It's still an awesome soundtrack but after hearing the c64 practically levitating off the desk, it was weird to hear this slightly clipped, stilted version. I think the shitness of the port didn't endear me to the game. that scrolling was unforgivably crap.
What happened when you tried rendering Stage 5 yourself before asking TheDuccinator for help? Besides, I notice that the render in Stage 5 looks cleaner than the rest of the tracks' oscilloscopes
The main reason is that the program I was using kind of gave up when rendering it. The stage 5 song was rendered without any interpolation or filtering.
Finally oscilloscopes on Amiga Bionic Commando
Yes
Sick follinstyle timestamps:
0:38
3:38
6:34
8:21
11:43
Thanks for the upload, finally a soul did it. Do you accept requests?
♥
Zseniális! 💖
huh, didn't know there was an amiga port of bionic commando? or is this a remix? either way, pretty cool
It's legit.
tim falling
Apparently Tim Follin didn’t like composing for the Amiga. Or so I heard in an interview.
i thought tim said that he didnt do enough amiga stuff
@@theloldog12 no he said that about the C64.
@@inphanta thanks i wasnt sure
Okay but he also said he hated chiptune music sooooo
@XisAgente dude, that’s exactly what I said.
How do you do This? Or is it still a linux only thing?
Used a frontend called gUiADE
@@TheDuccinator is there a version for Windows?
@@DeMOSic465 Yes. Forgot to mention that it’s Windows only.
@@TheDuccinator oh awesome!
It's still an awesome soundtrack but after hearing the c64 practically levitating off the desk, it was weird to hear this slightly clipped, stilted version. I think the shitness of the port didn't endear me to the game. that scrolling was unforgivably crap.
What happened when you tried rendering Stage 5 yourself before asking TheDuccinator for help?
Besides, I notice that the render in Stage 5 looks cleaner than the rest of the tracks' oscilloscopes
The main reason is that the program I was using kind of gave up when rendering it. The stage 5 song was rendered without any interpolation or filtering.
gUiADE is a bit finicky to use.
How does the second one down switch between pulse and Noise?
Since the Amiga has a sample-based sound chip, everything you see and hear here is a sample.
How is it switching between pulse and noise though? I'm not sure I'm hearing a particular noise.