Review - Trepang2
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- čas přidán 1. 07. 2023
- In this review, I take a look at the recently released FPS that many are calling the "F.E.A.R. sequel we never got."
This game is available on Steam here: store.steampow...
Thanks to Garuu for the score card!
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More like the Bodycount spiritual sequel we never got. I never really saw much F.E.A.R. in this, aside from the art direction. There is so much more to F.E.A.R. than just shooting in slow motion for six hours.
I picked up Bodycount a long time ago and have yet to try it out. We'll see how that goes whenever I end up getting my 360 set back up, I guess.
I think people's mileage may vary on how they like about the F.E.A.R. games and its successors. Overall, thanks for the review. It's really good.
A lot of people in the CZcams comments section of several Trepang2 reviews saying the game wasn't inspired by FEAR. Um yeah, slo-mo, slide, dropkick, talkative enemies, no ADS... Might want to reconsider that thought.
Thank you DWT. As always, great review !
Good review, a lot more critical than others. I don't really care about anything other than gameplay so I'll pick it up but I'm gonna be dreading that final section you were talking about.
I think it was too short to be THAT annoying but im curious to hear your opinion 10 months later.
@@SIGNOR-G It really wasn't as bad as he made it out to be and I played on the second hardest difficulty. The boss you fight multiple times during the level isn't all that difficult you just need to learn his tells and dodge sideways and the gunfights against soldiers are a lot easier than those in the previous mission. Although I could understand someone's frustration if they grabbed enemies a lot throughout the game, I just never did that so it didn't bother me.
@@LuongNguyen-lb6ez the last part is hellish on Rage Mode and thats understandable. I grab a lot in the game but once i adapted it was just a matter of perseverance. I fell in love with the combat system so i guess i was very motivated despite the challenge.
For a game made by few guys i think it came out pretty well.
@@SIGNOR-G Agreed, better than most of the AAA trash rn.
The giant "detection meters" constantly popping up and having hitmarkers alongside "of course" giant health bars with the bosses certainly doesn't remind me of FEAR...and, as I suspected, the story is pretty much an afterthought. I guess I'll be waiting for that discount then.
The inclusion of stealth in general is just bizarre for a game like this.
I loved playing the demo of this game back before it came out a couple years ago. Which is why I am really surprised their are only 5 main missions on release I thought they would have been way more considering the amount of time they have spent developing the game.
Game looks half fun but would get repetitive after a while. Are there any quiet moments and exploration to break up the combat or is it just shoot grenade kickslide all the way?
Very few, and they're not interesting. It's mostly action.
Given that it is an indie game, I didn't expect much of a story, but I didn't think it would be that losely connected.
It's probably no enough to break the game for me, but as you said, the ending wouldn't feel satisfying from what you told us.
What would you call this anyway? Gen x shooters?
FEAR likes. :P
Whats the sequel gonna be, Trepang3?
I'm assuming Trepang2-2, with the sequel to that being "106 Returns: Trepang2."
It's Trepang Squared for starters, everyone just says Trepang 2 because they don't know otherwise.
Everyone says "Trepang Two" because that's what the developers themselves call it.
@@DWTerminator Well considering the name came from the Game Jam they did and they thought it was an interesting name to go with, it doesn't really matter in the end. And I've seen one of the devs on a live stream say it was squared, and one of the art guys say 2. It's a pick and choose deal on this one I think anyway, I hate saying it but "personal preference"
Hey DWT, have you watched Indiana Jones and the Dial of Destiny? What are your thoughts?
No, and I don't plan on seeing it either.
Well, shit man. I thought you would be excited to see Indiana Jones kicking Nazis ass once again and having him going to supernatural adventures for the first time since The Last Crusade. I understand now. 😟😢😞
I have no desire to see what yet another franchise destroyed by modern Disney looks l ike.
ಠ_ಠ
I think you've lost your sense of reality on what is or isn't considered a good Indiana Jones movie. Yes, Indiana Jones 5 is somewhat of a messy movie, but at least it has its core values of Indy & the gang punching Nazis in the face, some morals to deal with, and featuring supernatural elements in there, making it mostly a fine movie. Plus, Indiana Jones got injured for the first time since The Last Crusade in the fifth film, and it felt exciting again, despite the problems with the CGI since Kingdom of the Crystal Skull. Oh yeah, there are no stupid Aliens included from George Lucas's idea or that infamous "Nuke the Fridge" scene, and of course, Shia Lebouf's stupid whiny scenes leftover from the Transformers films. Also, Indiana Jones got ruined twice before so-called Modern Disney took over Lucasfilm, which is Temple of Doom (second film) and Kingdom of the Crystal Skull (fourth film).
@@DachshundDogStarluck19did you, did you just say dial of Destiny is better than Temple of Doom?🤨
Have you reviewed Disco Elysium yet?
Nope. It's on the "I'll get around to it eventually" list.
Right now I have a shit-ton of catching up to do.
@@DWTerminator apparently the book it was based on finally got fan translated too. Sacred and Terrible Air. But I can confirm its not necessary to enjoy the game, as the game is more or less a prequel of sorts
One would hope it isn't necessary. If books are required reading to be able to understand a game, there's something seriously wrong with the way the game's written.
Frankly if anything I'm more concerned with the whole "beyond sick of politics being shoved in my face constantly and Disco Elysium is a rather political game" problem making me always say "... eh I'll mess with it later."
@@DWTerminator communisim is relevant to its story but I’d hardly call it pro communist.
@@DWTerminator There's political themes and they are intertwined with the main plot and the murder mystery itself, but it is very nuanced in the way it is presented and certainly isn't a piece of media that is trying to infoctrinate or bully you into a way of thinking.
A good example of this is a particular character who you run into early on who is a very well spoken racist who doesn't mince words with you about how he and his culture is superior to you and yours. The amount of depth in which the character and his views are presented was really surprising to me, but I didn't get the impression that the game was presenting him as either right or wrong. He's just there as a piece of the world and it's up to you how to deal with him and his ideology.
Also I had no idea the game was in any way related to a book. I had no issues understanding the game and comprehending the world building.
Didn't watch vid and guessing :
... "I give it a 1 out of 5"
Edit : was wrong by 1.5 pts.
LMAO.
Doesn't look great
FEAR wasn't that good anyway so I was not hyped for the successor
"Greatest first person shooter of its generation"
"Wasn't that good"
Bruh I think you just don't like first person shooters if you think the original Fear wasn't all that good.
Dude FEAR 1 was a great fps, what are you babbling about ? Sure you weren't even born when it released
It had it problems definitely. I wish the movement speed was a little faster and there was some proper enemy variety.
@@timedraven117 That was Half Life 2
@@TheGXDividerIt's a game where you fight the same enemies through the same looking corridors while occasionally getting cheap jump scares
Reckon I'll stick to F.E.A.R. This just looks way too similar to be considered a unique game.
Looks like a call of doody deatmatch. Why is it like FEAR? It has no horror or atmosphere. Just mindless shooter against humans. No mech either.
Just because it's not a 1-1 copy of F.E.A.R. doesn't mean it's not "like F.E.A.R." The combat mechanics and the AI vocalization are clearly inspired by, and are rather solid (albeit imperfect) attempts at replicating, what F.E.A.R. was doing.