Yeah, and you only have 3 extra pulses left after EDA so I'm not sure it's worth saving the extra few minutes. Now if it was something like jades ascension mode where you are doing hundreds of runs maybe then yeah every second counts. I always bring speed nova with some kind of AOE weapon for the necramite
Agree with the sentiment, but always remember who they are being made for. I'm glad pubs have gotten considerably better. When I made this video, there were 3 things I observed. If I just hugged red circle, the runs were taking 15-25minutes in pub (this was like a few weeks/months into netra release), we had 5 keys to burn through on top of many other weekly chores, and not everyone has more than 1-2 hours a day to play. I know the third point is really hard to empathize with if you don't have family and/or obligations, but I try to be compassionate. I also focused more on preparing a loadout that most would have access to at this level of gameplay (Nova,helminth,tenet hound,incarnon of the week, etc). I think a lot of games try to make content accessible by making it easier, rather than equipping people with knowledge with what they have. But again, if you have 2-5+ hours a day to play, then have a blast and enjoy your night. Personally, I have a ton of time for video games but just enjoy min maxing my time. Also not everyone is capable of EDA, or may not enjoy it. My buddy would rather do 2hrs of circuit then jump into hours of first descendant, but not touch EDA with a 50ft pole. I did enjoy it and in fact prefer just doing one EDA + 3 netras solo over any other archon shard activity (cavia rep, weekly sortie, etc.), but if you don't own a vast arsenal or want to spend 20-30 minutes for 1 shard, then solo/focused squad netras are the most efficient and accessible for shard farming. If your response at any point was tough luck, then you are not sharing my mindset.
dang this is good takes me 6min only thing holding me back is me constantly knocking my self over with the latron since i dont have prime sure footed lol upload more this is only warframe video i've actually seen that was good
@@PinkUnicorn7987general rule I follow is if I use vitality or some health mod/arcane (ie blessing) I will use adaptation. Otherwise I will use rolling guard and play around shield gating (I still need Catalyzing shields :/).
@@yahwehra1771care to share? I can only imagine zenurik, energy nexus, banshee subsume to not deal with eximus (maybe a duplex bond status applicator companion?)
I wanna point out that since the new changes shields give you more DR than health until you reach 300 armour so its much better to go for another arcane for some duration maybe and put in primed redirection for more EHP
Reflex Denial is horrible and should be removed, Manifold bond is excellent with Guardian, when you combine it with primed redirection and Arcane Aegis it's far superior to adaptation and health when not against toxin procs. With the nature of how Arcane Aegis functions, you won't need Molecular Fission, I recommend either more range or Energy Nexus. I also recommend getting 2 green shards for the corrosive stack increases, it works very well with hound or Ohma (or any electric melee) with Melee Influence for full armor stripping large groups. Also in my opinion, if you are using the hound for status, Lacerten is the best since the impact procs allow you to mercy eximuses at almost full HP.
These are the comments I live for. I feel like I personally avoid shield gating loadouts because before I returned to the game shield gating wasn't a concept and the safety of health + armor was favored, practically and visually (allowing you to react better since it flashed your screen). Also sometimes you roll the netra key that does health drain also Null Star DR affecting health only. But ok that is besides the point being made. Currently, I am limited on the archon shards dept, prisma ohma and primed redirection (fingers crossed for baro). Do you recommend catalyzing shields over fission? EDIT: Saw your recommendation for energy nexus or range, dunno why I missed that.
@@ycplol With this set up, you will avoid catalyzing shields, it does not rely on shield gating, instead it relies on arcane aegis. It might be bugged, but currently, when arcane aegis procs, it provides temporary invincibility due to setting your shield recharge delay to 0. Primed redirection and guardian from your pet allow for a greater pool of damage to be taken to your shield, allowing for a greater chance for aegis to proc, armor/DR does help in this too. Additionally, the larger the shield you have, the longer the invincibility after breaking is, depending on your total shield, this might end up being longer and more effective than catalyzing shield as well. If you don't have Primed redirection It's fine to use the normal, you can also use shards for extra shield, a comfortable amount of shields is around 1000-1200. I do recommend you focus on getting the Helminth Coalescent Segment, the total room wide armor strip for any and all loadouts is incredible, but the other shards will breathe new life into the game for you.
@@patigelstarberry4302 Oh I have the coalescent segment, but I am scared of commitment. These shard fusions are permanent with no backtrack. Now they are making infusion allowed for archon shards so tau forged only builds are attainable (not convinced they are the end all be all but its the potential to lose out that scares me). I have made 2 topaz shards to try the blast damage on molecular prime but it wasn't as practical so I shifted them to mesa heat crit set up.
@@ycplol 2 Green shards can increase the corrosive stack max to allow for 100% armor strip, it's good on any and all frames. My mesa uses status corrosive regulators with green shards for armor strip and topaz shards for crit, its decent, but not crazy. The Topaz effects seem to just be a little on the weak side, but I found success with the ability damage on radiation procs effect on Qorvex. Overall, most of the combination shards are direct upgrades for all intents and purposes, you can simply get more of the basic shards later, and any mistakenly combined shards probably will find some use on another frame.
@@patigelstarberry4302 Convincing argument, green shards acquired. One other point I saw made was tauforged only gets you to 98% strip so its not as practical as having 2 normal greens. Bile is gonna cost me an arm and a leg. I still have a R3 aegis from pre r5 arcane days. But it's at least something to work towards.
I been doing these solo cus too many people still trying to be try hards getting all the kills by staying at the edge of the redzone and killing half of everything before theyre actually within the red circle. making a 5 to 6 minute mission into like 8 to 10 minutes. not the end of the world but shits annoying. solo can be done in about 6 minutes depending how hard it is to find the necramite, Xaku is good for that thing. , i also like using Protea to solo.
I ain't running these again until they improve the drop table. I'm curious to see how they're going to do it. Truthfully, all they would need to do is remove all the regular arcanes and the adapter and it would be perfect
Anything you can earn with rep should be taken off so agreed on that point! DE could make a normal netracells lv80-100 that drops just the rep arcanes + reactor. For SP Netra, when enemy intensify happens, just make them shoot up 200 levels and make the book have a decent chance at legendary arcanes. A dreamer can dream.
I agree except for the adapters. There are over 100 melee weapons and even at MR 30+ it takes multiple days of standing to get *one* adapter at 50K a pop. I *beg* the RNG to give me adapters. As long as I get one adapter and one shard, I call it a good week.
@@Glamador this is where you and I differ, I don’t enjoy melee combat so seeing adapters are annoying AF and less preferred than melee vortex. But agreed in a practical sense it should stay I suppose.
I like using Kullervo on this since his 3 can go through objects and I can nuke with Ceramic dagger with my +270% crit chance and 36 initial combo riven, can start with 6x combo with corrupt charge and covert, been working great
An aura mod I found out about yesterday (forgot the name😅) gives the squad +24 initial combo, which is enough for an extra x1 combo. Might be worth using over your current aura. On my Cerata, I have Corupt Charge (30), the aura (24) and a riven which adds exactly 26 initial combo bringing my Cerata up to 80 combo (x5) which is super nice and better than running something like Steel Charge
great build, but there is room for improvement speed-wise: firstly, get the praedos (if it isnt already equipped, cant really tell) for movement buffs, swap the latron for a corrosive torid with the magazine size increase and the multishot consumes ammo evolutions, trust me, it's worth it, and finally swap resonator for roar, and i know, negative strength, but you have strong enough defense with null star and molecular fission that you need any other defensive source save for adaptation, even if a necramech shows up. these things took my shitter ass from 10-11 minute runs down to a 6:25 run (with godly necramite rng)
Praedos will be crafted tomorrow. I've done a couple runs with Torid, but I do not find it that much more effective than most other AOE beam weapons, even Vermi would be effective, with Riven say less. I will try more runs with Torid once I get Praedos to see if I can make it quicker. With Nautilus, the value of Resonator is to take aggro early and keep it off Nautilus, then to be used in charming enemies into netra radius. My placements could use work, but I would suggest putting it like 10m from a spawn door within the red circle, then play the opposite spawn within red circle while remaining in cordon LOS. Without conductor, let it run and charm. If it walks out of circle and has aggro, recast. Isn't subsumed roar 30% damage? On top of 10% ability strength, that's 3% from roar, I am just not convinced on it entirely. I would try Xaku, Caliban, or Banshee subsumes. I do think if you can get good rng mites + one of the 2 netra rooms where its just downstairs and open, then its a matter of execution for good time.
Cool build. I personally do them with my brother. I play Titania to hack the consoles in the beginning and we both use dokrahm to pull enemies into the zone
Honestly imo you don’t even need a select build to do netracell, I just use revenant and torid and without any special measures or techniques or builds I can already do it in 6-8 mins
Alright this is fire. I am in love. Cordon pull scales with move speed. Literally speed nova dream. I was having so much fun I killed myself dying laughing. I will definitely make 2 follow up vids just addressing using nautilus and testing shield gating build with armor strip.
I think if u use the Conductor exilus augment for Resonator then u won't have to recast it, when u aim at a point and recast resonator it moves to where you're aiming like Zephyr's tornadoes. It will stay in that spot until the duration runs out
Oh! That’s cool, I returned to the game after 4 years and am learning a lot again. Recently I was messing with Lightning exilus parkour velocity mod but might just swap to parkour archon shards lol. Currently I’m working on Nautilus but I’ll add this to the list.
This is a nice augment, but feels unnecessary if you have the energy pool. Also with nautilus it feels a bit redundant when its forced to stand still, aside from taking the aggro off yourself. One cool thing you can do is make it hold the netra position while you go look for necramite essentially prepping for when you return. Would be nice to recast again because the speedva builds into negative str so the resonator moves to the desired location quite slowly. The tap to mark the spot to move does feel like it has input delay? Or maybe there is a max range for the recast? Maybe both? If hold option allowed you to end resonator cast and recast + mark move, then it would feel nicer. But maybe I need to experiment with placing resonator more strategically near denser enemy spawns for the charm, then rely on nautilus to pull them to me, rather than just overlap them.
Is non primed really better than serration, especially with no faction double dipping? Hard to say for me with my limited knowledge of the faction damage reworks that was done prior to my return. But, simple reason, I don’t normally use them anywhere.
I am hitting 6:15-6:45 consistently now. I think with great RNG, I could sub 6. My latest run I was past 2 necramites with 10% left and at 4:40 when i got ran down by a mech. Could have been insane.
Garmr Core | Urga Bracket | Hinta Stabilizer | Bhaira Hound But this hound won't get you the mods you need. I would instead recommend the following hound config: Adlet | Cela (reflex denial) | Hinta (synergized prospectus) | Bhaira (null audit) This will also give you better shields, all the needed mods, and over 1200 to have reinforced bond as a flex option.
I use mag pull subsume sometimes, yoink enemies into circle or off of mech spawn. But not too many options frankly. A lot of str scaling abilities are off the table, but are fine to use if you want. Staggering CC actually hurts the run time more than helps, but if you need safety definitely try silence.
Final incarnon evolution of latron adds flat 24% CC and 0.2x CD to base values. Critical delay is 200% CC (or 3*base). Base - 22% (+)-> 46% (*)-> 138% Incarnon -> 44% (+)-> 68% (*)-> 204%
This sounds cool. I can totally fathom a sub 20-25s 3 key set up, Titania is a lot easier to pilot. The rooms being done in 20s per phase or less is a bit hard to digest mostly because the spawn rates can be rough sometimes or the room with double necramech spawn kinda blows, too much varying elevation. If you played pre Titania, a lot of quick runs revolved around flow + worm hole spam + escape velocity augment leading to sub 15s jackals and stuff. But you basically just memorize tilesets but I’m not very practiced anymore nor have the inkling desire to terribly push time, just trying to push some frames back into the light as coming back I just don’t see as many Nova players :( I will check this out tho I do love me some Titania when she comes up for duviri or wyrm sp.
@@ycplol the main reason to run titania is to clip through the netracell area and entirely skip the killing phase, the clone is used when you're outside the map under the netracell entrance with the interlocked hands to activate the elevator, you can them fly around and above the big destructable loot thing and shoot it through a hole in the roof then quickly dash down for the loot. The loot will spawn outside the locked doors for your teammates. DE "fixed" this is the most recent hotfix but instead of entering through the right you can still do it through the left.
Very good build, basically what I run for netracells but I haven't attempted it solo yet. Great video, keep up the good work!
I don't see the point in THAT amount of "fast solo netracells builds" on youtube, most public runs don't take longer than 10 minutes
Yeah, and you only have 3 extra pulses left after EDA so I'm not sure it's worth saving the extra few minutes. Now if it was something like jades ascension mode where you are doing hundreds of runs maybe then yeah every second counts. I always bring speed nova with some kind of AOE weapon for the necramite
Agree with the sentiment, but always remember who they are being made for. I'm glad pubs have gotten considerably better.
When I made this video, there were 3 things I observed. If I just hugged red circle, the runs were taking 15-25minutes in pub (this was like a few weeks/months into netra release), we had 5 keys to burn through on top of many other weekly chores, and not everyone has more than 1-2 hours a day to play. I know the third point is really hard to empathize with if you don't have family and/or obligations, but I try to be compassionate. I also focused more on preparing a loadout that most would have access to at this level of gameplay (Nova,helminth,tenet hound,incarnon of the week, etc). I think a lot of games try to make content accessible by making it easier, rather than equipping people with knowledge with what they have.
But again, if you have 2-5+ hours a day to play, then have a blast and enjoy your night. Personally, I have a ton of time for video games but just enjoy min maxing my time. Also not everyone is capable of EDA, or may not enjoy it. My buddy would rather do 2hrs of circuit then jump into hours of first descendant, but not touch EDA with a 50ft pole. I did enjoy it and in fact prefer just doing one EDA + 3 netras solo over any other archon shard activity (cavia rep, weekly sortie, etc.), but if you don't own a vast arsenal or want to spend 20-30 minutes for 1 shard, then solo/focused squad netras are the most efficient and accessible for shard farming. If your response at any point was tough luck, then you are not sharing my mindset.
dang this is good takes me 6min only thing holding me back is me constantly knocking my self over with the latron since i dont have prime sure footed lol upload more this is only warframe video i've actually seen that was good
Ain’t that the truth, mine is R0. I believe Cautious Shot has the same effect but only for your latron and it’s cheaper exilus spec.
Unairu passive will give PSF levels of resist for 40s. Caustic Strike is nice for armor strip.
Nice to finally see someone good at the game making videos! I haven't had the time to delve into netracells lately but you make it look fun!
Finally someone using Resonator
takes me 6-7 minutes on average solo as mesa
adaptation or rollimg guard?
Adaptation there's a pretty cool setup for unlimited energy crowd control fast dps and close to immortality i use ,no its not nourish.
@@PinkUnicorn7987general rule I follow is if I use vitality or some health mod/arcane (ie blessing) I will use adaptation. Otherwise I will use rolling guard and play around shield gating (I still need Catalyzing shields :/).
@@yahwehra1771care to share? I can only imagine zenurik, energy nexus, banshee subsume to not deal with eximus (maybe a duplex bond status applicator companion?)
I wanna point out that since the new changes shields give you more DR than health until you reach 300 armour so its much better to go for another arcane for some duration maybe and put in primed redirection for more EHP
Reflex Denial is horrible and should be removed, Manifold bond is excellent with Guardian, when you combine it with primed redirection and Arcane Aegis it's far superior to adaptation and health when not against toxin procs. With the nature of how Arcane Aegis functions, you won't need Molecular Fission, I recommend either more range or Energy Nexus.
I also recommend getting 2 green shards for the corrosive stack increases, it works very well with hound or Ohma (or any electric melee) with Melee Influence for full armor stripping large groups.
Also in my opinion, if you are using the hound for status, Lacerten is the best since the impact procs allow you to mercy eximuses at almost full HP.
These are the comments I live for. I feel like I personally avoid shield gating loadouts because before I returned to the game shield gating wasn't a concept and the safety of health + armor was favored, practically and visually (allowing you to react better since it flashed your screen). Also sometimes you roll the netra key that does health drain also Null Star DR affecting health only. But ok that is besides the point being made.
Currently, I am limited on the archon shards dept, prisma ohma and primed redirection (fingers crossed for baro). Do you recommend catalyzing shields over fission?
EDIT: Saw your recommendation for energy nexus or range, dunno why I missed that.
@@ycplol With this set up, you will avoid catalyzing shields, it does not rely on shield gating, instead it relies on arcane aegis.
It might be bugged, but currently, when arcane aegis procs, it provides temporary invincibility due to setting your shield recharge delay to 0. Primed redirection and guardian from your pet allow for a greater pool of damage to be taken to your shield, allowing for a greater chance for aegis to proc, armor/DR does help in this too. Additionally, the larger the shield you have, the longer the invincibility after breaking is, depending on your total shield, this might end up being longer and more effective than catalyzing shield as well. If you don't have Primed redirection It's fine to use the normal, you can also use shards for extra shield, a comfortable amount of shields is around 1000-1200.
I do recommend you focus on getting the Helminth Coalescent Segment, the total room wide armor strip for any and all loadouts is incredible, but the other shards will breathe new life into the game for you.
@@patigelstarberry4302 Oh I have the coalescent segment, but I am scared of commitment. These shard fusions are permanent with no backtrack. Now they are making infusion allowed for archon shards so tau forged only builds are attainable (not convinced they are the end all be all but its the potential to lose out that scares me). I have made 2 topaz shards to try the blast damage on molecular prime but it wasn't as practical so I shifted them to mesa heat crit set up.
@@ycplol 2 Green shards can increase the corrosive stack max to allow for 100% armor strip, it's good on any and all frames.
My mesa uses status corrosive regulators with green shards for armor strip and topaz shards for crit, its decent, but not crazy.
The Topaz effects seem to just be a little on the weak side, but I found success with the ability damage on radiation procs effect on Qorvex.
Overall, most of the combination shards are direct upgrades for all intents and purposes, you can simply get more of the basic shards later, and any mistakenly combined shards probably will find some use on another frame.
@@patigelstarberry4302 Convincing argument, green shards acquired. One other point I saw made was tauforged only gets you to 98% strip so its not as practical as having 2 normal greens. Bile is gonna cost me an arm and a leg. I still have a R3 aegis from pre r5 arcane days. But it's at least something to work towards.
I been doing these solo cus too many people still trying to be try hards getting all the kills by staying at the edge of the redzone and killing half of everything before theyre actually within the red circle. making a 5 to 6 minute mission into like 8 to 10 minutes. not the end of the world but shits annoying. solo can be done in about 6 minutes depending how hard it is to find the necramite, Xaku is good for that thing. , i also like using Protea to solo.
I ain't running these again until they improve the drop table. I'm curious to see how they're going to do it. Truthfully, all they would need to do is remove all the regular arcanes and the adapter and it would be perfect
Anything you can earn with rep should be taken off so agreed on that point!
DE could make a normal netracells lv80-100 that drops just the rep arcanes + reactor. For SP Netra, when enemy intensify happens, just make them shoot up 200 levels and make the book have a decent chance at legendary arcanes. A dreamer can dream.
@@ycplol That would be solid and would make it feel MUCH more rewarding. Especially since SP is supposed to be more rewarding anyway. I like that idea
I agree except for the adapters. There are over 100 melee weapons and even at MR 30+ it takes multiple days of standing to get *one* adapter at 50K a pop.
I *beg* the RNG to give me adapters. As long as I get one adapter and one shard, I call it a good week.
@@Glamador this is where you and I differ, I don’t enjoy melee combat so seeing adapters are annoying AF and less preferred than melee vortex. But agreed in a practical sense it should stay I suppose.
This kinda came true huh. LOL. Super excited for netra revised loot + Deep Archimedea w/hades roguelike type config and lv350+.
I like using Kullervo on this since his 3 can go through objects and I can nuke with Ceramic dagger with my +270% crit chance and 36 initial combo riven, can start with 6x combo with corrupt charge and covert, been working great
An aura mod I found out about yesterday (forgot the name😅) gives the squad +24 initial combo, which is enough for an extra x1 combo. Might be worth using over your current aura. On my Cerata, I have Corupt Charge (30), the aura (24) and a riven which adds exactly 26 initial combo bringing my Cerata up to 80 combo (x5) which is super nice and better than running something like Steel Charge
great build, but there is room for improvement speed-wise: firstly, get the praedos (if it isnt already equipped, cant really tell) for movement buffs, swap the latron for a corrosive torid with the magazine size increase and the multishot consumes ammo evolutions, trust me, it's worth it, and finally swap resonator for roar, and i know, negative strength, but you have strong enough defense with null star and molecular fission that you need any other defensive source save for adaptation, even if a necramech shows up. these things took my shitter ass from 10-11 minute runs down to a 6:25 run (with godly necramite rng)
Praedos will be crafted tomorrow. I've done a couple runs with Torid, but I do not find it that much more effective than most other AOE beam weapons, even Vermi would be effective, with Riven say less. I will try more runs with Torid once I get Praedos to see if I can make it quicker.
With Nautilus, the value of Resonator is to take aggro early and keep it off Nautilus, then to be used in charming enemies into netra radius. My placements could use work, but I would suggest putting it like 10m from a spawn door within the red circle, then play the opposite spawn within red circle while remaining in cordon LOS. Without conductor, let it run and charm. If it walks out of circle and has aggro, recast.
Isn't subsumed roar 30% damage? On top of 10% ability strength, that's 3% from roar, I am just not convinced on it entirely. I would try Xaku, Caliban, or Banshee subsumes. I do think if you can get good rng mites + one of the 2 netra rooms where its just downstairs and open, then its a matter of execution for good time.
Make more Warframe content! You are showing some thing good
Cool build. I personally do them with my brother. I play Titania to hack the consoles in the beginning and we both use dokrahm to pull enemies into the zone
Honestly imo you don’t even need a select build to do netracell, I just use revenant and torid and without any special measures or techniques or builds I can already do it in 6-8 mins
I solo with baruuk. It’s not the fastest but I can watch Netflix and half pay attention to the game is a win for me
Now this is what a true winner looks like
this is a good build might test it out later
6 mins as mag, i just pull them all in and blend them
You could use nautilus to also help with the grouping
I will have to build and try that. I absolutely love the hound at the moment, but reflex denial might push me to try new things.
Alright this is fire. I am in love. Cordon pull scales with move speed. Literally speed nova dream. I was having so much fun I killed myself dying laughing. I will definitely make 2 follow up vids just addressing using nautilus and testing shield gating build with armor strip.
I think if u use the Conductor exilus augment for Resonator then u won't have to recast it, when u aim at a point and recast resonator it moves to where you're aiming like Zephyr's tornadoes. It will stay in that spot until the duration runs out
Oh! That’s cool, I returned to the game after 4 years and am learning a lot again. Recently I was messing with Lightning exilus parkour velocity mod but might just swap to parkour archon shards lol. Currently I’m working on Nautilus but I’ll add this to the list.
This is a nice augment, but feels unnecessary if you have the energy pool. Also with nautilus it feels a bit redundant when its forced to stand still, aside from taking the aggro off yourself. One cool thing you can do is make it hold the netra position while you go look for necramite essentially prepping for when you return. Would be nice to recast again because the speedva builds into negative str so the resonator moves to the desired location quite slowly. The tap to mark the spot to move does feel like it has input delay? Or maybe there is a max range for the recast? Maybe both? If hold option allowed you to end resonator cast and recast + mark move, then it would feel nicer. But maybe I need to experiment with placing resonator more strategically near denser enemy spawns for the charm, then rely on nautilus to pull them to me, rather than just overlap them.
How do u hack the things so fast?
Ciphers, I got tons crafted from eidolon days
I just play xaku and ignore everything in a 30m radius
Why serration over bane of murmur?
Is non primed really better than serration, especially with no faction double dipping? Hard to say for me with my limited knowledge of the faction damage reworks that was done prior to my return. But, simple reason, I don’t normally use them anywhere.
I feel like nova isn't speeding things to much I got the same times with Inaros
I am hitting 6:15-6:45 consistently now. I think with great RNG, I could sub 6. My latest run I was past 2 necramites with 10% left and at 4:40 when i got ran down by a mech. Could have been insane.
what parts you use to build your hound ?
Garmr Core | Urga Bracket | Hinta Stabilizer | Bhaira Hound
But this hound won't get you the mods you need. I would instead recommend the following hound config:
Adlet | Cela (reflex denial) | Hinta (synergized prospectus) | Bhaira (null audit)
This will also give you better shields, all the needed mods, and over 1200 to have reinforced bond as a flex option.
@@ycplol ty
Is there an alternative to resonator?
I use mag pull subsume sometimes, yoink enemies into circle or off of mech spawn. But not too many options frankly. A lot of str scaling abilities are off the table, but are fine to use if you want. Staggering CC actually hurts the run time more than helps, but if you need safety definitely try silence.
@@ycplolI got resonator now this build is pretty fun and efficient.
how did you get 200% cc i am confused
Final incarnon evolution of latron adds flat 24% CC and 0.2x CD to base values. Critical delay is 200% CC (or 3*base).
Base - 22% (+)-> 46% (*)-> 138%
Incarnon -> 44% (+)-> 68% (*)-> 204%
you need bigger damage numbers.
Monkey brain like big red numbers with !!!! Sadly no latron riven :///
what parts are on that zaw?
Vargeet Jai II | Shtung | Dokhram
I saw I forgot the incarnon configs as well added everything I forgot to description.
titanita + loki clone = sub 2 minute solo runs
This sounds cool. I can totally fathom a sub 20-25s 3 key set up, Titania is a lot easier to pilot. The rooms being done in 20s per phase or less is a bit hard to digest mostly because the spawn rates can be rough sometimes or the room with double necramech spawn kinda blows, too much varying elevation. If you played pre Titania, a lot of quick runs revolved around flow + worm hole spam + escape velocity augment leading to sub 15s jackals and stuff. But you basically just memorize tilesets but I’m not very practiced anymore nor have the inkling desire to terribly push time, just trying to push some frames back into the light as coming back I just don’t see as many Nova players :( I will check this out tho I do love me some Titania when she comes up for duviri or wyrm sp.
@@ycplol the main reason to run titania is to clip through the netracell area and entirely skip the killing phase, the clone is used when you're outside the map under the netracell entrance with the interlocked hands to activate the elevator, you can them fly around and above the big destructable loot thing and shoot it through a hole in the roof then quickly dash down for the loot. The loot will spawn outside the locked doors for your teammates. DE "fixed" this is the most recent hotfix but instead of entering through the right you can still do it through the left.
@@lawnmowerlarry9139 God i hate exploits but god i love beautiful oobs like that.
8:12 fast?))) A shame!
show me your fashion details please
imgur.com/a/272K9JF Color pallete is Tenno II + Color Saturated
Nice
damn thats one little circle right there 😱
havent done this mission so no clue whats inside 🥲
This is the latest content at the moment so Whispers in the Walls quest is the prereq.