Charged Attack - RPG System Design in Godot 4

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  • čas přidán 21. 07. 2024
  • Charged Attack, Arc motion(Bezier Curve) for projectile in Godot 4.
    - Timestamps -
    0:00 - Preview
    0:12 - Explanation
    0:37 - Setting up Player Animations
    2:41 - Item Class & making Bow Resource
    3:26 - Setting up Weapon Animations
    4:20 - Code - Basic Movement Animation
    5:30 - Charging & Shooting
    7:16 - Charge meter/ power value
    8:17 - Projectile Linear
    10:18 - CombatDummy
    11:09 - Arc Motion (Bezier Interpolate)
    13:18 - Floating Text
    14:18 - Final Result & Thanks!
    - Related Videos -
    Weapon System - • Weapon System - RPG Ga...
    Shop System - • Shop System - RPG Game...
    - Asset Used -
    Assets are made by one of my discord members Wolfsao,
    and they are heavily inspired by Bardent's assets.
    - Code -
    Item - pastebin.com/CsTFF4RD
    Player - pastebin.com/mWMdXL3Y
    Projectile - pastebin.com/zUHqji54
    CombatDummy - pastebin.com/a6SEy6SY
    - Patreon -
    / 16bitdev
    - Discord -
    / discord
    - Music Used -
    - Tibeauthetraveler - Northern Lights
    - Provided by Lofi Records
    - Watch: • Tibeauthetraveler - No...
    - Download/Stream: fanlink.to/MotionsEp
  • Jak na to + styl

Komentáře • 40

  • @NguyenSA06
    @NguyenSA06 Před 15 dny +1

    First of all, thank you for this quite useful video.
    After reading some comments, I can roughly guess the next content, this is just my personal thought, it could be about weapon combat and the use of shields.😄
    But I can hope that the next video could be about items with special skills like rain arrows or bullets with special effects on enemies 🥰

  • @luckyknot
    @luckyknot Před 16 dny

    the best lofi dev out there!!

  • @chinguyen95248
    @chinguyen95248 Před 16 dny +1

    thank you

  • @bocchi9
    @bocchi9 Před 16 dny +1

    thank you !

  • @Furina-lc9dl
    @Furina-lc9dl Před 16 dny

    thank you , rain arrow weapon next video 🤩

  • @truonghai9999
    @truonghai9999 Před 16 dny

    thank you for following my suggestion 🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰

  • @Sea_Frieren
    @Sea_Frieren Před 16 dny

    thank you again for doing the same megamen :))

  • @Crusader_01
    @Crusader_01 Před 16 dny

    Thank you so much for these tutorials😭🙏 it really helps tons for an aspiring solo dev

  • @Sonleon
    @Sonleon Před 15 dny

    thank you very much

  • @wchisato2024
    @wchisato2024 Před 16 dny

    It's great that you always listen to comments from viewers, thank you very much for that

  • @Sekiro-gn7cg
    @Sekiro-gn7cg Před 16 dny

    this is what I've been waiting for, thanks 💯

  • @wolfHKS
    @wolfHKS Před 16 dny

    thank you 😍

  • @Notreal76
    @Notreal76 Před 16 dny

    Thank you for this great tutorial

  • @KorathiHeatwave
    @KorathiHeatwave Před 16 dny

    Thx Master

  • @HayasakaAi-wj4zb
    @HayasakaAi-wj4zb Před 16 dny

    thank you :)

  • @wchisato2024
    @wchisato2024 Před 16 dny

    good job

  • @Zewofficial
    @Zewofficial Před 15 dny

    Cool!

  • @MohammedEssamSaleh
    @MohammedEssamSaleh Před 16 dny

    Good

  • @Sea_Frieren
    @Sea_Frieren Před 16 dny

    thank you very much , next video make combat weapon pls !

  • @martinithechobit
    @martinithechobit Před 16 dny

    YOOOO

  • @jasmine1995-wt3ry
    @jasmine1995-wt3ry Před 16 dny

    left hand holding shield and right hand holding sword for your next video

  • @machkiboaiak1998
    @machkiboaiak1998 Před 16 dny

    combat weapon :))

  • @bocchi9
    @bocchi9 Před 16 dny

    rain arrow sword , shield , combo use weapon for next video :))

  • @Sonleon
    @Sonleon Před 15 dny

    Will the next video make a shield yet? And I also hope to be able to do this while using two weapons , thank you 😉

  • @truonghai9999
    @truonghai9999 Před 16 dny

    rain arrow bow 😄

  • @HayasakaAi-wj4zb
    @HayasakaAi-wj4zb Před 16 dny

    shield and combo weapons next video 😅 ?

  • @pythoniano8725
    @pythoniano8725 Před 15 dny

    Do you consider it convenient to implement an advanced combat system with a finite state machine for our player?

  • @farid.1337
    @farid.1337 Před 15 dny

    Thx for your short videos. Sorry for stupid question: why do you always make a keys for "hframes" and "vframes".?
    Does it make sense?

    • @16bitdev
      @16bitdev  Před 14 dny +1

      different weapon has different sprite sizes for example sword has different sprite, i can't use the size of bow in sword, or the animation will break, also this is a continuation of the previous video, weapon system, there i made 3 different weapon and u need to key those v & f frames. here its just only bow animation that's why it looks weird, yes i can understand but keying them is necessary.

  • @noname-fe1er
    @noname-fe1er Před 16 dny

    Project download link pls

  • @chinguyen95248
    @chinguyen95248 Před 16 dny

    rain arrow bow same Daedalus Stormbow Terraria pls master

  • @user-bc7ss1zl6m
    @user-bc7ss1zl6m Před 15 dny

    How to find the assets in discord

    • @16bitdev
      @16bitdev  Před 15 dny

      @@user-bc7ss1zl6m -your-drawings- channel, you have to scroll up a little bit.

  • @ben18066
    @ben18066 Před 16 dny

    thank you very much

  • @moonnight9474
    @moonnight9474 Před 16 dny

    thank you !

  • @machkiboaiak1998
    @machkiboaiak1998 Před 16 dny

    thank you

  • @ExcitingTechNestHumming

    thank you

  • @jasmine1995-wt3ry
    @jasmine1995-wt3ry Před 16 dny

    thank you

  • @vlog5521
    @vlog5521 Před 15 dny

    thank you !