The TRUTH of Scripting / DDA Revealed By Top 1% Player (FIFA / FC)
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- čas přidán 21. 08. 2024
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In this video... we look at the dynamic difficulty adjustment and scripting rumours in FC 24 and FIFA
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Video Title: The TRUTH of Scripting / DDA Revealed By Top 1% Player (FIFA / FC)
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Video owned and uploaded by JambooUK.
Thankyou for all your continued support. Love you all
Agree fully on the scripting, but if you think DDA doesn’t exist you’re out of your mind. Keep up the content, generally enjoy it a lot, but you’re way off the mark on this one fella.
Scripting, momentum, dda it's all revealed in the codes by pc hackers years ago🤷♂️not all theories are fake🤣💀
If you still believe it doesnt then fifa is happy you exist.
@@robinmaina3000 tbh it's not as severe as people make it out to be, momentum activates to help the opp when he's losing to get back into the game which is constitent to irl but it's a game and ea football game isn't realistic 🤣
Game scripted. Not for dda. Just majority mechanics build about script. Even simple pass. Pass trajectories depend of the were opponents player placed. Not your input direction and power. In 70% more its depend were stay def or mid. Ball just magnet to opponent. U cant do anything. Maybe r1 l1 pass. Its only decision.
@@niklaus9678maybe ur just not good enough to realize it. Seems like it mostly affects good players
Any time im ahead by two goals its as if my opponent passes the pad to a much better player
Exactly, happens almost always.
Especially as they often pause it immediately before.
Its because when you 2 goals down its time to wake up
@@Elvis-is-king-l3s if you want to be a winner then time to wake up is before the match starts
Exactly that ! every time i lead 2-0 i know what's coming next !
I can easily argue why U R wrong...
1. Team Pressing was SHIT in some previous Fifa's and turning it on HELPED NOTHING! Remember when ppl just passed around in the back and U couldn't hunt them down and your team refused to Constant Pressure? So dont say the this OBVIOUS DDA Handicapping / SCRIPTING are just broken mechanics. It maybe broken some years but it's NOT the reason U R being robbed ahead 3-0. At least there cud be a counter for it if it was just broken mech.
2. Kick Off Glitch. Yes U R rigth. But do U really believe EA are so incompetent they cant fix it? Ofcourse they can but they WON'T! Just go analyze goals where your defenders step aside og move out of position so the opponent can stray past in open gaps while your CB's stepping away. Not to mention Player Switching sometimes don't react. Just read the DDA Patent... It's all explained in #0034 - read the last part...
I quote:
(§0034) ...........................................
"Some other non-limiting examples of features of the video game that can be modified, which MAY OR MAY NOT BE DETECABLE BY THE USER(!!!) can include providing extra speed to an in-game character, improving throwing accuracy of an in-game character, improving the distance or height that the in-game character can jump, adjusting the responsiveness of controls, and the like. In some cases, the adjustments may additionally or alternatively include reducing the ability of an in-game character rather than improving the ability of the in-game character. For example, the in-game character may be made faster, but have less shooting accuracy."
End quote.
ADJUSTING THE RESPONSIVENESS OF CONTROLS WTF!!? Remember ppl years ago complaining about INPUT LAG/BUTTON DELAY?? Well here U have EXACTLY WHY! It's in the F'ing code!
3. 45th/90 min. goals.
What? U think there's a "Magic Clock" where the code cant be altered to make it HARDER to score during that specific timeframe? This has been and issue for +10 years of Fifa's. Ofcourse it's DDA/Scripting to make things exicting and add drama. David Rutter bassically explained it in an interview introducing Fifa 13 at Gamescom referring to Aguero's 2 late late winning comeback goals to secure Man City the title while United celebratn the title for 4 minutes... OUCH! From Fifa 13 and on it was so hard to keep a 2-0 lead cuz in app. 70th minute your team stopped playing and your opponent just eased past U to score 2-3 ez goals. And HOW do I know it wasn't Team Pressing? I did the exact same thing and back then and I never used tactics...
So YES Fifa is indeed scripted/rigged/momentum/DDA/EOMM call it what U want and it's EXACTLY what EA wants it to be seen from a important business perspective: PROFIT!
Thank you for taking the time to absloutely destory his video, I hate it when pros or ex pros go and say there's no scripting and DDA in the game you're all just making excuses cause you're bad in the game. I get rank 3 in the Champs usually and I'm absolutely positive that in some games the scripting is in my favor 😂
👏👏👏👏👏
The script is clear in the game and you cannot deny this. If you are a professional, this does not mean that you know more than others. There are many professionals who believe in the existence of the script and you can defeat the script if you play with 5ms or less. The same as the Germans and Italians, because they are most of the professionals who end the week with 20 wins , but on the other hand. I and other people from other countries play with a bad connection of up to 50ms, and if the opponent activates the pressure or the game activates the dda, then I am dead against any noob
It's nice to see people with a brain.
I dont think its a connection issue. Its coded in the game. Ping does ofcourse help with movement and input etc but seperate issue imo
@@StrongestNattyyeah but ea purposely interfere with your connection by putting you on servers which effect your connection. So it's a disguise for there DDA. Oh well it was just bad connection.
My matchmaking is 100% rigged, I get paired with foreigners from germany, france, spain, turkey, italy rather than people on the closest server which is located in London 😂
Bro literally said "just because you are a professional doesn't mean you know more than others" holy COPE fifa community low IQ right here 💀
Are you paid from EA? To balance this selling coins? Disguisting bro!
dda is real, end of discussion.
EA is using a way to Script the game.
The AI uses percentages to determine a result before you play.
The percentages determined use all information to reach a conclusion, such as form, formation, win streak, tactics etc.
Whilst you play, the cpu will try to enforce the pre determined percentage as best as it can.
It will make alter ball physics, players speed, power, etc to ensure the percentage is upheld.
So, scripting is quite accurate.
Also, dynamic difficulty adjustment is mainly used to frustrate players because studies have shown that when people are frustrated they play worse, and play more.
But the problem is that frustration is a very dangerous emotion to manipulate especially if it's not natural.
Considering that the targeted audience of EA games are children, this is not ethically legal and has severe impacts on children's overall mental health.
A simpler way, would be to remove DDA completely and any Scripting elements and reduce controls to manual.
That way, you have to master the controls in training to become good.
This ensures natural frustration rather than a sinister manipulation of frustration and allows players to progress.
Not to mention doing so would make silver and bronze cards become relevant as instead of pay to win elements, it will be solely on mastery of the game.
Totally agree. I’m still 100% convinced that the game “helps” teams with lesser rank. For example, 83 team will get help against an 88.
@salg23 It depends. A higher rated team can be screwed over because you're never meta enough, and thus, an incentive to buy packs. And a lower rated team can be screwed over for not having good enough players, and thus, also an incentive to buy packs.
@@JangoUnchained98 No, a simpler way would be to add a scrap book, much like the stickers you buy in shops. So, you can trade, buy packs and get rewards to add to your sticker album, but the cards themselves can't be used determin results during games. Yes, you will lose to a silver team or bronze but it will all down to tactics, and mastery of the game whilst keeping the flow of buying packs still there.
The cards you put in the album can still be played with but would reduce it's value to used.
Getting a shiny legend or top card used would give you a lot of money in the market or you could play them, or you could place them in your scrap book.. multiple choices depending on your preferred play style. Everyone wins.
I swear they started implementing this in early 2013 I want to say when I started feeling it , tried everything under the sun I’ve noticed for a bit of time when I would ask a friend to dl their profile and play on a diff account it would go away for a bit only to creep up again I truly believe this goes deeper then we know considering I can confirm sluggish gameplay from 2013 , imagine the people behind this or if they even know because it’s literally criminal what this can cause to peoples mentality’s , gone are the days of just raw skill and cherping kids in online lobbies evil bastards!!!!
Why is it sometimes thst my gameplay is awful. Yet the opponent seems to be going fine? Like my players passing is so delayed and yet the opponent is virtually doing one touch passing and can turn easy. My internet is good level, I pay £60 for it per month. So how can it be so awful?! Why do my players act like they’re stuck in the mud?
same here. You are not alone.
Same here fuckkk
all i heard was IM A SHILL... IM A SHILL. IM A SHILL
DDA, momentum and scripting are all real. I understand people don’t want to bother themselves reading any comprehensive text, but there is lots of publicly available information on the subject. This is just part of the game mechanics, good players learn to play their own way out of it. Most important aspect for competitiveness is ping and input delay, these CZcamsrs going 20:0 all play next door to server, have 1ms monitors and use wired controller.
I’ve been saying for years that it becomes a lot more difficult to win in the crucial matches. When you’re 1 win from promotion or depending on how many wins you have in champs
I hear what you’re saying , but it’s also evident based on the cards used … once you score 2 goals they drastically lower your speed and stats to even the playing field. It’s as if it’s done in time sequences. Once my opponent ties it’s like everything is reset and i can move again , but my fatigue is lowered , my sprint is lowered … everything isn’t moving like it was. It’s not lag, it’s not wifi , it’s not even broken mechanics because the machanics SHOULD WORK FOR ME AS WELL!!!….
That's exactly how it works it's programmed into the codes of the game. So it can determine and adapt to each humans inputs or statistics. It's a machine learning system. So say I have 70_30 possession then the machine learner adapts the in gameplay. Suddenly allowing my opponents space and everytackle animations they get are perfect all of a sudden everytime I defending it deflects off my players or its a foul. All of these can simply get triggered in the codes just because I'm dominating opponent or having lots of shots it's the machine learning system. And when these things start happening it's constantly allowing my opponents succes. Keeps both players engaged.
100% agree with the kick off and 45th/90th minute. It's insane how many times i conceed and even score in these periods. I do feel like there's an element of scripting though, for example sometimes i press pass button and it doesnt register and i end up losing the ball, or i've had situations where i've had the ball with my GK and been aiming to my full back and he just passes it down the centre to the opponents striker for a tap in, like the game gave the ball away on purpose for them to equalise (it's usually in the 45th/90th minute funnily enough)
The longer you hold the ball the more your pass accuracy slider decreases, this is a fact
i think a lot of it comes down to you having slow and unresponsive gameplay while your opponents gameplay is smooth and fast and there is no way to win due to an unfair advantage for the opponent.
Scripting is 100% a thing. I lost a game again yesterday and i am undeniably unbeatable at fifa.
Sorry you're 100% wrong!!!!
When this game doesn’t want you to score it’s so obvious the opponent gk saves every shot you take, i have games where i have an xg of 8.0 but still end up losing or drawing, you can tell when this game just downhill want you to win and honest to god im tired of playing this bullshit
I struggle but 4-0 up in Champs playoff after 25 mins and then something changed and they ended up winning 6-5, so annoyed
"You wouldn't have people hitting 20-0 every week" is a nonsensical response. The result is not scripted, but your AI teammate level of play is tweaked 100%. It is so obvious, you'd either have to be too good at the game to not notice it, or too thick. This might be a case of both. ;)
This year matchmaking’s been really sucking. If you win 2 or 3 straight they literally match you against a far superior player.
There is definitely something in the game to affect gameplay once you're in the lead. It's even more blatantly obvious if you're behind, because your players suddenly respond to commands a lot faster, they are sharp, all passes seem to go to their intended targets, rebounds bounce back to you and you score more easily. I've even seen my attackers dribble on their own past defenders when I've had a lag spike, to line up a perfect shot, as I stopped playing to scratch my eye.
When you're behind you start seeing your players get out of position, they are constantly one step behind, slow to respond and you have a massive gap in the middle of your defensive line to allow your opponent to pass through.
Professional players don't really fight against scripting. Imo they are just so good at the attacking game because they played previous FIFAs where attacking was more important, that they simply outscore their opponent in game. I see a lot of games end up with about 10 goals (unless the opponent leaves) when watching pro streamers. They are so good at fast-paced attacking play. The most recent FIFAs are so focused on the defensive game that newer players who are accustomed to this are simply better at defense than they are at offense, so you end up with total of 2-6 goals and the obvious shift in momentum is so easy to spot.
I totally know how EA operates already so I have no doubt in my mind there is something in the code to affect gameplay to keep people engaged. And it's just one more thing in the long list of bs inside this game that we're just supposed to accept. And the fact that we're talking about this to such a degree puts a great shadow of doubt on this whole thing to make it belieavable! We have screenshots of difficulty being adjusted, we have filed patents on this, court cases, people naming it scripting, momentum shift, dda.. It has to be real to some degree. Otherwise we wouldn't be talking about it so much.
Also ea interfere with people's connection by purposely matchmaking them on incorrect servers. Like opponents playing on zero ping and you on what feels like 200. But before you enter a game it's around 16ms to 30ms but once playing ingame it becomes clear you are both on complete different connection speeds.
@@Marcus-wj5ju Yeah I somehow agree with this after the match I had in Champions. The first two minutes I had the absolute best gameplay. So sharp, I was passing, scoring goals. Suddenly it completely flipped to it's head. I got terrible input lag, every pass I made had horrible first touch, all bounced back to the opponent, he made chip passes across my defenders and just sprinted while my Salah can't even outrun a Van Dijk with a through ball.. The amount of bullshit scripting that EA put in this game is so obvious. I just quit now. I can't play a game where I think the game is just making my opponent win so EA can get a profit. It's despicable.
@Rcls01 its a machine learning system which adapts to human inputs and the stats within a game. Many variables can trigger the DDA. possession. Success rate of interceptions, every aspect of gameplay is being analytically collected by the machine learning system which then adapts to each human user inputs and suddenly gameplay will change. Rebounds. Passing. AI OFF the ball behaviour like making runs in attack or not bothering. And defence suddenly can't do any wrong or no matter what it's a foul or Rebound. All these rng factors are determined by human user inputs so it depends on what's happening in the actual gameplay the machine learning system picks this up and boom DDA IS TRIGGERERD in some shape way or form. Complete fraud from ea it prevents people from being able to.lesrn from mistakes and it's not as rewarding as it should be if your much better than opponents.
just tell me than why r my players of much lower stats getting outrunned in a straight line as good as every game but hes defenders dont hve any issue catching me up?
why doesnt my players seems to even notice the ball?
why r my players not moving the whole game but opponents players r always wth atleast 2 players in support r making runs ?why do my players keep running offside in front but theres always atleast 1 defender of me thats making sure the opponent never runs offside?
shal i go on .... still got a few?
I respect you a lot but this not true something ain’t right and that’s for real
In my opinion DDA is in fifa , it doesn’t mean you will win every time but will boost your IA help in certain situations and times in the game , I know my level but I have beaten players that are way better than I am , scored goals when I haven’t even hit the shoot button , sorry but it’s apparent to me it’s their in some form or another.
Just imagine this, you are a FC promoter, you make FC content to make money, if you admit the DDA, your business will just flush down the toilet.
People do a lot of things to make money, you work right ? You pay your taxes right ? How can you slam someone for making money and also pay money to work ? Imagine that 🤷🏻♂️ when has he said EA are good ? Competent ? I didn’t hear it
After quick 2:0 in 90% cases my team cant do even 1 meter pass. Pace somehow go away from my players. How it’s explained? To many random exactly after 2:0 . Keeper take all shots from 5-8 meters. My courtua cant take even ball fly on center of the gate.
Every single time. I need 5 more runs 1 by 1 for a score 3rd goal. Its not rundom. Its help to lowskil opponent
exactly !
DDA is for real and i can vouch 4 it..all of a sudden i start losing each and every game even against noobs..whereas i was able to give tough competition to the toughest of the players a couple of days back..nd now i just cant score goals..cant evn defend out of nowhere..getting thrashed evn against amatures..nd u want me to believe tht my skills r going down..well m not buying that at all..!!
It's just a scripted game. When you need to lose, your players will be slower, passes will be inaccurate, the goalkeeper will miss goals from any distance, and you will not be able to score even from close range, etc. That's the truth.
Maybe someone who spends real money in the game wins more ? (never spent money, so I don't know)
I think a lot of the dodgy stuff involved with the game is due to it being built on an old engine with more and more features piled on top year after year. The other big issue is the netcode and servers which are generally outdated and crappy.
I've thought this for years mate, frostbite engine isn't really suited to sport games in my opinion
every single weekend league I have played on EA FC 24 has gone the exact same way for me this year. Get a great start considering my skill level and how I have done in previous FIFA's, then go on a horrible losing streak (once it was 8 games of unplayable nonsense), then conveniently get easy wins in my last 1 or 2 games to place me right onto the next rank. (usually 9 this game despite me averaging 14 on FIFA 23. Respectfully I have to object ur opinion on DDA as this pattern has repeated itself on just about 80% of the WL's i've played and I always try specifically on WL to not get angry or emotional or irrational in any way and stay composed just in an attempt to gather this evidence on this recurring pattern by trying to remove the factors such as my mind-frame while playing. U cannot tell me that u have not played any games in which the other team has been given the run down on some of the most ridiculous custom tactics (which I don't think exist) in which ur entire front 4 sits ontop of the men marking them the whole time u have the ball and ur midfielders hide in amidst the other teams players trying their hardest not to give u a passing option. Because I would say that 1 in every 15 games this happens and every time I receive the ball I just put my controller down and accept the loss of possession due to lack of options.
If anything I think the existance of the "kick-off glitch" and "90 and 45th min glitch" is proof of EA FC code manipulating the defensive AI mid game to grant an advantage. Not exactly targeted but it does still exist and shows that it is more than possible in regular play as well. I also believe that DDA is the reason why they keep adding these literally, game breaking new animations tasked at inconspicuously giving a reason for the gameplay to become more inconsistent, hence creating a perfect front to hide the 'rigging' by employing the less or more effective animations to certain situations and then calling it RNG. For example there is this double pump fake passing animation which I commonly see occur to delay a pass either so that it will be intercepted, or be successful, both for and against me. Also we have all seen the defensive tackling animations go in the complete wrong direction to where we r aiming and the tackling animations r often completely disproportionate to the level of power u put into the tackle, to conveniently let me, or my opponent run right on through.
You are 100% right. It was the same for me last year. Always capped at 11 wins, 12 at best. No matter if I started with a 8 win winning or 8 lose losing streak. It is IMPOSSIBLE for those outcomes to be that pin point accurate, either way, all year! Yes you get harder opponents when you are on a winning streak but that doesnt mean that they always would win to get those results. If WL played out with one time 6 Wins, one time 12 wins, one time 15, one time 9 etc. I actually would trust those results based on actual form that day and differences in opponent quality. Not everyone you get after 8 wins is an Elite player so you would win those games once in a while and vice versa. I am F2P and I dont know to what these outcomes are tied, if it is tied on transaction history to make you think you need new players from the store or anything else but it is fishy and given the fact most streamers put a load of money into packs it might be a factor for their better results (not the only factor ofc they play good).
This game is made to sell packs and until you have the best players you will feel that the game is working against you. Because it will make you want better players. And to get better players…you need to buy packs. You feel also that the game helps to get even. To make it exciting. Of course when the skill gap between the players is big. You won’t notice. It’s so annoying that this game has no competition yet.
💯
This exist in all EA Sports Games the DDA Exists and its Ridiculous obvious. You are talking about EAFC, but I’m a Madden and NHL Gamer, and believe, ITS WORST on those games than EAFC. The worst one it’s the NHL Game. The Game cheats the User in a SHAMELESS way. Like a lot of people said “it to make the Game competitive”. BULLSHIT.
If dda don't exist why do my players loose 40 pace when I enter my opponents penalty area? They're some leaks from a "visual bug" in the last days that proofed that so there is no discussion for me anymore. The game is garbage but garbage with dda
Bro i came back to this video after going from 5-5 to going to 5-12 dude its scripted and dda u delusional
The amount of evidence I have on this game in clips is infinite. I literally have a clip where my opponent is in offside and it doesn't get called and he scores, and also I have clips of me onside being called offside. It wasn't even close either like literally a whole meter difference
Brother i have a video where my player isn't offside at all there's a defender in front of him and still the referee cancelled the goal i scored and gave an offside. another one in the same game where i dribbled passed the goal keeper there's no defenders left i just have to tap the ball to score and my attacker misses the target. I still won the game but my god how hard it was and my opponent was very bad i should easily win this by 5 goals margin. This game is pure madness.
Fixing games through referees happens in this game just as it does in real life, but much more often in the game. How many times have you had a player get a yellow for nothing but incidental body contact with an opponent, or a red for a soft tackle that is at worst a free kick and a warning by the ref? Meanwhile the opponents manhandle and rugby tackle your players and just play on. Happens all the time.
I've just promoted to the elite divison and I'm telling you, last 3 matches before promotion of mine I had 2-3 goal advantage in the first half, crushing the opponent and all of a sudden my players stopping defending in the corners, opponent goalkeeper getting crazy saves, my attackers stop being clinical etc... I've barely managed to win my last matches with only a goal difference and managed to get to the elite division. Despite winning, I believe it's real.
Such a trash ass game, its always when u 2-0 up and ur opponent accidentally play like prime Barca
You're full of crap. Yes, some players are good enough to outplay the script. I just played a match where a striker with 55 pace, no playstyles, and 25% stamina outran my entire defense all of whom were 90+ pace with full stamina (fresh subs).
This incredible player who was surely not being gifted a win by the game accomplished this incredible feat by holding the thumbstick to the right while holding R2. He was just so good he didn't have to do anything else.
Just be real. Scripting being real being more commonly acknowledged is bad for Fifa's popularity and therefore bad for Fifa content creators, therefore you have an interest in denying its existence.
It is 1000% scripting.
It usually happens right when I need to win that one game which would advance me to the next tier.
-Refs will not call BLATANT fouls or offsides for my opponent
-my entire team all of a sudden become exhausted within the 1st 30mins of game
-players will constantly look in the wrong direction to the point where when I make passes...the ball will either sail right past them or literally hit the back of thier head....and they act as if nothing happened.
- players will run into each other and fall ...allowing easy break aways for opponent
- all first touches by amazing players will be garage
- my opponent will get the easiest goals ...meanwhile thier goalie will stop Time and block EVERY SHOT
-passes will be intercepted...no matter who or where you pass
-you will get out run no matter how far ahead you are.....especially if they use PSG. I could literally select the defenseman furtherest closest to goal to stop a player making a breakaway from the halfway point......to only have the defense look as if they just got out of bed and watch as the player runs past them and scored
- I have literally had legit goals not counted for no reason whatsoever.... this is rare, but happened to me like 8 times where I score and they just give the other team a goal kick🤯
-have seen balls that defy physics just give the other team the ball....such as the ball rolling towards the out of bounds line and it magically picks up speed as I approach it😂
Game is dog crap
I have got numerous clips of balls phasing through my keeper, players. What kind of mechanic is that?
My midfielder jogging back when opponent players are sprinting. And when I am attacking my strikers just pulls back.
I have to select and control 95% of my defenders because the AI don’t help and when I hit second man press that’s even worse. I dare anyone to take my account and get 10 wins in fut champs.
Old games I use to get 14 win and this new one is trash. I know I can beat 80% of the people I get matched but nah ea needs to help them out. I am in Div 4 in rivals almost 3 and I can’t get 10 wins in fut champs make that make sense.
I only got the game £12 around ultimate tots because I refuse to pay on this games.
Now the truth about DDA. I genuinely believe my AI players are on semi pro like squad battle, and my opponent are on legendary or higher. This game is rigged.
I watch the pros and CZcamsr with high rankings and they don’t really do anything special but all their passes are accurate, mine is on semi assist because I don’t get assisted for nothing. Their defenders seem to always get the tackles also.
Ow yeah I am always in online season high rankings too. If anyone doubt me message my and I’ll give you a game to proof I am not a novice. Been playing this game for over 15 years from PES.
Ea I learned the game the hard way by playing friend that were better. I when they introduce tactical defending I had to learn that also, but now to compensate for their paying customers that game is Scripted like a Shakespeare play.
I would really like to see these players get 20-0 in my account, here in my house! Ok, ok... I would be happy to see them do 15-5!!
there is scripting for sure, and by scripting I mean, the game will give minimal help to a team, but over time that help will tilt the game. you can even see it when you play against the machine at legendary level.
Yeah, when you get 4-0 against AI, it kicks in every time
Your video doesn't make sense.
What is your take on the visual glitch that was showing up?
"Scripting" does not exist. There's no predetermined outcome. DDA does exist, but it's not as drastic as some would have you believe. DDA is simply the tilting of RNG events in favor of the losing or inferior player to keep them playing. EA would be acting irresponsibly if they DIDN'T add this to the code. There's such a massive variance in player skill in FC 24, the benefit of including a handicapping system clearly outweighs the idea that there's some inherent responsibility to always have the playing field @ 100% level. Of course none of us can prove any of this, but at least IMO including DDA to make lesser players continue playing is the right move if the goal is to get the most people playing as often as possible for as long as possible.
DDA was patented by EA, you just downplay it because youre good enough to beat it.The difference between top players and casual players is top players dont care and train to overcome. Players like me get infuriated for owning a product that manipulates games and naturally I feel betrayed, get angry and it affects my performance. You guys are just swallowing it, just as someone who would swallow owning a Ferrari which breaks down each month contra someone who gets angry because he expected a premium product free of blemish. You can feel how in one game everything goes in your favor like your players making runs and get in behind while in other games they hide behind defenders. Ofc if you spam L1 and do player locks you can overcome and thats exactly what I meant with what I stated above. You guys dont care about the state of the game, you just take it and find the work arounds to not be affected.
There can be triggers programmed not a game to manipulate outcomes Speed boost power boost momentum shift etc. I know they can rxis because I’ve inserted them into sports games in the past. I’ve been into PC and console games since the 80s scripting should be rephrased to manipulants. It can be over triggered and actually it has no purpose but to produce variety in games outcomes and occurrences. If you’re u played as many games as you said you know I’m correct. Just like you said you felt it on the kickoff or you just know from experience. The game is not out to get you. It’s out to get everybody. Decent development and beta testing can minimize the apparentcy. It can be and is overused where coin and stubb transactons are prevalent
I will say this. Ain’t nothing wrong with EA Sports they making billions of dollars off people who continue to purchase their lackluster products It’s the idiots who continue to play and purchase their products who are at fault. I say this with no ill will toward EA sports. I haven’t bought anything from them since they butchered Madden years ago
This is so true especially once you’ve saved a penalty and the ball stays on the pitch it’s almost a guarantee they will score immediately
Respectfully disagree. I have played Fifa for the last 20 years. Div 1/2 for a decade... There is categorically some foul play going on. You can literally feel it in game. Not to mention things like hitting the post 7 times in a match but your opponent score some dog shit 8 time rebound tap in.. Though things like FUCKED tackling system doesn't help when you tackle someone 6 times for them to still have the ball somehow or EVERY loose ball goes to them. You're out of you mind if you don't think there is some sort of DDA.. I mean sliders literally exist in game, hell even FUT has those silly modes with mystery ball etc so it can absolutely be coded to 'make it interesting'
The reason the ppl who go 20-0 don’t suffer from dda is bc they are the ones who use dda to their advantage they have like 2.5+ million teams minimum. Prime r9 is the most jammiest player and ppl who play against him aswell as other end game Max rated icon/special cards will suffer from the dda the most hence why they don’t go 20-0 someone who has a decent team will never be able to efficiently match a team like that and dda will be unreal for them
I play offline on world class and i swear to god it feels like it goes to higher levels at times, is that possible?
Mystery ball shows you exactly who EA can manipulate the gameplay during a match, only thing is they show you in the HUD during mystery ball whereas in other modes they hide it.
nobody is saying they cant, im saying they don't in normal online
@@JambooFC oh I know, I was just saying mate.
@@JambooFCWhy wouldnt they do it online?? Gimme just 1 good reason!
@@JambooFCDDA is real mate
@@JambooFCwhy not in online in there biggest money making game mode?
It actually makes more sense to do it online. Your perspective is coming from someone who has played the game. But this game is a business first and foremost. And ea have a documented patent with indepth details of the effects of manipulation within gameplay which is what we all see in the gameplay. "" the inconsistencies""""
It is scripted, the CZcams contentor said if it wasn’t scripted players wouldn’t reach 20-0 every week. The game is a joke and the scripting exists even if the players that get 20-0 the majority of the time. I know a guy who gets 20 every week and he said the game is scripted and gameplay is bad. I even beat a guy that gets 20-0 the majority of the week in friendlies 3 times in a row and I can’t even reach 20 because my team isn’t that good and I miss a lot of chances with my players that don’t have the best stats.
I dont understand youre logic. You call 45/90minute bad gamedesign but you can also call it DDA because the engine changes normal behavior. When 10 bullshit moments happends in 1 game and not in the next game its not an skillissue.
Why is this man saying DDA and scripting is not a thing , even fifa talked about the DDA in the game
As someone who has just transitioned from Pro Evo after 20 years can I ask a question , not in relation to scripting but choking of the connection . I have noticed primilary in rivals times I am close goal and the connection icon will appear on the screen and my players seem to become slower and less responsive while I never see this when my opponent gets close to goal . Is there a way of choking the connection on this game?
there is "lag compensation" in this game, so if your opponent has an awful connection it will also make yours feel more sluggish
Which is why U gonna lose games to SHIT KIDS playing on their parents BAMBOO WiFi... Happens to me at least 2-3 times every FUT Champs...@@JambooFC
I really think that people should be paired against others with similar connection. I pay good money for good internet, I shouldn’t have worse gameplay because others do
@@eldante4139EA cant have ppl in the middle east quitting the game bcuz of bad Internet infrastructure to the western world... Qatar and Dubai citizens have shit loads of money to spend on FC Points so U and I have to suffer from their camel-carried connections
How does one explain that your players start to become crap when you have 60+ possessioN? Badly programmed game? DDA?
I've got about 20 hours in fc 24 now.
the amount of last minutes goals are absurd!
It is so frustrating knowing that the game is actively trying to dictate the result.
I can see fewer players playing now. On a Sunday, there could just be c.4000 players online in season mode at a given time during the day, whereas in the past there could be over 10,000 players online.
That's mainly because people just don't play that mode anymore, they tend to stick to FUT. There's only so much effort you can give to this game and FUT demands the most
The kickoff thing is so true. If you start with the ball and youre decent you can get a goal quick if you can keep the ball from leaving the pitch. After that, the defense AI just gets 5x better.
If CV you didn’t play the game online and didn’t watch this social media would the game bother you that much? Ignorance is bliss
DDAs been already proved last month. And scripting is real, did you see clips of keepers limbs being transparent for the ball? the players catching the ball and having great first touch all with invisible thigs, legs? even there are clips of players shooting without their boots touching the ball
what I say, sometimes outputs are result of physics but most of the time is a predetermined output based on dda. But DDA and Scripting are two separate things.
man in fifa 23 I usually get rank 3 most of the time but this year Im unable to win any games , trying too hard but get my first win in champs
If I win 5 games in a row I lose the next 2 games 😡
Could you explain how the ball goes through the body of my defenders as if they are invisible especially when I am winning? How the goalkeeper bends his hands and allows the ball to go in when it is supposed to be an easy save? Just explain.
Rivals in full on scripted champs aint it aint for casuals i can prove this i win 10 games in a row qualifying for champs yet struggling in div 8 due to scripting i have proof every game i have more shots mad shit happens with balls goin through my players but not theres lol i used to be a div 1 player every year but struggle in divs comes to champs i smash it lol worked out the rigged system years ago lol game aint fun now
Okay, so I agree that scripting doesn't exist. People who think there's a literal pre determined winner before the game starts are nuts, even though I have played games that feel VERY tilted against me from the beginning. These are pretty rare.
HOWEVER, there is NO QUESTION that this doesn't come down to it just being a poorly made game. That is certainly a big factor, but it is unquestionably also coded to slant momentum at points throughout a match. The simplest proof of this is the FACT that we have seen traits exist in previous games that allow for player boosts during a game. Take 23 for example where you could provide club players with traits that boost their offense or defense after scoring or conceding a goal. This is coded incredibly easily and is absolutely something you can literally feel happen in games outside of Clubs. There are MANY moments playing this game for YEARS where a 15 minute period ensues that your team looks like amateurs and the opponent are all the sudden world beaters. This isn't team press. This isn't just a poorly made game. This is a manufactured momentum swing that craters your team and enhances the opponent. There is no question this occurs and has occurred for years, and it is incredibly easy to program.
Your advice is generally good because tons of people want to look for any excuse outside of their own game play. I commend you for that. However, if you truly can't see how easily manipulated these games are by a system we KNOW exists because we've literally seen the traits in previous games, then you're burying your head in the sand.
I have literally watched opposing defenders teleport a foot or two to either side to block a shot. Bad coding/gameplay? Maybe. Rigging the game? Probably.
Promotion games being harder seems to be a thing.
I’ve lost countless promotion or checkpoint games, the game wants you to keep playing
Is it just me or is feel sometimes like its hard to control the played and you feel like you have to push your controller harder ? So the opponent win? Ea sports does to you like your wife she makes you mad so you love her its weird i hate fifa just deleted
the fact we never get any reply when a zillion posts wre made on the forums but they got instantly deleted and players get trowen of the forums instantly isnt normal behavior if ask me.than the game isnt made for being fun but everything is put toghetter for pple buy packs .now put all these things toghetter and still try ignore it all !!!!
100 scripted if skills matter pro wont spend real money so they are doing on purpose so you would use money upgrade high cards
I've played almost every iteration of Fifa since 98. You're way off when saying DDA and scripting do not exist when they literally had to disclose that it does in a lawsuit. Here, take my dislike :)
You must have the ability to communicate with EA. Please let them know how awful this game is and that they are killing it more each year. They need to throw all of it out and start from scratch. This is the first year I actually quit and am playing something else
That kick off boost pisses me right off 😂 the game is shit the input lag u get playing rivals/champs compared to single player is very noticeable too
I have not seen this in game pop up onine? What does it look like? - I remember a couple of years ago someone hacked the code and if you go 2 - 0 up it makes your passing and shooting need to be more accurate. It dails down your assitance if you are in the lead.
it pops up saying the games difficulty has changed (In online games)
I believe in the RNG cause its a football game, the DDA exists bur script no
Top 1% in old gen is top 50% really
Only if u can buy scripting cuz it’s always against me
Youre not top or right
Yeah ofcourse this game has sliders. This game is broken purposely. Its no coincidence.
its why ea want the whole game AI based.
Ea own a patent where it indepth explains exactly how the in game effects on gameplay are done. Gameplay is clearly manipulated just look at ea patent and you will see why the inconsistencies in fifa are there its all.about player engagement.
3:16 wtf is that ? physics ? definitely not DDA, that looks like scripting to me 😂
people are using cheating device
women playing with men just shows the game is already broken
I have no one or nothing to blame for my ‘skill issue’ I’ve played every fifa since fifa international which I think was 1995 and I’m still shite 😅. But most importantly I love football and play fifa for fun win or lose
game is sht trash good by fifa 23 this fc 24 feels like fifa 01 😆
Are you nuts !!!😂😂...Online is where you get a pile of script my friend. Ha ha ha haa dude you confused
7:09 ... When Someone that start a sentence like THAT it's 98% a lie .
And it's a big one
One that Will sink ea ...
Been caught inCalifornia
I know i know Manny big apenders could sink Ea
This is how i know liying and maybe are on ea payrool
7:07 hold my Beer
Dynamic difficulty adjustment
Embodiments of systems presented herein may perform automatic granular difficulty adjustment. In some embodiments, the difficulty adjustment is undetectable by a user. Further, embodiments of systems disclosed herein can review historical user activity data with respect to one or more video games to generate a game retention prediction model that predicts an indication of an expected duration of game play. The game retention prediction model may be applied to a user's activity data to determine an indication of the user's expected duration of game play. Based on the determined expected duration of game play, the difficulty level of the video game may be automatically adjusted.
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A63F13/67 Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
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US20170259177A1
United States
Dynamic difficulty adjustment
Abstract
Embodiments of systems presented herein may perform automatic granular difficulty adjustment. In some embodiments, the difficulty adjustment is undetectable by a user. Further, embodiments of systems disclosed herein can review historical user activity data with respect to one or more video games to generate a game retention prediction model that predicts an indication of an expected duration of game play. The game retention prediction model may be applied to a user's activity data to determine an indication of the user's expected duration of game play. Based on the determined expected duration of game play, the difficulty level of the video game may be automatically adjusted.
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Classifications
Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
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Show more
US20170259177A1
United States
BACKGROUND
[0001]
Software developers typically desire for their software to engage users for as long as possible. The longer a user is engaged with the software, the more likely that the software will be successful. The relationship between the length of engagement of the user and the success of the software is particularly true with respect to video games. The longer a user plays a particular video game, the more likely that the user enjoys the game and thus, the more likely the user will continue to play the game.
Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
Simulation of cognitive functions for NPC
Artificial intelligence game engines
Automatic adaptation of the game difficulty to the player's skill and style of play
The system may modify execution of the video game by adjusting any type of knob or lever that can change the video game 112 and may conduct a knob-level analysis of the churn rate. The system is not limited to adjusting the knob or lever based on a seed value.
[0040]
Generally, the knobs 114 are variables that relate to a difficulty level of the video game 112. It should be understood that the knobs 114 typically include a subset of variables that modify the operation of video game 112 and that the video game 112 may include other variables not involved in the setting of the difficulty level of video game 112 and/or not available for modification. Further, the knobs 114 may include variables that modify the video game 112 in a manner that is not perceivable by a user or is difficult to perceive by the user. In some cases, whether or not the modification to the video game 112 is perceivable by the user may depend on the specific video game. For example, suppose that one knob 114 relates to the amount of life that an enemy in the video game 112 has. In some cases, modifying the value assigned to the knob 114 may be detectable by a user because, for example, the health of the enemy is numerically presented to the user. In such cases, the health of the enemy may remain unmodified in the difficulty level of video game 112, but the difficulty level of the video game 112 may be modified via a different knob
7:07
3:17 😂
Finally someone without the apologist crap. The game does not give out fucking handicaps to lesser players.
Thank you for making an actual unbiased video about the subject. Good for you for not phishing for views like everyone else
Cronuz zen
True
No
So true
I absolutely agree with you Jamboo. This game's bad, but I also know I'm not the best player out there. But I also know that you are talking from a lot of experience, and I think that's very important. Keep up the great work bro. Miss your streaming games though
Will be live Friday brother!
Sweet. I'll see if I can watch hopefully 👍🏻
I think more goals are scored at the 45/90 minute mark because stamina is low at these time points and stats like defensive awareness decrease as stamina decreases
Naw mate, your defenders/GK Ai goes to crap in these time frames
I agree. There is no scripting or DDA but it’s a very poor game made to squeeze as many micro transactions from people as possible and not to be fun. A game made for people to feel like they need to buy certain cards to have any sort of consistency in winning. Not to mention that servers are so bad for the 10+ year in a row lol. Playstyles is literally a marketing campaign masked as a “boost to top stars reflecting their abilities.” It’s really just a way to further reduce the skill gap from an already low skill gapped game and place winning more on abusing mechanics than skill. Every year it’s broken somehow. Even the years when it’s a better title, the terrible servers still render it a non competitive game. It’s so bad that it literally took me one try to type this out and hit send in hardly any time at all. Same story different year! EA prey on the people willing to spend money for cards that feel different every time you log onto the game due to the delay. Lol RIP. Took 4 years off fifa and came back to the same thing except it’s even more toxic now in the top divisions.
You're going to get slammed for this but I totally agree - players just want to blame the game (which has abusable mechanics) for their tilt and poor play
Okay buddy and codes by pc hackers suggest scripting momentum exists in the codes of ea football games, revealed many years ago and information is out there. If your belief is that it dosent exist well sorry but you're wrong, it exists and it's a fact. Today in most multiplayer games sbmm exists to provide "balance" but most gamers disagree and so do I, for example in CoD an online game should be fun and competitive should be separated, in fifa or ea sports you have a ladder in rivals and fut champs and sbmm plays apart in friendlies as suggested, I don't see why scripts should exist if the ladder gets tougher in rivals or fut champs, the momentum dda is manipulative and comes as a script, it's why you'll have 10 shots with the best players and score nothing but your opponent has 1 shot and he'll score, or other scenarios where your IA players become less effective and many more such things that happen when script turns on to give the other player a higher chance at winning.
Brilliant video.
Glad you enjoyed it
🤦
@@NKr365 what do those boots taste like ?