Crown Zenith - Weighed Pack Opening Results
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- čas přidán 28. 07. 2024
- Crown Zenith is the final set in Sword and Shield era. In this video, I test the weighing theory again: does a heavy pack contain the hit? Galerian Gallery is a subset found in the reverse holo spot and therefore cannot be accurately found. All of the packs contain black bordered code cards. Heavy packs...contained the hits. All of them. You can expect weighing to work to find hits. Light packs have a much SMALLER chance to contain a hit, but it is possible.
Use this information responsibly.
0:00 Intro
1:18 Weighing
3:13 Opening Heavy
6:57 Opening Light
10:00 Card Types
14:54 Math Breakdown
16:46 Pack Ranges
20:37 Conclusion
Spreadsheet:
docs.google.com/spreadsheets/...
Lofi Music from Poke and Chill by GameChops/Mikel
#crownzenith #pokemontcg - Hry
Love your weighable videos
Thanks for doing this, we need all the data we can get. I hope to see more of your videos on this if you do more. I thought I should add my observation to help. I weighed packs from about 8 different ETBs. It seems like weighing packs is on an per ETB basis. One ETB might have packs that range from 22.15-22.60, another might have packs that range from 21.08-21.5. I even had one ETB with packs in the 20. something range. However it does always hold true that the heavy packs in each ETB had all the hits. I have no idea how they make the cards but maybe the stock isn’t always the same but it in big batches. The lightest ETB packs had commons around 1.7 and the heavier ETBs had commons around 1.81. BTW, the majority of the ETBs were in the 22.+ range and all were from reputable retailers
I've done this for every set since chilling reign, see my older videos
this is why i do not buy single packs
Would be interesting to see this Analysis done with a much larger sample size but good to know. Nevertheless what I can conclude is that it is weightable a pack containing double hits but apart from that there is still uncertainty in the packs.
So essentially you cannot actually predictively weigh packs and pick out the ones that have actual good hits. While you can theoretically weigh them you could be getting a regular trash v. You can’t reliably weigh out what packs have the hits that people really want. It’s still random and therefore weighing really just can’t be an issue like it is with vintage packs.
This was by far one of the easiest to weigh, they have two seperate weight groups (im based in the UK) one in the 22g and one in the 21g, both have different cut of points but the are all equally correct that the heavier pack are the hits. I had 100 packs a few days before they were released to check.
It doesn't matter about the different code cards with specialty sets because they only make bundles and never sell individual packs, if someone is dumb enough to buy a bunch of cheap packs online they should expect them to be the lighter weighed packs because so many people weigh now a days
1. Sample size is way too small. You'd need more than 100 packs from different sources and products to even consider having a solid conclusion. Last time you did a box of fusion strike seemed pretty solid of the difference between packs but it didn't apply to my box. I even got a vmax alternate art on the supposedly non-hit pack according to your conclusion.
2. Let's disregard the small sample, assuming all of our packs range should be the same. Even in your own sample and math breakdown, you said there's still a chance to get a full art GG card in the light pack. Even if you said it's less likely. Well one is because your sample size. 2 is less likely is not a definitive "No". Sure let's weigh some packs, open the heavy ones to get more hits but oh wait the light pack you sold someone opened and got a gold Giratina and a non holo. I'd buy all the light packs for a cheaper price any day of the week
Actually a double "hit" pack will never be light. The numbers explain that. As for sample size... if I buy the same ETB from the same place they will have come from the same production line and the card stock the same. I'm not saying my results are definitive, but I'm just showing my numbers and you can recreate it yourself if you like to test it. This is all just for fun/informational purposes only. From my experience I've come to the conclusion light packs can contain hits. As for how often... yeah we don't know. But you can also go to a mass opening video and tally how often those packs show up too.
@ctrlaltQQ I never said you'd get a double hit from a light pack, nor do I need a double hit to get a chance to get a Giratina gold, that's the issue. It's like the Shining Fates problem over again. Even back then people complain it's weighable and then sell the light packs which still have a chance to get a Shiny charizard and a non holo.
nice!
I pulled a radiant charizard from a 21.07g pack. Packs over 21.4g have hits. Anything from 21.15-21.3g were holos/reverse holos. Got no duds in my box. 3 packs had holos/reverse holos. Most of the heavier packs had 2 ur/gg cards.
another commenter said theres a 21.xx range, mine were all 22.xx range. Must be different production facilities
Do you have this excel file anywhere I could download? I'm interested in using my own numbers and testing future sets.
No one's ever asked until now, I've added it to the description
@@ctrlaltQQ Thanks! I've been working on collecting some of my own opening data on different sets. It's less organized but some interesting stuff. Thanks for making these videos they're very helpful. Here's what I've put together if your interested. docs.google.com/spreadsheets/d/1X7qQgkAHuRPJrPcvu0OkacXSJqBcLdLQuBhz6tPn3lM/edit?usp=sharing
@michaelraymond2546 its a little hard to read. Can I suggest adding some bold or color to the ones where you had hits? It's also better to do the display the other orientation so you can sort by weight from high to low, but the way you set it up you cant do that. Have you come to any conclusion on your findings? from my experience, blister packs vs booster packs are diff
I would argue it's not worth weighing this set, since most of the big hits are the textured GG cards that weigh the same as a reverse Holo, they can be found in light packs no more or less often than heavy or middle.
this is really for informational purposes than anything else. just spreading knowledge, but I would also say the chances of a GG card in a light pack is slim
Not so good card but radiant charizard appear lol
I never buy single packs, only sealed product.
thats why sealed product always has a premium!
This is sad once again... iv come to conclude they do this on purpose, now the reason for is up to debate and form opinions.
This is why I don't trust loose packs. But recording and posting this will make more bad actors or anyone who didn't know about weighing these packs to begins weighing them. Making the hobby even much worse than it already is. Step by step guide to the most tabooed thing in the hobby isn't the brightest idea.
It's a problem. Raising awareness is the first step to forcing Pokemon company to fix it. Weighing has been an issue for years until code cards were introduced. They should just fix the issues.
If it's anything like celebrations then there is no rhyme or reason to the weights. I weighed almost 4grand worth of cele and I got big hits in light packs and crap cards in heavy packs