Great video. One to rewatch a few times to catch all the controls you are using. 👍 I'm finding gravity sketch to be somewhat impenetrable at times , I'm importing low poly stl files and assembling them into composite assemblies and its just soOoOo difficult and awkward. Your video shows a lot of tips on using the measure tool to set distances that may help me get round some of the issues I have been struggling with! thanks!
if only we could get some basic CAD modeling tools like extrude faces, precise measuring this would be a very powerful software the problem is you cant just apply a defined measurement point to a line. i should be able to click measure, click precise measure, click a line on model, then a begin point, then be prompted for a defined measurement, at which point it would place a snap point at that point on the line with a red visual measurement line for visual aid then the ability to create new lines between snap points to create new faces then there should be a extrude faces tool and lastly a Bool Tool to join objects together that is all this sofware needs to be a huge tool for VR CAD Modeling as well as artistic modeling with the tools it already has
Great video 👏👏👏 thank you for sharing this!!! 👍🏻🙏🏻
Great video. One to rewatch a few times to catch all the controls you are using. 👍 I'm finding gravity sketch to be somewhat impenetrable at times , I'm importing low poly stl files and assembling them into composite assemblies and its just soOoOo difficult and awkward. Your video shows a lot of tips on using the measure tool to set distances that may help me get round some of the issues I have been struggling with! thanks!
if only we could get some basic CAD modeling tools like extrude faces, precise measuring this would be a very powerful software
the problem is you cant just apply a defined measurement point to a line. i should be able to click measure, click precise measure, click a line on model, then a begin point, then be prompted for a defined measurement, at which point it would place a snap point at that point on the line with a red visual measurement line for visual aid
then the ability to create new lines between snap points to create new faces
then there should be a extrude faces tool
and lastly a Bool Tool to join objects together
that is all this sofware needs to be a huge tool for VR CAD Modeling as well as artistic modeling with the tools it already has
Those things sound great. Have you joined the Gravity Sketch Discord server? You can make suggestions there for the devs to see.
I agree with trying to use the same as extrude and cut