fight theme
5 games In and Mundus still hasn't return.
Ah where it all started
Nice dmc2 reference with the intro
5:45 , looks like Dante got the same treatment like Nero
Idk why capcom hasn’t made a remake to this game yet
1:28
I was watching with earbuds... At max volume... REEEEEEEEEE
You fought Mundus twice, although two parts of the same fight are completely different soo that could count as two boss fights, with the last mission finishing him off soo yeah three sort of.
anyone thought the first Blade you see was giving you the finger before withdrawing it's claw fully?, maybe just me overthinking things
Hey again fox you don't have to reply but Wich franchise do you think is superior in terms of gameplay and rewards? DMC or gow? I personally think DMC because as punishing as it is I felt more like a badass playing and beating boss is in it rather than gow why is that?
It's tough to equally quantify them but I personally like DMC better, as the visual aesthetics and gameplay are more engaging and the main characters are much more likeable. It's hard to have any sympathy for Kratos since he regularly murders innocent people for almost no reason other that "Its cool"
Foxcade agreed Buddy 👍
Foxcade I also should say I have a personal hatred for Kratos as a character while the games are fun to play I can't get that engaged because of the main character plus the qtes can get repetitive I've played the recent god of war and it's great but that doesn't change my hatred for him in the previous games Wich is why I love DMC more (Even 2) Dante has a cocky badass attitude compared to Kratos
Holy shit I just noticed something.
In the part where Trish zaps Dante through the sword we can another sword on the wall.
I that the one in the wall behind Trish is his sword the Rebellion,.
17:50 L0L.
I was having so much fun replaying this game until mission 13 and a glitch happened and I cannout progress, guess I’m skipping it.
I am a huge DMC fan, and I DON'T CARE WHAT YOU FAN BOYS SAY, DMC-BLACK HAIR DANTE, IS A GOOD GAME!!!
I'm not sure if I'd say that Nightmare is a "well designed" boss compared to the other bosses.
To me i appreciated the easy mode but i played the game for the story i never cared about beating the difficulty
I know this is late but I wish you would of talked a bit about the Dante must die differently a bit