Even if it is a WIP, this is incredible so far, you've got the general layout of the stage done from what i'm seeing, it's crazy how well the spritework of X4 looks when ported to the GBA, also, i absolutely ADORE the punching animation, is has so much weight and looks super satisfying.
Thank you. The background tiles of the ZERO series are basically a type of stage configuration where blocks are laid out, but X4-6 and MEGAMAN 8 have a ground with depth like a background picture. Because of this difference, the capacity of the GBA is very limited and ingenuity is required.
Seriously, every time I see your videos it makes me want to play it more. I loved it when you were able to adapt the magma dragon zone to Megaman Zero 3. Seriously, it turned out great. I'm looking forward to it when you finish it and I hope you continue to improve and that everything turns out well.
Rather than simply reducing the size, we created a very detailed blueprint and worked on it. There were also parts that had to be drawn from scratch, which was more difficult than I had imagined.
Eres increíble!! Debes ser el modder mas habilidoso de mmz3 jamás antes visto :D. No te apresures, tomate todo el tiempo que nesecites para desarroyar este mod. Nosotros esperaremos pacientemente. Saludos desde Venezuela 🇻🇪😃
i've just found your channel and the work you're doing is amazing! my favourite game of all time is receiving some of the coolest mods i have ever seen. i hope i can play this some day 🥹
From all the Omega hacks I've seen, this is the ONLY one that properly captures the sheer power Zero's original body had. This is amazing! Though I may be unable to give financial support, I will follow this development and give you moral support instead!
it's been a while i am waiting for the uploads. I must say the wait is worth it. The recreation of magmard dragoon stage looks great despite the texture still need some work.
I feel like I'm going crazy because there used to be all sorts of rom hacks for zero 3. Idk what happened in the last 10 years, but I've only been able to find one. I've checked all sorts of sites, but I still can't find what happened to them.
Your work on this series is beyond amazing, how seamlessly you ported Magma Dragoon's stage is absolutely insane and as always your spritework is top tier. Your work is by far and away the most consistently high quality content to come from the Megaman scene, even if it's a work in progress. Always brightens my day to see you upload.
Holy shit man, this is sick! I have no idea how you made this work I have never seen documentation on "modding" like this if you need help in any way I would love to and thank you so much for doing this amazing work keep up
This is 40 or 50% of the development of the two patches and a question Falcon armor Copy x will be a patch compatible with RMZ Zero or will it be exclusive with the Rockman X W project although in the songs section for the patch, the boss song and the mini-boss song you put the Battle Song of the Castlevania Symphony of the Night bosses and the Mini-boss song you use a remix of the Battle Song of the X Hunters from Rockman X2 would be cool, at least being an optional patch for those who want another musical section I'm dying to play these versions of Mega Man Zero 3 and I hope you transfer these projects to Mega Man Zero 4 because when the patches come out I'm going to enjoy them like you can't imagine. Because your work is super phenomenal bro
As of now, the Falcon Copy X has yet to be decided. If players are enjoying the RMZ story, Omega will be an X series body, so it might be good for the Copy X to be equipped with a Falcon, but it might be a regular Copy X. As for Rockman XW, IX is scheduled to appear, so a Falcon Copy X might not appear. I think that in the process of increasing the number of X armors, the Falcon will be developed for players.
@@PainDirBut as I mentioned in the comment, you plan to make music patches for both projects and you still have in mind to transfer the player skins for megaman zero 1 2 & 4 because since I mentioned it to you in the Zero vs omega video I was left with the idea that you were going to think about it I'm just asking, I'm not telling you in a demanding way, I'm just asking casually.
ok. Certainly, it's very interesting to have a wide variety of music options. Different people have different tastes, so it's good to have options. I'd like to make patches for Zero 4 and 2 someday, but the player system is better in 3 than in 4, so it would be interesting to import bosses and stages from 4 into 3. The problem with 3 is that there are no hanging actions. I think boss research will be very important research when adding more original bosses. Currently, I spend a lot of time on graphics and action development, so I think the Zero series would develop even more if someone focused on programming research.
As I said at the beginning of the project, I won't release it until it's complete. As the production progresses, I'll make videos to let you know about the progress.
Hey brother, it's been a while. Thank you as always. When I made the W background for X vs ZERO, I did a lot of research on the background mechanics using a hex editor, so I developed it further. There are still a lot of black boxes, and I'm still investigating how to change the conditions for mid-boss and boss events. It's possible to make other bosses from Z3 appear, but there are often bugs.
You adding a Genmu Zero and Charged Buster combo for Zero is awesome, also making the real Omega Zero hack with the full moveset everyone has been dreaming of since they were childhood is awesome. Will you add the 7-Hit combo and Charged Saber attack with boulders in future updates for Omega Zero?
It is possible to do 7-hit combos, but it is currently not possible to completely lock out the opponent. It is also possible to drop rocks, but there are bugs. I stopped this research several years ago. I am not interested in recreating Omega Zero exactly as it was. That means reverting the idol pose and Saber's color gradation to their original state. I don't see the need to do things that can be expressed with programming alone. If you add some programming research to the traditional Omega Hack, you'll get what you want.
@@PainDir I have no intention of programming and I'm not interested in traditional recreations, I appreciate your work more also i like the new pose and sprites your did.
There are no plans to change the ZERO3 bosses much. The bosses in my project will all be replaced with Agile, Double, Vile, Dragoon, etc. If you use the player character only patch, you will be able to play with the ZERO3 stages and bosses.
wow,pretty nice job,i see you try to make the x5 burn dinorex and x4 magma dragoon in zero style,if you able to create boss,will them replace the currently one?
Man, i really want to play this 😮 do you think about leave a demo link? If not, it's okay. I am really excited to play this. You are really good in MmZ hacking
Glad to see a new post friendo, amazing work, keep up the good stuff I know you plan to give each stage a different mmx boss so when you do if it's possible you could put every boss theme per boss And I'll once again suggest you to put vile in the secret hidden phantom boss place as the secret battle
Thank you as always. I want to use music related to each boss battle as much as possible. But to do that, I need to have all the music with optimized MIDI and sound sources. Vile is a character that is also related to the story, so I might not be able to make him a completely hidden character. The details of the story haven't been decided yet, so I haven't decided yet. I would also like to include elements of hidden areas.
Out of curiosity, how much data can a game hold before the Gameboy starts shitting itself? Because the initial magma dragoon screen was super detailed and I was impressed
As you say, both stages are factories, so I think it would fit. I'd like to make more map graphics stages with my own arrangements, but they're terribly complicated and difficult.
I can't include many songs without the cooperation of a professional musician who creates the MIDI files and syncs the instruments. I need a professional musician to officially incorporate music.
5 year old me would’ve lost my shit watching this.
X2
X3
His idle animation sprite are so cool!
thank you!
the UMvC3 stance
@@Dgovuo*MMX6 stance
That idle stance is how Zero should have stood in all the OG games.
And that sprite, great googily moogily! That's the sprite we should have got lol.
You recreated the magma dragon stage, that was awesome dude amasing work.
thank you! I would also like to make a Dragoon.
I just learned about you recently, and already I can't wait for you to release this. Keep up the amazing work!
Thank you. It will take some time, but I will make a video once the development has progressed to a certain extent.
x2
Xシリーズのゼロでのチャージセイバーは新鮮
あのモーションはX5の覚醒ゼロの幻夢ゼロと言う技
こんな発想は本当にすごい
きっとx3のとき動力炉やられなかったんだろうな。
やられてたからx3以降チャージ攻撃出来なくなっちったもん
I really appreciate and support the amount of dedication you’re putting into these Megaman Zero mods.
6:40 wait what, thas so cool !!!
In that moment:
(D) Zero: "Out of my way!!" and he punched through 'em to move on :P
Even if it is a WIP, this is incredible so far, you've got the general layout of the stage done from what i'm seeing, it's crazy how well the spritework of X4 looks when ported to the GBA, also, i absolutely ADORE the punching animation, is has so much weight and looks super satisfying.
Thank you.
The background tiles of the ZERO series are basically a type of stage configuration where blocks are laid out, but X4-6 and MEGAMAN 8 have a ground with depth like a background picture. Because of this difference, the capacity of the GBA is very limited and ingenuity is required.
your doing a wonderful job please keep up the good work.
Beyond amazing! Words can't begin to describe how amazing this is!
I must say you really did a great job on sprite's
thank you
Man... You're doing a Great job. Greetings from Brazil.
thank you
This is the best mod for Z3 like there's no competition good job man
Seriously, every time I see your videos it makes me want to play it more. I loved it when you were able to adapt the magma dragon zone to Megaman Zero 3. Seriously, it turned out great. I'm looking forward to it when you finish it and I hope you continue to improve and that everything turns out well.
Thank you. I will add more bosses and stages little by little.
@@PainDirgood
I would honestly like to see how the final boss would play out with you playing as the Omega in the beginning of the video
your work surprise me everytime
I'm surprised that the first section of Magma Dragoon was ported so well.
Rather than simply reducing the size, we created a very detailed blueprint and worked on it. There were also parts that had to be drawn from scratch, which was more difficult than I had imagined.
The double buster shot was soooo good, thank you for making the animation for it!
thank you
まさかここでハイパーディメンションのbgmを聴けるとは
Man this is the best thing I've seen done to Zero 3 in years
thank you
I like this x4 style zero. And magma dragon map was unexpected and great too. Cool!
thank you.
The X4 Zero is still cool.
Eres increíble!! Debes ser el modder mas habilidoso de mmz3 jamás antes visto :D.
No te apresures, tomate todo el tiempo que nesecites para desarroyar este mod. Nosotros esperaremos pacientemente.
Saludos desde Venezuela 🇻🇪😃
Thank you. I am currently researching the boss and would like to take my time.
i've just found your channel and the work you're doing is amazing! my favourite game of all time is receiving some of the coolest mods i have ever seen. i hope i can play this some day 🥹
Thank you. I will continue to develop it.
❤Applause for this man, you are doing a great job and it shows the love you have for him, please keep doing it bro
thank you
ZERO is my favorite, so for some reason I feel happy when he beats me to a pulp in a my version boss Zero battle.
This whole project is _incredible._ Huge fan of the sprite work!
Thank you. I'm glad to hear that because I spend the most time on the graphics.
This is amazing, I hope this project goes forward. I'm going to sign up to support and hope a ROM comes out soon
From all the Omega hacks I've seen, this is the ONLY one that properly captures the sheer power Zero's original body had. This is amazing! Though I may be unable to give financial support, I will follow this development and give you moral support instead!
thank you!
Incredible work. I still really love Zero's punch move, very cool
I'm very happy that New Skill's Stinger is popular.
I did not expect you to make Omega Zero playable at all even with his Arc Blade usable
His Idle looks so much better than in the actual Zero series. Nice!
it's been a while i am waiting for the uploads. I must say the wait is worth it.
The recreation of magmard dragoon stage looks great despite the texture still need some work.
Thank you. It took longer than I thought.
For now, I'll try to make a Dragoon sprite next.
@@PainDir I wish you a good luck sir.
You guys brought back X series zero and I love it
Those rom hack projects of yours get each time better I hope you finish them sometime so we could play this masterpieces
This is super amazing!
thank you
Love the hyper dimension song choice
Nice. I never liked his stance in the zero series because I wanted him to be different from x. This is what I would have liked him to be like
4:25 I thought this punch was so cool
5:00 and then he does genmu zero🤯🤯🤯🤯 bro! That's amazing!
This is absolutely amazing.
thank you
Holy shit genmu zero for charged attack, i’m sold
Also nice work on the magma dragoon stage 😊
I feel like I'm going crazy because there used to be all sorts of rom hacks for zero 3. Idk what happened in the last 10 years, but I've only been able to find one. I've checked all sorts of sites, but I still can't find what happened to them.
It always bothered me how Megaman Zero looks nothing like Zero. This looks exactly like Zero while fitting right into the artstyle of MMZ. Very good!
The miniature feel of the RMZ series somehow makes you feel attached to it.
can't wait for the full version
完成楽しみにしてます...
Your work on this series is beyond amazing, how seamlessly you ported Magma Dragoon's stage is absolutely insane and as always your spritework is top tier. Your work is by far and away the most consistently high quality content to come from the Megaman scene, even if it's a work in progress. Always brightens my day to see you upload.
I'm glad I made it to hear such good comments. Thank you so much!
wow! you've made a really nice work here! hehe
I love it!
Zero after beating the shi out of Omega and taking his old body back
ロクゼロオメガ、オリジナルゼロ、両方最高です。ステージ再現もとても楽しみです!このゼロ達を操作できるのが待ち遠しいですね…
ありがとうございます。オメガとオリジナルゼロは一番時間をかけたところなのでアクションが充実しています。徐々にボスとステージも増やしていきますのでよろしくお願いします。
extremely impressive work
man the misil stage with that music of dragon ball hyper dimension is so dinamic, the sprite of zero 1000/10!!
thank you!
This video is certified Hoo Hah Hoah
Omega is such a cool character
so sick, it's my dream to learn to mod this game
Holy shit man, this is sick! I have no idea how you made this work I have never seen documentation on "modding" like this if you need help in any way I would love to and thank you so much for doing this amazing work keep up
Nice❤
thank you
Amazing
thank you
how is this a rom hack this is so insanely cool
The X6 stance in Z style
Excellent work as always, D.
thank you as always.
The sprite matches the Zero series.
またあなたのゼロが見れて嬉しいよ(*´ω`)
しかもオリジナルステージまで実装するなんて感激です✨発売してくれないかな✨
Waos, solo puedo decir waos...
Sigo disiendo que si sacas link esa monda no va a estar olvidada, esta muy bueno
This is 40 or 50% of the development of the two patches and a question Falcon armor Copy x will be a patch compatible with RMZ Zero or will it be exclusive with the Rockman X W project although in the songs section for the patch, the boss song and the mini-boss song you put the Battle Song of the Castlevania Symphony of the Night bosses and the Mini-boss song you use a remix of the Battle Song of the X Hunters from Rockman X2 would be cool, at least being an optional patch for those who want another musical section I'm dying to play these versions of Mega Man Zero 3 and I hope you transfer these projects to Mega Man Zero 4 because when the patches come out I'm going to enjoy them like you can't imagine. Because your work is super phenomenal bro
As of now, the Falcon Copy X has yet to be decided.
If players are enjoying the RMZ story, Omega will be an X series body, so it might be good for the Copy X to be equipped with a Falcon, but it might be a regular Copy X.
As for Rockman XW, IX is scheduled to appear, so a Falcon Copy X might not appear.
I think that in the process of increasing the number of X armors, the Falcon will be developed for players.
@@PainDirBut as I mentioned in the comment, you plan to make music patches for both projects and you still have in mind to transfer the player skins for megaman zero 1 2 & 4 because since I mentioned it to you in the Zero vs omega video I was left with the idea that you were going to think about it I'm just asking, I'm not telling you in a demanding way, I'm just asking casually.
ok.
Certainly, it's very interesting to have a wide variety of music options. Different people have different tastes, so it's good to have options.
I'd like to make patches for Zero 4 and 2 someday, but the player system is better in 3 than in 4, so it would be interesting to import bosses and stages from 4 into 3. The problem with 3 is that there are no hanging actions. I think boss research will be very important research when adding more original bosses.
Currently, I spend a lot of time on graphics and action development,
so I think the Zero series would develop even more if someone focused on programming research.
Un dia haras un juego para descargar ? Porfa😢😢😢
As I said at the beginning of the project, I won't release it until it's complete. As the production progresses, I'll make videos to let you know about the progress.
キャラクターどころか、ステージまで作ってしまうとは!凄過ぎます!
Ωは歩きながらチャージショット連射出来ないんですかね?
ありがとうございます。バスターを装備すればいつものようにバスターは自由に撃てます。今回は真空刃をリコイルロッドに組み込んでいる関係でリコイルをサブに装備していて、バスターは特殊アクションとしてのダブルバスターしか撃ってない感じになっています。
Amazing!
The volcano theme from megaman x5 😅
This goes crrrrazzzyy hard
I would love if you could enable a patch for omega's battle with omega being with original Zero sprite
K.
thank you
Um verdadeiro sonho de consumo ❤
The original zero❤
Adoro ver estos videos
Very nice 👍🏽
Great
This is absolutely crazy- How you just did it? XD
Amazing as always
Hey brother, it's been a while. Thank you as always.
When I made the W background for X vs ZERO, I did a lot of research on the background mechanics using a hex editor, so I developed it further.
There are still a lot of black boxes, and I'm still investigating how to change the conditions for mid-boss and boss events. It's possible to make other bosses from Z3 appear, but there are often bugs.
Excellent work!!
thank you
Bro's porting X4 to GBA lmao
You adding a Genmu Zero and Charged Buster combo for Zero is awesome, also making the real Omega Zero hack with the full moveset everyone has been dreaming of since they were childhood is awesome. Will you add the 7-Hit combo and Charged Saber attack with boulders in future updates for Omega Zero?
It is possible to do 7-hit combos, but it is currently not possible to completely lock out the opponent. It is also possible to drop rocks, but there are bugs. I stopped this research several years ago.
I am not interested in recreating Omega Zero exactly as it was.
That means reverting the idol pose and Saber's color gradation to their original state.
I don't see the need to do things that can be expressed with programming alone.
If you add some programming research to the traditional Omega Hack, you'll get what you want.
@@PainDir I have no intention of programming and I'm not interested in traditional recreations, I appreciate your work more also i like the new pose and sprites your did.
ok.thank you.
Once I can completely lock onto the boss and perform combos, I'd like to incorporate a 7-hit combo.
love this
The common enemy´s and the bosses are going to be balanced around the new skills that Zero/X/Omega etc. have?
There are no plans to change the ZERO3 bosses much. The bosses in my project will all be replaced with Agile, Double, Vile, Dragoon, etc.
If you use the player character only patch, you will be able to play with the ZERO3 stages and bosses.
wow,pretty nice job,i see you try to make the x5 burn dinorex and x4 magma dragoon in zero style,if you able to create boss,will them replace the currently one?
yes .I will start making Dragoon
Man, i really want to play this 😮 do you think about leave a demo link? If not, it's okay. I am really excited to play this. You are really good in MmZ hacking
thank you
Glad to see a new post friendo, amazing work, keep up the good stuff
I know you plan to give each stage a different mmx boss so when you do if it's possible you could put every boss theme per boss
And I'll once again suggest you to put vile in the secret hidden phantom boss place as the secret battle
Thank you as always.
I want to use music related to each boss battle as much as possible.
But to do that, I need to have all the music with optimized MIDI and sound sources.
Vile is a character that is also related to the story, so I might not be able to make him a completely hidden character. The details of the story haven't been decided yet, so I haven't decided yet.
I would also like to include elements of hidden areas.
@@PainDir それでは、心から感謝します、そして幸運を祈ります
I like omega version ❤❤
look good
Out of curiosity, how much data can a game hold before the Gameboy starts shitting itself? Because the initial magma dragoon screen was super detailed and I was impressed
Todo para jugar con el mismo Zero 😂
I would like to have one of these roms for My Boy 😢
It would be pretty cool to get the Genesis Unit, Berkana, or Sunstar in.
I think berukana was implemented in the Chinese hack. It was just a skin change of Anubistep though.
@@PainDir
What Chinese hack?
ROCKMAN ZERO3 MYTHOS - X2 Soul Eraser BERKANA Ver.2.8.8
How about blazin flizard stage music changes to x1 flame mammoth stage?
As you say, both stages are factories, so I think it would fit.
I'd like to make more map graphics stages with my own arrangements, but they're terribly complicated and difficult.
@@PainDir how about music change?
I can't include many songs without the cooperation of a professional musician who creates the MIDI files and syncs the instruments. I need a professional musician to officially incorporate music.
@@PainDir okay
Holy this looks SICK! What version of Zero 3 is being used as a base for these? Is it the original GBA Version or the DS Collection?
GBA
Is this a mod?? Like playable or what
woaw....
OMG. Interesting.
Podrias hacer con vile jugable porfaaaaaaa
Vile is scheduled to appear as a boss, but as a player, other than X and Zero, Vile is certainly an interesting character.
@@PainDir please
DBZ Hyper Dimension music :O
classic zero sprite shouldave been an unlockable in the remaster
How to make this mod ?
Cara isso é uma hack que você está desenvolvendo???
Podrias hacerlo con megaman x y su sword😢