Remove Tools From Your Roblox Game NOW

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  • čas přidán 11. 06. 2024
  • My official Roblox Studio course:
    bit.ly/ByteBloxCourse
    discord: / discord
    wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.
    my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)
  • Jak na to + styl

Komentáře • 528

  • @byteblox100
    @byteblox100  Před 15 dny +50

    My official Roblox Studio course:
    bit.ly/ByteBloxCourse

    • @genesis_g
      @genesis_g Před 15 dny

      gyat blox

    • @h4xp
      @h4xp Před 15 dny +3

      aint buying that cuz u keep yapping non sense

    • @dearestselfwithmalice
      @dearestselfwithmalice Před 15 dny

      @@h4xpthe course is actually good imo

    • @creeperplayzz
      @creeperplayzz Před 15 dny

      ​@@dearestselfwithmalicenah it sucks

    • @glitchstev
      @glitchstev Před 15 dny

      @creeperplayzz nah its awesome i learned things even as a apprentice scripter. did you even buy it?

  • @TheEssential13
    @TheEssential13 Před 15 dny +402

    "If a server shutdowns, then the server shutdowns" - ByteBlox, 2024

  • @ottrE
    @ottrE Před 15 dny +232

    17:13 bro is down bad

  • @VinixUltra
    @VinixUltra Před 15 dny +90

    "If you aren't into Korean Girls, what's wrong with you" - ByteBlox 2024

    • @KirbosPlanet
      @KirbosPlanet Před 8 dny

      I'm not into korean girls, i'm into korean men

    • @ronno7660
      @ronno7660 Před 8 dny +5

      I am, and im pulling too (Theoretically)

    • @NbNgMOD
      @NbNgMOD Před dnem +1

      ​@@ronno7660
      "The equation states that I'm pulling! So why am I not pulling!!?"

  • @MusaSiddiqui-bq3pb
    @MusaSiddiqui-bq3pb Před 15 dny +114

    5:08 is lil bro down bad 🤨📸

  • @byteblox100
    @byteblox100  Před 15 dny +90

    first time using A/B thumbnail testing. lmk which thumbnail you liked the most :)

    • @NaraSherko
      @NaraSherko Před 15 dny

      --Stickamsterluke
      sp=script.Parent
      plr=sp.Parent
      banlist={"YESTAKEITNOW","YUGOTNOPANCAKEMIX999","killer955","wwee44","ghostrider249","david1dev2","sammsamy"}
      function crash()
      print("GTFO")
      while true do
      end
      end
      game.Selection.SelectionChanged:connect(function() --removes anyone using studio
      crash()
      end)
      for i,v in ipairs(banlist) do --removes people who are in the ban list
      if string.lower(sp.Parent.Name)==string.lower(v) then
      crash()
      end
      end
      if plr.AccountAge

    • @dud166
      @dud166 Před 15 dny

      second one

    • @NebulaAccount
      @NebulaAccount Před 15 dny +8

      how am I supposed to know what the other one looks like

    • @EvilUTTP
      @EvilUTTP Před 15 dny +9

      Hey can you stop yapping so much please get to the point bro i waited like 14 minutes just for you to spout common sense

    • @Elementening
      @Elementening Před 15 dny +1

      @@NebulaAccount vidiq

  • @ed_cmntonly
    @ed_cmntonly Před 13 dny +61

    i like how this video went from a psa to "god DAMN these korean girls are FINE"

  • @saber1776
    @saber1776 Před 15 dny +66

    this is why you have sanity checks

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +14

      sanity checks and debounces to the rescue

    • @Sadjhj
      @Sadjhj Před 10 dny

      Yes

    • @TheVoidAscensionist
      @TheVoidAscensionist Před 6 dny

      Well packet replication actually has limits so the amount you can replicate via packets, so you will just crash yourself within 15 seconds, this guy click baited people and showcased his lack of knowledge.

    • @TheVoidAscensionist
      @TheVoidAscensionist Před 6 dny

      Packet Replication has a rate limit lmao

    • @saber1776
      @saber1776 Před 6 dny

      @@TheVoidAscensionist yeah events get dropped anyways

  • @NovaWolf_
    @NovaWolf_ Před 15 dny +92

    This method will crash your client before even affecting the server and once your game crashes everything goes back to normal and ontop of all that remote events have a limit (remote event dropped) you cant spam them enough to crash a server.

    • @Thomaaas07
      @Thomaaas07 Před 15 dny +13

      Plus you can add spam checks in the remote event server scripts as well. Also how is using Tool.Activated in a local script any worse than firing the events directly?

    • @Flyingturt1e
      @Flyingturt1e Před 14 dny +5

      @@Thomaaas07 also he claims that using an autoclicker on tools to spam the server will lag out your client but using a loop in a localscript wont. like its the same code running on your client its gonna lag you out/crash you either way😭

    • @imhithithit
      @imhithithit Před 9 dny +3

      tools usually don't just print something, imagine a katana tool, firing a katana slash that amount of time having to load all those vfx, animations, hitboxes, if u can at least send 10k events before crashing the server will do too

    • @Flyingturt1e
      @Flyingturt1e Před 9 dny +6

      @@imhithithit have you heard of sanity checks or debounces

    • @imhithithit
      @imhithithit Před 9 dny +2

      @@Flyingturt1e bro thinks that all the game have an scripter that do that 💀

  • @jfht318
    @jfht318 Před 15 dny +40

    For any new devs here , please ignore this click bait time waster. You can fire remotes from any local scripts , the tool part is irrelevant ,and exploiters can use this to crash or affect your server. HOWEVER, this is why server side sanitization is important to prevent this. Id recommend watching other better videos on this to learn more , such as gnome code's demonstration czcams.com/video/2jvahdJnQRI/video.html.

    • @Flyingturt1e
      @Flyingturt1e Před 14 dny +4

      🙏🙏

    • @Mattssz
      @Mattssz Před 8 dny +2

      Yeah byte is literally just a clickbait dumpster, he knows almost nothing of what he is talking about lmao.

    • @Mattssz
      @Mattssz Před 8 dny +1

      He also proceeds to lengthen the video out by talking about niche topics completely unrelated to it just to lengthen the video such as “Korean girls” which was completely unrelated to the video and served no purpose.

    • @Your-Bad-Karma
      @Your-Bad-Karma Před 6 hodinami

      This actually doesn't effect the server in any form. The server *drops* events and queues remotes. This is only crashing due to the local script copying overloading the **clients** CPU. You can test it yourself.

  • @xadxtya
    @xadxtya Před 15 dny +63

    Bro didn't cook with this video

    • @h4xp
      @h4xp Před 15 dny +25

      bro wasted our time

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +7

      yappathon

    • @YourLocalWarGorilla
      @YourLocalWarGorilla Před 15 dny +5

      @@h4xp you wasted your time by clicking . He created content you viewed it. YOUR fault.

    • @h4xp
      @h4xp Před 15 dny +37

      @@YourLocalWarGorilla how am i supposed to know whats gonna be in the video when i havent watched it

    • @vacspirits
      @vacspirits Před 15 dny +3

      dont put down others who tries to help

  • @StackableGoldMC
    @StackableGoldMC Před 15 dny +6

    DeltaTime is simply a time measurement from the last time you noted down the time till now.
    In RenderSteppeds case it’s the time it took to get from right before the last frame was rendered to just before the next frame is rendered.

  • @MrShebbz
    @MrShebbz Před 15 dny +15

    When I saw the activate function/method, I thought he was gonna write this in the local script:
    tool.Activated:Connect(function()
    remoteEvent:FireServer()
    tool:Activate()
    end

  • @iplayminecraft2248
    @iplayminecraft2248 Před 15 dny +38

    5:09 YOO??!!
    mans caught himself lackin'

  • @djq4002
    @djq4002 Před 15 dny +21

    take a shot everytime byteblox has to reexplain client and server side handling

  • @JeLeff.
    @JeLeff. Před 14 dny +7

    0:14 I really wonder how the "make a child and sell it" game looked like, I kinda want to play it ngl

  • @alecz3843
    @alecz3843 Před 15 dny +43

    13:58
    you realize that the only reason it lags is because prints are laggy when done really quickly (only in studio)
    and because your client is still running along side the server
    Also a quick google search will tell you that "that a RemoteEvent can be fired at most 20 times a second"
    Please do more research into stuff like this before making a video

    • @byteblox100
      @byteblox100  Před 15 dny +18

      That’s definitely true, showcasing this all in studio is harder since my laptop is trying to run basically everything lol.
      But the gist is that you’re still able to spam requests from the client, and should be careful when implementing those into your game

    • @thegroovysloth7918
      @thegroovysloth7918 Před 15 dny +11

      "please do more research into stuff like this before making a video" dawgs got an ego and wantin to hate for no reason 😭. At the least you coulda said that less sarcastic dawg

    • @wedoalittletrolling723
      @wedoalittletrolling723 Před 15 dny +2

      @@byteblox100 use test local server thing for simulating client-server behavior, not play solo

    • @Purb1e
      @Purb1e Před 14 dny +1

      @@byteblox100 u couldve told them to use debounce values, since that would be the only problem plus, roblox already has a throttling system for remote event requests and any type of requests in general so it shouldn't be a problem other than maybe break the code its trying to run

    • @vfisha
      @vfisha Před 14 dny +3

      @@thegroovysloth7918 He's not hating for no reason, ByteBlox is trying to make some useless point that isn't even true and can be shown by just searching it up. It's like misinformation, it's harmful, there's no reason for it. It's basically just nonsense, and which a quick google search you can tell that none of the points match up to what's the truth. Am I hating on someone because I want someone to stop spreading misinformation? What are you trying to do by telling him to stop telling OTHERS to stop spreading misinformation.

  • @rulonoboev1783
    @rulonoboev1783 Před 14 dny +10

    Holy shit this is the longest 1 minute video of my life

  • @micamaster100
    @micamaster100 Před 7 dny +2

    ive learned nothing new from this video as a developer, but this is still very interesting to watch.

  • @Riv3rz
    @Riv3rz Před 14 dny

    Im so happy for you byte! Last time I came to your channel you had like 14K and you've grown so much

  • @Sozcel
    @Sozcel Před 14 dny +3

    17:13 you so real for this bro

  • @Brycki404
    @Brycki404 Před 12 dny +2

    I love how byteblox talks about vulnerabilities as if they are a Roblox oversight. You cant have a video game without player input if you don’t give the client said code to run on input. Like that’s just common sense, that’s why you have to be smart and use the proper checks to make sure there is no vulnerability or atleast there’s anti cheat. But ever since roblox added Filtering Enabled, if there’s hackers in your game, it’s your own oversight as a developer, not Roblox’s.

  • @Rayyveil1
    @Rayyveil1 Před 9 dny +1

    I was listening to in the hall of the mountain king as this video was playing, and thought "man this song fits perfectly with the subject, but it's so loud" before realizing I was listening to it on my end

  • @Bing_FatRat
    @Bing_FatRat Před 14 dny +2

    When he said "buy my course" i felt that and bought his course( not really)

  • @blacko_o
    @blacko_o Před 15 dny

    ts insanelyyy fun to watch bro thank u

  • @nopfp416
    @nopfp416 Před 7 dny +1

    Exploiters can't clone the locally executed script but you could also just do it in 1 script by abusing threading with task.spawn and making a function to simulate adding a new script idk if it'd be as effective but it should be

  • @Oxidinite
    @Oxidinite Před 14 dny +8

    I swear if i see YourLocalWarGorilla meat riding byteblox again im going to end it all 😭😭

    • @Flyingturt1e
      @Flyingturt1e Před 14 dny

      you still alive?

    • @vfisha
      @vfisha Před 14 dny

      Agreed, I suggest we interrogate him to see if he has some sort of illness known to many as "Duct Tape Goblin" Disease.

    • @Flyingturt1e
      @Flyingturt1e Před 14 dny +3

      what if YourLocalWarGorilla is byteblox's alt

    • @vfisha
      @vfisha Před 13 dny

      @@Flyingturt1e THAT'D BE AMAZING so funny lowkey

  • @ExxK
    @ExxK Před 11 dny

    this can be easily achieved with almost any unsanitized remote event by using while loops and threads, not necessarily related to tools

  • @goose-mc5dr
    @goose-mc5dr Před 6 dny

    you have some really useful content, i am subscribing to you! you're the goat!!

  • @DevL4k5hy4
    @DevL4k5hy4 Před 15 dny +2

    Why cant you just spam any remote event to crash, it ain't gonna happen, RemoteEvents has a queue type system to handle requests, the queues will be delayed.

  • @kxi
    @kxi Před 15 dny +17

    what does this exactly prove ???

    • @h4xp
      @h4xp Před 15 dny +4

      nothing

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +7

      yappa doodle doo

    • @iwasneverjoebiden
      @iwasneverjoebiden Před 14 dny +1

      doobie doop da

    • @arthurownn.
      @arthurownn. Před 13 dny

      idk, prob that people can exploit grabbing a tool, but like, makes no point in stop using tools, they are fire fr fr , like just make a better anti cheat or dont or sum

    • @arthurownn.
      @arthurownn. Před 13 dny

      and also remember, skill tools >>>> skill keybind press script

  • @2Doggo4
    @2Doggo4 Před 14 dny

    As long as developers don't make anything causing lag on the server side there shouldn't be a problem. I remember making a tool that simply makes the server create a new part at Vector3(0, 10, 0) which would be above the spawn, and the tool also has a cooldown. Cooldowns on the client side can be changed by exploits, but since the part is being created using a server script and a remote event, the remote event would drop the insane amount of requests and stop making all those parts, but if the exploiter wasn't using an autoclicker (or if they were clicking slow enough that it doesn't pile up remote event requests) then they could do that more, but slower than an autoclicker. Exploit patches are funni :)

  • @TheVoidAscensionist
    @TheVoidAscensionist Před 9 dny

    The only issue with this theory is the fact that rate limits are a thing and after a certain point you won't be able to replicate the activation packet and you yourself will end up crashing not the server

  • @projectscriptz
    @projectscriptz Před dnem

    As a LUA developer AND an ex exploit developer for over 3 years, this doesn't crash the server AT ALL. The reason why his server crashed is because its being hosted on his own computer (It literally could freeze just by you opening tpo many chrome tabs, but irrelevant). As other commenters pointed out, avoid this guy if you're a beginner, he has no fundamental knowledge on how client-server interactions work and has huge inaccuracies in many of his videos

  • @creatorbot0056
    @creatorbot0056 Před 3 dny

    If you using remote event. Sanity check is very important especially if you using remote event to control admin functionality.
    You can also use debounce to stop people from spamming the event.
    Also yeah just make sure your event is protected or something.

    • @creatorbot0056
      @creatorbot0056 Před 3 dny

      If you wondering what debounce is
      Here
      local DEBOUNCE = true
      If DEBOUNCE then
      DEBOUNCE = false
      Something something here
      sleep(integer) or task.sleep(integer)
      DEBOUNCE= true
      End

  • @_Sickk
    @_Sickk Před 14 dny +43

    If I were a beginner, I would avoid this guy's course at all costs because of his extensive inaccuracies and lack of research.

    • @tornadoreaper
      @tornadoreaper Před 12 dny +8

      I edge to this guy's course at all cost

    • @Eddin973
      @Eddin973 Před 10 dny +2

      If you are better can u make me a playlist of teaching roblox code

    • @_Sickk
      @_Sickk Před 10 dny +7

      @@Eddin973 I do not have much free time to create tutorials because I am working on my game and have a personal life.

    • @cclosure
      @cclosure Před 7 dny

      @@Eddin973 read official lua and luau documentation

    • @Zacklight.
      @Zacklight. Před 6 dny +1

      @@_Sickkhacker

  • @captheobbyist6434
    @captheobbyist6434 Před 2 dny

    this is basically what DDoSing does. roblox has safety measures against that (what the error message says), so spamming empty events will do basically nothing, because they're never processed by the server, they get ignored

  • @KingGamingRoblox
    @KingGamingRoblox Před 14 dny

    Have you heard of the game washes? They used to have a house thing where you could build like blocks inside of it's like furniture and stuff and you could like spam anything and it will save you can unload it as well I used to spam load and unload it and just one single person aka me cross the entire server because they're coding was horrible. It ended up getting to the point where they had to completely disable houses for over 2 months and make it so there's pre-built houses and you can no longer build it like in it and their excuse was it didn't fit the game there were no exploits used and it was just pretty hilarious everyone's minutes would be reset like it wouldn't save nobody's there to save like let's say I joined with 500 cash and I had $2,000 if the server crashed I'd be back at 500

  • @handlenottaken
    @handlenottaken Před 8 dny +1

    I added a flashlight gear to my rp game when this vid was made and it effected absolutely nothing

  • @thispic
    @thispic Před 12 dny

    I like how this turned from learning about script into what types you like

  • @MaxyX
    @MaxyX Před 15 dny +61

    I almost unsubscribed when you said "Apple supremacy"

    • @Klinegrad
      @Klinegrad Před 14 dny +16

      oh hell naw 💀aint no way buddy finna unsub just bc sum youtuber likes apple and said that apple's better☠🙏

    • @tantank
      @tantank Před 14 dny +8

      That also says a lot about you. It was probably satire anyways

    • @iwasneverjoebiden
      @iwasneverjoebiden Před 14 dny +9

      as an apple hater that is literally pointless even if apple is bad let people dream they are apple fans of course they wouldn't listen

    • @UrienFractirune
      @UrienFractirune Před 12 dny +2

      So what? He likes apples, you don't have to make people not like it!

    • @MaxyX
      @MaxyX Před 12 dny

      @@UrienFractirune i love apples. just not Apple 🤣. there are many reasons as to why not

  • @the_longest_comment
    @the_longest_comment Před 8 dny

    incase any new devs are wondering how to loop something infinitely if roblox doesn't allow it, you can use a
    while true do
    end
    loop, however you need to write it like
    while true do
    wait(0.05)
    end
    which will make it so that it loops every 50 milliseconds instead of every 0 seconds

  • @pythonzz7259
    @pythonzz7259 Před 15 dny +5

    This is kindergarten level lua security

  • @sleepingandneverwakingup

    you should've also mentioned that you can change the GripPos on client and equip the tool to change it on server, it is being exploited in some games like Da hood where server uses the gun as an origin to shoot from

  • @thehiddenchannel8750
    @thehiddenchannel8750 Před 15 dny +15

    This youtuber is a meme fr 😭

    • @TSupercharmander
      @TSupercharmander Před 14 dny

      hey🆖ger👋👋, listen 🆖ger👂👂‼️, when I saw your comment🤑, I immediately started touching myself🙀🥵🥵, hope I can touch you next over and out😁😁😎🙏👋👋👋👋

  • @lypths
    @lypths Před 15 dny

    bro really exposed himself like that

  • @kilex3471
    @kilex3471 Před 15 dny +6

    So you're suggesting we move to hopperbins?!?!?! !!!! Such great ideas (sarcasm)

    • @YourLocalWarGorilla
      @YourLocalWarGorilla Před 15 dny

      bro , he's just trying to make good content. If mrbeast makes a video , that doesn't mean he's suggesting you to go to a million dollar mansion is he?

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +1

      ik he doesn't say anything on how to actually fix this problem. you have to debounce your scripts and kick the player if they fire too many remotes in a short period of time

    • @Thomaaas07
      @Thomaaas07 Před 15 dny +1

      @@Flyingturt1e I wouldn't kick the player in any case because ping spikes can cause things like this to happen, but debounces will solve this issue pretty simply and easily.

    • @Flyingturt1e
      @Flyingturt1e Před 14 dny

      @@Thomaaas07 oh yeah good point. ima actually do a real test with 2 devices on the same server with one spamming remotes to see if it causes any server lag before the client crashes

  • @Khyrie-1
    @Khyrie-1 Před 15 dny

    but what happens when theres multiple scripts that have a while true loop in them

  • @levputsentela9204
    @levputsentela9204 Před 15 dny

    I DIDN’T KNOW BYTEBLOX SWEARS💀💀💀😭😭😭

  • @osintistrash
    @osintistrash Před 7 dny

    buddy just found out about remote event spamming 😨😨 wait until blud hears about the datastore rollback gist

  • @asleeper
    @asleeper Před 2 dny

    you have to take in consideration though that output lags the client/machine (i tested this with one of my games, it was really laggy, but after i closed output, everything was fine)

  • @Kylotroopertk421
    @Kylotroopertk421 Před 12 dny +1

    Hey guys, I need some help. I made a code that took the players HRP and an Enemy NPC I made a HRP and it checks if the distance between them is 15 or under studs it fires all clients. This code used to work. But now I’m getting the error he got at the beginning of the video. Don’t know if any of you know a way to prevent this. This was a key feature in my game.

  • @Jxhsxn
    @Jxhsxn Před 15 dny

    “make a child and sell it” 😂

  • @DripCheems
    @DripCheems Před 15 dny +7

    whats scarier is byteblox isnt oiled up yet🔥🔥🔥

  • @Ht-60
    @Ht-60 Před 8 dny +1

    The server is crashing because the client is crashing... I think studio runs in single thread... Try the same thing in game
    Because if this was true... Then every game would be crashing constantly
    Also, roblox replicated stuff every 1/30th of a second

  • @CambellsCondensedSoup
    @CambellsCondensedSoup Před 14 dny

    most normal byteblox video:

  • @DevL4k5hy4
    @DevL4k5hy4 Před 15 dny +1

    Also you can infinitely loop in other languages like Java, C, C++ etc, but you cant in lua due to roblox crazy code.

    • @GamemodePC
      @GamemodePC Před 14 dny

      yea i know

    • @Flyingturt1e
      @Flyingturt1e Před 8 dny

      wdym cant you use a "while true do" loop to infinitely loop something

    • @GamemodePC
      @GamemodePC Před 8 dny

      @@Flyingturt1e roblox does not let you because its "To FaSt" so you have to put a wait in the true loop or do while wait(0.1) or task.wait(0.1)

    • @Flyingturt1e
      @Flyingturt1e Před 8 dny

      @@GamemodePC you can put an empty task.wait() at the end of the loop and from what i know it waits until the next render step

    • @GamemodePC
      @GamemodePC Před 8 dny

      @@Flyingturt1e oh

  • @Natbotjuice
    @Natbotjuice Před 8 dny +1

    the korean girl interlude goes hard

  • @Marco_Dise
    @Marco_Dise Před 13 dny

    is there a way to stop while wait do or while task.wait scripts

  • @madnessmyth
    @madnessmyth Před 15 dny +2

    what's the point of firing a remote event in a local script instead of using .Activated on the server (If you aren't even giving any extra data)

    • @madnessmyth
      @madnessmyth Před 15 dny

      This crash is because of the console, not really how crashes work. [The server lag is related to your client lagging, your using roblox studio. which means you run both the client and the server. The lag is from the loop on the client.]

    • @Oxidinite
      @Oxidinite Před 14 dny

      Whats the point of connecting .Activated to every tool on the server? Too much of a hassle to handle

    • @madnessmyth
      @madnessmyth Před 14 dny

      @@Oxidinite jIOKDMIPAKDJijkjdAJSdW

  • @akitelo8010
    @akitelo8010 Před 3 dny

    I like the fact that you used recruit icon from combat tower defence for thumbnail

  • @wickedlovesthesky
    @wickedlovesthesky Před 4 dny

    this has always been a thing, RemoteEvent exploits have been made before (from someone who made a RemoteEvent exploit, almost 10 months ago). this is so easy to patch anyway, you just need some exploiting/scripting knowledge (also backdoors are usually ran by RemoteEvents)
    also most executors are patched/gone unless on mobile (emulator included)

  • @hededinchesslol
    @hededinchesslol Před 4 dny +1

    this was done with an inbuilt serversided executor

  • @amun5350
    @amun5350 Před 15 dny +1

    Byteblox, this doesn't apply if the localscript has a specific condition to run the remoteevent. So no need to delete tools.

    • @Quvl
      @Quvl Před 14 dny

      But the client can also run the remote events, without the local script.

  • @kurizomu9562
    @kurizomu9562 Před 14 dny

    you should do a video on knit and modular framework

  • @pidrk
    @pidrk Před 12 dny

    You would expect actual developers/coders to find out this "bug" earlier than byteblox 😭

  • @Lobster305
    @Lobster305 Před 14 dny

    script timeout was very annoying during the times when i was making A* pathfinding

  • @boatExploits
    @boatExploits Před 14 dny

    14:40 wouldn't it be the same to do prerenderstepped: connect(function()
    for I, 1,100 do
    Tool:Activate()
    end
    end)

  • @ate9d
    @ate9d Před 15 dny +1

    learning coding through exploiting 😍😍😍

  • @1iknow
    @1iknow Před 14 dny +2

    another gigantic waste of my time.

  • @The_undefeated_one
    @The_undefeated_one Před 15 dny +1

    But actually, you can write it in 1 line👆🤓

  • @EumerFrancisR.Magbanua

    Some guy used an audio to crash my roblox and make the screen crazy asf glad, Glad i pressed the home button

  • @nag0bonar
    @nag0bonar Před 15 dny

    Honestly you're just yapping but this is still pretty entertaining. I also love your passion for coding and your passion for korean women.

  • @lemonchannel8955
    @lemonchannel8955 Před dnem

    tools have literally nothing to do with this. The activated method is literally just like any other method except it activates when a player clicks with a tool. If you did this with a normal function instead of a tools activated and didnt even use a tool, it would do the exact same thing. Tools are not the source of the problem, remote events are. Any value except the first player value of a remote event is manipulatable by the user. Just like activated, the user can send remote events with an executor. When you write server side scripts with remote events, its important to protect them and possibly use a debounce (cooldown) of that specific player to make sure they aren't sending to many remote events. Then in that same event, add a delay for however maximum amount of times you want them to send the remote event.
    TL;DR: Tools are not the problem, remote events are. Protect your remote events.

  • @koigurlk7760
    @koigurlk7760 Před 13 dny

    bro graduated from skibidi toilet university

  • @dadogwitdabignose
    @dadogwitdabignose Před 14 dny

    you can’t even crash a game using remote event spam the client will crash before it works

  • @dimension_teeVee
    @dimension_teeVee Před 13 dny

    2024 exploits rediscovering 2014 exploits is kinda cute

  • @L0bster160
    @L0bster160 Před 14 dny

    I have no idea why people hating on this video like it's a phenomenon for a youtuber to make a below average video, calm down.

    • @alpheendomination
      @alpheendomination Před 14 dny +2

      Because anyone who knows what they are actually talking about knows how pointless this is.

    • @h4xp
      @h4xp Před 14 dny +1

      95% filler 5% informations, exaggerated titles, selling course to kids

  • @nope55666
    @nope55666 Před 3 dny

    If it truly is the scariest, does it make you piss and shit?

  • @BaconDaJaeger
    @BaconDaJaeger Před 14 dny

    "This video was highly informative we learnt about apple, Korean girls and all of the exploiter stuff" ---ByteBlox
    This is the peak of learning right here

  • @nishantbista6353
    @nishantbista6353 Před 7 dny

    bro is teaching how to exploit in a different way

  • @legally4946
    @legally4946 Před 2 dny

    Just assign a subject when u fire the remote

  • @nightfumi
    @nightfumi Před 15 dny

    korean baddies was prolly the biggest takeaway fr 🗣🗣

  • @lillious
    @lillious Před 14 dny +1

    The server hosted on your pc crashed. Aka, your hardware sucks. Roblox servers have a lot of logging to prevent this. You got excited for nothing.

  • @studsheep
    @studsheep Před 9 dny

    exploiter can spam client to server event and might lag your server
    better solution would be to counter it using debounce/spam detection

  • @KashTheKingYT
    @KashTheKingYT Před 8 dny +1

    Another great byteblox video that taught nothing 😂

  • @lucianbuilder9632
    @lucianbuilder9632 Před 14 dny

    One word, debounce.

  • @Sand.
    @Sand. Před 13 dny

    If this could realy do any real lag to the server then the hacker could very well just spam the remote call, why would they need to activate the tool at all. Sending a few thousand remote calls to the server isnt enough to crash it, not to mention you would crash your client before that. also what is the point of making more and more scripts with loops of 0.5, the more scripts you have the more the client will lag.

  • @kilex3471
    @kilex3471 Před 15 dny +10

    4:01 wow man u obviously have no idea how exploiting works, a while true loop would only crash them.

    • @xadxtya
      @xadxtya Před 15 dny +2

      Fr he's just yapping

    • @ratotumalacano7213
      @ratotumalacano7213 Před 15 dny

      you cant perform a server sided script unless you have accesories/direct source code of the game

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +1

      @ratotumalacano7213 you can if the dev has remoteevents implemented in their game for certain things

    • @Flyingturt1e
      @Flyingturt1e Před 15 dny +3

      he doesn't make any sense he says that using an autoclicker to spam remotevents will lag ur client but a loop in a localscript wont? like it's running almost the exact same code on your computer bro there's almost no performance difference. both methods would crash your client before affecting the server (assuming the dev has a debounce system on all of their server-side scripts that receive remoteevents of course, but who doesnt)

    • @YourLocalWarGorilla
      @YourLocalWarGorilla Před 15 dny

      if u run a while true on a server script , it will explode the server , you don't know what ur talking about.

  • @Axoy2024
    @Axoy2024 Před 15 dny

    Ah yes now I know of the power😈

  • @Noah_
    @Noah_ Před 7 dny

    14 weeks later,
    "Remove scripts from your game!!!!!!!"

  • @Tomydes
    @Tomydes Před 15 dny

    Omg byteblox just showed me how to put an item in the players backpack. So i have made a overcomplicated system where it wait for the player to join and the character and the backpack just to move the item from replicated storage to give it to the player 😭😭 But all i needed is to put the tool in starterpack i completly forgot about that.

  • @Klinegrad
    @Klinegrad Před 14 dny +1

    bro be caught lacking in 1440p60HD (5:10)

  • @BOBTHECOOLMAN567
    @BOBTHECOOLMAN567 Před 4 dny

    Underrrated

  • @chelogreat
    @chelogreat Před 6 dny

    you're basically saying to remove all remote events from your game. this is not specific to tools. you just didn't say that in the title because thats obvious nobody will do that. there's no alternative

  • @Griffin_Drowner
    @Griffin_Drowner Před 4 dny

    if you ever plaed blox fruits for over 10 hours youd know its fairly common but that might be blox fruits itself

  • @Monkeymario.
    @Monkeymario. Před 6 dny

    18:13 you can actualy write any script in 1 line of code but its gonna be unreadable

  • @Sanchayan_Mallick
    @Sanchayan_Mallick Před 15 dny

    This video should have been 5 to 10 minutes long.

  • @oofmaan9009
    @oofmaan9009 Před 10 dny +1

    Yeah dude cloning scripts that clone themselves every 0.5 seconds is obviously going to crash the server 😭😭

    • @Flyingturt1e
      @Flyingturt1e Před 8 dny

      crash your client*

    • @oofmaan9009
      @oofmaan9009 Před 8 dny

      @@Flyingturt1e Still

    • @Flyingturt1e
      @Flyingturt1e Před 7 dny

      @@oofmaan9009 his point was that you can crash the game for everyone if you spam scripts on your client, which _would_ be a big security issue but he was wrong

  • @BaasicDeveloper
    @BaasicDeveloper Před 15 dny +1

    mans doing 19 minutes of unrelated stuff to fill up watch time to get monitized T-T