Komentáře •

  • @VirtusEdu
    @VirtusEdu Před rokem +12

    How are you all getting on with this course so far?

    • @DJDCRYPTER
      @DJDCRYPTER Před rokem +3

      Really enjoying this new series, easy to follow and informative as always.

    • @gamax1376
      @gamax1376 Před rokem +1

      Loving it!

  • @Asmund648
    @Asmund648 Před rokem

    Perfect timing, the Themed Horror Halloween gamejam ends in 2 weeks. Thanks Luke!

  • @kagi852
    @kagi852 Před rokem +1

    nice work

  • @anshumangupta4412
    @anshumangupta4412 Před rokem

    can u help with the weapon switching and ammo count....... i mean how to connect it So far one of the best tutorial i have been following thanks alot

  • @najhonbanjon
    @najhonbanjon Před 10 měsíci +1

    very cool thank for all video perfect

  • @gamax1376
    @gamax1376 Před rokem +1

    U're INSANE for remaking this course for UE 5 bro! Love ur content S2

    • @SnowyRedstone
      @SnowyRedstone Před rokem

      only to find out everything after lesson 7 is paid😢

  • @phgamer9270
    @phgamer9270 Před rokem

    Nice tutorial 🔥
    Love from India🥰

  • @shannenmr
    @shannenmr Před rokem +4

    Can I suggest you NEVER Cast every frame let alone in AnimBP, in other scenario's on Begin Play you would Cast and store the Reference and then do a Valid checks on tick and only Cast if its not valid BUT with AnimBP's you should be using C++ but for our BP friends in UE4 it would be better to use the "Property Access" node retrieve this data more optimally and for UE5 you would leave the EventGraph empty and instead Override the "BlueprintThreadSafeUpdateAnimation" function and use the Thread Safe Property Access Node (see Lyra doco / example).

  • @youssef-nt6ye
    @youssef-nt6ye Před 5 měsíci

    I can't find these assets on your website

  • @cuteroboro1671
    @cuteroboro1671 Před rokem

    😇💖What a great work dear sir. ... I💓 wonder about your work please countinue this work ... Lot of blessings from India ❤️❤️

  • @ogjerry2903
    @ogjerry2903 Před rokem +1

    Wow

  • @n2ncsgo
    @n2ncsgo Před rokem

    can you make a full game serieal

  • @muerrtee
    @muerrtee Před rokem

    Are the textures assets free to use?

    • @VirtusEdu
      @VirtusEdu Před rokem +1

      Yes they are all free to use, the link is in the description

  • @sktawsifzaman2394
    @sktawsifzaman2394 Před rokem

    I installed UE 5 and it was laggy on my pc 😔 so im following ur UE 4 tutorial💗 ur really a great teacher virtus

    • @ecayeta
      @ecayeta Před rokem +1

      Yeah, you gotta turn down some settings, brought my fps from legit 20 to 60-70

  • @wxwefr
    @wxwefr Před rokem

    Is it possible if you make a c++ tutorial for UE5?

    • @freepalestine176
      @freepalestine176 Před rokem

      naah c++ is one of the hardest programing language and the c++ professionel programers still having a lot of error so BP is the best choise :)

    • @2009142
      @2009142 Před rokem

      @@freepalestine176 I disagree with this. Wouldn’t say it’s the hardest language, but can be difficult for beginners. Also not sure what you mean that there’s lots of bugs by “professional” c++ programmeds

  • @OverloadPlays
    @OverloadPlays Před rokem

    When new ue4 tutorial

  • @shashhh_
    @shashhh_ Před rokem

    heey virtus could ypu also make a series of third person shooter

    • @VirtusEdu
      @VirtusEdu Před rokem

      Currently we have no plans to make a third person shooter series, however we've made a video about creating third person animations czcams.com/video/1XG3s1QDAgA/video.html

  • @OverloadPlays
    @OverloadPlays Před rokem

    Ue5 so bug ue4 is good