All Bosses on Hard Difficulty Under 5 Minutes [Best Builds] - Final Fantasy 7 Rebirth czcams.com/video/LTsNB08Uor8/video.html [No Octoslash] First Time Completing Rulers of the Outerworlds - Final Fantasy 7 Rebirth czcams.com/video/6s6hlTT7P0g/video.html
HP to MP materia with a caster, first strike and Chocokings cape from the races means you start with 2 atb bars and 6000 mp so you can use magnify Firaga instead of fira and it will blow up the whole screen with huge bombs, this is what I have been using anyways.
@@akhafasu I found rather quickly how to position cloud so he didnt get 1 shot, and if you use his caster weapon he can run the stagger recover for hp and mp back, also in the rare case they do die, quickly restart combat and its gg
A few things: 1.) You can just do save/reload at the best spot instead of fast traveling around. It's very quick, navigating the map UI is not. 2.) You're not using it, but there's an option in settings to Auto pick-up collectibles. I don't know if it's a post-game thing or if it was always there. 3.) Dynamic is worth it. It doesn't affect the AP, but it multiplies the exp/gil significantly as it scales the enemies to you. You can drop down to Easy for slightly faster AP if you still need it once 70 - but you'll probably have everything you need maxed out before that. 4.) MP Absorb linked to Ice, or Hp/MP swap. You never have to micro manage MP/rest using them.
Auto gather on foot is a post-game feature. You can retry battle instead of save/load. It's faster to respawn mobs. The Turk facility in South Gongaga has a loop of 4 fights you can do for faster xp if you have enough magic to 1 shot them.
or you could just do fiend intel or chadley sim missions and not even bother running around the open world or saving/reloading or managing your mp at all. (that said, backline chars wont get ap from combat sim so I prefer the fiend intel missions) also I dont see any option to auto-pickup open world collectibles unless thats only a post-game thing.
Guys, I just selected Hard Mode, went to Chapter 13, defeated all the main monsters in the region (King Zu, Great Malboro, etc) and got the XP (also the items needed to craft Genji equipment). Every time I run out of MP, re-select the same chapter on the same difficulty and go to the remaining ones. It didn't take more than half an hour to get the full party to level 70.
Yo I did the same thing. So happy it wasn’t just me. That being said I struggled against King Zu and ended up hitting level 70 through brutal challenge attempts
I like the nibelheim path for resources. But Gongaga has 4 groups in a circle and easy save load respawn. honestly this is nice cause its less likely you get bored.
Try this one out: Start chapter 12 on hard, reset side quests. Fast travel to Nibelheim and start the "White Haired Angel" sidequest. Theres around 20-30 enemies that give 30k exp each. I went from lvl 51 to 70 by doing the quest once. Equip yuffie with any atb materia you have and spam her blindside ability, makes short work of the monsters
i hate this set up for games... like bro... i wanna farm BEFORE i fight sephiroth for the 9038450th time... why is there an EXP materia at the end of the game where i cant return... smfh
Bro you can use the hp/mp conversion materia on aerith. Link one quake materia with magnify and another with swift cast. Mp will never be an issue and quakega will hit all enemies.
I spent the last few hours testing out different farming methods and, while I think this is the best method if you want ap, exp, gil, and resources, I was personally only really interested in the AP. I dont care at all about gil or resources and Id actually rather not get much exp because Im still going through the story and I dont want to be too overleveled that I kill any challenge. So what I landed on in the end for the easiest, laziest, and fastest AP-focused grind was repeating the Grasslands Fiend Intel 5 Picky Eater challenge. It gives 8 AP per challenge, or 24 AP if youre in post-game (so thats up to 48 or 144 with Chocobo Armband + AP Up). All it takes is Aerith with Magnify Fire or Fira depending on your magic strength and Magnify level. If you can get away with using Fire like I did then you have infinite MP with MP Absorption, otherwise there's a nearby bench at Oliver's Farm if you need to use Fira. I made a quick video just to show it and to time it and it results in 16 AP per minute with very low effort. Its pretty self-explanatory but Ill put the video link down here anyway in case it helps anyone. czcams.com/video/QZZbi5sumGM/video.htmlsi=2bIjUS8JKGgekVNY (akhafasu if you want me to remove the link thats cool, not trying to steal or leech views or anything just trying to help out people looking for a more AP focused grind like I was)
Thanks for all the info :) The thing with the VR mission is that it ONLY gives AP to those in the fight, not the entire party. So that means you are missing out on levelling up so much more materia. It is good when you just want to level up some leftover materia quickly.
@@akhafasu yea I know, we talked about this is in another thread on this video :D Im not using the simulator in the above method that I posted. Im doing the open world fiend intel fights, not the simulator ones. That way all party members still get exp and ap. If you just look at the video youll see its not in the sim, I showed the location on the Grasslands map at the beginning of it
For those of you that want to farm exp/ap/Gil prior to after the game is already over, there is a great spot on the very southern shore of gongaga that has 4 sets of enemies that are close together. Just run through those 4 sets, do a quick save and load, then rinse and repeat. You can get around 42k ap per hour using this method
@@akhafasu the absolute worst part about these games, is that they don't actually give you those good materia until the game is almost over. That really urks me. There are 4 or 5 materia that would have been nice to be able to win at TGS instead of at the extreme end of the game. I do know there are super bosses and all that after the game, but the enjoyment part is PROGRESSION while playing the actual story. I lose all ambition after I've completed the game. Makes no sense to me to work so hard to win the ultimate gear, from the very last fights.. It's basically useless then imho
@@_CryptoNoob_ totally agree. If you’ve played FF9, then you’d remember there was a place in the first disc where you could go and fight the thunder dragons to level up early. It required a certain technique but when you did it, you levelled up early and it was so much fun. I miss that and the new FF games have completely sidelined such activities. You’re right, the best materia is always at the end. I recently completed all bosses under 4mins on hard mode. Most of those fight aren’t hard as they are frustrating. And I found some of the mini games terrible, not to mention some of them are forced on the player to progress. The game is great but really I wish these issues weren’t there. Reward the player for early quests or something
Similar to my post above. Yea, all the characters get a brand new weapon an hour before the game ends lol... That's just... Well it's dumb lol. Most casual players don't replay games or go for max statting or post game content. Most people finish the credits and move on to the next game. So yea, you get 6 new weapons in chapter 13 and 14,both chapters are very short in terms of gameplay, and verrrrrrrrrrry long I terms of cutscenes. So yea, you get to use these new weapons for maybe 6 or 8 random fights, then the end. Disappointing
@@_CryptoNoob_ I agree that 6 weps in chapters 13 and 14 is a bit much but what do you want them to do, *not* reward you with weapons and materia once you got near the end of the game? That would suck even more! The original game did the same thing afterall, there were lots of materia you couldnt get until very near the end of the game and its not like there's a lack of materia in early or mid game, hell by like chpt 11 I was already getting tired of how much I needed to scroll to get through all my materia. Giving us the best stuff towards the end just makes sense, thats the reward for getting there. And there still are challenges to go if you want, there's hard mode and I would be amazed if we dont get some postgame DLC (hopefully DLCs) in the future. Personally Id be a lot more disappointed if there were no weapons or materia to get towards the end of the game than I am at the slight lack of usefulness in said weapons and materia, but thats just me.
Is there anything worth the gil you get from this? The gil struggle was incredibly real in the orignal game, but not once have I been short on gil in remake or rebirth for anything i've seen in shops. Is there even that costa del sol resort house available in this game? Apart from gil toss, what is the major advantage of having disposable gil? I assume one or two of the challenge enemies i haven't attempted yet could be done in with gil toss, but I just finished the story, waiting on the credits to end.. so i'm curious. my first order of business is getting two dates with yuffie. because she's always been my favorite. I got aerith both times in the first run through. but interestingly enough, yuffie was my date in the gold saucer in the original game lol.
The gil can be used to buy resources for transmitting items. You can buy materia too. But apart from that there’s no other requirement for it except Gil Toss like you said
you beat the game but youre asking if theres a costa del sol resort house? I unlocked that before even getting to Nibel, you just have to do the multiple Johnny quest that unlocks after Corel also yea, no real need for gil because of the stuff you can craft, the only things worth any gil would be crafting mats, materia, and QB booster packs.
Soon i’ll finish the chobo sage quest race and battle intel in nibel and defeat King Zu and obtain the AP and mind blast. But I also need chobo cape but I’ll see if I can get it too.
@@junation7619 after finishing the game, you can beat it again on hard mode with a full gaming experience where you can’t use items and have to manage MP. There are new manuscripts to unlock and create the genji set. Plus, trophies and platinum
That’s another good farming strategy. However, you have to start that quest over and over again, which takes a lot more time. You can do it if you’re short a few levels.
Nice. Another tip, you have 2 magnify you can link swift cast to fire and ice materia then link 1 magnify to ice then another to fire and have it all on aerith with mag attack up 👍
@@mattr.7833 yes it does work. However this takes up way too many slots that can otherwise be used to level materia up. By the time you max out Swift Cast, everything else is maxed 😅 But I’ve been using this method to shred bosses on hard mode
That works but i did level 70 chadley simulator, first one unlocked, got it at 50 after getting Giglamesh, all 10 rounds got me 5 levels, it would be more simple, ap it works
Yes the simulator is good for AP farming but it’ll only be for your party members taking part in the fight. Rest all won’t gain anything. This method will level up everyone and max their materia: 7 characters instead of 2 or 3
@@akhafasu ty bro, and i found out just ti be safe, npc characters will get exp, i took a picture of them not playing before level 70 and beforeC because I remembered they would level up materia not being in the party, it might not be as fast, but everyone gets leveled
@akhafasu I don't know if it was a bug or if it will be changed. But there is a much, much easier fight for EXP. I went from 50-70 in literally 10 minutes. Unlock hard mode, select Chapter 13 in hardmode, go to Nibelheim an do the side quest with the cats. The fight with the bees give RIDICULOUS amounts of exp and ap and is super, super easy. Has to be an oversight. No resetting, no real grinding, just do that quest and you will get multiple levels for the entire roster after each basic, fast, impossible to lose fight.
@@akhafasu and I used cloud mainly with magnify and fira, on his final weapon I equipped a perk that gives you HP and Mp Everytime you stagger an enemy so you never run out of mp. I equipped Aerith with cure and raise. Just Incase something goes wrong. I also equipped Tifa with poisona because the queen has a nasty poison. But it was super super easy.
@akhafasu I do. I figured it out. Instead of going from monster 1 to 2 I went wrong direction and hit another pack. Edited my route for it. Spawn head across the road on the right, from monster 1 and there's a pack of 4.
Rebirth hard mode doesn't require maxxed out materias and rebirth gives you some high level materias randomly in teh first playthrough already. I guess its cool for those who want to min max but its not really necessary beyond that not even brutal challenges need a lot of grinding to beat this time around. Also Genji gloves rock.
If you're maxed out then you can do this: czcams.com/video/RbT5iW1yDdw/video.html Right now even with everything max, Jenova Emergent is giving me a pretty hard time
Sure, it can be done but why hamstring yourself when it only takes like 15 minutes to go 50 to 70 and gives each toon like 100 sp per character and a bunch of stats?
Do you even know how much content there is post game? There’s a lot to do. You can try the same method before you end the game and it’ll take you three times more time to max everything and level up your materia.
@@akhafasu yes, I do. But by the time you finish the game you should be around 55 to 60, not much farming needed at that point. I have seen some videos that can progress from 40 to max in under an hour, but I think the majority of people searching for farming tips, are looking for tips that help them PROGRESS the game, not after the game. To each their own I guess
@@_CryptoNoob_ I was level 50 by the time I finished the game and I tried maxing out. Tried combat simulations, but only three characters got AP, did Gongaga farming but it took too much time. As I progressed the game found more materia that needed to level up. So I did the smart move. Completed the game and got everything. Then in just over an hour, I maxed out all my materia and reached level 70. If I did it before, I wouldn’t have all my materia, it would’ve taken me 3x more time. Which method got all your characters to level 70 and maxed out all your materia before you finished the game?
@@akhafasu those videos were post game as well. Maxing out 80 time materia for Gil, like 90k ap per hour and max level, all in under an hour. I understand the fundamentals of the post game boosts, but my theory is: why? Sure you kill super bosses and win some amazing stuff, that you don't need at that point. I guess that's my point here. Let's take ffx for example: you could do all of the Stat maxing prior to ending the game, I guess that's what I'm getting at. Some amazing op gear/materia post game that you don't need anymore because you've beat the bosses so there are no uses for the amazing rewards at that point
@@akhafasu I'd just like to exphasize that I'm not k rocking your video, it IS a great method, but I just wish this was attainable before finishing the game. I've got 140ish hours into the game, I think 100 of them were trying to find my way through gongaga lol, jk
But, you finished the game! What's the point? If this is like last game, you won't carry over any of the crap you upgraded now! This is the greatest flaw of this BS game!
There’s so much post game content. And if you need to beat the game of HARD mode then you need to do this. If however, you only want to finish the game and be done with it then that’s a whole different story
You seriously complaining you can't carry over levels and equipment to the next game? There's thousands of other games that get sequels and you start over from scratch too. This is the "flaw" you are going to complain about?
@@mcwups1stop with the comparison this isnt og ff7 get over it stop bitching and complaining. You dont have to play the game. No one cares about your opinions or how you feel about the game. WE DONT CARE
All Bosses on Hard Difficulty Under 5 Minutes [Best Builds] - Final Fantasy 7 Rebirth czcams.com/video/LTsNB08Uor8/video.html
[No Octoslash] First Time Completing Rulers of the Outerworlds - Final Fantasy 7 Rebirth czcams.com/video/6s6hlTT7P0g/video.html
HP to MP materia with a caster, first strike and Chocokings cape from the races means you start with 2 atb bars and 6000 mp so you can use magnify Firaga instead of fira and it will blow up the whole screen with huge bombs, this is what I have been using anyways.
That works. But sometimes your caster can die and then you have to revive them. If not, then it works wonders
@@akhafasu I found rather quickly how to position cloud so he didnt get 1 shot, and if you use his caster weapon he can run the stagger recover for hp and mp back, also in the rare case they do die, quickly restart combat and its gg
@@Retbullgivesyoukings nice!
How about adding synergy materia+fire and ice? For tifa or aerith? So when cloud use skills they cast fire/ice right after clouds strike
@@smoukkeri2585 cause nothing survives clouds cast, every other char is loaded with nothing but time materia for gil making
Oh my God! Thank you for this. Your videos always make my gaming life easier!
Thank you so much!
A few things:
1.) You can just do save/reload at the best spot instead of fast traveling around. It's very quick, navigating the map UI is not.
2.) You're not using it, but there's an option in settings to Auto pick-up collectibles. I don't know if it's a post-game thing or if it was always there.
3.) Dynamic is worth it. It doesn't affect the AP, but it multiplies the exp/gil significantly as it scales the enemies to you. You can drop down to Easy for slightly faster AP if you still need it once 70 - but you'll probably have everything you need maxed out before that.
4.) MP Absorb linked to Ice, or Hp/MP swap. You never have to micro manage MP/rest using them.
Thanks for the tips
Thank you for this
Auto gather on foot is a post-game feature. You can retry battle instead of save/load. It's faster to respawn mobs. The Turk facility in South Gongaga has a loop of 4 fights you can do for faster xp if you have enough magic to 1 shot them.
@@Mandorallen1980 yeah, that works too
or you could just do fiend intel or chadley sim missions and not even bother running around the open world or saving/reloading or managing your mp at all. (that said, backline chars wont get ap from combat sim so I prefer the fiend intel missions)
also I dont see any option to auto-pickup open world collectibles unless thats only a post-game thing.
Guys, I just selected Hard Mode, went to Chapter 13, defeated all the main monsters in the region (King Zu, Great Malboro, etc) and got the XP (also the items needed to craft Genji equipment). Every time I run out of MP, re-select the same chapter on the same difficulty and go to the remaining ones. It didn't take more than half an hour to get the full party to level 70.
That’s a good strategy. But you’ll still have to do something about maxing your materia
Yo I did the same thing. So happy it wasn’t just me. That being said I struggled against King Zu and ended up hitting level 70 through brutal challenge attempts
I like the nibelheim path for resources. But Gongaga has 4 groups in a circle and easy save load respawn. honestly this is nice cause its less likely you get bored.
Totally agree
If you are picking up resources make sure to have another party member use the kupo charm so you get the bonus materials when gathered effect.
Oh yea. Thanks for that. I forgot to mention that in the video
nice guide brother, will use when I get there.
Thank you :)
Try this one out:
Start chapter 12 on hard, reset side quests. Fast travel to Nibelheim and start the "White Haired Angel" sidequest. Theres around 20-30 enemies that give 30k exp each. I went from lvl 51 to 70 by doing the quest once. Equip yuffie with any atb materia you have and spam her blindside ability, makes short work of the monsters
Nice. But what about materia maxing?
@@akhafasu yeah not sure about ap, this one is mainly for maxing exp
@@caseya1953 thanks for sharing that.
since you’re doing it in overworld you can just have the Chocobo armband and AP ups on someone else out of party since everyone’s slots get AP
Yes you can. But in this method cloud isn’t doing much. Also, you need to equip the Exp Up and Gil up on your active party
i hate this set up for games... like bro... i wanna farm BEFORE i fight sephiroth for the 9038450th time... why is there an EXP materia at the end of the game where i cant return... smfh
I agree. There should be a farming spot early on, like in FF9, where you could fight those thunder dragons starting at level 9 and then leave at 21.
Skill issue. Get good
I also agree with this. In every FF I like to be max before fighting the end game boss.
@@tenefen5456 u sound like an idiot
i think it wants you to play it on hard
Bro you can use the hp/mp conversion materia on aerith. Link one quake materia with magnify and another with swift cast. Mp will never be an issue and quakega will hit all enemies.
That’s a good tip. I did try that too, but I wanted to keep things simple with Fire and Ice materias. And sometimes she can die from enemy attacks.
I spent the last few hours testing out different farming methods and, while I think this is the best method if you want ap, exp, gil, and resources, I was personally only really interested in the AP. I dont care at all about gil or resources and Id actually rather not get much exp because Im still going through the story and I dont want to be too overleveled that I kill any challenge.
So what I landed on in the end for the easiest, laziest, and fastest AP-focused grind was repeating the Grasslands Fiend Intel 5 Picky Eater challenge. It gives 8 AP per challenge, or 24 AP if youre in post-game (so thats up to 48 or 144 with Chocobo Armband + AP Up). All it takes is Aerith with Magnify Fire or Fira depending on your magic strength and Magnify level. If you can get away with using Fire like I did then you have infinite MP with MP Absorption, otherwise there's a nearby bench at Oliver's Farm if you need to use Fira. I made a quick video just to show it and to time it and it results in 16 AP per minute with very low effort. Its pretty self-explanatory but Ill put the video link down here anyway in case it helps anyone.
czcams.com/video/QZZbi5sumGM/video.htmlsi=2bIjUS8JKGgekVNY
(akhafasu if you want me to remove the link thats cool, not trying to steal or leech views or anything just trying to help out people looking for a more AP focused grind like I was)
Thanks for all the info :)
The thing with the VR mission is that it ONLY gives AP to those in the fight, not the entire party. So that means you are missing out on levelling up so much more materia. It is good when you just want to level up some leftover materia quickly.
@@akhafasu yea I know, we talked about this is in another thread on this video :D Im not using the simulator in the above method that I posted. Im doing the open world fiend intel fights, not the simulator ones. That way all party members still get exp and ap. If you just look at the video youll see its not in the sim, I showed the location on the Grasslands map at the beginning of it
@@SpydersByte oh ok! Will check
For those of you that want to farm exp/ap/Gil prior to after the game is already over, there is a great spot on the very southern shore of gongaga that has 4 sets of enemies that are close together. Just run through those 4 sets, do a quick save and load, then rinse and repeat. You can get around 42k ap per hour using this method
Thanks for sharing that. That part is also in this video. And you can see how much AP and EXP I get.
@@akhafasu the absolute worst part about these games, is that they don't actually give you those good materia until the game is almost over. That really urks me. There are 4 or 5 materia that would have been nice to be able to win at TGS instead of at the extreme end of the game. I do know there are super bosses and all that after the game, but the enjoyment part is PROGRESSION while playing the actual story. I lose all ambition after I've completed the game. Makes no sense to me to work so hard to win the ultimate gear, from the very last fights.. It's basically useless then imho
@@_CryptoNoob_ totally agree. If you’ve played FF9, then you’d remember there was a place in the first disc where you could go and fight the thunder dragons to level up early. It required a certain technique but when you did it, you levelled up early and it was so much fun. I miss that and the new FF games have completely sidelined such activities. You’re right, the best materia is always at the end. I recently completed all bosses under 4mins on hard mode. Most of those fight aren’t hard as they are frustrating. And I found some of the mini games terrible, not to mention some of them are forced on the player to progress. The game is great but really I wish these issues weren’t there. Reward the player for early quests or something
Similar to my post above. Yea, all the characters get a brand new weapon an hour before the game ends lol... That's just... Well it's dumb lol. Most casual players don't replay games or go for max statting or post game content. Most people finish the credits and move on to the next game. So yea, you get 6 new weapons in chapter 13 and 14,both chapters are very short in terms of gameplay, and verrrrrrrrrrry long I terms of cutscenes. So yea, you get to use these new weapons for maybe 6 or 8 random fights, then the end. Disappointing
@@_CryptoNoob_ I agree that 6 weps in chapters 13 and 14 is a bit much but what do you want them to do, *not* reward you with weapons and materia once you got near the end of the game? That would suck even more! The original game did the same thing afterall, there were lots of materia you couldnt get until very near the end of the game and its not like there's a lack of materia in early or mid game, hell by like chpt 11 I was already getting tired of how much I needed to scroll to get through all my materia. Giving us the best stuff towards the end just makes sense, thats the reward for getting there. And there still are challenges to go if you want, there's hard mode and I would be amazed if we dont get some postgame DLC (hopefully DLCs) in the future.
Personally Id be a lot more disappointed if there were no weapons or materia to get towards the end of the game than I am at the slight lack of usefulness in said weapons and materia, but thats just me.
Thank you buddy for making this awesome guide for final fantasy God bless you and bless your family ameen 😊
My pleasure 😊and Ramadan Mubarak
Do you also have an early and mid game route? Yours is already end game it looks like
You can do this as early as Chapter 11. I will be posting another video with early farming route and will mention in the description here.
You can do the one in Gongaga
Is there anything worth the gil you get from this? The gil struggle was incredibly real in the orignal game, but not once have I been short on gil in remake or rebirth for anything i've seen in shops. Is there even that costa del sol resort house available in this game?
Apart from gil toss, what is the major advantage of having disposable gil?
I assume one or two of the challenge enemies i haven't attempted yet could be done in with gil toss, but I just finished the story, waiting on the credits to end.. so i'm curious.
my first order of business is getting two dates with yuffie. because she's always been my favorite. I got aerith both times in the first run through. but interestingly enough, yuffie was my date in the gold saucer in the original game lol.
The gil can be used to buy resources for transmitting items. You can buy materia too. But apart from that there’s no other requirement for it except Gil Toss like you said
you beat the game but youre asking if theres a costa del sol resort house? I unlocked that before even getting to Nibel, you just have to do the multiple Johnny quest that unlocks after Corel
also yea, no real need for gil because of the stuff you can craft, the only things worth any gil would be crafting mats, materia, and QB booster packs.
I’ll take this method
Great. Let me know how it goes for you :)
Soon i’ll finish the chobo sage quest race and battle intel in nibel and defeat King Zu and obtain the AP and mind blast.
But I also need chobo cape but I’ll see if I can get it too.
@@ryuuotaku35 all the best my friend
Not getting the same amount of exp with chapter selection and exp up materia. Only getting 978 exp from grasshopper enemies. What am i missing?
Do you have the Exp Up materia equipped?
What's the point of playing the game again after you beat it??
@@junation7619 after finishing the game, you can beat it again on hard mode with a full gaming experience where you can’t use items and have to manage MP. There are new manuscripts to unlock and create the genji set. Plus, trophies and platinum
hand full of runs doing bees on hard mode = everyone lvl 70 w out exp up
That’s another good farming strategy. However, you have to start that quest over and over again, which takes a lot more time. You can do it if you’re short a few levels.
Nice. Another tip, you have 2 magnify you can link swift cast to fire and ice materia then link 1 magnify to ice then another to fire and have it all on aerith with mag attack up 👍
does that swiftcast and magnify the spells?
@akhafasu seems to work, yes.
@@mattr.7833 yes it does work. However this takes up way too many slots that can otherwise be used to level materia up. By the time you max out Swift Cast, everything else is maxed 😅
But I’ve been using this method to shred bosses on hard mode
Can't wait to break the game 😎
👍🏻
Hai,is this method only works after u finished the game?
It works before as well, but you get less EXP, and AP
@@akhafasu alright
I use your route but I use yuffies windstorm so no mp used except healing
That’s a good strategy
@@akhafasu yeah cause it stun locks them for a second and you can use your spells as more damage
@@josephbackus5360 cool. Someone in the comments mentioned another area to level up. I tried it and it did wonders. Gonna post that soon
@@akhafasu and I think in one of the final chapters you can get a exp up materia so that would speed it up a little
@@josephbackus5360 yes. I’m using it here too
give your main damager hp=mp swap and no need to worry about mp ever again
I tried that. I does work. But at times, that character died and then I had to revive.
I beat the game but my EXP is the same? How do I get the bonus 300% EXP you are showing?
It happens automatically. Beat the game then start a new chapter and you should be getting more exp and AP
Can i ask what specific chapter u select for this guide. TFA
@@binsoy-cl8gr chapter 12
It’s fine now! I think I might have encountered a different group of enemies so EXP didn’t match what you had so I thought it was wrong.
@@ryanferdman2966 no worries 😊
That works but i did level 70 chadley simulator, first one unlocked, got it at 50 after getting Giglamesh, all 10 rounds got me 5 levels, it would be more simple, ap it works
Yes the simulator is good for AP farming but it’ll only be for your party members taking part in the fight. Rest all won’t gain anything. This method will level up everyone and max their materia: 7 characters instead of 2 or 3
@@akhafasu yes, i just switched one character out kept aerith and cloud just spammed spell blade
@@booking1betta nice
@@akhafasu ty bro, and i found out just ti be safe, npc characters will get exp, i took a picture of them not playing before level 70 and beforeC because I remembered they would level up materia not being in the party, it might not be as fast, but everyone gets leveled
@@booking1betta this is what I did. Everyone levelled up here. In the combat simulator, only those participating in the battle receive EXP and AP
Can this guide work at max level?.
Yes. Used it to max Swiftcast and some other materia
So the game forces you to play it twice.
Only if you want to beat the game on hard mode. Everything carries over including the side quests. So you just have to complete the story mission.
But did you know you could get from level 50 to level 70 in just 10 mins?
Do you get AP as well?
@@akhafasu a ton
@@cratty16 what’s the method?
@akhafasu I don't know if it was a bug or if it will be changed. But there is a much, much easier fight for EXP. I went from 50-70 in literally 10 minutes. Unlock hard mode, select Chapter 13 in hardmode, go to Nibelheim an do the side quest with the cats. The fight with the bees give RIDICULOUS amounts of exp and ap and is super, super easy. Has to be an oversight. No resetting, no real grinding, just do that quest and you will get multiple levels for the entire roster after each basic, fast, impossible to lose fight.
@@akhafasu and I used cloud mainly with magnify and fira, on his final weapon I equipped a perk that gives you HP and Mp Everytime you stagger an enemy so you never run out of mp. I equipped Aerith with cure and raise. Just Incase something goes wrong. I also equipped Tifa with poisona because the queen has a nasty poison. But it was super super easy.
It sure what I have different but I went 51 -- 55 with this route
Do you have the exp up materia?
@akhafasu I do. I figured it out. Instead of going from monster 1 to 2 I went wrong direction and hit another pack. Edited my route for it. Spawn head across the road on the right, from monster 1 and there's a pack of 4.
@@selynar4889 ok. So all good then?
Rebirth hard mode doesn't require maxxed out materias and rebirth gives you some high level materias randomly in teh first playthrough already. I guess its cool for those who want to min max but its not really necessary beyond that not even brutal challenges need a lot of grinding to beat this time around. Also Genji gloves rock.
If you're maxed out then you can do this: czcams.com/video/RbT5iW1yDdw/video.html
Right now even with everything max, Jenova Emergent is giving me a pretty hard time
Sure, it can be done but why hamstring yourself when it only takes like 15 minutes to go 50 to 70 and gives each toon like 100 sp per character and a bunch of stats?
This is so unnecessary. Since you get a buff after beating the game.
I guess that’s the game’s way of prepping you for hard mode.
Hard mode exists
What buff do you get?
@@bruceabshire1830 300% more Exp and AP
Oh i did not know that! Thank you!
@@akhafasu
Lol.... After completing the game is pointless.... Make a video that actually makes sense. Who cares what happens after the game is over...
Do you even know how much content there is post game? There’s a lot to do. You can try the same method before you end the game and it’ll take you three times more time to max everything and level up your materia.
@@akhafasu yes, I do. But by the time you finish the game you should be around 55 to 60, not much farming needed at that point. I have seen some videos that can progress from 40 to max in under an hour, but I think the majority of people searching for farming tips, are looking for tips that help them PROGRESS the game, not after the game. To each their own I guess
@@_CryptoNoob_ I was level 50 by the time I finished the game and I tried maxing out. Tried combat simulations, but only three characters got AP, did Gongaga farming but it took too much time. As I progressed the game found more materia that needed to level up. So I did the smart move. Completed the game and got everything. Then in just over an hour, I maxed out all my materia and reached level 70. If I did it before, I wouldn’t have all my materia, it would’ve taken me 3x more time. Which method got all your characters to level 70 and maxed out all your materia before you finished the game?
@@akhafasu those videos were post game as well. Maxing out 80 time materia for Gil, like 90k ap per hour and max level, all in under an hour. I understand the fundamentals of the post game boosts, but my theory is: why? Sure you kill super bosses and win some amazing stuff, that you don't need at that point. I guess that's my point here. Let's take ffx for example: you could do all of the Stat maxing prior to ending the game, I guess that's what I'm getting at. Some amazing op gear/materia post game that you don't need anymore because you've beat the bosses so there are no uses for the amazing rewards at that point
@@akhafasu I'd just like to exphasize that I'm not k rocking your video, it IS a great method, but I just wish this was attainable before finishing the game. I've got 140ish hours into the game, I think 100 of them were trying to find my way through gongaga lol, jk
But, you finished the game! What's the point? If this is like last game, you won't carry over any of the crap you upgraded now! This is the greatest flaw of this BS game!
There’s so much post game content. And if you need to beat the game of HARD mode then you need to do this. If however, you only want to finish the game and be done with it then that’s a whole different story
You seriously complaining you can't carry over levels and equipment to the next game? There's thousands of other games that get sequels and you start over from scratch too. This is the "flaw" you are going to complain about?
@@Sirin2099 you never played the original game. I can tell.
@@mcwups1stop with the comparison this isnt og ff7 get over it stop bitching and complaining. You dont have to play the game. No one cares about your opinions or how you feel about the game. WE DONT CARE
And in Remake the game carried over all your gear and items weapons materia weapon skills and sp so what that hell are you on about?