Arma3 - Eden Editor Tutorial - Setting Up Revive, Arsenal And Attributes
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- čas přidán 4. 12. 2017
- webpage : lastresortgaming.net
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Great Tutorial. Still relevant in 2021.
Thanks
This helps me a lot dude thanks for the vid. You deserve more subs.
Good video, explane for the new creators like me getting more better hand have a big start.
I’d suggest for Arsenal make an ammo box, double click, in Init field put [“AmmoboxInit”,[this,true]] call BIS_fnc_arsenal. It takes a lot less time than to add everything individually
JakesCobra on Gaming oh okay I see what you’re saying
Did I.. did I just find a CZcams channel that actually puts out a good how to video for the arma editor?
Is this real?
Lol, thanks mate, been a long time since i did arma3, but enjoy to see people still find the tutorials helpful.
0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;
This works on any prop for both mp and sp, just insert into the init field. Only players can use this. It also automatically adds modded weapons and uniforms etc.
is there an "Easy" way, like a Code like this, to Give the Arsenal only Stuff from a Specific mod? so i dont have to manually choose them?
I don't believe so
I want to creat a shooting range to zero my scopes using VR entities, instead of pop up targets. How do i make them show the hit and revive, just like in the virtual arsenal?
Thanks in advance
JakesCobra on Gaming Thank you very much! Looking forward to this!