Real Time Car Configurator - Unreal Engine

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  • čas přidán 11. 05. 2017
  • Try out our demo at prographers.com/demo/bike
    Car Configurator made with Unreal Engine for desktop PC's/VR. Available on other platforms: Web, mobile, mobile VR.
    Non desktop application is based on 6K 360 stereoscopic panoramas with full configurability of the car and environment.

Komentáře • 64

  • @jaylangdon7400
    @jaylangdon7400 Před 6 lety +1

    so good, a benchmark to work from

  • @mae2309
    @mae2309 Před 4 lety

    I'll buy those blueprints kits. Love it.

  • @abrahamheislercoaching868

    Hey! Is there a course in how to create a live product configurator unreal?

  • @aamirahmad5817
    @aamirahmad5817 Před 6 lety

    Is it using forward or deferred renderer ?

  • @giuseppecicala3665
    @giuseppecicala3665 Před 6 lety +2

    Wow, amazing *-*

  • @AZmotion
    @AZmotion Před 6 lety

    Brilliance. What music did u use at the start?

  • @michakrecisz5100
    @michakrecisz5100 Před 6 lety

    Czy to webgl z threejs?

  • @MathB_Official
    @MathB_Official Před 6 lety +32

    wow, truly stunning! are the models optimised to be used in a game or was it only for demonstration purposes?

    • @LotnyLotnik
      @LotnyLotnik Před 6 lety +13

      The model used for this current video was not fully optimized. On GTX970 - 35-40fps 1080p with all other settings not changed. Video was pre-rendered for 4k experience. We have currently optimized whole experience to have stable 90fps HTC Vive resolution. We are currently working on mobile version to make sure it will looks almost the same with 60fps on Galaxy S6.

  • @bulidingforever4109
    @bulidingforever4109 Před 7 lety

    Hey can I send you my unreal car project for you to do the blueprints part? So you can quote me.?
    Thanks

  • @ItsaCozmoLife
    @ItsaCozmoLife Před 6 lety +2

    Download link?

  • @user-cw3nb8rc9e
    @user-cw3nb8rc9e Před 5 lety

    What is the reason you did this? What for? Did Daimler bought it from you? Did they contact you?

  • @alexzanderthegeek
    @alexzanderthegeek Před 2 lety

    Awesome!

  • @faisalazamkhan3240
    @faisalazamkhan3240 Před 4 lety

    Is this an unreal plugin?

  • @user-yj7ci4pi2m
    @user-yj7ci4pi2m Před 5 lety

    get me tutorial link to create like this

  • @GalstyanHayk
    @GalstyanHayk Před 6 lety

    How we can integrate in this scene green screen actor with camera tracking pls do a tutorial

    • @Prographers
      @Prographers  Před 6 lety +2

      Hi Hayk, unfortunately, we didn't integrate real-life actor in the scene yet. We are planning to look into it later this year.

  • @jcmartinez.8782
    @jcmartinez.8782 Před 6 lety

    Hi, very good job, where I can get a model of garage like the one that you use in the project.

    • @Rumc4js
      @Rumc4js Před 6 lety

      VIDEOJUEGOS JHAN It's my own model

  • @mhnoni
    @mhnoni Před 7 lety +2

    What was the resolution scale you used here and the base resolution for capturing the scene ? and all the record was in real time ? looks very sharp and great almost like sw render great job.

    • @Prographers
      @Prographers  Před 7 lety +1

      It was captured in real time in 4k with 100% resolution scale. Thx.

    • @mhnoni
      @mhnoni Před 7 lety

      Thanks.

  • @vikkietryggvason4258
    @vikkietryggvason4258 Před 4 lety

    Which game is this?

  • @minhduongthuong2178
    @minhduongthuong2178 Před 4 lety

    despite of cool render quality, car's still have low poly model . i saw some jiz jaz light reflect on low poly model

  • @user-qr7ef6ts5g
    @user-qr7ef6ts5g Před 4 lety

    how can the material of tail lamp glass become the same as yours?

    • @Prographers
      @Prographers  Před 4 lety

      Hi! The glass material is from Epic's Automotive Material Pack

  • @user-fm8ri2gn8c
    @user-fm8ri2gn8c Před 4 měsíci

    Amazing benchmark!! what's mininum hardware required for a unreal car configurator? ...Thanks

    • @Prographers
      @Prographers  Před 4 měsíci

      Thanks! This project was created and rendered on a GTX 970

  • @ikatz001
    @ikatz001 Před 4 lety

    Hi, very impressive. Where can I see a working webGL version of this?

    • @Prographers
      @Prographers  Před 4 lety +1

      We've done a WebGL demo based on the Unity engine with the optimized model of the car that can be seen in the Unreal car configurator. You can check it here: prographers.com/GUI_WebAssembly2/index.html

  • @ue4learn191
    @ue4learn191 Před 7 lety +1

    Hi its amzing...could you explain or a little tips on how can I make such ui like this..I mean that with arrows .that have k nice transition effects on its animation.

    • @Prographers
      @Prographers  Před 7 lety +1

      All GUI animations were done in post, but you can do this using Unreal UMG UI Designer docs.unrealengine.com/latest/INT/Engine/UMG/

    • @ue4learn191
      @ue4learn191 Před 7 lety

      Grzegorz Bukowski thank you,I build it in umg..its like yours:D

  • @AzizSalokhiddinov
    @AzizSalokhiddinov Před rokem

    tutorial please

  • @nfa_utube
    @nfa_utube Před 7 lety +2

    Music? Amazing work!

  • @fred-mox1996
    @fred-mox1996 Před 6 lety

    Midnight Club ? 2018

  • @cgs-vfx
    @cgs-vfx Před 6 lety

    Cool.

  • @SandroKornely
    @SandroKornely Před 7 lety

    WOW!!!

  • @ALPINE0077
    @ALPINE0077 Před 7 lety

    Wow genialne !!
    Jak w Unrealu uzyskałeś takie świetne odbicia (materiał karoserii) ?
    To jest full metalic? Bardzo skomplikowany jest ten materiał? ;)

    • @Prographers
      @Prographers  Před 7 lety +1

      If I remember correctly you should change the resolution of sphere/cube reflection capture in engine settings. All the necessary info to create hq configurator is here: czcams.com/video/tjvKsEcbHk0/video.html

    • @ALPINE0077
      @ALPINE0077 Před 7 lety +1

      I know this tutorial ;D
      let me remind some things fron this.
      Thank you ! ;)

  • @Porschession
    @Porschession Před 5 lety +1

    Any plans for Porsche?

  • @moritzbruggemann3742
    @moritzbruggemann3742 Před 5 lety +3

    Love this song. #ForzaHorizon3Trailer

  • @akhmadjonismatov3139
    @akhmadjonismatov3139 Před 3 lety

    it says available on WebGL so where can I see it?

    • @Rumc4js
      @Rumc4js Před 3 lety

      The link is in the WebGL video, but here you go: prographers.com/GUI_WebAssembly2/index.html

    • @akhmadjonismatov3139
      @akhmadjonismatov3139 Před 3 lety

      @@Rumc4js but its made in Unity

    • @Prographers
      @Prographers  Před 3 lety

      @@akhmadjonismatov3139 Yep, UE dropped official support for HTML5 and Unity works really well with WebGL

  • @polygonartist3749
    @polygonartist3749 Před 7 měsíci

    Wow🎉

  • @learnwithindra2037
    @learnwithindra2037 Před 3 lety

    Is it fully dynamic ?

    • @Rumc4js
      @Rumc4js Před 3 lety +1

      Light and shadows dynamic, reflections semi-dynamic: baked light probes and screen space reflections

    • @learnwithindra2037
      @learnwithindra2037 Před 3 lety

      @@Rumc4js Superb! Is it with raytracing ?

  • @NextLevelBullshlit
    @NextLevelBullshlit Před 6 lety +1

    Is anyone else annoyed by the low res icons? No? Just me then...

  • @dreamuser8519
    @dreamuser8519 Před 4 lety

    Wow. Man please tutorial

    • @Prographers
      @Prographers  Před 4 lety

      Hi, unfortunately, there is no time to do that. There are great materials from Epic that we've used for this project: czcams.com/video/ZBq5_ZhQPN4/video.html czcams.com/video/bc2r8A7hH64/video.html

  • @KanzakiZD
    @KanzakiZD Před 4 lety

    better than those capitalist racing games

  • @Mehrdad995GTa
    @Mehrdad995GTa Před 5 lety

    Polygon count: 10 billion

    • @Rumc4js
      @Rumc4js Před 5 lety

      Close, under 4 million