How realistic is FF1600 on iRacing?

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  • čas přidán 22. 02. 2024
  • I test the FF1600 car in iRacing for the first time and compare it to the real thing!!
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Komentáře • 51

  • @MeTaLiStACZM
    @MeTaLiStACZM Před 2 měsíci +13

    Hey man important tip for iRacing: if you lock up, understeer or oversteer too much you will OVERHEAT the tyre surface basically during single corner entry and you'll lose a ton of grip. It's not a think in real life but in iRacing it actually helps to get A LOT MORE rotation if you don't overheat tyre surface. And also in cars with ABS try not to use the ABS too much because that causes microlocking therefore overheating fronts and understeering for like 10 seconds after. That depends on how much time you have to cool down the surface of the tyres.
    Otherwise I want to say its a great video and im looking forward for more of your content like this! Thanks!

    • @Zdman2001
      @Zdman2001 Před 2 měsíci

      Yea, this. If you spin out, it can take a lap before they cool back down enough that you won't accidentally spin out again. I think overheating tires is technically a thing in real life but not as pronounced as is it is in iRacing. It also doesn't do partial tire things. So, if you skid, it doesn't make bald spots or heat up only part of the tire. I believe the tire is broken up into an inner/middle/outer part and those are the parts that can change.

    • @awakeandwatching953
      @awakeandwatching953 Před měsícem +1

      if hes got the default pedals they aint load cells unless they have the load cell mod.. its an odd choice of wheel base to considering how old it is

    • @MeTaLiStACZM
      @MeTaLiStACZM Před měsícem

      @@Zdman2001 yes, you can overheat tyres in real life but not like in iRacing where it takes literally just braking with the ABS few corners, single lock up or single short wheel spin and it's only the tyre surface. Also the bigger the difference in surface and inner temperature, the bigger loss of grip in iR.

  • @skyflier95
    @skyflier95 Před 3 měsíci +6

    Hey man hope you post more iracing or other sims, its alot of fun seeing a real racing driver's take on sim realism and other aspects :)

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 3 měsíci +1

      Thanks for the comment mate!! I'll make sure to bring more iRacing content!!

    • @TBolt1
      @TBolt1 Před 2 měsíci +1

      I agree, but somehow he didn’t record the game audio this time around. Can never have enough iRacing content.

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 2 měsíci

      @@TBolt1 funny you say that I’m literally editing my second iRacing video as we speak!😉 (except I’m still terrible at the game😂)

  • @Vortigon
    @Vortigon Před 19 dny

    Subscribed hoping for more iracing content!

  • @lucassracing
    @lucassracing Před 3 měsíci +1

    It's awesome to watch real racers trying sim racing, thank you for sharing this! I've also just uploaded my first clean FF1600 race after just 4 weeks on iRacing and would love your thoughts. Wishing you all the best mate!

  • @ckdbrisk
    @ckdbrisk Před 3 měsíci +5

    I use Assetto Corsa for learning a track, but I can’t find a good feeling mx5 to help me get the braking. However it’s great for basics like vision and accelerator feel. Great vid, you nearly went full Kimi towards the end…

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 3 měsíci +3

      It's fair to say I was disappointed with that result mate lol. I haven't tried Assetto Corsa yet but I feel as if getting the brakes right on these sims is the hardest part!!

    • @mementomori4972
      @mementomori4972 Před 2 měsíci

      Daniel Morad who is a GT3 driver compared IRacing with his real life experience, and he said that iRacing has the best brake feel of all the simulators out there. He uses iRacing for that reason to practice. Upgrading to a load cell or even a hydraulic brake pedal, if you use the sim as a learning tool, is of course a necessity.

  • @roysprowl5813
    @roysprowl5813 Před 5 dny

    As I understand you, your description of max turning force being available at max braking disagrees with the many texts on racing that I've read especially with what I've read in Ross Bentley's excellent speeds secrets series. The traction circle shows this. At 100% breaking, there is 0% traction available to initiate turn in. Only as the brakes come back from 100% do the front wheels gain any ability to turn in at all. I don't know how easy or hard that might be to detect in a formula car, but the sedans that I have taught track driving in, this effect is quite prominent. It is the whole coming off of the brake in a way that smoothly transfers the available traction from breaking to cornering that is called trail braking. The speed secrets books are an absolute must for anybody who cares about this stuff.

  • @cameronsmith8803
    @cameronsmith8803 Před 3 měsíci +2

    He’s evolving into the ultimate sim racer 🥰

  • @CharlesK441
    @CharlesK441 Před 2 měsíci

    Hey bud, sounds like you're a Midlander like me. Hope to see more 🙏🏾 👍🏾

  • @smokeybarrplays8226
    @smokeybarrplays8226 Před 3 měsíci +3

    Very interesting and somewhat reassuring to hear a proper race driver talk about the minuscule difference between being able to take a corner well and borderline binning it. It's what I'm struggling with the most, particularly in iRacing (Assetto Corsa Competizione seem much more forgiving). The threshold between a well taken corner and eating some tyre barrier pie feels so small, I've always assumed irl this threshold is mush more forgiving.
    At 19:53 I'm pretty sure that spin was induced by just clipping the grass. Would that induce such a violent spin irl?

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 3 měsíci +1

      Thanks for getting me to watch that back I was cringing loads hahaha!! To be honest I’m not 100% sure if I did dip a wheel on the grass it’s hard to tell but for sure I did both braking input and steering input at the exact same time which the sim doesn’t like. In real life it would also create rotation but not as suddenly. (If I did touch the grass that would’ve been bad in real life too lol)

    • @smokeybarrplays8226
      @smokeybarrplays8226 Před 3 měsíci

      Haha... no need to, cracking first sim racing vid. Hope to see more now you've got a rig setup 👍@@mattround-garridoracing8787

  • @federicocl3164
    @federicocl3164 Před 2 měsíci

    ⁠ Thanks! You described many things I didn’t know how to describe when driving this car in iracing
    You seem a little bit confused with the behavior of the car in this simulator.
    I’ve also found that sliding weird but now you confirm it’s different irl 16:50
    The entry mid corner is where I struggle the most with this car.
    About feeling the car, you might want to: press ctrl + A after two laps to adjust the FFB and tune the volume to listen better the tires.

  • @AndreMiguelLopes69
    @AndreMiguelLopes69 Před 3 měsíci +7

    Are you sure that both iRacing and Thrustmaster app are both on the 900º ?. It seems, too me at least, that you are turning the steering wheel too much on corners ...

  • @CharlesK441
    @CharlesK441 Před 2 měsíci +1

    What setup have you got, wheel and pedals?

    • @Max__apex
      @Max__apex Před 2 měsíci

      T500 I can see

    • @awakeandwatching953
      @awakeandwatching953 Před měsícem

      @@Max__apex the pedals are not load cell and the wheel is cog driven apparently, its a very old wheel so i assume he got it 2nd hand

  • @xystericalnh3182
    @xystericalnh3182 Před měsícem

    mind if i ask, whats the reason why did you do so much wheel input in the outlap, as seen in the first few minutes?
    what is your logic and reason behind it, why so aggressive? I already know to a degree what you will answer, i just want to know what goes through your head when you do it, what do you expect, what do you want to find out, etc

    • @commodorejones8044
      @commodorejones8044 Před 5 dny

      I presume warming the tires, no better way than to scrub them to shit.

  • @DVous
    @DVous Před 3 měsíci

    As someone with only go-karting experience irl and lots of iracing experience, on corner entry, breaking softer to get more rotation early, turning in less and trail breaking so your maximum rotation point is at the apex gives you more grip mid corner and better exits. Dunno how realistic that is but the physics of how the tyres are heated in game means coasting to the apex doesn’t give you the optimal exit

    • @f1_onboardsAC
      @f1_onboardsAC Před 3 měsíci

      Isn´t it how this car should be rotated IRL? Principally trail braking and not so much coasting and steering inputs i mean. If I'm mistaken and missed your point let me know.

  • @jamesmccaul2945
    @jamesmccaul2945 Před 9 dny

    Fun vid.

  • @phoenixmotorsport647
    @phoenixmotorsport647 Před 3 měsíci +5

    I am actually finding sim racing a lot harder than real racing

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 3 měsíci +8

      That makes two of us mate!! It's strange how I can't feel the car through my arse lol!!

    • @phoenixmotorsport647
      @phoenixmotorsport647 Před 3 měsíci +2

      @@mattround-garridoracing8787 I know. Its weird just how much of a difference it makes. its the little things like it isnt trying to pull your head off in a fast corner

    • @mattround-garridoracing8787
      @mattround-garridoracing8787  Před 3 měsíci +1

      @@phoenixmotorsport647so much fun though!!

    • @phoenixmotorsport647
      @phoenixmotorsport647 Před 3 měsíci +1

      @@mattround-garridoracing8787 oh god yes. And it lacks the pain if you screw it up (I know this from experience) 😁

    • @TravisHi_YT
      @TravisHi_YT Před 3 měsíci

      @@mattround-garridoracing8787 would a butt kicker help?

  • @AtakanBatur
    @AtakanBatur Před 2 měsíci

    I personaly don't have any real life experience. So i like to hear any real life driver oppinion about sim racing. Specially about iracing. I wonder if the people commenting on iracing have the correct fov settings, calibration of their equipment and so on. Of course, some settings may be personalized. However, I also know that there are a lot of details adjusted by mechanics or officials when making real vehicle settings. For this reason, I think all calibrations and adjustments should be adjusted to get the right feeling and some settings should be customized according to the person. Frankly, I would like to watch an informative video on this subject. As far as I researched, iracing should improve itself in terms of tire physics. Although there are better simulations regarding vehicle dynamics, iracing seems to be good on average. At least it's adaptable. Let me explain where I got this idea: from other people like you who are real racing drivers. (I know it sounds like I'm praising iracing. But it's not exactly like that) :)
    Cheers mate.

  • @f1_onboardsAC
    @f1_onboardsAC Před 3 měsíci

    It's quite complex to replicate at 100% perfection a race car in a home setup, iRacing does a pretty decent work IMO. Is correct to assume that the lack of G forces also make Sims quite difficult to understand, apart from obviously some non similarities they have with real life? I mean, do you think that you would understand the behaviour on entry with G forces etc? Thanks for this type of content, is super interesting for us who can´t race in the real thing!

    • @Spinelli__
      @Spinelli__ Před 2 měsíci

      IRacing does a terrible job. The way cars loose grip, respond & behave during grip loss, and re-gain grip, is terrible like in many other sims (but in different ways from sim to sim).

  • @hansjmo
    @hansjmo Před 16 dny

    i think you cooking your fronts man, not good for turn in :P

  • @Spinelli__
    @Spinelli__ Před 2 měsíci +1

    I've done tons of real life F1600 and "F2000" racing and season at Jim Russel Racing Academy, Bridgestone Racing Academy, and Skip Barber and the iRacing F1600 sucks. Like all iRacing cars, it's wayyy too un-dynamic and just..."bland" to drive. Also, it's way too easy to drive with barely using steering input (again, like all iRacing cars).
    There's a fantastic Mark Webber F1600 onboard real-life video. The car behaves, grips, looses grip, regains grip, rotates, etc. COMPLETELY differently to the iRacing F1600.
    I highly suggest trying the F1600 in Netkar Pro or a similiar vehicle in Live For Speed for a much better, much more dynamic experience. The F1600 in Automobilista 1 certainly isn't perfect but still wayyy better than the iRacing one.
    P.S. What you described at 16:55...spot on. However, that sort of vehicle/tyre behaviour from time to time can occur in all sims unfortunately.

  • @bertusbob
    @bertusbob Před 3 měsíci +2

    iracing sucks!