Train Sim World - Route Learning: GWR Reading to London Paddington (HST)
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- čas přidán 20. 08. 2024
- In this next route learning video, we had back to Train Sim World for a fast run along the Great Western Main Line between Reading and London Paddington, calling at Slough along the way. There is unfortunately a major graphical glitch with the HST, which DTG are aware of and looking into.
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I've only just discovered this channel recently and I've never seen or even heard of this train sim game before but I like your videos :)
I really like the way that you expain things in this video and also your accent. Well done mate, well done.
Precision, preparation and elation.
Genius...
You have just earned my subscription!
Hopefully they plan on allowing mods so people like just trains and armstrong powerhouse can make it just that little bit better. It seems like more companies now are drifting away from allowing mods
Just a thought, if they allow mods to full extent, then next day we'll have a mod that lets you drive as IRONMAN !! LOL !!
vaibhav thombre n
It will happen, just give it a chance, still very new
The issue really as more and more devs rely on game engines, like this one uses Unreal Engine 4, they are then locked into that Engines limitations.
Mods are possible, but the core game has to accept them. And the modders will also have to use Unreal Engine to do so. All the scripting needed, will have to be written in a form that UE4 can understand and the game has to have been built with external commands in mind.
Its a long, complex system that not a lot of people are willing to do. Heck if you know how to use UE4 then why make mods when you can make your own games? Of course not everyone feels this, but truth is. Casuals arent going to learn all of UE4 editing just to make mods.
Their previous game TS20xx, was built using a custom engine, with a custom built editor for all to use. That's how modding works in that game.
Not saying modding is impossible, just not very likley to happen in large numbers.
im not supposed to be here. fell down the youtube rabbit hole and now i just keep watching, fuccccckkkk
Southall is pronounced as it's spelled (south-all). My parents are from there and lived not far from the station for some 30 years. Great video, man you learn routes quick! Sadly, I don't have a beefy enough computer to run this DLC even on the lowest of graphics settings, but at least I can watch these videos on it.
Cheers,
Matt
I was about to come out with some lengthy rant about the pronunciation of English place names but Matthew B got there ahead of me. He obviously took an earlier train. (Joke). I lived in and around Southall since 1951 and have never heard it called that strange version of events as you claim it to be. You gave me a good laugh though.
I've never heard it pronounced the way it was in the video either. I thought someone would have already picked up on it to be honest!
Lots of people picked up on it, it was a genuine mistake on my part. :(
Oh I'm not complaining, very easy mistake to make :)
A very nice video as usual, Peter. As a native of Hanwell, the next stop towards Paddington, I can confirm that the correct pronunciation of Southall is South_all as in North and South.
Also the electrification structure is complete as far as Reading if not functioning west of Maidenhead, my local station. The new electric trains are already running from the new depot at Maidenhead to Paddington, to supplement the DMU services.
The new game looks great, visually a big difference to Train Sim 2017. Look forward to many videos in the future.
Used to live at a place called Hayes End, a 10 minute bus ride from Hayes and Harlington Station. Lived there for 6 years, and I used to take the train from Hayes and Harlington into Paddington when I returned to adult college for GCSE and eventually for Uni in central London. I loved that train journey, just staring out the window along the way. Interesting to see it in the virtual world. I assume I must have seen that train dozens of times speeding past me as I stood waiting for my 'slow' train into Paddington. By the way, Southall is pronounced South-Hall (with no actual perceivable gap between the two syllables)
Thanks for this. Watching in my lunch, hopefully it's downloaded when I get home!
No problem. I hope you enjoyed the video, and enjoy the game when you're home! :)
Well done getting a video done and released on launch day.
Apologies if this has already been said, but if not...
The line the train was on is actually the Up Main, NOT the Up Fast. The Western do not use the terms fast, slow, etc. From left or right, in direction of travel of the train, the lines are: Up Relief, Down Relief, Up Main, Down Main :)
Besides that, thanks for the video! Nice to finally see some gameplay.
Oh and it is pronounced south-all, not "suthal" :)
It has been said already. As I said to someone else, different name, same thing lol :p
I realise my mistake with Southall now. I've heard it called both, and it's confusing lol :)
And no problem, I hope you enjoyed it.
One difference I've noticed both in this video and when I saw it at Old Oak Common open day, between this game and train simulator is the speed wobble. Great video as always
jeez this is so realistic... must need one hell of a computer to operate it.
1500lego not really
Probably less than for Railworks.
The sim world moves at an elephant pace. This runs better than the older games because it's actually on a new engine.
So no, it will run smoothly with a normal pc. Wanna run the older train simulator smoothly? Good luck with that!
You can mostly...........if you pile on the power......and OC. ;)
But yeah it is never fully smooth, even with the SSD, it runs mostly smooth, but there are the odd jolts.
And there is the dreaded 3.5-4GB ram limit, which is a major pain in the bum!
It's a bit like the old FSX engine, and what keeps it alive right now, is the sheer breadth of content, and the quality of some of the third-party content, like JT's Advanced series, especially the Kettles, Meshtools, Railright/AP, Waggonz/AP, APs Sound- and Enhancement packs, the SSS Sound and enhancement packs, Victoryworks, Railtraction, and Virtual Railroads.
The engine of Railworks/TS 2017 though is almost as much a wreck as the FSX engine.
The UE4, if it's well optimized can run much better and take advantage of the modern hardware.
If it wasn't for the content, especially the third party one, we'd have jumped ship long ago. ;)
The funny thing is, my GTX 970 didn't do that much for performance compared to my GTX 570, only the added VRAM helped a lot.
My i5-6600k did something, a bit more than my old Phenom II X4 Oced to 3.8 ghz, it only truly picked up after I went and oced that to 4.3 ghz.
The SSD though had an impact, made things more smooth, not fully though, and thankfully cut the loading times. On the rather infamous Northern Europe Route (that old one depicting the whole of denmark) it cut the loading times from over 2 minutes to down to around 30 seconds.
Actually, the CSX Heavy Haul version ran at about 1/4 the average FPS of TS20xx on my system....
Nice video!
Thank you! :)
A note for the developers. The shadows need fixing, if this is 6:45am going eastwards the sun (not on screen) is way too high. Otherwise, for the poster, a nice vid of both TSW and the new route that tells me to hold off buying it until the sun and shadows align. Thanks.
Really good video you are not just talking aboit the game but about the signals too and its soo good i like
The "slow" lines are actually called "relief lines"
I love your videos. Train sim World is so realistic.
Superb video very informative, amazing graphics and sounds, thanks!
Great video Pete. It is a shame about the graphics glitch with the hst - let's hope dtg pull their fingers out and get it sorted asap!
And now we will bring our speed back to light speed! HNNNNNNNNNG!
I was very disappointed with GWE not with the graphics and detail but with the length
Of the line, they could have at least kept the distance of the line for realism as class 166 very rarely only terminate at reading , also the hst is really quite useless if it only can go to reading, it would be fun to go to didcot parkway again,also the liveries on the trains it’s a bit boring only seeing the GWR green livery yeah it’s good but after a while it gets boring.
It was very smooth!
I do believe that the HST glitch is the corridor connectors. They wobble around like the break pipes but this causes the game to stretch them, a lot! Hope this helps.
Thought this was coming out Tomorrow? Or was you lucky enough to get it before hand
It is due for release tomorrow at 6pm. DTG kindly provided me with a copy :)
PTGRail ... :) ahh okay
Hungry Fish it's all to do with steam...
Great video and tutorial, as per normal Peter.
Seeing this made my mind up to pay for it a day early, which I swore I wouldn't do after all the problems of CSX Heavy Haul!
Seems to be running nice and smooth on your system.
I've just upgraded to a Ryzen 5 1600 with 16gb of 2666 ram and my GTX 1080 so I'm hoping it runs decent!
I noticed there wasn't very much stuttering.
Do you have it installed on a normal hard disk or a solid state drive??
Once again, thanks for the video :)
Hi, this comment might be very old but I just wanted to recommend you to overclock the RAM or get a faster kit overall. Ryzen really benefits from fast DDR4 RAM, and you will notice the difference. If you can get it above 3000 MHz it's the best
Not just the ammeter that doesn't read properly, the brake cylinder gauge doesn't read properly either, it'd be a failure if they showed 7 bar of pressure!
They're working on it apparently. :)
That is a bloody nice thumbnail!
Thank you! I do try to pick good pics for the thumbnails. :)
Love your videos they are so helpful keep up the great work
Beautiful game
About 3/4 of a Mile after Southall station towards Paddington was a train crash in 1997. A HST crouch in to an overcrossing freight train, killing 7 and injuring 137 people.
May god be with them...
It's one of these some train crashes couch on camera. search "Southall train crash" on youtube
beautiful. really beautiful. but I thought that the line from London to Reading was electrified all the way to Didcot
This route is set in 2015, before electrification was completed. :)
Acceleration of the HST is really slow!!!
Welcome to reality mate!!
Thoughts in no particular order: Next gen train simulator and ATP dosent function ... *sigh* .... Great video PTG, I saw that HST graphical glitch in the stream, I'm sure that will get fixed but the ugly stop markers and having to pull up that orrable TAB menu to unlock the doors are massive immersion breakers that could have been given key bindings ... BTW Southall is "south-hall", I lived and worked in the area for twenty years and I have been travelling the route regularly for nearly 50 years and I have never heard Southall pronounced "suthall" ... The GWR preservation society yard there played host to A4 Union of South Africa for a while, you can always see neat stuff there. ... lastly one thing i noticed about the route is a few fairly mundane buildings have been modelled exactly as they are while some stand out very distinctive landmark buildings have been represented with generic models ... Crossbow House looked like it was on the wrong side of the road.
Thanks for the video, but damn what a disappointment the great western TSW is: the signalling does not work as per reality and train headlights are wrong.
Whats wrong with them?
Erik Piussi Signalling = the aspect should change to danger after the train has entered the track circuit for which the signal is protecting. This would normally take a few seconds after the rear of the train has passed. Headlights = the 166's appear to have both daytime and nighttime headlights on. Trains in the UK only use one bright headlight at a time, designed to be seen by track workers and not to light the path like car lights do. In the unreal engine I expect see accurate lighting effects with one shining bright light and position lights much duller, not two lights of the same intensity.
oke thanks :)
Erik Piussi your assumptions regarding track circuits aren't correct, there is no fixed distance between the signal and track circuit to mean it occurs at the same place, some change the instant one bogie is past the signal, some change when the front of the train is some 20 to 30 vehicle lengths past the signal, and it isn't identical for every signal. In TS20XX this can be replicated by moving the positions of the track link so hopefully the same may be said for TSW when we get editing tools.
I did not have any assumptions. ;)
I hope DTG will be able to improve the performance so that you can get a framerate of at least 60 FPS on fast track sections (these can included pass-through stations) and at least 30 FPS at end stations.
30 FPS when going 125 mph is just not enough. When the next frame is rendered, you travelled almost 2 meters further, so you can't even see the signs properly! (f.e. try to read the sign at 30:09 *)
*I know youtube compression makes it even harder to see
Nice video as always Peter i know that my PC is not quite up to running train sim world so i will have to stick to train sim 2017 for now .
Not got any of this yet Pete, but I don't know...it could grow on me looking at it...maybe when there's a bit more DLC of interest to me....see You soon mate.
Why don't you make a 66 video? You haven't done a freight on quite a long time!
Is train sim world in addition to the train simulator series or is this a replacement for it?
i dont know why buy i love the looking of this train
I've tried out the 1A02 a few times but have never had the double yellow/yellow/red signals. Is that because, in making the video, you departed Reading late? Or do the chosen weather conditions & time of year make a difference?
I love your channel it's all about trains simulator Amazing I subscribed I got you noficatishon
This game looks like a nice alternative to x-plane :)
Where do you gather your information on the routes you drive? For example, start putting your brakes on when crossing underneath a bridge, or at the next bridge there is 1 mile to go before a new speed limit.
I can't find any information on any route, let alone detailed route information.
U Didn't make vids in a while but I love your Brighton main line from Brighton to London victoria
love the new reading stations. great detail. wil it work on windows 10
Nice video
Very good and informative video.
Is there a way to see which of the HST services that calls at Slough, before loading up the route?
Also, why do so many Railworks players think you leave the reverser in Forward all the time? No, you're meant to leave it in Engine Only or N till you actually have to move.
I'm aware of that. I had to move straight away, hence I just put it in forward straight away. :)
I looked on the timetable for GWE, the HST from Paddington to Reading calling at Twyford wasn't added. I'm not saying that's bad, it would be cool to see.
Just to correct your road names. Up/down main and relief on the GWML.
Indeed, if you are using this video to teach us route knowledge, then please do the research first. There are no fast or slow lines at all on the Great Western route. Your train was on the Up Main.
Have been watching your videos for a while now and have found them all to be very informative and enjoyable. As you note the Ammeter isn't accurate but then the braking characteristics for HST's under train sim have never truly reflected real life. Brake application and release on the real thing takes much, much longer. HST's under train sim have always reacted to brake application/release almost immediately. If they could work on improving that, it would make for a much more realistic drive. Keep up the good work.
Jason Cressey a number of TOCs have simulators, matching real life behaviour of their HSTs. It feels like DTG haven't bothered to approach them. I'm not sure what simulation engine the real sims use but the routes and driving characteristics are 100% accurate.
Volatus Sim, I agree entirely with your comments. I drive the HST's on the Midland Main Line and have used the East Coast HST simulator which is remarkably accurate. I know that a major player in the commercial simulator market is a company called Corys. Having said that if real HST's were able to work like that and have the ability to have almost immediate brake application/release then my life would be made a lot easier. That's the nature of air brake and part of the reason why drivers love them as they require skill and judgment to get the best from them.
Jason Cressey presumably you sign 222's as well, and if so you know just how poorly Just trains have replicated the meridians. It seems theres just no one out there willing to make an accurate commercial train simulator.
Volatus Sim, yes I do sign 222's. I know there is a lot of demand and expectation from people that the train sims offer realism but to what extent? When all is said and done are the software houses target audience, game players who want an element of reality that they can relate to? I would think that R&D time and cost to generate a truely accurate physics engine would be disproportionate based on their target audience. Then again I guess you could argue that that type of demand is out there if you look at flight sim as an example. If what you want is an immersive train driving experience on routes that you know or are interested in then I guess it ticks that box!!!!!
Jason Cressey, I agree entirely. I personally enjoy flight sim because I was a budding pilot before the medical put an end to that. I know there are people out there who have grown tired of non functioning buttons and switches in DTG train products, combined with their lazy, recycling of sounds etc. To me train sim World has been marketed as flight sim standard train sim. Clearly though, they are just upgrading their earlier product. I bet if DTG reached out to you you'd have little difficulty testing products for them right?
Isn't platform 7 one of the Heathrow Express platforms? How did you end up there?
I was going to ask about the spec of your PC. Well preempted! I was also going to ask what controls you use; do you use the keyboard shortcuts or a mouse, or a combination of both?
I primarily use the keyboard, only using the mouse where I have to :)
Great Video, What Software do you use to Record Your Videos?
I play this game. It is awesome !
Great video once again, any chance you could make a class 166 stopping service video?
I plan to in the near future! :)
hello good afternoon.
I can't wait for payday so want to Purchase this.
Looks so good
I guess there will be new updated vision as far as Reading because the line I think is 100% working.
It be a shame if they can't have the next up grade half price.
I know they won't do that its all profit.
Glitch has shown up on other CZcams lets plays as well, so it isn't unique to your machine.
I'm glad to hear that, as I know it's not my machine. But I do hope it gets fixed very soon!
No dive under West of Acton station either.
The graphics look very nice, and the number of different scenarios is very impressive......but 40 miles of track between London Paddington and Reading is nowhere near good enough (particularly for the HST 125). Someone let me know when they have extended the line to Bristol Temple Meads (which would be more like 120 miles).
Try in 5 years' time.
I know you don't drive with the HUD but from what I've seen TSW doesn't have the same notification of upcoming signals and speed limits, or does it? And if not how's someone who doesn't photographically memorise the route going to manage?
There are notifications, like little bubbles that appear in the HUD to tell you about signals and limits. But they can be switched off, so you can use them to learn the route but switch them off later.
Thank you! I never managed to get Heavy Haul working properly largely because I didn't interest me.
I find it strange that an odd number of these locomotives were built to be run in pairs.
Very nice! I notice at the end of one of my HST services it asked me to unlock the doors at Paddington. But for the life of me I can't find the control or keyboard command. Do you know if this is possible on the TSW HST yet?
Jeff Skiba I had exactly the same problem earlier! You have to press the 'tab' key and select the option to unlock the doors.
I did a simular run on the Xbox and I had the HST at 18 miles an hour for a mile and a half into Paddington and I didn't touch the breaks until I had to stop at the station
So you kept your passengers hostage after arrival to paddington because i didnt see you open the doors
PTGRail What do you use as a controller? I currently use keyboard and mouse, only.
I had graphical problems with some trains
VTEC HSTs have 9 coaches between the 2 power cars
will you be doing a northbound learning video at somepoint?
Just for info the AWS has a fault at the moment (as stated by by Matt Peddlesden of Dovetail Games in his stream). He recommends not to use it, as you can get random warnings and emergency brakes being applied for no reason. They know what's wrong and it will be fixed in the next patch. Also for those that don't like motion blur, they hope to be adding a setting within game to enable/disable it. You can disable it now if you add a couple of lines to one of the .ini files. See this Steam forum post - steamcommunity.com/app/530070/discussions/0/3223871682615303670/
Just so you're aware the GWML doesn't have slow lines they're relief lines
Different name, same thing lol :p
Indeed, just one of those western region quirks
Great vid. Can someone help me with this issue?
In the class 166, I activate the AWS and DSD as instructed in the manual. The AWS works perfectly. But the train stops automatically. There is no buzzing sound. It just brakes by itself. Please help .
Ctrl+7 turns off the stop markers but you've probably worked it out by now I'm guessing :)
Also what minimum specs would you need to run this at highest graphic settings nicely?
This game looks so beautiful! Shame it's not Mac compatible!
just a heads up southall is not pronnounced suthall its pronnoounced as its spelt
I have gtx 1050 ti why so much lag and less frames??
Are there no signs warning for a speed limit change on this route?
Looks like a great game! Just a shame that I only enjoy driving steam engines!
Seems ok for the start... but it´s missing alot of stuff to make it more interesting. Heathrow (showing off the tunnels in TSW), Greenford and Windsor Branch. Also London Underground AI Trains...
I agree that this route is too linear. More branches would have made it a lot more interesting.
Great video, however you aren't actually allowed to enter a bay platform at more than 10mph as the TPWS would apply the Emergency brakes
Isn't that speed chek done at the box you can see on the track at 36:11 ?
He did slow down below 10 mph before passing there.
Or is the speed check done earlier already?
Question can you get red south western railway trains
How did you even download the DLC I can't download or install it still says coming soon.
How do you unlock the doors on the class 43
what do you think is better TSW or TRAIN SIMULATOR 2020
Are you using the keyboard or a controller?
Not too impressed with the engine sounds....all a bit reverb and sounds like a loop.
The look is great but needs some polish i think
whats the key for the train break in the HST, i cant find it...
What happened to the return 166 video? 🤔
What is ur game setttings?
How to open the doors of pasagers?
I get the same glitch with the HST on my PC too.
this looks awsome but ive got no money at the minit to get it p.s how much does it cost ?
yeah i have this game already plus over £200 of dlc thanks for letting me know
£45 is quite alot but it looks like it will be worth it
If you have CSX Heavy Haul, it's about £10 until release.
i dont have csx heavy hall but thanks for letting me know
I'd say the AP packs are much better
what are your thoughts on the game, Peter?
How do you do you open the passenger door