Unfortunately it’s more likely to be Wii’s, realistically, considering I imagine there will be 1 more rainbow road remade, being the final track of the spiny cup
If it's the Wii version, I donmt mind. I grew up with Mario Kart Wii as well, and I love that Rainbow Road to death, but Double Dash' Rainbow Road is special to me. I'm gonna keep wishing though.
If they didn’t screw up in retro tracks from DS to 7, then this could have been a right oppertunity. I watched a video by Atomic Quinc to show how it could have happened
There are only two main areas of criticism that I can think of. One of them is that the glider thing where it takes ages to get to the top, then does that weird slow thing for ages at the end (the same happens with Wii Rainbow Road). If it's possible, the speed when you go up the pipe should be much faster, probably twice as fast. The other, and the main thing IMO, is that while the course looks nice, as a whole.... it doesn't really feel or look like a "Mario Kart 8 Deluxe" track. It just looks like it was literally ported from the original, with a few minor lighting and some minor texture improvements. However, this has been a thing with 90% of Mario Kart 8 Deluxe custom retro courses. So many of them are literal ports, that don't look like MK8 courses. They don't have to be on the level of FunkyRacer's "SNES Ghost Valley 2" remake where it looks so different that, other than the course layout, but something like Rimea's SNES Mario Circuit 2 (which is graphically based on SNES Battle Course 1).
Honestly I've gotten better at ct making and feel I could totally redo this to feel a lot more like mario kart 8. If I were to redo it, I'd redo it all from the ground up. No track port, an actual competent remake. We'll have to see if I end up going through with it, since I have a lot on the backburner right now that I'd like to finish, but we'll see
It might be the nostalgia in me, but I’m literally begging for GCN Rainbow Road in the booster pass, the soundtrack and visuals are just so iconic 😭 and great job on this btw!
IF This Track Were To Appear In The Booster Course Pass, Then It Could Be In The Fruit, Boomerang, Cherry, Feather, Or Acorn Cup, But Not As The Final Course Similar To SNES Rainbow Road, Which Is The Second Course In The Triforce Cup.
Time to fall on 200cc lol i want this one and wii rainbow road so bad along with banshee boardwalk moonview highway mushroom city and n64 bowser castle
I thought about it but the super long stretched dash panels are honestly way more unique and interesting than the 40th instance of a glider ramp in the game, plus there's already a glider in the form of the cannon.
@@AdrianRodriguez-gq1pfyes double dash wouldve been the perfect fit, mostly because most people can play mk7 rainbow road on their 3ds or 2ds. But most people cant play mkdd because its from like 20 years ago.
Can somebody please remake this in Mario Kart 8 Deluxe and add half-pipes on the 2 u turns at the beginning of the track? I'd like to see that. Oh, and try to make the cannon section shorter and make the whole track anti gravity like in Wii Rainbow Road.
I considered it but I figured the long dash panel was just much more memorable and unique, whereas replacing it with a glider section would've just made it less interesting
My favourite Rainbow Road out of all them. Such a shame that it never got to be a DLC track in MK8 (likewise with the GBA and DS Rainbow Roads). Damn you, Nintendo...
The lighting on the characters looks kinda off, sorta cel-shaded, but the track itself is great stuff nonetheless. Surely we'll see this on the hypothetical next console Mario Kart... right?
@@veronicaporras9246 what about them? It's rainbow road, it's supposed to emit light itself, or at least look like it so shadows should be non-existent
@@daevidjulianvalencianeira9341 np. There's another thing you can do where if you set the texture filter of the road texture to linear, or something along those lines you can totally recreate the road effect seen in 3ds rainbow road. I wanted to use this, but didn't know how to at the time, so if you wanna mess with the style of the road that's something you can do
If the prefix leak still holds up then there aren’t anymore wii tracks, which could mean this. We could actually get this. Nintendo please give us this.
Tracks should be around 2-3-ish minutes long. GCN Rainbow Road is on the long side and it needs to be 2 laps to keep it from getting boring because mind you, all of the gameplay is in 200cc
im praying that the final cup is the final 4 rainbow roads we don't have, if nintendo is smart, they'll do that, but they also might wanna save some for mario kart 9 (or 10 if tour counts as 9)
@ampixxy hate to burst your hope but there are too many data mined tracks for that to be the case. Piranha plant cove, piranha plant pipeline, madrid drive and Rome Avanti are guaranteed to be in the bcp, and there's still a snes course slot (most likely snes bowser's castle) and a gcn course slot (most likely dk mountain), along with the final wii course (rainbow road of course), so that only leaves a single slot, which is probably a non-rainbow road retro
@@Mingura666 dude, it took 2 mins and 36 secs for him to complete this Track on 200cc, that's long even for 200cc standards, imagine how many mins it'll take to complete this Track with 3 laps on 150cc, so quit bellyaching
If this gets in the DLC I'm going to have a mental breakdown. Perferably the good kind.
Unfortunately it’s more likely to be Wii’s, realistically, considering I imagine there will be 1 more rainbow road remade, being the final track of the spiny cup
If it's the Wii version, I donmt mind. I grew up with Mario Kart Wii as well, and I love that Rainbow Road to death, but Double Dash' Rainbow Road is special to me. I'm gonna keep wishing though.
@@DraftyDaftyHubertOHare i honestly want gba rainbow road
@@Clevername22726 yes. After playing super circuit with Switch Online, so do I.
I honestly want the rest of the rainbow roads, ds, wii, gcn, and gba
Nintendo missed out on a big opportunity here: the whole track basically screams "anti gravity"
Not as much as ds
If they didn’t screw up in retro tracks from DS to 7, then this could have been a right oppertunity. I watched a video by Atomic Quinc to show how it could have happened
You did a fantastic job remastering this track, it looks amazing!! Incredible job! 👏🏼
Thank you! In an update it'll look better, I've figured out how to make the changing colors blend together, akin to the effect in 3ds rainbow road
I love how the odd shading almost gives the characters a comic book-like style
100% unintentional, but thanks nonetheless!
There are only two main areas of criticism that I can think of. One of them is that the glider thing where it takes ages to get to the top, then does that weird slow thing for ages at the end (the same happens with Wii Rainbow Road). If it's possible, the speed when you go up the pipe should be much faster, probably twice as fast. The other, and the main thing IMO, is that while the course looks nice, as a whole.... it doesn't really feel or look like a "Mario Kart 8 Deluxe" track. It just looks like it was literally ported from the original, with a few minor lighting and some minor texture improvements. However, this has been a thing with 90% of Mario Kart 8 Deluxe custom retro courses. So many of them are literal ports, that don't look like MK8 courses. They don't have to be on the level of FunkyRacer's "SNES Ghost Valley 2" remake where it looks so different that, other than the course layout, but something like Rimea's SNES Mario Circuit 2 (which is graphically based on SNES Battle Course 1).
Honestly I've gotten better at ct making and feel I could totally redo this to feel a lot more like mario kart 8. If I were to redo it, I'd redo it all from the ground up. No track port, an actual competent remake. We'll have to see if I end up going through with it, since I have a lot on the backburner right now that I'd like to finish, but we'll see
Dude The Shadows On This Are Insane Keep Up The Good Work
This takes me back to when I'd play Mario kart double dash until I won first in every cup
You did absolutely amazing on this track but the lighting needs to be fixed but apart from that you did an awesome job on designing this track
Final Wave should have this course as the final as a indication the next Mario Kart could be doubles
Unfortunately we didn’t but at least we got the Wii rainbow road
It might be the nostalgia in me, but I’m literally begging for GCN Rainbow Road in the booster pass, the soundtrack and visuals are just so iconic 😭 and great job on this btw!
1:44 I thought this was the Mario Kart Double Dash final lap alert
“It’s called a road, It’s called a Rainbow Road…”
it is a road where u goooo--
I love this track! :)
This track is just timeless. How I wish they added a few more railings though. 😅
Get good and you won't need railings
4:42 DOUBLE TIMES THE TROUBLE!!!
It was only by reading the comments that I discovered this isn't actually in the game, kudos on your programing skills!
IF This Track Were To Appear In The Booster Course Pass, Then It Could Be In The Fruit, Boomerang, Cherry, Feather, Or Acorn Cup, But Not As The Final Course Similar To SNES Rainbow Road, Which Is The Second Course In The Triforce Cup.
The shadows💀
This was back when I still didn't know how to make shadow maps so it looks like garbage 💀
I Actually Like The Shadows A Lot
Time to fall on 200cc lol i want this one and wii rainbow road so bad along with banshee boardwalk moonview highway mushroom city and n64 bowser castle
I grew up with Wii rainbow road but this one is my favorite
ADDED TO THE WAVE 6 in 2023
this might get into the wave 6 for double dash’s 20th anniversary
It's probably gonna be wii rainbow road tbh
I hope they will add this track to the booster course dlc
Only 3DS and Wii Rainbow Road will be there
I hope every rainbow road is in the Dlc
I’m hoping for a remake of Mario Kart Double Dash just to race this rainbow road
@@matthewfontanez8646 That would never happen because there's gonna be Mario Kart 9
@@RuRyRyRyan How Do You Know?
0:42 This ramp could’ve easily been a glider ramp, bit of a missed opportunity by the creator there.
I thought about it but the super long stretched dash panels are honestly way more unique and interesting than the 40th instance of a glider ramp in the game, plus there's already a glider in the form of the cannon.
Rainbow Road Double Dash should've been revealed, and Paratroopa too. Not that stupid Rainbow Road Wii
You have angered the wii community. 3ds shouldnt have been added, its good but a bit forgettable
@@AdrianRodriguez-gq1pfyes double dash wouldve been the perfect fit, mostly because most people can play mk7 rainbow road on their 3ds or 2ds. But most people cant play mkdd because its from like 20 years ago.
@@AdrianRodriguez-gq1pfAnd they butchered 3DS RR in MK8DX
@@AdrianRodriguez-gq1pf😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡
I'm not crying you are 😍🥺❤️
Can somebody please remake this in Mario Kart 8 Deluxe and add half-pipes on the 2 u turns at the beginning of the track? I'd like to see that. Oh, and try to make the cannon section shorter and make the whole track anti gravity like in Wii Rainbow Road.
This is a god blessed mod
I think it would have made more sense to convert the stretch at 0:43 into a glider segment.
I considered it but I figured the long dash panel was just much more memorable and unique, whereas replacing it with a glider section would've just made it less interesting
My favourite Rainbow Road out of all them. Such a shame that it never got to be a DLC track in MK8 (likewise with the GBA and DS Rainbow Roads). Damn you, Nintendo...
Woah!! Is so awesome!! 😮😮😊😊😊😊👏👏👏👏👏👏
I love love so much this track!!!!
The lighting on the characters looks kinda off, sorta cel-shaded, but the track itself is great stuff nonetheless.
Surely we'll see this on the hypothetical next console Mario Kart... right?
I really hope so, it's such an underrated track
This really needed to be 3 laps
It's too long that way unfortunately
4:42
Epic blue shell dodge!
Omg I wish this was real
Que buena carrera se parece de una antigua carrera de mario kart para dos personas👍👍👍. Yo soy AlexT2228 y good bay👏👏👏
HAHHAHA RIAZORMC JOKE
Amazing
The shadows tho
@@veronicaporras9246 what about them? It's rainbow road, it's supposed to emit light itself, or at least look like it so shadows should be non-existent
Best track of double dash and any other Rainbow Roads. I think u would have also included the fireworks like N64 Rainbow Road remake.
Hey! Good track, how you did the shimmery effecy on the floor??
I created a dds texture of the road with custom mipmaps so that it changes colors based on how far away the road is
@@CasiniLoogi OMG jaj thanks for the resources, I am a fan of your custom tracks♥️
@@daevidjulianvalencianeira9341 np. There's another thing you can do where if you set the texture filter of the road texture to linear, or something along those lines you can totally recreate the road effect seen in 3ds rainbow road. I wanted to use this, but didn't know how to at the time, so if you wanna mess with the style of the road that's something you can do
@@CasiniLoogi thank you friend I would try to do it in a custom track.
If the prefix leak still holds up then there aren’t anymore wii tracks, which could mean this. We could actually get this. Nintendo please give us this.
Right now we're assuming that moonview replaced mushroom bridge so wii rr is probably still a go
So Moonview replaced an unknown nitro track (one that likely didn't exist to begin with or was scrapped early on), so yeah... About that...
Make it to 3 laps. Not a fan of seeing almost retro course get simplified to one or two laps only. Make it three as the original should be.
Tracks should be around 2-3-ish minutes long. GCN Rainbow Road is on the long side and it needs to be 2 laps to keep it from getting boring because mind you, all of the gameplay is in 200cc
Blue Shell DLC please
#SoColorfulYetIHateThisVideoForTheLengthinessOfIt!
Hey, so I’m trying to make a fan made wave 7 trailer and I wanna put this track in it, do you mind if I use this footage as long as I give you credit?
Sure
Wait a minute n64 rainbow road doesn’t exist in vanilla Mariokart wii
Yeah it was brought back in 8
@@CasiniLoogi and they improved it too
im praying that the final cup is the final 4 rainbow roads we don't have, if nintendo is smart, they'll do that, but they also might wanna save some for mario kart 9 (or 10 if tour counts as 9)
Nah, it's only gonna be wii rainbow road
@@CasiniLoogi yeah most likely, but i can still hope
@ampixxy hate to burst your hope but there are too many data mined tracks for that to be the case. Piranha plant cove, piranha plant pipeline, madrid drive and Rome Avanti are guaranteed to be in the bcp, and there's still a snes course slot (most likely snes bowser's castle) and a gcn course slot (most likely dk mountain), along with the final wii course (rainbow road of course), so that only leaves a single slot, which is probably a non-rainbow road retro
@@CasiniLoogi dang
@@CasiniLoogi Daisy Circuit has now been confirmed.
Final predictions:
Acorn Cup
• Rome Avanti
• Daisy Circuit
• Bowser Castle 3
• Piranha Plant Cove
Spiny Cup
• Madrid Drive
• DK Mountain
• Piranha Plant Pipeline
• Wii Rainbow Road
can you do 3ds rainbow road
It's already been done multiple times, including by nintendo themselves
will this work on the steam deck (emudeck)?
No reason it shouldn't
2:33 is it my phone or is it just me
It's just you
no it glitched here
경주월드 드라켄
게임그만해 그
2 laps is BS
Cry about it
@@CasiniLoogi yea. Track looks cool, what a bullshit to play just 2 laps.
@@Mingura666 dude, it took
2 mins and 36 secs for him to complete this
Track on 200cc, that's long even for 200cc standards, imagine how many mins it'll take to complete this
Track with 3 laps on 150cc, so quit bellyaching
@@Mingura666 Are you serious? 2 laps is fine with a long track like this.
This track is pretty long that butchering it into 2 laps isn’t a bad idea.