Komentáře •

  • @InsertNameHereGameDev
    @InsertNameHereGameDev Před 3 lety +8

    For anyone being scared, don't worry. I'll release videos again after the weekend. Just hold in there ;-).

  • @SevenDos
    @SevenDos Před 2 lety +50

    Great tutorial. Finally one that doesn't let me follow along for 30 minutes and than casually mentions, oh yeah you need the professional version of this tool which costs thousands of dollars to proceed. Thanks, this really helped.

    • @Kevinbaconator_
      @Kevinbaconator_ Před 2 lety +6

      lol this has cost so many times before. spend 10 hours collecting data and then find out you need to convert it in a paid software or something

    • @mattsebastian6534
      @mattsebastian6534 Před rokem +1

      Amen!

    • @marcapouli7805
      @marcapouli7805 Před měsícem

      @@Kevinbaconator_ That is why I 'll never try again. Now I try to make games without landscapes

  • @abimeutube
    @abimeutube Před 2 lety +2

    Explained so clearly. ! Thumbs up, and subscribed (all videos)

  • @djunawahlrab9592
    @djunawahlrab9592 Před rokem +3

    Thanks so much for this tutorial! I was wondering if you could do a follow up that includes some additional visual data. I'd like to bring in satellite and OSM imagery, and use it as reference to recreate landscapes within UE.

  • @captainofnumenor8221
    @captainofnumenor8221 Před rokem +1

    Really great tutorial thank you ! Gonna try this later when I get home

  • @670089097
    @670089097 Před 7 měsíci

    Outstanding work. Thank you so so much

  • @goldkat94
    @goldkat94 Před 2 lety +2

    How can i optimize the terrain for a first person shooter? There must be better ways intead of sclupting the whole map for great details.

  • @felixmikolai7375
    @felixmikolai7375 Před 2 lety +1

    ty so much man, i will try it right now! all other tutorials i watched did not work with my desired map :'D

  • @CatherineScott1
    @CatherineScott1 Před rokem

    Can you make and updated one for UE 5.1 and show how to place multiple tiles from USGS and TerreSculptor, thanks.

  • @astralman77
    @astralman77 Před 2 lety +3

    hi, im trying to do the math for the scaling inside UE but, lol i have no idea what the original resolution was lol

  • @greatsol2444
    @greatsol2444 Před 10 měsíci

    Could you show us a way to efficiently import a height map of the entire world? It seems like downloading it from USGS that way would take an extreme amount of time.

  • @rgrm6424
    @rgrm6424 Před 2 lety

    How do you do this if you want to load in say a whole state vs just a small section?

  • @lollerkiller900
    @lollerkiller900 Před 2 lety

    What if you try to do this with a piece of landscape with Buildings on it?

  • @timedeposit
    @timedeposit Před 2 lety +9

    Is there a way to combine several heightmap files into a larger area file? or is the current process to import them one by one, and line up in UE?

  • @bigsky7617
    @bigsky7617 Před rokem +4

    I don't understand the formula, though. The map I downloaded was 8129, so...

  • @TheIcemanModdeler
    @TheIcemanModdeler Před rokem

    Thanks for sharing.

  • @omarbull47
    @omarbull47 Před rokem +1

    how can I connect 2 terrains, so that are perfect aligned on the sides, otherwise I have to sculpt all the sides of the terrain

  • @torbjornkallstrom2316
    @torbjornkallstrom2316 Před 2 lety

    I'm new to unreal engine, but if I realize I've screwed up after pressing import is there no way to edit or delete the environment that was created?

  • @jufriosdhso
    @jufriosdhso Před rokem +1

    You're a hero!!

  • @maksstefaniuk6761
    @maksstefaniuk6761 Před rokem

    You are underrated fr g

  • @andrewwelch5017
    @andrewwelch5017 Před rokem +6

    Couple of questions-
    1) As you can see at 1:40, it seems that the aspect ratio of the SRTM tile show in the map (greyscale rectangle) is something like 2:3 but it is exported (bil, tiff, etc) as a square. Why is this and does the exported file need to be adjusted to compensate?
    2) When I import the SRTM file (.bil) into TerreSculptor, the height is completely off. The elevation is much too extreme. Do you know why this is? Thanks!

    • @samaskew188
      @samaskew188 Před rokem +3

      Hey did you ever find a fix for this issue?

  • @markgburke
    @markgburke Před 2 lety

    Where does the 3601 ratio come from?

  • @carlossuarez9272
    @carlossuarez9272 Před 3 lety +1

    Hi, I wondering if you can make a video explaining how to use height res data using the new World Partition System in UE5?

    • @InsertNameHereGameDev
      @InsertNameHereGameDev Před 3 lety +3

      Sure, the system is way simpler than world composition in UE4. Stay tuned for that video.

    • @proflooney
      @proflooney Před 2 lety

      @@InsertNameHereGameDev yea I tried ue5 tonight and it went totally wonky on my will see if you have your video or keep an eye out for it

  • @BlueCollarDev
    @BlueCollarDev Před rokem +4

    How would you blend 2 of these height maps together? I have a very particular part of the world I'd like to do this to but the feature I want to build around is split in half on 2 files.

    • @loganfrancel9275
      @loganfrancel9275 Před 2 měsíci

      i need to blend like 30 for my game lmfao if you ever find out PLEASE tell me

    • @BlueCollarDev
      @BlueCollarDev Před 2 měsíci

      @loganfrancel9275 I'm using ErrantWorlds landscape plugin and you can turn features into brushes and have pretty performant large landscapes with it. You can feather out edges and prioritize brushes that overlap in a layered approach

  • @TherealRTZ973
    @TherealRTZ973 Před 2 lety +6

    "The provided maps are not for purchase or download; it is to be used as a guide for reference and search purposes only" Download option is greyed out. Is there a way around this?

    • @luckycap
      @luckycap Před rokem +2

      create a USGS account

  • @krzysztofmalinowski7125

    Hi! I am geographer and I wander if I can and how to georeference my SRTM or DEM in UE5?

  • @Crakkovia
    @Crakkovia Před rokem

    Great Nick Name i thinked on "Keyboard Not Found, press any key to continue" lol Useful video Buddy thank you

  • @uzumix
    @uzumix Před rokem

    how can you change the setting to be 1 arc instead of 3 arc

  • @dailymusic549
    @dailymusic549 Před rokem

    how to know the original size of the terrain
    ?

  • @MrPudamontana
    @MrPudamontana Před 2 lety

    it won't download for me, in the results section. how come?

  • @a.ben.1702
    @a.ben.1702 Před rokem

    This is a good tutorial bra!

  • @hillaryobatavwe3792
    @hillaryobatavwe3792 Před 2 lety

    Would this work for unity??

  • @danielhanson2588
    @danielhanson2588 Před 2 lety +1

    After I scaled up the landscape with the same settings as in the video, I find myself unable to get close to the landscape without it disapearing. I am in UE5 and trying to make this work with world partition. Any suggestions?

    • @BushdoctorsLab
      @BushdoctorsLab Před 2 lety

      same

    • @danielhanson2588
      @danielhanson2588 Před 2 lety +2

      @@BushdoctorsLab I did find the solution, in world settings search up the "enable large worlds" option and check that, works like a charm. Good luck to you.

  • @retikulum
    @retikulum Před rokem

    Login required at the usgs page

  • @dog8325
    @dog8325 Před rokem

    Hey so terrasculptor is this free anymore. Do you know of another method that does that require a lot of money?

  • @lukej.hughes7761
    @lukej.hughes7761 Před 3 měsíci

    your brilliant

  • @phraggers
    @phraggers Před rokem +2

    When I import into TerreSculptor the terrain is skewed, seems to be multiplying the Z axis a lot so it's very tall and spiky. It seems to be different to use terrain map from outside the US. (I'm trying to use somewhere in Scottish Highlands) I went into Modify > Altitude and shrunk the min/max values to get something, but it was pure eyeball work

    • @gabehenry9404
      @gabehenry9404 Před rokem

      having this same issue.. the bil file is rectangular but when imported is shrunk one direction into a square which skews the whole heightmap

    • @merited8379
      @merited8379 Před měsícem

      Did you all ever find a fix for this?

    • @phraggers
      @phraggers Před měsícem +1

      @@merited8379 Not really. Outside the US the maps tend to have lower resolution, so you need to stretch the map out so it gets flatter, then you're left with what looks like a tomb raider 2 landscape, so manually go over it with the smoothing tool in UE editor. By the end of it I was basically just hand crafting a map anyway :) There's probably higher resolution maps for your region if you know where to look, but I got the result I wanted so I didn't do any more searching.

    • @merited8379
      @merited8379 Před měsícem +1

      @@phraggers Noted. Thanks for the reply!

  • @ZelphieDarling
    @ZelphieDarling Před rokem

    ... Do you need to have an account to download from Earth Explorer? all the download buttons are greyed out for me.

  • @airmanparker
    @airmanparker Před rokem +3

    FYI for new users "The UDK Button has now been renamed to the UE button. You can enable it by going to the Settings, Dimensions, and enabling the Unreal Engine item."

    • @therealbstreets
      @therealbstreets Před rokem +2

      the program isnt free anymore

    • @airmanparker
      @airmanparker Před rokem +1

      @@therealbstreets version 2 is free, version 3 is not.

    • @therealbstreets
      @therealbstreets Před rokem +4

      @@airmanparker I didn’t see where to download anything free on the site

    • @flatline42
      @flatline42 Před 8 měsíci

      @@therealbstreetsGo to the support page, 2.0 is there.

    • @shantifawkes7060
      @shantifawkes7060 Před 8 měsíci

      under the support tab @@therealbstreets

  • @TheIcemanModdeler
    @TheIcemanModdeler Před rokem

    Is there a way to also download the satellite color image?

    • @FsimulatorX
      @FsimulatorX Před rokem

      Sentinel-2 or one of the NASA Visible Band Maps (google the name) should be in the same webpage he got his height map from. Look for it in the dataset section

  • @HalValla01
    @HalValla01 Před rokem

    So I tried this usgs tool for extracting data from my home town, but there're no results. It's outside of the US if that helps

    • @FsimulatorX
      @FsimulatorX Před rokem

      do you live in iceland or one of the far northern regions?

  • @colejones8471
    @colejones8471 Před 2 lety

    it will not let me rescale the landscape it in the landscape creation tools. When i type 28,7865*100 and hit enter, it just resets back to 100 like i did nothing

    • @ooterman
      @ooterman Před rokem

      I think he is using a comma in place of a decimal point. If you try 28.7865*100 instead it does take the formula. The problem I am having is at that scaling it still does not look right.

  • @Silot847
    @Silot847 Před rokem +1

    You said free software but when i hit the link to download the Terrasculptor, it's cost 99$. Is there any free version?

    • @optimuspr1mate762
      @optimuspr1mate762 Před rokem +5

      yes
      if you go to the purchase page and read the description, there is a link to download terrasculpter 2.0 for free from the archives page. here is the link www.demenzunmedia.com/home/support-archive/

  • @thatskysylvos
    @thatskysylvos Před rokem +2

    Ugh Terresculptor is not free anymore! is there any other way to turn the heightmap into a PNG without spending money?

    • @user-mn2vb6rd5f
      @user-mn2vb6rd5f Před rokem

      You can use goggle map transport into unreal 5

    • @thatskysylvos
      @thatskysylvos Před rokem

      @@user-mn2vb6rd5f no you can’t. Google maps does bot have height map Information

    • @phraggers
      @phraggers Před rokem

      TerreSculptor 2.0 is free

  • @proflooney
    @proflooney Před 2 lety

    how big of a map can terrasculptor make? like I want to do a 20km x20km open world map can i map. can I make a map that size in TS? then tile it

    • @daveg4417
      @daveg4417 Před 2 lety +1

      The maximum sizes supported in the software can be found on the TerreSculptor Features page: www.demenzunmedia.com/home/tsfeatures/
      The editor can currently create heightmaps up to 46k x 46k with a BigArray Update coming soon to increase that to 2 Billion x 2 Billion.
      And the Tile Creator is currently limited to 23k x 23k but the next build will be 32k x 32k for 16-bit heightmaps.
      A new Heightmap Split tool is also under development that works up to the full heightmap size of the editor.

    • @proflooney
      @proflooney Před 2 lety +1

      @@daveg4417 thanks yep im still playing round. will go back to importing in 4.27 and see if I can get them adjusted as it came in at a weird scale. I did as the video here said for choosing the 4033 but it didnt come in like that it came in as a rectangle in UE5

    • @daveg4417
      @daveg4417 Před 2 lety +1

      @@proflooney - Ok. I have yet to do much in UE5, I'm currently swamped with work and still getting past the UE4 video tutorials and such.

  • @raphaelsobral2152
    @raphaelsobral2152 Před 2 lety +2

    Doesn't work anymore. Website request login and a lot of personal data to create account

    • @FsimulatorX
      @FsimulatorX Před rokem

      it works! And it's a US Government page lol

  • @Instant_Nerf
    @Instant_Nerf Před rokem

    Really disappointed that I can’t find terrasculptor 2.0 anywhere.. how can a software just disappear off the face of earth? The new terra 3.0 is $75

    • @bigsky7617
      @bigsky7617 Před rokem +2

      Go to support, then to the support archive. You can find 2.0 there, I just did it!

    • @Instant_Nerf
      @Instant_Nerf Před rokem +1

      @@bigsky7617 thank you. I was so frustrated🤣

    • @bigsky7617
      @bigsky7617 Před rokem

      @@Instant_Nerf you bet! I was too, especially since every other video tells you about 10 minutes in that you need some premium software 😡

  • @michaelkelley9652
    @michaelkelley9652 Před 2 lety +1

    i do not see udk landscape but see unreal engine

    • @bigsky7617
      @bigsky7617 Před rokem

      Same thing, far as I can tell. Just updated.

  • @marcapouli7805
    @marcapouli7805 Před měsícem

    I'm not even going to try, I've spent too much time trying already, with no success

  • @MrPudamontana
    @MrPudamontana Před 2 lety

    Do you have a email? I would like to pay you to do me a service

  • @abhishekbaguldesign
    @abhishekbaguldesign Před rokem

    The software is no longer free :(

    • @gabehenry9404
      @gabehenry9404 Před rokem +1

      its just hidden on their site under support

    • @abhishekbaguldesign
      @abhishekbaguldesign Před rokem

      @@optimuspr1mate762 Thanks, I used qGIS to open the tiff and convrted it to PNG. That worked well too..

  • @michaeleber4752
    @michaeleber4752 Před 7 měsíci

    There have been changes since you made this video. 1) They require that you have an account and be logged in to download data. I tried to register but ended up in an endless loop. 2) The second program is no longer free to use. You must pay $85 for the program in order to use.

    • @InsertNameHereGameDev
      @InsertNameHereGameDev Před 7 měsíci +1

      1. It has always required a account (I might not have really pointed that out well, this was one of my first videos...).
      2. That is actually true for version 3 of the program, but version 2 used in the video is free. Here is a link to that (this is an official drive link from the website):
      drive.google.com/drive/folders/1ymTqvO2iavh-eWFk7LZorXcbuyP0S3Fb
      3. But yeah, this video definitely needs a redo. I've grown my channel quality and Unreal knowledge a lot over this time. :-)

  • @Instant_Nerf
    @Instant_Nerf Před rokem +2

    Fix you’re description.. it’s not free it’s $75

    • @bigsky7617
      @bigsky7617 Před rokem +3

      If you go to the support tab, then down to support archive, you can find 2.0 for free

    • @901coryowens
      @901coryowens Před rokem +6

      lol now you have to fix your comment haha

  • @TheKylesauce
    @TheKylesauce Před dnem

    Hello, i know this is a longshot, but would you be willing to make a topographical map like this, but of jamaica? cut down to a certain scale of course, maybe even like 1:10, i'd have to do some calculations. if you are interested, please feel free to message me or reply or whatever