Komentáře •

  • @nothingnew3939
    @nothingnew3939 Před měsícem +213

    A lesser person would have made this video 10+ mins long and still have less information. Thank you for a nice 3 minutes.

    • @blitzerni
      @blitzerni Před 23 dny +4

      For our sins we deserve eternity in hell, but God loves us so much he came as Jesus to pay the price of our sins through living a perfect life for us, his death and his resurrection so we can be forgiven and receive eternal life if we follow and obey him in faith FOR LIFE , Jesus loves u and desires to have a personal relationship with you of love, peace, redemption and obedience ✝️ May Jesus bless you, repent of your sins and turn to Christ before it's too late 🙏🏿❤️

    • @organpuncher
      @organpuncher Před 20 dny

      ​@@blitzerni boi shut up

    • @godofpoison6667
      @godofpoison6667 Před 11 dny +2

      It requires only probably less than 30 secs. Already he is repeating the same point over and over.

    • @AussieGuy-qb8mh
      @AussieGuy-qb8mh Před 8 dny +2

      4 minutes spent on the sponsorship
      4 minutes going back and fourth about the same subject
      2 minutes actually discussing it

    • @blitzerni
      @blitzerni Před 8 dny

      @@AussieGuy-qb8mh For our sins we deserve eternity in hell, but God loves us so much he came as Jesus to pay the price of our sins through living a perfect life for us, his death and his resurrection so we can be forgiven and receive eternal life if we follow and obey him in faith FOR LIFE , Jesus loves u and desires to have a personal relationship with you of love, peace, redemption and obedience ✝️ May Jesus bless you, repent of your sins and turn to Christ before it's too late 🙏🏿❤️

  • @Sithhy
    @Sithhy Před měsícem +306

    GTA 4 is probably the closest we will ever get to BeamNG's physics in a GTA game; don't really expect GTA 6 to be much different to 5

    • @CleanBurnout
      @CleanBurnout Před měsícem +29

      I agree, but I also have faith in GTA 6 with the amount of time it is taking. And ye, GTA 4 is probably the closest like you said

    • @E46SedanGaming
      @E46SedanGaming Před měsícem +20

      To be fair, GTA with BeamNG physics would be beyond playing a slideshow, that would be playing a single picture

    • @E46SedanGaming
      @E46SedanGaming Před měsícem +3

      @@TelaGamer yes

    • @segeros
      @segeros Před měsícem +1

      ​Nope. If you simplify the physics enough (looking at you, Rigs of Rods), you'll succeed and will have GTA 5 with close to BeamNG physics.@@E46SedanGaming

    • @ethanwayne6973
      @ethanwayne6973 Před 29 dny +1

      ​​@@E46SedanGamingcould you imagine the jato ramp Gavril T-Series (aka faster Phantom Wedge) with BeamNG physics in GTA, you'd be getting 1 FPH at 200 degrees (C)

  • @kui2012
    @kui2012 Před měsícem +360

    People used to think beamng was gta 5😂😂😂

    • @flamenskall2016
      @flamenskall2016 Před měsícem +15

      they did both come out in the same year
      i remember flockin over to whybeare every time he uploaded
      i haven't had a decent computer until just recently
      and i still haven't played it for myself yet

    • @E46SedanGaming
      @E46SedanGaming Před měsícem +15

      That’s like thinking GTA 5 is Car Crushers 2

    • @Madanbek_The_Dragon_Lover
      @Madanbek_The_Dragon_Lover Před měsícem +5

      Which ones? I never saw such people

    • @nathanstroud2223
      @nathanstroud2223 Před 29 dny +3

      If anything, I think people are more likely to mistake BeamNG for GTA now compared to what the early product looked like in 2013. And I for sure have seen at least one big CZcamsr mistake West Coast, USA gameplay for GTA 5.

    • @E46SedanGaming
      @E46SedanGaming Před 29 dny +3

      @@nathanstroud2223 skin that big youtuber, There is no way in christ you’d mistake a sunburst for a sultan

  • @Dat_1person
    @Dat_1person Před 24 dny +73

    Cant perform a robbery without having to switch 76,549 cars

  • @Paperrs101
    @Paperrs101 Před měsícem +78

    If GTA 6 has beamng physics it will probably crash my game which it already will without the physics lol

  • @40088922
    @40088922 Před 27 dny +43

    a lot of us forget this, but GTA 5's vehicle damage actually used to be a bit more realistic, as in, the cars would deform more, including the roof, but R* took the feature away because of first person view. hopefully we can find a happy middle ground in 6, or maybe even not have first person view anymore, or just do like the video says and disable first person when the roof gets too damaged

    • @zenmashofficial
      @zenmashofficial Před 27 dny +2

      The only versions I can think of that still has this feature would be Xbox 360 and PS3

    • @gotrickrolledyeah
      @gotrickrolledyeah Před 26 dny +2

      ​@@zenmashofficiali still play ps3 version

    • @satsumagt5284
      @satsumagt5284 Před 25 dny +1

      360 version, I remember it

    • @dariootero5579
      @dariootero5579 Před 12 dny +1

      I dont want first person to be removed I Like it

    • @40088922
      @40088922 Před 11 dny +2

      @@dariootero5579 I like FPV too, but if removing it was the price to have better vehicle damage, I'd probably accept it, though I don't think it will be a problem in GTA6, Rockstar probably figured something out, if not, well, tough

  • @mkv1.wood1
    @mkv1.wood1 Před 28 dny +17

    If gta 5 had beamng vehicle physics. Youre be able to cook steak on your cpu.

    • @mkv1.wood1
      @mkv1.wood1 Před 28 dny +2

      Gta 5 traffic are 2 or 3 times higher than beamng (maybe). So with that much traffic your cpu gonna struggle to simulate beamng physics on gta 5 (unless youre using server cpu like amd threadripper)

    • @Userpoopu7g74
      @Userpoopu7g74 Před 8 dny

      ​@@mkv1.wood1I dont even think its just 2 - 3 times bigger lol, especially in Story Mode

  • @Madanbek_The_Dragon_Lover
    @Madanbek_The_Dragon_Lover Před 29 dny +15

    If GTA V will have same physics as BeamNG Drive then:
    1) There will be much kess aggression during police chases from both sides: criminals and police;
    2) Stunt jump will become WAY MORE RISKY, than they are already;
    3) No more need to SHOOT a gas tank pixel to be in a "leaking fuel" state;
    4) Much less burnouts for sure (as well as RPM limiting the engine on a Neutral+Handbrake), because the consequences will be more dangerous than just tires popped, such as engine components overheating as well as brakes overheating.
    5) Probably fire traps from Arena War will cause engine to actually overheat. At the same logic we could just find an ocean/lake/pool shore and carefully put our engine in water to forcibly cool it doen when the radiator will be damaged and won't be in working condition (without flooding the intakes).

    • @satsumagt5284
      @satsumagt5284 Před 25 dny +1

      6) cars would actually be automatic/DCT or manual, and have dynamic shift points based on throttle input and engine load instead of the current mess we have in GTA V

  • @Osifilms22
    @Osifilms22 Před 26 dny +9

    Beamng's Physics GTA 6 ❌️
    Beamng Career Mode ✅️

  • @segeros
    @segeros Před měsícem +26

    Simulation of nodes and beams. All that's needed for the crash physics itself.

    • @blitzerni
      @blitzerni Před 23 dny

      For our sins we deserve eternity in hell, but God loves us so much he came as Jesus to pay the price of our sins through living a perfect life for us, his death and his resurrection so we can be forgiven and receive eternal life if we follow and obey him in faith FOR LIFE , Jesus loves u and desires to have a personal relationship with you of love, peace, redemption and obedience ✝️ May Jesus bless you, repent of your sins and turn to Christ before it's too late 🙏🏿❤️❤❤

    • @eggs4561
      @eggs4561 Před 11 dny

      It's a bit more complex than that.

  • @dashingriggs
    @dashingriggs Před 28 dny +9

    I know a dude on reddit is slowly importing the gta map to beamng. So far he's gotten a couple buildings imported and some roads nearby the central of the town with the skyscrapers. I haven't checked in a while (around a month) and he hasn't posted anything about it yet. It'll take a long time to create for sure, but it looked pretty promising with a download he gave me.

    • @satsumagt5284
      @satsumagt5284 Před 25 dny +3

      That I’d love to see. I’d love even more to see Liberty City from HD Universe into BeamNG, can you imagine the Grand Marshal and Lansdale Taxis doing their job?

  • @flamenskall2016
    @flamenskall2016 Před měsícem +10

    if you limit then it could happen say like burnout paradise does it could actually be a really cool feature

  • @rayyagamer2011
    @rayyagamer2011 Před měsícem +5

    I think the best crash model for gta 5 that still looks good is flatout's crash physics,since they didnt allow cabin deformation

    • @segeros
      @segeros Před měsícem

      what.

    • @eggs4561
      @eggs4561 Před 11 dny

      ​@@segerosI think he means burnout: paradise

  • @jackdesanta69
    @jackdesanta69 Před 7 dny +2

    Modder spamming hundreds of cargo planes: 💀💀💀

  • @randomidkidc
    @randomidkidc Před měsícem +5

    but what if the GTA Online servers had options such as arcade and realism, and the campaign would also have that

  • @marsco25177
    @marsco25177 Před 11 dny +1

    There is a fix to that and it already exists in game currently.
    Have your car be able to take more hits anytime you’re behind the wheel but allow NPC cars have more realistic physics when you’re not in them.
    How we have this already is with gun battles. PC can be killed with one shot. However, it almost always takes a number of shots to bring you down. I think that is the best of both worlds

  • @Galvatron99
    @Galvatron99 Před 4 hodinami

    The fact that the tank in gta5 can deform vehicles more than crashes is interesting and give us how realistic crashes would look like

  • @CallMeDreadingDark
    @CallMeDreadingDark Před měsícem +5

    this guy is underrated, imma be here when he hits 1 mil bruv

  • @SALON_V_STILE_TRIBAL
    @SALON_V_STILE_TRIBAL Před 26 dny +1

    if gta 5 had a beamng physics it would be a game of a time

  • @Drunken_Hamster
    @Drunken_Hamster Před měsícem +2

    BeamNG suspension/handling physics but completely rigid chassis and components (sorta like Assetto?), then GRID(2008) destruction with a difficulty toggle to make it mostly visual-only destruction or not. Oh, and probably about 2x the grip as real-life tires with a broader range on the transition between full grip and full slide. THAT is perfect "arcade" physics.

  • @KellyBeeSan
    @KellyBeeSan Před měsícem +3

    That red wagon... Sheesh! 😮‍💨🥵🔥

  • @GD_Mambra
    @GD_Mambra Před 27 dny +2

    Really good video, i love how compact it is. I the September 2022 GTAVI leaks, we saw a car crashing and deforming more realisticaly than in GTAV. it kind "twisted" at the front, so it is not just dents and scratches, its actual deformation. The best i could compare it with is a game called "Wreckfest". GTAVI will most likely not be as extreme with the deformation but how the car deformed looked quite similar.

  • @Borexz
    @Borexz Před 26 dny +1

    This is the kind of thing I think off when I m trying to sleep great video

  • @gamingfrog1234
    @gamingfrog1234 Před 20 dny +1

    its not just the crash physics, the driving is also much more realistic, it simulates pretty much everything in a real car

  • @ronnie7aep
    @ronnie7aep Před 17 dny +1

    I was waiting, thinking bro would install a beam ng car mod for gta 5 💀

  • @v.s.727
    @v.s.727 Před 27 dny +1

    I finde both games very enjoyable. I love the realistic physics and details in beam, but I also love the freedome and inversion from gta.

  • @jamiereddy6128
    @jamiereddy6128 Před 27 dny +2

    no if the roof caves in or smth the character ducks down if it gets to caved in you die if you get hit from the side character gets pushed through the center of the car going in the passenger seat if there is a passenger you die if it gets to caved in you die

  • @xX_Gravity_Xx
    @xX_Gravity_Xx Před 29 dny +1

    GTA V with physics modsis pretty satisfying. It sucks that the damage can only ever be what it is. Even if it just had curb damage and bottoming out I'd be happy. The playstyle changes and it's a LOT of fun when you use a physics mod and a surface grip level mod together. Makes driving more of a central focus of the game, and forces you to get good at it.

  • @takumikid
    @takumikid Před 27 dny +1

    if gta had beam physics id play it

  • @Jeremy_Hill_2020
    @Jeremy_Hill_2020 Před 29 dny +1

    imagine trying to evade police with a 3 star wanted level & griefers & a NPC decides to cut you off making the front of your car torn off

  • @bakerap2211
    @bakerap2211 Před 8 dny

    “You see, vehicles in BeamNG can deform easily. Just like I-“
    *permanent hearing loss*

  • @Boypogikami132
    @Boypogikami132 Před 25 dny

    They should really open up cabin destruction again, but make it so that you die when the roof crushes into itself

  • @joey87589
    @joey87589 Před měsícem +2

    Remember, Beamng drive has SOFT BODY physics, so in terms of that its realistic

  • @FlooferLand
    @FlooferLand Před 7 dny

    Rockstar could always just, not make the cabin deformable, and make the rest of the vehicle deformable.
    They could also keep the extra toughness of the vehicles in GTA 5, while adding the deformation and driving physics of BeamNG.
    They couldn't possibly reach the realism of Beam without making GTA 6 very laggy, since Beam is a simulator, but they could try to get as close to it as possible. They did it with GTA 4, a game launched in 2004. The GTA 4 physics were awesome in every way

  • @dopebossgamerz
    @dopebossgamerz Před 27 dny

    Theres also the fact that most people wouldent get more then a couple cars with good framerates and even the best pcs wouldent be able to fill a busy 4 lane highway. Gta6 will liekly have a more realistic damage model similar to wreck fest but will still be arcady and one crash won't disable your car.

  • @thekangaroo1880
    @thekangaroo1880 Před 12 dny

    GTA5 did have decent vehicle damage on the Xbox 360 and PS3 versions of the game. Thanks to reworking the game from the ground up and adding in first person, things had to be dialled down.
    Also would like to point out the lack of gravity effect in the game. Cars can easily flop around and do not accelerate at a rate believable to represent the acceleration due to gravity when let's say, driving off a building.

  • @jamiereddy6128
    @jamiereddy6128 Před 27 dny +2

    beamng drive and gta have to partner up call it gta6-beamng drive partner edtion like gta6 normal edtion then beamng edtion just crash physics

  • @sandstinger3454
    @sandstinger3454 Před 17 dny

    GTA 4 has one of the best deformation in the series

  • @remuz3561
    @remuz3561 Před 5 dny

    It would be cool if it had such physics, maybe not exactly 1:1 to beamng but enough to make it count when you collide at high speeds, making high speed chases less forgiving and having it take skill to be a getaway driver or else you'd just always crash, total your car and have to resort to a shootout and grand theft auto to retry escaping with a civ car ;D

  • @arandominternetperson4462
    @arandominternetperson4462 Před měsícem +3

    Have you heard of GTA 4?

  • @thfrussia6717
    @thfrussia6717 Před 21 dnem

    this could be working only if they allow flexible mod system like in minecraft. because first - they don't make a realistic damage system because most of people wouldn't see it playable and like it, and second - such thing take a big part of the game resources and calculations

  • @OmegaHellHound543
    @OmegaHellHound543 Před 5 dny

    GTA's damage physics need work regardless. I swear, every new car they add is done by a different part of the dev team. Some can be bent into literal toasters while others don't even deform. Hopefully they fix that in GTA 6.

  • @cherrythehusky9911
    @cherrythehusky9911 Před 2 dny

    The soccer mom van though💀💀

  • @engineerbeta1515
    @engineerbeta1515 Před 4 dny

    Gta 5 story : more realistic
    Gta Online : Arcade driving

  • @FNAFPIZZAFAN
    @FNAFPIZZAFAN Před 8 dny

    Flying upside down in a car in gtav gives me ptsd

  • @Bahnfanatiker
    @Bahnfanatiker Před 24 dny

    BNG Physics in GTA would make a total different game. I don't think a worse game, it just would play different and in my opinion it would be interesting.

  • @MICKEY-LOGANO
    @MICKEY-LOGANO Před 26 dny

    To be honest, I want to see this in GTA 6. Plus, it would make car chases more interesting & fun imo.

  • @manat31790
    @manat31790 Před 24 dny

    An official GTA 6 game with BeamNG driving physics being paired with 2-star police chases or any gang war where the enemies will intentionally shoot guns at and crash into you to stop you will make the game nigh unplayable. Remember that GTA is not a car driving simulator, but a roleplaying game where you play as a criminal that hijacks cars, shoots people, commits drive-by, and reenacts Hollywood-like high-speed chase scenes. If every car breaks down with the slightest touch for the sake of 'realism', you will ensure that people will never play your game because it can never be fun unless you're a driving guru.
    Yes, GTA 4 had good driving physics, but it's not just about the vehicle realism, it's also about the city designs and layouts where you have to carefully navigate narrow roads while being fast. The cars were less arcade-like floaty than GTA V, but they weren't terribly realistic either. Putting BeanNG physics even in a game like that will turn an already challenging game into an endless frustration.

  • @bradentheman1373
    @bradentheman1373 Před 15 dny

    ive been thinking about this

  • @huntaaa4
    @huntaaa4 Před 25 dny

    that would make gta a hell of a lot more fun

  • @Zunix24
    @Zunix24 Před 20 dny

    i'd like to see a mixture of gta 4 and gta 5 driving physics into gta 6. an accurate simulation just like beam ng wouldn't work well in the genre.

  • @PepGuardiola4805
    @PepGuardiola4805 Před 5 dny

    Just make it so that it has the same physics but it takes less damages,make car repairs cost less also

  • @DangerAngelous
    @DangerAngelous Před 23 dny

    Bro the first time I played GTA V I spun the car out because I was too used to GTA IV’s physics

  • @sgovender1994
    @sgovender1994 Před 19 dny

    I enjoyed the hypotheticals and pretty visuals. I hope GTA VI has a more realistic physics model than GTA V. I miss being able to power slide cars without having to pay Hao $200 000 first.

  • @HysteriaDelirium
    @HysteriaDelirium Před 11 dny

    Gta 4 physics were perfect when it came to combat and driving

  • @Fade2005
    @Fade2005 Před 9 dny

    What’s the background music name?

  • @bingchilindotnogo
    @bingchilindotnogo Před 23 dny

    how you got the inspo to do this man

  • @kidmyron3751
    @kidmyron3751 Před 11 dny

    Everyone who tought we gonna see gta 5 with beamng physics put your hands up :(

  • @ShadowAkatora
    @ShadowAkatora Před 23 dny

    They should have used damage physics closer to what was in GTA 4 imo.

  • @Yes-lq4bb
    @Yes-lq4bb Před 5 dny

    This sounds difficult to do, but why not make a specific part of the car destructible so you get awesome physics while still being able to see from the cabin?

  • @thenationa192
    @thenationa192 Před 5 dny

    But what if you had the option to switch it or not😅

  • @mrschoko565
    @mrschoko565 Před 3 dny

    They won’t have real crash physics because the car companies don’t want there cars to be crashed and so on

  • @Selmarya
    @Selmarya Před měsícem +2

    Oh boy, I sure hope Beam GTA drive comes out soon. Though there should be a setting in gtaV and GTA online that would tone how much damage you want to take, similar to games like forza horizon V and The Crew (very similar to current gtaV, but in photo mode, you can change the scale of damage )

  • @Ray_DTheArtist-c8t
    @Ray_DTheArtist-c8t Před 12 dny +2

    Gta 5 doesn't have that good of car physics like beam ng cause deformation just because of a high speed crash would piss people off cause 30% of the game is high speed chase

  • @tomaszprzegwizdane3679

    I would like to have it as a option in GTA

  • @anonymousunknow5612
    @anonymousunknow5612 Před 18 dny

    Ppl who watch the entire video tryna see
    both games combined 😂

  • @roseanneswanson2614
    @roseanneswanson2614 Před 5 dny

    are you listening to yourself? if you think that GTA would be worst with those physics, i believe you’re wrong for many reasons, the main one, every time you destroy a getaway vehicle, you can always steal another one and make the chase more challenging and excited.

  • @JuninhooC3
    @JuninhooC3 Před 23 dny

    i don't think that in gta VI they will upgrade the physics to be more realistic.
    They already had done that in gta IV and the public didn't like it.
    So unfortunely, i don't think they will try again.
    But it would be very cool, because in my opinion, the driving in gta iv was much more intense, than in gta V

  • @MogTheg
    @MogTheg Před 11 dny

    i saw gta 6 leaks and car phisics are amazing

  • @HeyhoBrando
    @HeyhoBrando Před 18 dny

    I will always say gta 4 had better car damage like I remember if you hit the car hard enough the car would not even drive

  • @andipajeroking
    @andipajeroking Před 24 dny

    That would look like GTA 4 ❤

  • @කවිශ්ක
    @කවිශ්ක Před 10 dny

    Most of the people play games to escape the reality and have some fun so, too much reality is not gonna fix that.

  • @JusAFurryThatLikeAviation.

    "Oo O O O O H M y P C"

  • @UnreasonablyIrrelevant-gv8xx

    2:30 "even such a *small* hit like that-" bro your rim is an oval 😂

  • @thomashenderson8630
    @thomashenderson8630 Před 12 dny +1

    You do not say that because if they really do day they will hold GT a 6 back.Don't say it😮

  • @paulyguitary7651
    @paulyguitary7651 Před 10 dny

    I mean ones is a sim and the other is an arcade style. They wouldn’t mix.

  • @oculoids
    @oculoids Před 12 dny

    It will change the game rules for sure like it will make more since to steal traffic cars again instead of just calling mor mutual,

  • @ILOVEsnickers09
    @ILOVEsnickers09 Před 28 dny

    GTA 4 had similar crash and driving physics to BeamNG, the reason why GTA 5 cars are tanks is because ppl complained that GTA 4s cars were too hard to drive.

  • @kaydendavidson7749
    @kaydendavidson7749 Před 9 dny

    They could use the crash physics but make the price cheaper

  • @V-Y-K-T-O-R
    @V-Y-K-T-O-R Před 10 dny

    Old gta 5 cars has deformation but new ones don't

  • @hampter_gaming0608
    @hampter_gaming0608 Před 24 dny

    gta 5 cars dont worry abt repairing remember just respawn the car

  • @user-yv8do1nr8d
    @user-yv8do1nr8d Před 23 dny

    Download a los santos map for beamng tho like ik its not the same but its probably the closest ur gonna get

  • @AussieGunzel
    @AussieGunzel Před 12 dny

    So it's basically GTA 4

  • @TommyTwoYooks
    @TommyTwoYooks Před 11 dny

    I prefer gta IVs damage, a good mix of realism and fantasy damage

  • @HamzaKiShorts
    @HamzaKiShorts Před 6 dny

    It wont be so bad because gta iv had car physics identical to Beamng,drive

  • @mateus6341
    @mateus6341 Před 11 dny

    Drive V mod is a very good physics mod

  • @Sh4rkk_
    @Sh4rkk_ Před 15 dny

  • @Professor_Genki7
    @Professor_Genki7 Před 11 dny

    Shoulda compared it to gta 4,that was beamng before beamng!

  • @tomislavbelacic2345

    Why no one for all this time have made beamng mod for GTAIV/V?

  • @janiowy2137
    @janiowy2137 Před 7 dny

    meanwhile gta 4 destruction

  • @nicosixages7099
    @nicosixages7099 Před dnem

    i hoped you show mod in the video but not appenend

  • @Ortagonation
    @Ortagonation Před 2 dny

    physic and graphic is like contradict each other. My guess it will has more less features than gta v like how gta v to gta iv

  • @user-ym7lk6gb9n
    @user-ym7lk6gb9n Před 22 dny

    GTA 7 gonna be out in 2105

  • @viperdio69420
    @viperdio69420 Před 23 dny

    Yessir

  • @epich307
    @epich307 Před 9 dny

    it would be fun but it would get boring very soon, and there were be a lot of limitations for the world in gta 5

  • @mahuba2553
    @mahuba2553 Před 26 dny

    nah this aint coming in gta 6, those physics are way too hard to optimized and keep them fluid the way they are, the most we might get is realistic static deformation which is what we have always had for years and is alot cheaper to run on all computers

  • @riveracosta4871
    @riveracosta4871 Před 7 dny

    He sounds like @Sambucha😂

  • @NGRally-nr6yr
    @NGRally-nr6yr Před 27 dny

    1 minute and 20 seconds unskippable ad, fuck youtube

  • @AshesToVices
    @AshesToVices Před 2 dny

    I really thought that this video was gonna be you integrating BeamNG style deformation into the RAGE engine. My disappointment is immeasurable and my day is ruined.

  • @TaeyangParkLuxury-il2mj
    @TaeyangParkLuxury-il2mj Před 21 dnem

    Just get a realistic car crash mod in gta v no waiting for that update.