Puggsy (Genesis) All Bosses (No Damage)
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- čas přidán 11. 09. 2024
- Puggsy (Genesis) All Bosses (No Damage). Puggsy is a 1993 platform / puzzle game, designed by Traveller's Tales and released by Psygnosis on the Sega Mega Drive/Genesis and Sega Mega CD/Sega CD consoles, and the Amiga computer. Boss list:
00:14 Boss 01 Polly Pirate
00:44 Boss 02 The Emperor’s Old Clothes
01:49 Boss 03 Flour Power
02:54 Boss 04 So Pharaoh So Good
03:51 Boss 05 Halitosis the Dragon
04:47 Final Boss If Looks Could Kill
0:44 this song is fire 🔥 🔥🔥🔥
I sure hope i don't leave my kitchen owen on
you know when your up for a challenge against a tip toeing dragon that breathes Chile powder
So true... unless of course your standing below it's jaw.
In case you're wondering how Shadowserg is going through the lasers at 5:43, the game is deliberately allowing this so knowledgeable players can defeat the final boss sooner. Here's what one section of the credits reads:
"The King can be defeated much more simply if you stand just to the right of him when he fires his lasers"
tat is one sassy ass dragon!
cheesy smile, tiptoeing all over the playce and breathing little embers all without even blinking once
What it also needs is a sound of Popeye saying "Tippy toe, tippy toe, tippy toe!" That be funny!🤣
@@Wishbone4evr When the parrot dies, he could shout “I only wanted a cracker!”
@@dmcmusiclover2995YES! LOL
always been one of my favorite games on one of my favorite systems. thanks for this.
Amazing effects, that scalling with big sprite looks fantastic! That european style graphics was not so famous but I think its great!
My god the animation of these boss sprites...
It's sometimes really well made sprites! Or straight up 3 sprites for some bosses..
0:44 Sr Pelo please set this raccoon on fire
I wonder why Polly Pirate plays for all bosses in the Mega CD version. I’d imagine if all tracks were used, there would an electric guitar playing in Emperor’s New Clothes and If Looks Could Kill, as well as a piano in Flour Power.
This game seems to have a thing for raccoons...
And parrots. And badgers. And dragons.
Is it me? Or does THE BOX ART look better than the INGAME DESIGNS for once?
*hits blunt*
In this game you fight a farmer squirrel chipmunk that throws pillows at you...
David Roesch nope bags of grains
Actually he's a badger
Pass dat blunt homie!
@@Jamster8399 That's a miller.
This game is like a weird cross between _Toejam & Earl_ and _Rocket Knight Adventures!_
The 90's were a time for experimental games... Too bad the makers of this one experimented with magic mushrooms instead.
Those mushrooms made this game BRILLIANT!
0:03 I still wonder how they were able to fit an FMV on an 8 meg cart while fitting a big ass game to boot. Maybe that's why the boss animation is lacking?
Yeah, probably. 3D animations occupied much space of those cartridges. but also they could've been just too lazy to do the animations.
The boss sprite's in this game didn't even try.
Other than the first one... which did move, they seem far far too large to be sprites, most likely a background or foreground layer, which is probably why they can't really move.
@@Cyber_Akuma That and the game cartridge size is pretty small; just 8 megs (1 megabyte) of memory. Most games of this time used 2 MB or 4 MB.
@@solarflare9078 It looks like an 18 meg game.
@@Nathan-rb3qp Believe it or not, it's 8 meg. Check the ROM details on SEGA Retro if you want
@@solarflare9078 Holy crap thank you!
Rocket Raccoon has gone crazy!
really? the last boss's name is "If looks could kill"?
It looks like an angry dogmatix/idefix.
It is and it's a good name when you consider its eye laser attack, then again when you think about it all of the boss names have some twist to them so it shouldn't come as a surprise that the final boss would have such a name.
I don’t think that’s his name.
Ah yes, Wario Land 3. My favorite game
Jsjs bootleg de los gods😊
6:07 Puggsy: Off I go.
Some hard-hitting music for such goofy looking bosses.
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His space ship looks like from lego worlds but without legs
Both games were developed by Traveller's Tales and the ship was added as an reference.
@@FamishedJoe thanks for the fun fact 😉👍
@@guyhungarian3169 You're welcome.
@@guyhungarian3169 Nowadays Traveller's Tales mostly does Lego games.
I searched about the spaceship and it really looks like Puggsy's. Also the name sounds the same, Puggsy, Pug-z.
geez I wonder if the Genesis version was the final release? better songs, and the final boss Demon Emperor Racoon's eye beams SOUND like a heavy twin laser compared to the other two versions. o.O
Nope, the Genesis version was the first release, the Amiga version was the final release for European players while the Sega CD version was the final release for U.S. players.
No Puggsy SNES Prototype?
*5:07** how did that first laser not hit you?!*
or any of those Laser at all...?
Overlord Alfredo either the hit boxes for the sprites are as bad as their animations, or the person who played is a hacker 😎💻
@@Stonex180 As someone that's been playing Puggsy for over 20 years, I can tell you for a fact that the laser trick definitely isn't a hack, it's an intentional design choice to make the boss a cakewalk for those who take the time to learn about and master it (the right eye lasers don't damage Puggsy and if you mess up something the lasers will go over Puggsy on the right side of the screen), if you look carefully at the floor you'll see a slight graphical difference on the right side of the the right middle tile, that's a visual cue telling the player the general area they need to be in during the laser attack, once you get the positioning right you'll never take damage during that attack ever again.
@@superrayman3 They actually mention this on the credits of the game too.
"The King can be defeated much more simply if you stand just to the right of him when he fires his lasers"
@@Stonex180 agreed lol
3:52 I hate to say it but that's the worst dragon battle ever
Still most likely to be better than what I could come up with
Btw why does he sometimes have glasses, but sometimes not
Because when you play a level you can pick up random items... glasses being one
OMG I KNOW U U PLAYED PUGGSY TOO COINCEDENCE
how come you get a health bar for the boss fights but not for the regular levels?
Just for make it like awesome fair fighting against a great and hard enemy(or should be like that)
0:05 🤯🤯🤯🤯🤯🤯
Why is the animation in this game so lazy?
I am assuming they used some kind of background or foreground layers for the bosses, since I am pretty sure the Genesis would not have been able to handle sprites that big. The downside to this though is that you can't really animate them like you can with sprites.
the animations r great look at puggsys ears
16-bit games still weren't at that point of time where massive bosses can be sprites. Super Metroid's Kraid, despite the boss itself being a background object, had MASSIVE slowdown during the fight. Thunder Force IV's Stage 9 boss also had some issues as well, and the multi joints didn't help at all.
That and the game was limited to 8 megs of memory
I think the graphics at least look really awesome.
Wario Land 3
aka anti piracy game