Real Time Car Configurator - Unreal Engine
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- čas přidán 11. 05. 2017
- Try out our demo at prographers.com/demo/bike
Car Configurator made with Unreal Engine for desktop PC's/VR. Available on other platforms: Web, mobile, mobile VR.
Non desktop application is based on 6K 360 stereoscopic panoramas with full configurability of the car and environment.
so good, a benchmark to work from
I'll buy those blueprints kits. Love it.
Hey! Is there a course in how to create a live product configurator unreal?
Is it using forward or deferred renderer ?
Wow, amazing *-*
Brilliance. What music did u use at the start?
Czy to webgl z threejs?
wow, truly stunning! are the models optimised to be used in a game or was it only for demonstration purposes?
The model used for this current video was not fully optimized. On GTX970 - 35-40fps 1080p with all other settings not changed. Video was pre-rendered for 4k experience. We have currently optimized whole experience to have stable 90fps HTC Vive resolution. We are currently working on mobile version to make sure it will looks almost the same with 60fps on Galaxy S6.
Hey can I send you my unreal car project for you to do the blueprints part? So you can quote me.?
Thanks
Download link?
What is the reason you did this? What for? Did Daimler bought it from you? Did they contact you?
Awesome!
Is this an unreal plugin?
get me tutorial link to create like this
How we can integrate in this scene green screen actor with camera tracking pls do a tutorial
Hi Hayk, unfortunately, we didn't integrate real-life actor in the scene yet. We are planning to look into it later this year.
Hi, very good job, where I can get a model of garage like the one that you use in the project.
VIDEOJUEGOS JHAN It's my own model
What was the resolution scale you used here and the base resolution for capturing the scene ? and all the record was in real time ? looks very sharp and great almost like sw render great job.
It was captured in real time in 4k with 100% resolution scale. Thx.
Thanks.
Which game is this?
despite of cool render quality, car's still have low poly model . i saw some jiz jaz light reflect on low poly model
how can the material of tail lamp glass become the same as yours?
Hi! The glass material is from Epic's Automotive Material Pack
Amazing benchmark!! what's mininum hardware required for a unreal car configurator? ...Thanks
Thanks! This project was created and rendered on a GTX 970
Hi, very impressive. Where can I see a working webGL version of this?
We've done a WebGL demo based on the Unity engine with the optimized model of the car that can be seen in the Unreal car configurator. You can check it here: prographers.com/GUI_WebAssembly2/index.html
Hi its amzing...could you explain or a little tips on how can I make such ui like this..I mean that with arrows .that have k nice transition effects on its animation.
All GUI animations were done in post, but you can do this using Unreal UMG UI Designer docs.unrealengine.com/latest/INT/Engine/UMG/
Grzegorz Bukowski thank you,I build it in umg..its like yours:D
tutorial please
Music? Amazing work!
wicked game ursine vulpine feat. annaca
Midnight Club ? 2018
Cool.
WOW!!!
Wow genialne !!
Jak w Unrealu uzyskałeś takie świetne odbicia (materiał karoserii) ?
To jest full metalic? Bardzo skomplikowany jest ten materiał? ;)
If I remember correctly you should change the resolution of sphere/cube reflection capture in engine settings. All the necessary info to create hq configurator is here: czcams.com/video/tjvKsEcbHk0/video.html
I know this tutorial ;D
let me remind some things fron this.
Thank you ! ;)
Any plans for Porsche?
Love this song. #ForzaHorizon3Trailer
it says available on WebGL so where can I see it?
The link is in the WebGL video, but here you go: prographers.com/GUI_WebAssembly2/index.html
@@Rumc4js but its made in Unity
@@akhmadjonismatov3139 Yep, UE dropped official support for HTML5 and Unity works really well with WebGL
Wow🎉
Is it fully dynamic ?
Light and shadows dynamic, reflections semi-dynamic: baked light probes and screen space reflections
@@Rumc4js Superb! Is it with raytracing ?
Is anyone else annoyed by the low res icons? No? Just me then...
Wow. Man please tutorial
Hi, unfortunately, there is no time to do that. There are great materials from Epic that we've used for this project: czcams.com/video/ZBq5_ZhQPN4/video.html czcams.com/video/bc2r8A7hH64/video.html
better than those capitalist racing games
Polygon count: 10 billion
Close, under 4 million