If you would like to support us in the development, you can do so in our After-Kickstarter-Shop: solarpunk.backerkit.com/hosted_preorders/ This shop is for everyone who missed the Kickstarter campaign and still wants to support the development of Solarpunk 🥰. Wishlist us on Steam: store.steampowered.com/app/1805110/Solarpunk/
I know you need time for good projects, but please looks like a finished game, at least it brings all Access of Steam, I still get it on my birthday from last year Translate By Google ❤😅
Having a system where if you die in the sky, it puts your stuff in a little emergency balloon crate that we can grab later would be cool. I imagine the possibility of unique items in the game and losing those could be bad.
Re. dropping items I can only state this, with the utmost emphasis: Make it selectable. Give us the ability to switch that off entirely so we don't have to deal with it. Let the that-guys have it available so they stop complaining so much, and let the rest of us live.
If he is a gamer in any sense as he suggest in his video (being a streamer and all) then I hope by the gawds, that the team has the common sense to make it fun for ANY type of gamer, those who like the challenge and those who like it to be more casual. It would be EXTREMELY ODD, and downright disappointing, that a dev who is also a gamer, DOES NOT DO THIS, and makes a "casual" game as they stated, into a hardcore-lose all items-system.. IT MAKES NO SENSE, to compete with your own vision. PLEASE lets hope they actually make it optional.
Hey, I recently saw this thing called a olla watering system. it’s basically a terra-cotta pot filled with water and I think it fits the aesthetic of solarpunk. it could possibly keep plants watered for multiple days with the only thing being that you have to manually fill them up.
Wow! The looks super beautiful. Really like the art style of the game. It feels comfortable to the eye. Also those are some impressive features you guys added. The game looks super fun to play. Looking forward to your next devlog. Keep it up! :)
a toolbelt upgrade that allows you to keep items that are in it on death would be cool, that way you dont lose everything and you keep all your most important things on the tool belt. as for losing items while flying, maybe we can have an upgrade we can find or make for our backpack that allows it to have an emergency balloon so we can retrieve it later?
I cant wait to get my hands on it! It looks so damn cozy and exactly what I need right now. I was wondering if you are planing on having procedurally generated maps like a lot of open world survival games have to increase replayability. Gute arbeit und weiter so! Freu mich auf release
The fact that first you only have limited time to grab your dropped items and the fact that in some instances you ant recover your items takes away from it being a relaxing cozy game. This may sound like a small thing to some but that’s a deal breaker for me.
I would recommend a backpack system (sort of like 7 Days to Die) from when you die. I don't mind dropping all my stuff but sometimes it takes a bit to figure out if I collected all of it.
I would have had some sort of npc like maybe a robot you repair and he or she teaches you stuff or sells it to you . Not a big fan of drop loot , not very calm that being said Solarpunk still looks good . I do t mind bags dropping if its big and noticeable where the bag is also a respawn near the bag is more calming rather than rushing to try find your bag again .
As a communist, I hope you do the genre of solarpunk justice with this game. Humanity will need examples of a solarpunk future to learn from if we are to escape this capitalist cyberpunk dystopia.
If you would like to support us in the development, you can do so in our After-Kickstarter-Shop: solarpunk.backerkit.com/hosted_preorders/
This shop is for everyone who missed the Kickstarter campaign and still wants to support the development of Solarpunk 🥰.
Wishlist us on Steam: store.steampowered.com/app/1805110/Solarpunk/
I know you need time for good projects, but please looks like a finished game, at least it brings all Access of Steam, I still get it on my birthday from last year
Translate By Google ❤😅
Having a system where if you die in the sky, it puts your stuff in a little emergency balloon crate that we can grab later would be cool. I imagine the possibility of unique items in the game and losing those could be bad.
an idea could also be to have a shit spawn on the nearest island with the inventory inside.
Re. dropping items I can only state this, with the utmost emphasis: Make it selectable. Give us the ability to switch that off entirely so we don't have to deal with it. Let the that-guys have it available so they stop complaining so much, and let the rest of us live.
losing all your items in minecraft is a very ragequit moment, indeed droppping items should be optional (like terraria)
If he is a gamer in any sense as he suggest in his video (being a streamer and all) then I hope by the gawds, that the team has the common sense to make it fun for ANY type of gamer, those who like the challenge and those who like it to be more casual. It would be EXTREMELY ODD, and downright disappointing, that a dev who is also a gamer, DOES NOT DO THIS, and makes a "casual" game as they stated, into a hardcore-lose all items-system.. IT MAKES NO SENSE, to compete with your own vision. PLEASE lets hope they actually make it optional.
Thank you for your feedback!
"I am working on the calm survival craft game Solarpunk" "you will drop all your items you had with you". There goes the calming part of the game 😊
womp womp
Good to see something new from you guys. I still love this project and I'm happy you guys take your time ❤
Didn't knew Clym was such a good gamedeveloper. Keep at it!
Hey, I recently saw this thing called a olla watering system. it’s basically a terra-cotta pot filled with water and I think it fits the aesthetic of solarpunk. it could possibly keep plants watered for multiple days with the only thing being that you have to manually fill them up.
Wow! The looks super beautiful. Really like the art style of the game. It feels comfortable to the eye. Also those are some impressive features you guys added. The game looks super fun to play. Looking forward to your next devlog. Keep it up! :)
It's awesome to get a glimpse of the way you develop your game
This is an interesting development, can't wait to see how it plays!
The game honestly looks amazing and the art style is lovely. Cant wait for this to drop.
Uiuiui, bin schon so gespannt auf das fertige Spiel ❤
a toolbelt upgrade that allows you to keep items that are in it on death would be cool, that way you dont lose everything and you keep all your most important things on the tool belt.
as for losing items while flying, maybe we can have an upgrade we can find or make for our backpack that allows it to have an emergency balloon so we can retrieve it later?
I cant wait to get my hands on it! It looks so damn cozy and exactly what I need right now.
I was wondering if you are planing on having procedurally generated maps like a lot of open world survival games have to increase replayability.
Gute arbeit und weiter so! Freu mich auf release
Looking good so far mate! I love that feeling of isolation in the beginning, finding remnants of an abandoned world!
The fact that first you only have limited time to grab your dropped items and the fact that in some instances you ant recover your items takes away from it being a relaxing cozy game. This may sound like a small thing to some but that’s a deal breaker for me.
Do you have any idea when the Alpha will start?
Reminds me of SkySaga: Infinite Isles
been waiting with this game sitting in my wishlist any estimates on an early access ?game looks like a lot of fun!
I would recommend a backpack system (sort of like 7 Days to Die) from when you die. I don't mind dropping all my stuff but sometimes it takes a bit to figure out if I collected all of it.
I´m so excited
I would have had some sort of npc like maybe a robot you repair and he or she teaches you stuff or sells it to you . Not a big fan of drop loot , not very calm that being said Solarpunk still looks good . I do t mind bags dropping if its big and noticeable where the bag is also a respawn near the bag is more calming rather than rushing to try find your bag again .
Oh yeah, I'm stupid, that explains why you sound like one of those guys that are sometimes in SparkofPheonix's Videos.😅
Any updates on availability? I know it's only the 1st of June, but a date or a delay would be nice
I wonder when is the Alpha version released?
Approximately when will early access be available on Steam?
when will the game be released for early access?
As a communist, I hope you do the genre of solarpunk justice with this game.
Humanity will need examples of a solarpunk future to learn from if we are to escape this capitalist cyberpunk dystopia.
i hope i can get solar drunk
Yo, what’s ur Twitch name?