UPDATED!!!! DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
UPDATED!!!! DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
The way they make Betos walk in the middle of them shows how much Betosky's presence is important for them in that game. They felt that they would lose without him
UPDATED!!!! DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Nah, she really can't be considered a frontliner if there's no main frontliner. She is only a secondary frontliner. If there is no primary one, she's just a finisher.l If there's a support tho, she _can_ be the main frontliner.
This was a miracle of a game that shouldn't had been won. As much as Beto's map awareness and positioning helped a ton, i'll say the opponents mostly lost the game for themselves. 1. They should had invaded the jungle right from the very start. There's so many frontlines being Gloo, Leomord, badang (the occasional rotation) that could easily disrupt beto's farm and allow their own jungler to snowball. In the early game, even 3 MMs will not have much effect on the frontline. 2. Rarely did they fight as a team to capitalize on their frontline advantage. Badang could very well initiate, Gloo and Leomord follow up for easy team wipe. However, most of the game was simply one or 2 of them charging straight at the squishes without a second thought. Though the 3 MM composition was ridiculous, in mid-late game they stuck together and kept their distance fairly well. 3. Their team composition had too many fighters. If there was an assassin (Saber, Karina, Harley, etc), the game could had ended much earlier. 4. Why did Badang buy Oracle? 4. Moskov was just out of position most of the time.
UPDATED!!!! DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Agree with your points, especially the 1st point. If they did that, they would have won the game around 10-12 mins. I believe Badang bought Oracle to sync with Athena's Shield, plus CD Rd and Mag Def, given his build. Nothing wrong with too many fighters (at most, 2 are normal and ok), and Badang could play a role of surprise ambush, especially against Beto's comp. The problem with their comp is they don't have much of a large area CC, such as Vale, Valir, Atlas, etc. B/c of that, they were struggling in the team fight in the late game, which was also their 2nd big mistake, when Lesley/ Clint/ Xavier are very scary if having fully build.
Xavier got mvp lil, I knew he would, man was destroying the enemies front line with that immobilise, if not for him then beto won't be able to hit the enemies
Not rlly a big problem even if they get to late game, mms are still squishy and with good team work the enemy will be able to sneak behind them and burst them all
Jaaa... I made it till the end and I'm crying. It's like watching a ghost movie:(. Xavier and freya did really played well. And also Betoo you too played so so wild and godly. I love 19:50 when 3 of you recalled. It's like superheros using their superpowers. Thank you god Betooo and love ya❤
I'll never understand why great players dont communicate by pinging. The map pinging is amazing, you can tell people not only to retreat but to support and who to support at a given moment. Like why not just ping lesley to help lord there? Or spam the command split push and tell which one to push and which lane? As a now main tank this has helped me a lot because once they mess up for not retreating when told they notice that following these hints helps. Like in 13:00 nobody pinged freya or lesley to check the bush, heck nobody even pinged freya to ignore the lane and help.
Right, I think so too. Eventho sometimes its 50/50 chances of them to listen, but still worth it, like at least u try. If I am in that situation, I will ask freya to ping if she wants to set so that we can support her from behind as she is the sole initiator (who else can?)
1:50 Honestly, I think there’s a significant problem in the triggers when locking to minions and towers, which is more evident on marksmen. There are multiple times where I missed my target that is within my range despite pressing the right buttons. So lesley could’ve pulled it off, but this “bug” prevented it from happening
Yeah that was definitely a little weird. If the Lesley was smart enough to do such a sneaky play she should've been smart enough to lock the buff as well, or maybe it was just a mistake in her part where she accidentally pressed the wrong button
Lesley late game and using a dire hit is scary. 1 hit = half hp, she crush balls of any tanky fighter @-@ Sadly she barely use ult to scan the map, especially during late games
Beto: They got overly confident. This might actually be the turning point we were looking for. Little did Beto knows thats was Lesley's plan all along when he decided to pick a roamer Lesley. What a big brain play by Lesley 🫡
Everytime i keep getting lose streak i will always watch your videos to get better and it actually made me good and i actually comeback one time using cecilion
@@radeczech15 He would've probably been a little angry but not like cursing at them lol, i don't get why people normalize getting mad asf in games. Whenever I get these kind of teammates the most I'll say are passive aggressive comments like "tank? Mage?" It doesn't feel like I'm flaming them but more so disappointed in their performance. Usually this leads to them playing slightly better and not just throwing
UPDATED!!!! DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213) [I've been commenting this since October, 31, 2022] Natalia Adjustments: 1. Buff (⬆️) - Creep dmg 15% to 50% 2. Indirect Nerf (⬇️) - Inspire cd 60s to 75s/lower inspire lifesteal 3. Indirect Nerf (⬇️) - Battle spells no longer trigger endless battle's passive. 4. Adjustment (~)/(⬇️) (Nerf on Nata Roam) - (~) Passive/ 250(+120%) ->> 200(+130%) - (⬇️)First skill/Dmg nerf - (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills. 5. Indirect Nerf (⬇️) -Buffs Spawn sooner when the game starts -this means that Natalia can no longer invade the enemy buffs 6.MAJOR Nerf (⬇️) (Weaker Silence, No Invisibility) - (⬇️) Passive - Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills) - (⬇️) Ult - 2s Affected by cdr -> 3s not affected by cdr 7. Indirect Adjustment (~) -Rapid boots cost: 800->750 Passive Movement speed: 80 -> 70 Side effect Movement speed 40 -> 45 8. Indirect Nerf (⬇️) -Dominance Ice Atk Speed Reduction 30% -> 70% 9. Indirect Nerf (⬇️) -Orange buff Penetration: 10% -> 5% (For Non-Junglers) 10. Nerf (⬇️) -The no exclamation mark bug is fixed 11. Temporary Buff (⬆️) -Helcurt (Natalia's no.1 counter) is banned 12. Indirect Nerf (⬇️) -Aegis and Vengeance can be casted while cc'ed or silenced 13. Indirect Nerf (⬇️) *The Last Straw* -DHS Nerf Passive Dmg: 9% -> 8% ============================= Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks (Still not fixed!!) 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!* 3. Minion Bug is Fixed! ============================== *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* ==================== *BUFF NATALIA!!:* -PETRIFY CD: 75S -> 70S -SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME -PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack) -Ultimate Damage: +5 Physical Attack 15-25-35 -> 20-30-40 -TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S ===================== She's horrible asf. Her claw is literally like plastic in the early game! Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
That was an insanely frustrating game 💀 GGWP I met with a similar scenario today and won as well 🤡 how the tables turn 🌚 thanks for another amazing footage Betosky ❤
ggwp.. very long and intense match.. passed 30m marks.... but i enjoyed it very much, your epic gameplay complemented by intense and epic sountracks really awesome
This is why you should not and never give up until it's over, because you'll never know that you might just have the thing that is needed to win the game
I recently won a Match in which I was playing Gloo and I had 4 mages in the team beside me. I feel that with unbalanced composition such as those, together with sheer luck, you also need to wait for the right moment to win. With me it came towards endgame. Mages are so strong when they build core items and they are more versatile than MM in my opinion. But I'm no Betosky :P he proved times and times again that he can definitely win impossible matchups...
I feel some people just forget so I'll just say it here that you cannot dodge games in Mythic by going multiple heroes in same role. As for lower ranks you can troll your team by changing your lane to exp or different lane since the dodge mechanic works on the lane the hero is assaigned to like for example if your team is dodging by going 3 mm. It won't work if one of the mm switches to be the jg as the mm.
Duh this is my first season playing mlbb nd with your help I reached legend 2 but I can't go any further I don't know what to do I can't carry my team anymore
i was just in a match like this. there were three marksmen, and one of them were a roamer. i was a mage, but sadly we all lost and my rank went down. another sad thing is i just came back to play mobile legends.
The Freya deserves more credit, absorbing all that damage in the front and focusing on Moskov.
UPDATED!!!!
DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
@@Goruden_4407 Naomi and Baloy didn't seem to have any problems whatsoever
@@Goruden_4407 Natalia is already doin fine I'd say bring back my boy helcurt instead
Yep she took more than 40% of the damage, she was the only front line.
My Name is Dranov, Someday Will be Known as God Of Alucard Users!🔥
How can we have a backline when don't even have a frontline.
-Betosky (2023)
UPDATED!!!!
DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
@@Goruden_4407Seems like fine adjustments tbh. No one likes her
@@pawelteam97 ignore and report that user. Hes been spamming every comments thats why hororo blocked him. Annoying af
@@angelajiliagalvez👍
bento should notice to buff nantalia
Loved the sync between Freya and Xavier, they surely have good map awareness
19:49 the synchronised recall looks so cool btw.
Yeah i felt goosebump
The way they make Betos walk in the middle of them shows how much Betosky's presence is important for them in that game. They felt that they would lose without him
Motivated best recall moment in the entire mlbb history. I felt motivated. Omg the bgm really fit there building up the comeback w
Beto: We have no frontline.
Freya: Am I a joke to you?
UPDATED!!!!
DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
@@Goruden_4407 hah
@@Goruden_4407shut up spammer or will report you again
Freya is only a frontline when the enemies lack CC skills. But with cc Freya can get bursted down very easily
Nah, she really can't be considered a frontliner if there's no main frontliner. She is only a secondary frontliner. If there is no primary one, she's just a finisher.l If there's a support tho, she _can_ be the main frontliner.
This was a miracle of a game that shouldn't had been won. As much as Beto's map awareness and positioning helped a ton, i'll say the opponents mostly lost the game for themselves.
1. They should had invaded the jungle right from the very start. There's so many frontlines being Gloo, Leomord, badang (the occasional rotation) that could easily disrupt beto's farm and allow their own jungler to snowball. In the early game, even 3 MMs will not have much effect on the frontline.
2. Rarely did they fight as a team to capitalize on their frontline advantage. Badang could very well initiate, Gloo and Leomord follow up for easy team wipe. However, most of the game was simply one or 2 of them charging straight at the squishes without a second thought. Though the 3 MM composition was ridiculous, in mid-late game they stuck together and kept their distance fairly well.
3. Their team composition had too many fighters. If there was an assassin (Saber, Karina, Harley, etc), the game could had ended much earlier.
4. Why did Badang buy Oracle?
4. Moskov was just out of position most of the time.
Dang what team do u coach lol
UPDATED!!!!
DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
Maybe Badang bought oracle for more shield and to reduce Xavier's damage a bit?
Right!! Despite Beto’s team struggling during the early game, I’ve noticed that he was still able to farm consistently.
Agree with your points, especially the 1st point. If they did that, they would have won the game around 10-12 mins.
I believe Badang bought Oracle to sync with Athena's Shield, plus CD Rd and Mag Def, given his build.
Nothing wrong with too many fighters (at most, 2 are normal and ok), and Badang could play a role of surprise ambush, especially against Beto's comp. The problem with their comp is they don't have much of a large area CC, such as Vale, Valir, Atlas, etc. B/c of that, they were struggling in the team fight in the late game, which was also their 2nd big mistake, when Lesley/ Clint/ Xavier are very scary if having fully build.
Xavier Deserves the Mvp ngl He was such a good @ss Mage, But ofc Beto was the Legend
with that enemy compostions, xavier can’t die with sprint. Only Haya or Ling can take him out, you can out manuever Fanny with sprint and anti cuirass
Xavier got mvp lil, I knew he would, man was destroying the enemies front line with that immobilise, if not for him then beto won't be able to hit the enemies
@@quango2707 tbh of people used his ice retri on xavier he could kill him.
Sprint won't let him be slowed down but it will make leo faster.
You know it's a good day when Betosky uploads 2 videos in 1 day
@Zaphkiel stfu bot
@KingZaphkielwhat does KEWL mean?
@@karinamlgameplays6058 k$ll English writers with waffle LOL
The Wafflehouse has found their new host
Huh the last cyclops video was yesterday in my time zone though
3mm late game can be really troublesome but the problem is getting to late game lol
Not rlly a big problem even if they get to late game, mms are still squishy and with good team work the enemy will be able to sneak behind them and burst them all
I really miss Granger's first skill sound effect, it sounded like violin at fast speed, which suited him pretty well
what a cinematic experience... the excitement, background music.. the edit.. just superb quality. thanks beto for the awesome gameplay!
Jaaa... I made it till the end and I'm crying. It's like watching a ghost movie:(. Xavier and freya did really played well. And also Betoo you too played so so wild and godly. I love 19:50 when 3 of you recalled. It's like superheros using their superpowers. Thank you god Betooo and love ya❤
omg yes coupled that with the music changing. 💯
19:49 you can see that those who were paying attention to the map made a synchronous TP. It was beautiful too
I'll never understand why great players dont communicate by pinging. The map pinging is amazing, you can tell people not only to retreat but to support and who to support at a given moment. Like why not just ping lesley to help lord there? Or spam the command split push and tell which one to push and which lane? As a now main tank this has helped me a lot because once they mess up for not retreating when told they notice that following these hints helps. Like in 13:00 nobody pinged freya or lesley to check the bush, heck nobody even pinged freya to ignore the lane and help.
Right, I think so too. Eventho sometimes its 50/50 chances of them to listen, but still worth it, like at least u try. If I am in that situation, I will ask freya to ping if she wants to set so that we can support her from behind as she is the sole initiator (who else can?)
1:50 Honestly, I think there’s a significant problem in the triggers when locking to minions and towers, which is more evident on marksmen. There are multiple times where I missed my target that is within my range despite pressing the right buttons. So lesley could’ve pulled it off, but this “bug” prevented it from happening
Yeah that was definitely a little weird. If the Lesley was smart enough to do such a sneaky play she should've been smart enough to lock the buff as well, or maybe it was just a mistake in her part where she accidentally pressed the wrong button
19:50 woahhhhh that was cool haha, 3 synced recalls to push together
That Lesley just makes me question why players like these exists in such a rank
Maybe you could be one too
🤣
Lesley late game and using a dire hit is scary. 1 hit = half hp, she crush balls of any tanky fighter @-@
Sadly she barely use ult to scan the map, especially during late games
Mm 0 turret dmg LOL
Beto: They got overly confident. This might actually be the turning point we were looking for.
Little did Beto knows thats was Lesley's plan all along when he decided to pick a roamer Lesley.
What a big brain play by Lesley 🫡
Day 55 of asking Betosky to play Roger in next video.
Agree
X2
Ayo..roger..yes yes I want this too
I passed on the Roger to you I give up on that, on day 34, because I was lazy. I have faith in you 👍
All the best xD
Thanks so much your voice just makes me so calm it's just all the good memories
that recall in last at same time so look dope and cool
That Freya and Xavier deserves the credit
i love ur title. soothing and calm like kadita's ult
Thanks for two vids in 1 day that means its a good day😊😊
Everytime i keep getting lose streak i will always watch your videos to get better and it actually made me good and i actually comeback one time using cecilion
my day gets 10x better when beto uploads istg
beto i loved this content! this the type of content i like. the challenge was there ❤
betosky is so calm during this
If i were there i would also be in peace in a coffin
Yea because it's a voice-over. During the game he was sending them to hell like anybody would
@@radeczech15 He would've probably been a little angry but not like cursing at them lol, i don't get why people normalize getting mad asf in games. Whenever I get these kind of teammates the most I'll say are passive aggressive comments like "tank? Mage?" It doesn't feel like I'm flaming them but more so disappointed in their performance. Usually this leads to them playing slightly better and not just throwing
Glad to see you uploading more content. Keep it up bro
This video is 17 years old and it's still gold
I'm new to mobile legends
And watching some of your vids lately this is amazing
Keep it up ❤❤❤
Those 3 recalls at the same time were pretty satisfying to watch ngl.
Wow awesome comeback ever seen 🎉🎉🎉 congratulations beto
Never felt so spoiled. Thank u betooo❤
That match was so frustrating, I felt my blood pressure rise everytime I see Clint or Lesley go off on their own little adventures.
Bro that's synchronized recall was dope as hell!
Betosky es un ejemplo de como hay que tomarse las cosas en este juego
UPDATED!!!!
DAY 227 OF COMMENTING *BUFF NATALIA!!* (June = 213)
[I've been commenting this since October, 31, 2022]
Natalia Adjustments:
1. Buff (⬆️)
- Creep dmg 15% to 50%
2. Indirect Nerf (⬇️)
- Inspire cd 60s to 75s/lower inspire lifesteal
3. Indirect Nerf (⬇️)
- Battle spells no longer trigger endless battle's passive.
4. Adjustment (~)/(⬇️) (Nerf on Nata Roam)
- (~) Passive/ 250(+120%) ->> 200(+130%)
- (⬇️)First skill/Dmg nerf
- (~) Ult/Dmg: 25-35-50 -> 15-25-35/stores 2 charges. Charging time reduced by 50% on creep kills.
5. Indirect Nerf (⬇️)
-Buffs Spawn sooner when the game starts
-this means that Natalia can no longer invade the enemy buffs
6.MAJOR Nerf (⬇️)
(Weaker Silence, No Invisibility)
- (⬇️) Passive
- Slow removed/Silence: 1s per 2 hits -> 0.25s per hit/Visible to the enemies in 2s -> 0.6s (can't be targeted by lock on skills)
- (⬇️) Ult
- 2s Affected by cdr -> 3s not affected by cdr
7. Indirect Adjustment (~)
-Rapid boots cost: 800->750
Passive Movement speed: 80 -> 70
Side effect Movement speed 40 -> 45
8. Indirect Nerf (⬇️)
-Dominance Ice Atk Speed Reduction
30% -> 70%
9. Indirect Nerf (⬇️)
-Orange buff Penetration: 10% -> 5%
(For Non-Junglers)
10. Nerf (⬇️)
-The no exclamation mark bug is fixed
11. Temporary Buff (⬆️)
-Helcurt (Natalia's no.1 counter) is banned
12. Indirect Nerf (⬇️)
-Aegis and Vengeance can be casted while cc'ed or silenced
13. Indirect Nerf (⬇️)
*The Last Straw*
-DHS Nerf
Passive Dmg: 9% -> 8%
=============================
Natalia bugs:
1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks
(Still not fixed!!)
2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack!
"But Kimmy's Skil 1 is considered a skill"
*READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!!*
3. Minion Bug is Fixed!
==============================
*This isn't an Ordinary Comment!*
Do you think that Natalia is underperforming?
*DO YOU THINK NATALIA NEEDS RECOGNITION?*
NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP!
-*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!*
====================
*BUFF NATALIA!!:*
-PETRIFY CD: 75S -> 70S
-SILENCE DURATION: 0.25S -> 0.4S WHEN MARKED EVERYTIME
-PASSIVE DAMAGE: 200 (+130% Total Physical Attack) => 220 (+135% Total Physical Attack)
-Ultimate Damage: +5 Physical Attack
15-25-35 -> 20-30-40
-TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S
=====================
She's horrible asf. Her claw is literally like plastic in the early game!
Late Game? Her damage is OKAY against heroes with NO PHYSICAL DEFENSE items!
19:48 the way they all recalled at the same time felt like a superhero movie throwback
Nice gameplay👌🏼
BUT the music is brilliant!!!
Love it
As an xavier main user I’m proud of that xavier user he is really very good 🔥🔥
That was an insanely frustrating game 💀 GGWP I met with a similar scenario today and won as well 🤡 how the tables turn 🌚 thanks for another amazing footage Betosky ❤
Finally video everyday ❤️
ggwp.. very long and intense match.. passed 30m marks.... but i enjoyed it very much, your epic gameplay complemented by intense and epic sountracks really awesome
Absolutely nutty content for a video
This is why you should not and never give up until it's over, because you'll never know that you might just have the thing that is needed to win the game
i duuno why but the recalling part of Xavier /Freya and Granger was so Cool i even got chill Lol TT
Here I'm again to watch trio recalls❤❤ Not boring to watch over and over🔥
Beto always have a good sense of humor 😂😂
Sheesh the editing is on point
happy to view your content. .the best
I like those kind of videos ❤
It's another amazing play
Damn 19:50 got goosebumps.... So nice like a movie. 3 heroes
I recently won a Match in which I was playing Gloo and I had 4 mages in the team beside me. I feel that with unbalanced composition such as those, together with sheer luck, you also need to wait for the right moment to win. With me it came towards endgame. Mages are so strong when they build core items and they are more versatile than MM in my opinion. But I'm no Betosky :P he proved times and times again that he can definitely win impossible matchups...
I feel some people just forget so I'll just say it here that you cannot dodge games in Mythic by going multiple heroes in same role. As for lower ranks you can troll your team by changing your lane to exp or different lane since the dodge mechanic works on the lane the hero is assaigned to like for example if your team is dodging by going 3 mm. It won't work if one of the mm switches to be the jg as the mm.
Absolutely nutty 😂
Duh this is my first season playing mlbb nd with your help I reached legend 2 but I can't go any further I don't know what to do I can't carry my team anymore
I wish I had your patience dude
19:49 Niceeee 😂❤
i was just in a match like this. there were three marksmen, and one of them were a roamer. i was a mage, but sadly we all lost and my rank went down. another sad thing is i just came back to play mobile legends.