I've been looking forward to this one for a LONG time! My first video was 5 years ago and the full game doesn't disappoint. This video features full playthroughs of the first 2 chapters. I'll cover the rest of the chapters once CONSCRIPT releases on July 23rd. EDIT: Part two is now available here: czcams.com/video/YFhVdF07b9g/video.html
@@leon4545 According to the Steam Achievements there are 6 chapters in total. I've not finished them all yet though so I don't know how long they all are (if they're all as long as Chapter 2 it's going to be a huge game!)
I like the fact, at least I think it's that way, that there are no supernatural stuff, no monsters, all those enemies are human, like player. It's just that war is a horror and enemies can appear like monsters, because of dehumanization, so it would be easier for soldiers to kill. And like in the example of christmas truce, as soon as humanity is restored in soldiers, they are not that eager to come back to fighting.
Interestingly it wasn’t always that way. Much earlier alpha builds from like four years ago showed the game was going to have a bit of a supernatural slant with what appeared to be mutant soldiers. I think the dev eventually realized that just the simple fact it’s set during WW1 would be enough to make for a compelling, grounded survival horror that doesn’t need the supernatural to be scary.
Yeah. Maybe the difficulty should be raised. And maybe it will be raised, it's not out yet, at last. But also, at least for me, no horror game, where you can fight back and kill enemies are scary
This is a true survival horror, but there's no zombies or demons or other unspeakable horrors from beyond: just mud, blood, water, gunpowder and faceless enemy soldiers looking to cave your head in with trench shovels or blast it off with a rifle. The British had the Somme in WW1, and the French had Verdun: a meat grinder with tens of thousands on each side and a constant back and forth over the old forts that lay there. The game really nails that muddy, claustophobic nature of trench warfare, and even shows the clunkiness of old survival horror combat with rifles and shotguns that need to reloaded frequently and having to take care with your aiming. Also, I like that when you leave the big trench fight in chapter 1 you're asked if you wish to abandon your post: something the authorities wouldn't look kindly on. In fact, it got so bad in the French army later on with them forcing their troops into battles they had no chance of winning there were mass mutinies.
Your last point reminds me of the ending of Valiant Hearts _(spoilers below, on the off-chance that someone cares despite the fact that the game's been out for donkey's years)._ Emile's story ends with a brutal push through enemy territory driven by a political officer who is forcing his men to fight an unwinnable battle because he genuinely thinks that if he throws enough bodies into the metaphorical meat-grinder the Germans have waiting for them it will eventually jam. The chapter eventually ends when Emile bashes said officer over the back of the head with a shovel when he tries to force the men in front of him into a guaranteed death sentence _(in gameplay terms, you're about to walk into multiple machine-gun volleys that cover each other while they reload, unlike the lone nests you've been able to dodge when they pause fire all chapter)._ Unfortunately, the blow ends up being fatal and Emile meets his end by firing squad despite saving everyone else in his platoon that day. Just because the mutiny was logical AND the moral thing to do doesn't mean your commanding officers give a shit. I'm aware that Andre's optional desertions are borne more out of cowardice _(at least when facing concentrated German pushes during the hold-the-line sequences - most players will kill more than their fair share of relatively-isolated trench raiders during the course of the game)_ than facing truly hopeless odds, but the point that deserters often have perfectly sound reason for taking the courses of action that they do still stands.
I still remember when you first covered this game. After years of little news, I had given hope for this game ever releasing. Seeing it at Steam Nextfest was a very welcome surprise. Now, I'm so happy to see you covering the full version.
Yeah, I imagine keeping the supply lines for food, water and ammo back then must have been pretty tough. Must have been lots of malnutrition and people dying just because of lack of resources.
For every soldier on the front 3-4 more are needed for the logistics alone Not to mention workers and truckers creating and moving supplies. So most military personal wont see battle if they are lucky The game hints at it in the barrack, most of 28 and up are Reserves, those under are Active. Either by rotation or the need to put manpower to the front, so they cant risk veterans but do so with newbies, is their "trial by fire". Following the current war in Ukraine give a lot of perspective of modern battles but also military activity in real action and how Reality CLASHES with expectation, training, and even Law.
It does seem to mostly be correct although there i`m pretty sure there`s a calque at 2:45 "Il(s?) Venaient/Venait La!" which is a strange tense to use if whoever it is is talking about the Germans as they haven`t stopped. Even weirder when not long after you get the far pithier "Les Boches Arrivent" (3:10) rest of it seems fine though and the VA seems French
In a very bad financial situation but regardless, I did some major budgeting gymnastics and am able to get this in a few days. Been anticipating it for a long time and I have absolute faith in the dev. Thanks for supporting them too, ABG. Cheers to game devs realising their dreams!
The horror of this game really hits home, knowing this, and worse, *actually happened*. It's a very sobering thought that the undead, aliens, and other fictional creatures aren't nearly as awful or terrifying as war against other humans...
But it's comforting to know that the aliens or undead fictionial characters aren't as profound as human YT commenters... whose comments are further made profound by suffixing their comments with "..." at the end...
The bills are tight this month and I have a few dollars left but I *HAD* to buy this game. This is one of my most anticipated games of the time and *VERY* well worth the wait, I remember you did a demo playthrough which was fun to watch. Conscript, reporting in!
It's interesting how sometimes killed enemies drops, alongside ammo and other loot, photos. It's like the game is constantly reminding you that you killed a human being with a life and family outside of war, not just a faceless monster.
Every person you see, even for a moment, has lived for years without you ever knowing about their existence, and you're first interaction with them will end with one of you dead.
I hope it adds more gunfire in the background ambiance. WW1 basically had so much gun noise pollution that it was like hearing an earthquake at all hours of the day
I've been looking forward to this game for a while now. I saw this and thought "oh yeah, when does that come out again?" pulled up Steam page OH ITS TOMORROW YEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!
I said this last time you played this, but the way all the visuals work together in this game reminds me so much of the first Blood Omen. I love it so much.
i just pre ordered the deluxe version, cant wait to do some trench raiding myself with gold guns an a few different outfits to do it in! im so excited for tomorrow! so im rewatching this again to get better oriented to navigate the trenches!
There isn't many good World War 1 related games out there (to be honest the only one that popped up on my mind right now is Battlefield 1), so watching this game is a nice and pleasant surprise for me. Absolutely nailed the horror aspect in my opinion, trench warfare on its own is already a living nightmare, and it is depicted well. Still, I'd love to see a more massive scale battle (it is the battle of Verdun that we are talking about, with more than 700000 casualties in 10 months), with the AI a bit more "intelligent" and behave like real trench raiders back then. Seeing rifleman reaching close range to shoot, or enemies can't hear you breaking stuff a few steps away is kinda bugging me a bit you know. Thank you for covering this game, can't wait for the next chapters to be released. Also, quick question, is the rat attack a scripted event, or if you manage to destroy all rat holes then they won't show up anymore?
there's a lot of good ones such as the WW1 series of games: Verdun, Tannenberg and latest one Isonzo. Then there's the Battlefied 1942 mod: Battlefield 1918, which is a pretty faithful adaptation.
@@ALE199-ita Alot of those games you listed are Multiplayer focused though. Not too many Singleplayer story-driven games about World War I. Battlefield 1 is one of those games (which also has multiplayer), we also have Valiant Hearts; but aside from that, can't really name anything else off the top of my head.
meanwhile there's Foxhole which was set in the same ""era""(although a bit mangled into WW2) yet bazillion of people gets meatgrinded and they will think it's fun
Just picked up this game the day before yesterday. For whatever reason my copy of the game the pistol is bugged and will not shoot, so I had to go through a good chunk of Ch2 giving every German I came across the Lond Handshake. Still an amazing game though.
Oh damn, sorry, I must have edited that out by accident. If you give him the bandage he thanks you and goes away. He leaves behind the Stimulant that you can see me taking at 1:48:30 (it increases your max stamina).
CZcamsr GmanLives (a CZcamsr I like) talked about this game but said it had its flaws... However, the game is very good for me, especially considering that (I think) only one person made it.
Up to mighty london came an irish lad one day All the streets were paved with gold, so everyone was gay Singing songs of Piccadilly, Strand, and Leicester Square Till Paddy got excited and he shouted to them there It's a long way to Tipperary It's a long way to go It's a long way to Tipperary To the sweetest girl I know Goodbye, Piccadilly Farewell, Leicester Square It's a long, long way to Tipperary But my heart's right there
Expected for realistic hardcore survival yet it gave me more feelings of casual action game with dark background; the protag supposed to be a private in a major fort but starts with a shovel along unhelpful teammates and enemies already in the trench. While the comrades are all shot by Germans, the protag somehow manage to beat all the Germans who are supposed to be more skilled than a private soldier with a shovel, it reminded me a game where you start as a scientist with a crowbar and beat all the enemy forces who took over a planet...
PS1 RE and Silent Hill were inspirations too, but I don't have space in the title to reference everything. the dev specifically cited RE4 as an inspiration so I went for that one. And there are things (like the vendor) that are totally RE4.
There are several locked boxes throughout the game (and you'll collect several small keys to open them). I think the first one is at 01:10:10 in the video. They generally contain special ammo or gemstones that you can sell. The best thing is to just leave the keys in your storage box until you come across a use for one.
I've been looking forward to this one for a LONG time! My first video was 5 years ago and the full game doesn't disappoint. This video features full playthroughs of the first 2 chapters. I'll cover the rest of the chapters once CONSCRIPT releases on July 23rd.
EDIT: Part two is now available here: czcams.com/video/YFhVdF07b9g/video.html
The wait was worth every minute, this game is fantastic!
How many chapters are in total?
Yea immediately clicked on it
@@leon4545 According to the Steam Achievements there are 6 chapters in total. I've not finished them all yet though so I don't know how long they all are (if they're all as long as Chapter 2 it's going to be a huge game!)
It's been on my watchlist ever since! Feels good supporting Indy developers!
I like the fact, at least I think it's that way, that there are no supernatural stuff, no monsters, all those enemies are human, like player. It's just that war is a horror and enemies can appear like monsters, because of dehumanization, so it would be easier for soldiers to kill. And like in the example of christmas truce, as soon as humanity is restored in soldiers, they are not that eager to come back to fighting.
Its so refreshing.
Interestingly it wasn’t always that way. Much earlier alpha builds from like four years ago showed the game was going to have a bit of a supernatural slant with what appeared to be mutant soldiers. I think the dev eventually realized that just the simple fact it’s set during WW1 would be enough to make for a compelling, grounded survival horror that doesn’t need the supernatural to be scary.
The horror kinda goes away when you got one guy running and gunning while eliminating multiple soldiers like he's WW1 Rambo.
Yeah. Maybe the difficulty should be raised. And maybe it will be raised, it's not out yet, at last. But also, at least for me, no horror game, where you can fight back and kill enemies are scary
Yeah I dunno how profound all that really is when the player character is an absolute killing machine
This is a true survival horror, but there's no zombies or demons or other unspeakable horrors from beyond: just mud, blood, water, gunpowder and faceless enemy soldiers looking to cave your head in with trench shovels or blast it off with a rifle.
The British had the Somme in WW1, and the French had Verdun: a meat grinder with tens of thousands on each side and a constant back and forth over the old forts that lay there. The game really nails that muddy, claustophobic nature of trench warfare, and even shows the clunkiness of old survival horror combat with rifles and shotguns that need to reloaded frequently and having to take care with your aiming.
Also, I like that when you leave the big trench fight in chapter 1 you're asked if you wish to abandon your post: something the authorities wouldn't look kindly on. In fact, it got so bad in the French army later on with them forcing their troops into battles they had no chance of winning there were mass mutinies.
Your last point reminds me of the ending of Valiant Hearts _(spoilers below, on the off-chance that someone cares despite the fact that the game's been out for donkey's years)._
Emile's story ends with a brutal push through enemy territory driven by a political officer who is forcing his men to fight an unwinnable battle because he genuinely thinks that if he throws enough bodies into the metaphorical meat-grinder the Germans have waiting for them it will eventually jam. The chapter eventually ends when Emile bashes said officer over the back of the head with a shovel when he tries to force the men in front of him into a guaranteed death sentence _(in gameplay terms, you're about to walk into multiple machine-gun volleys that cover each other while they reload, unlike the lone nests you've been able to dodge when they pause fire all chapter)._
Unfortunately, the blow ends up being fatal and Emile meets his end by firing squad despite saving everyone else in his platoon that day. Just because the mutiny was logical AND the moral thing to do doesn't mean your commanding officers give a shit. I'm aware that Andre's optional desertions are borne more out of cowardice _(at least when facing concentrated German pushes during the hold-the-line sequences - most players will kill more than their fair share of relatively-isolated trench raiders during the course of the game)_ than facing truly hopeless odds, but the point that deserters often have perfectly sound reason for taking the courses of action that they do still stands.
God forbid you talk about the Austria-hungarians or the Germans...
I remember the demos that were played. One thing is great is the sound design. When you fire the artillery you can hear the explosion in distance.
About that, there is 4 cannos, so each had a section to blow no?
Or you have to Choose the correct ones?
Or just 2 from the 4?
I can for the life of me figure out the symbol lock and i can't get a staight answer because everyone gets something different
I still remember when you first covered this game. After years of little news, I had given hope for this game ever releasing. Seeing it at Steam Nextfest was a very welcome surprise. Now, I'm so happy to see you covering the full version.
I wonder how in hell humans are able to keep a 300 days battle. Especially after they somehow survived all that in the end.
Yeah, I imagine keeping the supply lines for food, water and ammo back then must have been pretty tough. Must have been lots of malnutrition and people dying just because of lack of resources.
@@AlphaBetaGamer Afterwards, Verdun Heights is a smoking crater.
For every soldier on the front 3-4 more are needed for the logistics alone
Not to mention workers and truckers creating and moving supplies.
So most military personal wont see battle if they are lucky
The game hints at it in the barrack, most of 28 and up are Reserves, those under are Active.
Either by rotation or the need to put manpower to the front, so they cant risk veterans but do so with newbies, is their "trial by fire".
Following the current war in Ukraine give a lot of perspective of modern battles but also military activity in real action and how Reality CLASHES with expectation, training, and even Law.
With enough Pervitin in your chocolate rations, you can do anything!
what an ambience 👀
pleased to see that every bit of french in there is properly written or said
Amazing Indeed. Well not the footsteps, they became annoying real fast.
@@saschaberger3212 that's what they had to deal with constantly walking in the muddy soil of the trenches
It does seem to mostly be correct although there i`m pretty sure there`s a calque at 2:45 "Il(s?) Venaient/Venait La!" which is a strange tense to use if whoever it is is talking about the Germans as they haven`t stopped. Even weirder when not long after you get the far pithier "Les Boches Arrivent" (3:10) rest of it seems fine though and the VA seems French
@@tomstring90 I caught some ‘english speaking french honhon’ moments from the background cries, but honestly it’s fine. They made some good efforts 👌
And the german soldiers indeed speak german. Nice bit of realism
33:17 why am i feeling this part where he shot the next enemy is so cool? like badass..😅😂
In a very bad financial situation but regardless, I did some major budgeting gymnastics and am able to get this in a few days. Been anticipating it for a long time and I have absolute faith in the dev. Thanks for supporting them too, ABG. Cheers to game devs realising their dreams!
It’s so wonderful I couldn’t stop smiling with glee orgasmic brainwash
The horror of this game really hits home, knowing this, and worse, *actually happened*. It's a very sobering thought that the undead, aliens, and other fictional creatures aren't nearly as awful or terrifying as war against other humans...
But it's comforting to know that the aliens or undead fictionial characters aren't as profound as human YT commenters... whose comments are further made profound by suffixing their comments with "..." at the end...
Yeah the germans totally had bullet sponge juggernauts who could run through walls of solid flame, that definitely happened
The bills are tight this month and I have a few dollars left but I *HAD* to buy this game. This is one of my most anticipated games of the time and *VERY* well worth the wait, I remember you did a demo playthrough which was fun to watch. Conscript, reporting in!
It's interesting how sometimes killed enemies drops, alongside ammo and other loot, photos. It's like the game is constantly reminding you that you killed a human being with a life and family outside of war, not just a faceless monster.
Every person you see, even for a moment, has lived for years without you ever knowing about their existence, and you're first interaction with them will end with one of you dead.
HELLS YEAH! I've been waiting for ages for you to play this one! You played, what? Two major demo releases? Both of which were incredible.
Conscirpt reporting!
To the frontline soldier!
@@AlphaBetaGamer For the Union!
You are sure?
DA!
Order Received.
Comrade?
For the union!
there are 60 more queued up
I hope it adds more gunfire in the background ambiance. WW1 basically had so much gun noise pollution that it was like hearing an earthquake at all hours of the day
This one's looking really cool! Loved the art style
I've been looking forward to this game for a while now. I saw this and thought "oh yeah, when does that come out again?" pulled up Steam page OH ITS TOMORROW YEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!
I said this last time you played this, but the way all the visuals work together in this game reminds me so much of the first Blood Omen. I love it so much.
This game does an amazing job showing the horrors of war, not a lot of games do that this well
It has a lot of small Resident Evil 3 vibes to it, from the save room theme to the “rope soaked in oil” paradigm. Makes it all the more fun.
i just pre ordered the deluxe version, cant wait to do some trench raiding myself with gold guns an a few different outfits to do it in! im so excited for tomorrow! so im rewatching this again to get better oriented to navigate the trenches!
There isn't many good World War 1 related games out there (to be honest the only one that popped up on my mind right now is Battlefield 1), so watching this game is a nice and pleasant surprise for me. Absolutely nailed the horror aspect in my opinion, trench warfare on its own is already a living nightmare, and it is depicted well. Still, I'd love to see a more massive scale battle (it is the battle of Verdun that we are talking about, with more than 700000 casualties in 10 months), with the AI a bit more "intelligent" and behave like real trench raiders back then. Seeing rifleman reaching close range to shoot, or enemies can't hear you breaking stuff a few steps away is kinda bugging me a bit you know.
Thank you for covering this game, can't wait for the next chapters to be released.
Also, quick question, is the rat attack a scripted event, or if you manage to destroy all rat holes then they won't show up anymore?
there's a lot of good ones such as the WW1 series of games: Verdun, Tannenberg and latest one Isonzo.
Then there's the Battlefied 1942 mod: Battlefield 1918, which is a pretty faithful adaptation.
@@ALE199-ita Alot of those games you listed are Multiplayer focused though. Not too many Singleplayer story-driven games about World War I. Battlefield 1 is one of those games (which also has multiplayer), we also have Valiant Hearts; but aside from that, can't really name anything else off the top of my head.
@@dx-ek4vr Well there is a grand-strategy/RTS ww1 game too, I forgot the name but was interesting and it has a single player mode
@@dx-ek4vr The Great War: Western Front found it
you’d think alpha beta would remember the guy that eats him at the campfire after every respawn but no apparently not
perhaps we're not warning him enough...?
I'm getting amnesia the bunker vibes again and they weren't kidding the Great War was terrible mud rats and human suffering.
Thanks for playing this.
It's finally out.
Can't wait for part 2!
This is very cool game!
I’m loving every second of this game it was obviously a first spot for me love at first sight
Anyone else noticed the infinite fractal sound when you're in the trenches
The armored german one are called The Trench Raiders
Looks very good! Thank you
The clunky combat makes it so intense
Feels like I've been waiting for this game 5ever.
I’m trying to imagine how many traumatic images the veterans retain after all of bad things they have done
Seems heavily Bunkered inspired, I like it
yeah with one soldier being called Henry.
meanwhile there's Foxhole which was set in the same ""era""(although a bit mangled into WW2) yet bazillion of people gets meatgrinded and they will think it's fun
It is fun
Capture the intelligence vibes, But without supernatural and realistic
Just picked up this game the day before yesterday. For whatever reason my copy of the game the pistol is bugged and will not shoot, so I had to go through a good chunk of Ch2 giving every German I came across the Lond Handshake. Still an amazing game though.
Does anyone remember the arcade game from the early 80s named "Front Line"?
Does switching to the trench shovel for barrels make a difference?
Hi! I guess you could shoot the barrels, but it would waste ammo. The Trench Shovel (or any melee weapon) is generally the best option.
Does anyone know what the guy who had the lighter said, 44:53
This game looks cool!
It does make me wonder, what happens if you DO give the medic a bandage?
Oh damn, sorry, I must have edited that out by accident. If you give him the bandage he thanks you and goes away. He leaves behind the Stimulant that you can see me taking at 1:48:30 (it increases your max stamina).
holy shit its finally out!!
Reminds me of Signalis
wooh Siege of Vrak!
This game's mechanics are heavily inspired by Darkwood
CZcamsr GmanLives (a CZcamsr I like) talked about this game but said it had its flaws... However, the game is very good for me, especially considering that (I think) only one person made it.
Up to mighty london came an irish lad one day
All the streets were paved with gold, so everyone was gay
Singing songs of Piccadilly, Strand, and Leicester Square
Till Paddy got excited and he shouted to them there
It's a long way to Tipperary
It's a long way to go
It's a long way to Tipperary
To the sweetest girl I know
Goodbye, Piccadilly
Farewell, Leicester Square
It's a long, long way to Tipperary
But my heart's right there
Resident Evil 4? It's basically fear and hunger.
The 'Real Horrors of War'? Never heard of that game.
Finally!!!!!
Great sound in this game.
More WW1 games plz
Expected for realistic hardcore survival yet it gave me more feelings of casual action game with dark background; the protag supposed to be a private in a major fort but starts with a shovel along unhelpful teammates and enemies already in the trench. While the comrades are all shot by Germans, the protag somehow manage to beat all the Germans who are supposed to be more skilled than a private soldier with a shovel, it reminded me a game where you start as a scientist with a crowbar and beat all the enemy forces who took over a planet...
It's a good thing other soldiers behave like zombies and run so slow.
50:07 Why does it sound like "Hey cancer! Stop it!" ?
Finding that body armor is surely a good gift
Also, which CONSCRIPT melee weapon is your favorite
Club
Resident Evil 4 & the Real Horrors of War
Cigarettes(+200k)
Cool video man! I've seen you play this kind of video but haven't seen you play darkwood. Could you give it a try?
Do you eventually fight with a army in the game or is it all solo?
How come you seem to not upgrade your weapons much? Are gun parts that hard to find?
Kozak gra 👍
What would happen when I don't give them cigarettes...?
Fun fact Germans hate shotguns
And the French were the first to deploy chemical weapons.
Is the game out? Or is this just a demo?
Thats Krieg from Warhammer
Isn't the fact that you abandoned your post technically mean you committed desertion?
Great game but it's ruined by one thing: the damn rats.
Please tell me future plans please tell me DLC will be released
Is there an option to turn the game to french ? Since I'm french and we are controlling a french soldier of the past wars in this game.
Yeah there are lots of different languages you can choose from in the options menu - English, French, German, Russian, etc.
@@AlphaBetaGamer perfect merci .
Looks interesting but it doesn't look like it's worth 25 bucks. Maybe in 1996 I would have paid 25 bucks for it.
This is a Full game ?
Shit looks good
Хотел было купить, но моих денег им не надо. 😅
Inspired by Resident Evil, but there are no zombies.
Who knows why so low fps in this game? When moving to the next location it starts to glitch T_T
Bruh is WW1 but german have balls of stell
I don't wanna play that side. Let me know when a mod is out.
The french?
@@kielbasamage That I do not want to play with? Yeah
Inspired by re4? More like ps1 RE
PS1 RE and Silent Hill were inspirations too, but I don't have space in the title to reference everything. the dev specifically cited RE4 as an inspiration so I went for that one. And there are things (like the vendor) that are totally RE4.
Where do you used the small key?
There are several locked boxes throughout the game (and you'll collect several small keys to open them). I think the first one is at 01:10:10 in the video. They generally contain special ammo or gemstones that you can sell.
The best thing is to just leave the keys in your storage box until you come across a use for one.
@@AlphaBetaGamer Thanks and where did you find the first artillery shell?
There's one just south of the artillery guns.
@@AlphaBetaGamer i found this one but you used two
Running in circles: The Game
Goofy ahh running animation, with that being said I still wanna play it
Not a horror feature looking of the demo..... 😔
it's more jrpg than re
Why make a game look like its on the nintendo DS if it doesnt actually run on the nintendo DS
this game took too darn long to come out. idk if i wanna play it anymore