We Used Science to Find Magic’s Best Mechanic
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- čas přidán 29. 07. 2024
- We took the top 16 mechanics ranked by Mark Rosewater and we made them participate in a single-elimination tournament to finally discover what is the most fun MTG mechanic.
Decklists with the winning mechanic can be found here: bit.ly/439fcA3
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!Opinions expressed in this video are those of the author/video creator and not necessarily Cardmarket.
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3 Decks with the Winning Mechanic: bit.ly/439fcA3
hey cardmarket,
i tried clicking the link but got a page not found error
@@chessazertyarnome too
@@chessazertyarno It's been updated :)
@@CardmarketMagic thank you
Ninjutsu is the best one because it's kicker as a payoff for horsemanship
Commenting before they reveal banding as the best mechanic in the game
What about Bands with other, tough? It's like Banding, but more confusing!
@@beanofknowledge2125 I happen to play Mountain Stronghold in my Djeru and Hazoret casual edh deck.
Gotta enjoy the face people make when I drop non mana producing "bands with" land on turn 5 just to make my Djeru and Hazoret band with Ragavan :Dd
banding vs flanking
It's like you've all forgotten about Horsemanship
My banding and flanking pauper commander deck is a beast, the mechanics are solid, all they need are some new creatures to support them that are as powercrept as everything else
Kicker is obviously best because everything is kicker
Or Horsemanship.
You totally beat me to saying this, well done. : )
everyone gangsta till storm hits the table
*Cascade has entered the chat
@@allpissedup229 what a discover-y
what a shame, both of them are missing out.
😅
Did you really have to Dredge up this topic?
@@85mcarnold not like it was from a landfall
Ohhh I thought you were playing an actual mini tournament between decks built around specific mechanics but this was also fun to watch! Also, I totally agree, Ninjutsu is a real gem
Satoru Umezawa giving Phage the Untouchable ninjutsu so she immediately deals damage to your opponent and they lose! Lol
@@BaronSengir1008 That doesn't work - if Phage enters the battlefield in any way other than casting it from your hand, you lose, so you'll lose before she can damage the opponent and make them lose.
@@m2pt5 Not if you have Platinum Angel out!
Devotion is more fun than Meld because you actually get to use it....
Devotion's fun comes in the deck building.
WotC: here's a super cool horror mechanic!
Also WotC: we're gonna only put it on three pairs of cards
9:11 "Morph has almost zero flavor" looks like _someone_ hasn't read Tarkir lore
That first round pairing is unfortunate. Monarch and Landfall both feel like top 4 mechanics.
I can't tell if you're sarcastic or serious. Monarch is one of the dumbest mechanics, simply because you have to track it. No where near as annoying as day/night, but regardless, I'm personally not a fan of mechanics you have to track in such ways.
yep agreed
@@ToadimusPrime Landfall has to be tracked as well
@@ToadimusPrime man i feel like your out of luck with mtg then cause you dont like 50% of all mechanics :P
@@mrsplays9817 You don't put special markers on players when tracking landfall...
Honestly, the by far funniest and most interesting mechanic is Madness, just Faithless Looting into two Madness spells and casting them for nearly nothing instead of losing them is so much fun!
Great video, keep on the great work!
I agree so much I was just coming here to comment on madness
I think it was a miss on not adding Madness. The art that come on Madness cards are wild.
Madness ♪
I haven't watched this but i know kicker is going to win ... Because everything is kicker
Damn
I haven't even watched the video but I LOVE landfall, it combines ramp which is necessary with game advantages.
Don't watch the rest then. They somehow picked "draw a card" over Landfall which is an actual mainstay mechanic and not some random thing that turns up in Commander every once in a while.
@@allpissedup229Yeah, I was really sad. I understand that there are some cool combos with monarch and it give some interaction between players, but tbh, I feel like landfall turns the boring part (playing lands) of the games into the best time of your turn because you get all the triggers.
@@creepekker284 I couldn't agree more. Jokes aside Monarch is cool, but Landfall is literally a staple and one of the mechanics that really makes the game tick sometimes.
@@allpissedup229 To each their own. I've never been annoyed to see the monarchy in a game whereas I have been annoyed to see someone playing landfall.
I think that might speak more to how the cards in each are printed (the only monarch card playable outside commander is extremely strong and barely plays like a traditional monarch card) but watching multiple opponents struggle with tracking their lands for Omnath was an awful experience, and that was in 60 card formats, let alone someone thinking they're creative for building Aesi or Tatyova.
@@allpissedup229 Landfall is a better mechanic, but you are grossly underestimating how powerful Monarch is. In 1v1 it's basically an immediate cantrip that can turn into an extra draw step. Decks that play Monarch cards are good at keeping it, mostly because drawing an extra card in each of your turns makes it much easier to prevent your opponent from taking it. One Monarch card is banned in Pauper and it showed up in a few Legacy archetypes regularly until the Initiative sort of usurped it. And then WOTC printed Forth Eorlingas, so it's back.
I think you guys underestimate how long I could hear you guys talk. Honestly, you could have just recorded yourselves getting to these last mechanics in the video and just uploaded the audio as a podcast, and the video would be a shorter version of that like you did here, or you have to go from the podcast to the CZcams video to find out the finale. I would listen to every single episode!
You should've played this out as a real tournament with decks, where every nonland card either features the mechanic or obviously synergizes with it.
It sounds fun in theory but in practice, some of these synergize well but something like a Kicker, Living Weapon or Monstrous deck for example would kind of be non-content unfortunately
@@CardmarketMagic Could you find a way to suppliment those decks into a playable state with outside support while still keeping the 'core' of the deck? something like monsterous would probably need lots of mana dorks and ramp but I could see a turn one kicker deck with mana rocks being fun
@@Asyncrit would just ve a completely different thing. You can't evaluate how fun a mechanic is by throwing a deck together that features the mechanic and testing how winning it is. That would just tell which set/mechanic is most powerful, which wasn't the point of this video.
@@CardmarketMagicliving weapon would just be hammertime with stoneforge mystic fetching and cheating out kaldra
Squee is a really dubious example of the Monarch mechanic at 14:20.
I have never seen anyone resolve a meld!
The Professor once melded Mishra with the Dragon engine in a show, that was quite fun.
I play casual commander and I have seen some melds and done some melds. It has never not been fun. Even when my opponents are trying to meld, it is exciting for me because it’s so rare and part of me has been rooting for them to get it. Since most meld cards are creatures that really only hurt one player at a time then I can try to politic my way out of getting hit until I can find an answer.
I think meld is my favorite mechanic, I hope you see a meld go off because it is awesome.
Can’t forget about the flanking mechanic 🎉
I have to agree that Ninjutsu is the most fun. I was playing Historic in Arena yesterday and I lost to a UB Ninjutsu deck, but I still had a blast! Not knowing what I needed to play around and seeing my opponent get in extra value was TONS of fun!
Edit: I'd also like to add that in Modern, I had a sweet Grixis Ninja deck that was my absolute favorite to play with!
great to hear u had a blast.
but wait until Satoru Umezawa, kicks yout but out of a EDH game turn 4 with a Blightsteel.
maybe even sooner!😂😂😂
I'm saddened that my two favorite mechanics aren't on the list, annihilator and dredge
What a bout Mutate? that is honestly the most fun mechanic i have ever plyed with
agreed
Hot take: mutate is spicy auras
the fact that mutate isn't there while some pretty meh things like kicker, flashback, devotion, raid, cycling etc is criminal. Theres a lot of solid design in there that beat mutate in power and elegance, but mutate is just quintessential fun by the rules used here. It's cooler monstrosity, cooler transform etc...
Mutate works well with Ivy...
@@ursulcx299 don't you be insulting the good name of kicker or flashback
Would love to see you build a deck that focuses on each mechanic and then play matches against each other
Just as the other Best Deck series :)
Hi Cardmarket team! Do any of you remember Tiny Leaders? It was a 1v1 singleton format with 49 card decklists, a 3 mana value limit to cards, and one commander that was popular in the mid 2010s. People left it because it played too similar to Legacy, but it's kept kicking under the name Tiny Leaders Reborn and has developed a very unique identity since the Commander boom due to the sheer number of new commanders that Wizards has printed recently. I would love it if you tried it out one day-- it's really a blast and is my pet format.
To make the process more scientific, I suggest you assemble decks that showcase each of these mechanics exclusively then lock both Jamin and Carl in a room. The one who emerges half-mad while grinning ear-to-ear gets to choose the winning mechanic. The loser gets to have Thoralf sign his admission slip as he wheels him into an asylum.
That was the original idea for this video, but we realized that it was impossible to make decks that showcased each mechanic without it being "the best cards in magic that happen to have trample" decks
Ain't no way Monarch is more fun than Landfall. Monarch is fine, but it's just "draw a card" with additional steps at the end of the day.
Showing "Squee, Dubious Monarch" as a Monarch card has me feeling slightly dubious...
Honestly, before even watching the tournament I would have answered ninjutsu so I can't argue with the result!! Ninjas are just one of the most fun mechanics ever, neon dynasty was one of my favorite sets, and it's just such a flavorful and tactical mechanic to play with and against.
When monarch won over Landfall, I straight up checked to see if this was an April Fools video, lol.
Horsemanship gonna win this ez
This vid made me wanna make a meld commander deck lmaoo
This video was great. As a new magic player, was good to understand some mechanic in a general way, but also learn what is fun to build around! Thanks guys, amazing content!
Kicker and Horsemanship will win because every keyword is kicker or Horsemanship
Meld should have easily beaten monarch when it comes to the "most fun" mechanic imo. Few things compare to the feeling of power of having a giant card on the table, and almost all of the meld cards wildly swing the game in your favor. Plus, like you all said, being able to meld a card is so unlikely in the grand scheme of things that it's something that you remember and talk about for a long time afterward
Seeing monarch reaching the finals when it should've lost on round 1 is weird. Landfall offers so many options, it rewards you for simply playing the lands which is what 99% of decks do. It draws you cards, creates tokens, put counters and tons of other things. On the contrary, the only thing monarch does reliably is drawing you single card at the end of the turn you introduced it to the game. And then it weirdly shifts the focus of the game where instead of attacking the player who is the biggest threat players attack the monarch just to get the freaking crown. Also, you can introduce the monarch to the game, then get it taken from you and never get it back because your opponents either have strong defense or just wipe your creatures so you don't have a chance to attack them, thus all you did is gave cards to your opponents.
And what is even worse (for me personally) - you cannot remove the monarch once it has been introduced to the game, which is just bad design taking into account how easy is it to do so. Mechanics should have countermechanics. Things like planeswalker emblems at least require some preparations (protecting your walker for several turns before ulting or getting counter-doubling effect prior to playing your walker etc.). Monarch is just "play a card that gives you monarch, and then everyone is stuck with the crown existing till the end of this game."
What episode did jamin meld Urza in?
I misremembered, it wasn't Urza, it was Mishra I melded.
You can see the video here: czcams.com/video/jT_CmbNosV4/video.html
-Jamin
I think we need a finals-match with the two finalist mechanics!
Of course, the winner is the one that has caused the most fun at game end.
What song is that at 4:30??
Ninjutsu is really cool, I agree
Always look for your new videos, they are so interesting and magic oriented but also really comforting! You awesome!
"Ninjutsu makes you friends" and then loses them when you played Yuriko and reveal a Blightsteel or Eldrazi.
I would love to see this played out with decks.
I've always been a graveyard gremlin and loved the undergrowth mechanic when I started playing around the time of the Guilds of Ravnica Block, so for me it was like christmal when I learned about stuff like delve and dredge :D
I've gone almost exact opposite on all of these 😅
0:42 The controller becomes the monarch, not the owner.
2:33 I wouldn't say convoke generates mana, because it perpetuates the confusion caused by its incorrect reminder text. It does not generate mana, it allows you to tap the creatures _instead_ of paying mana.
6:50 All double-faced cards are pooled together, except for meld? And I'd say Disturb is much more like Flashback, than the other double-sided cards.
I was with you until the second semi finals. The winner of that has a lot less variety in the playpatterns than the loser and as such the latter never stops creating amazing stories while the first one eventually becomes "I got [mechanic'd] again"
Ninjitsu is way more interesting and complex than even represented and it still won. It's amazing. If your ninja has double strike, it can deal damage, then you can ninjitsu another creature in to deal regular damage before the first strike damage was dealt. There's more tricks... It still won without these even being brought up
Butts. I forgor to submit tu-tu the 2 blue +2/2 equipment
nice tournament, cardmarket!
The irony of showing Thassa’s Oracle when talking about how fun devotion is, when it is a very salty card that very rarely is played because of its devotion effect.
Spike died so Timmy could live.
I have a ninja/rogue deck with Yuriko as the commander (of course) that focusses on just stealing everyone else's cards.
One fun thing is to cast Theiving Skydiver with kicker to steal some artifacts just to ninjutsu them out next turn to do it again. If you can give her haste too, you can even do it on the same turn. Casting her at instant speed with Leyline of Anticipation is also fun. You can have her steal an artifact creature that's attacking to remove it from combat.
I'm totally sure conspire is the best mtg mechanic. It's so good that Richard Garfield once said it was a design failure. I've made a commander deck with Wort, the Raidmother as commander so I know what I'm talking about.
Ninjutsu is easily my favorite mechanic. It's the reason why I chose Neon Dynasty as the first set to buy a box of when I first came back after a years-long break from Magic. However, my favorite deck I've ever had was a Moonfolk/Landfall deck. I probably would have put landfall through to the finals since it has so many great applications for any format or deck.
Saying that Morph is flavorless is nuts
Counter Argument with Cycling... there is no mechanic in the game that gives me tiny laughs like my opponent going "In response I cycle Lonely Sandbar"
No cascade, no goad, no idea how this list was constructed because that’s definitely some of my favorites. Happy to see cycling make the list though! Underrated for fun, it’s surprisingly powerdul
Cascade and storm as well
10:14 My favorite Monstrous card is Splitting Slime. It's a 3/3 with Monstrous 3, which creates a copy of itself that isn't Monstrous... So you can make a new 6/6 and a new 3/3 turn it into a 6/6 and make a 3/3... Forever and ever. It's not cheap though but I sure do have fun with it
My fave is tap. idk why... I just love tapping
when i read the title, i thought it would be a tournament with decks that mostly or only use their keyword
Why does Carl on the thumbnail always remind me of Mr Beast? 😂
I'm gonna try and try again to meld Mishra in my stupid 111 card modern deck it will happen some time with neoform / eldritch evolution thanks to unearth I can sac the small one to get mishra.
ninjutsu into becoming the monarch. Boom
"Monarch is just a commander and pauper mechanic"
Forth Eorlignas: "Am I a joke to you?"
Also palace jailer? Hello?
@@franslair2199 iirc doesnt see as much play anymore but true
As a yuriko player I rooted for ninjutsu the entire video
Imo Annihilator is also absolutely nuts. Like, imagine a 2cmc 1/1 annihilator 1. It would be rough in fast formats.
I feel mutate would have done well in this bracket. 100% needs to be another video show casing the many other abilities. Madness, Haunt, Mutate, Storm, Dredge, (even if those two are not the most fun they are still popular mechanics) Crew, Metalcraft, evolve, level up, proliferate, initiative.... just to name a few
Disappointed to see meld not win. Meld definitely is the best mechanic
Monarch is boring and overpowered: Fight me.
Precisely, if we fight the monarch we get a taste of it! Fun for all involved
NGL the video itself felt pretty awkward with the constant change of position (in front of the camera, in front of each other, in front of each other with a table). Hope this style doesn't stay around. It felt like you could't decide what the post position was for shooting and just threw every idea into the video.
That said, the idea is pretty cool and I enjoyed it! You could also do an opposite one, a bracket with the worst mechanics :-D
I could write an essay on why Double faced cards should’ve won the whole thing.
I think you could have done videos leading up to a finals. I'm not sure you picked the top 16 for this tournament. You could have picked Monarch, Enter the Dungeon, Ascend and The Ring (Tempted by the ring) as a division to see which one moves on. They're all game altering affects. So many subgroupings that would match to more interestingly to me. Day/Night, Transform, Meld, and Morph... Thanks for giving us some fun anyways.
The unfun part in double faced cards is taking them out of the sleeve, to see what the other side does 😅
Yeah I think they are more fun on arena than in paper lmao
7 seconds in and I already have opinions :D you guys know how to keep me watching. One thing I have opinions about in MTG is landfall... landfall and dredge, okey two things landfall, dredge and cascade... I´l start again... among things I have opinion about are such diverse mechanics as.... (its a Python joke everybody :D)
Before watching the winner has to be Kicker or Horsemanship. Every mechanic is either Kicker or Horsemanship.
Is it weird that I thought the tournament was going to be people playing with decks themed around the mechanics? XD
Yall probably don't know it but meld came from duel masters,I guarantee that they use duel masters as a testing ground for future magic mechanics you should do a video on it
i agree with the end results, i think.
I came for science and left unfullfilled. ;{)
"Monarch is more of a commander mechanic."
Well, it was intended to be one. Instead it's mediocre in EDH and broken in 60 (and 40) card formats. Much like every commander mechanic that came after it. Looking at you, Initiative.
Make magic great again, bring back madness.
played today my landfall commander against 3 ninjutsu-decks xD
Holy cow man this is the first time I have realized since the set came out that it’s Ninjutsu and not Ninjitsu! 🤦♂️🤦♂️🤦♂️ hearing Jamin say it correctly is the first time I’ve ever heard it said correctly and my brain always put Ninjitsu there when I saw it 🤣🤣🤣
I really like miracle, too.
POV you got heartstone werbung before a magic video
Kicker wins regardless because everything else is kicker.
Landfall !
Since everything is kicker it is guaranteed to win, in fact it simply can't lose
Once again proving that Yuriko is the best commander
No affinity ?
I love my MMNM semifinals
So must fun deck is UB faeries in pauper
it's all kicker. even ninjutsu. :)
There should be a Timmy disclaimer 😂
Everything is kicker though
Disappointed that y'all didn't mention that Morph let's you feel like you're playing Yu-Gi-Oh. Or the line, "What's more fun than playing your cards? Playing then a second time!" when talking about Flashback.
Why is investigate a keyword but no other token generator is? You don't Cook to make a food token, you don't Uncover to get treasures
Let's go amass!
The issue with ninjitsu is that yuriko exists
Can you let two legacy decks fight against two CEDH decks? Not two vs two but all vs all.
If defender wins this…
So does that mean that Pauper Faeries is the most fun deck of all time?
where is storm?!?
It's considered one of the biggest design mistake by wizards. And honestly, although it;s fun to play, it;s one of the least fun to play against 💁♂
ninjutsu is one of, if not the least favorite mechanic from bad memories when it first came out.
still liked the video though