Unity 2024 Fish-Net configuration for multiplayer games [Fish-Net #1][Tutorial]

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  • čas přidán 19. 06. 2024
  • [Multiplayer]🌐EP 1 - Fish Networking, Git, Unity 2023 [Cross platform]
    We obtain the tools required to complete the tutorial.
    Links used throughout this video :
    - Unity 2023
    unity.com/download
    - Gitbash
    git-scm.com/downloads
    - Gitlab
    gitlab.com/
    - Fish-Net Documentation & Download
    docs.google.com/spreadsheets/...
    fish-networking.gitbook.io/docs/
    assetstore.unity.com/packages...
    .gitignore file
    github.com/github/gitignore/b...
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    Priority support is offered on our discord channel.
    It is available under the private channel #priority-support.
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    0:00 Intro
    3:00 Unity and supported platforms
    4:30 Git bash
    5:57 Git lab
    7:00 Creating unity project
    7:53 Why Fish-net
    8:53 Fish-Net
    11:50 Pushing to Git
    13:45 Creating a SSH Key
    17:50 Git ignore
    21:45 Checklist
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Komentáře • 7

  • @durvesh007
    @durvesh007 Před 4 měsíci +3

    Quality content 🔥🔥🔥

  • @alleyesonme1432
    @alleyesonme1432 Před 3 dny +1

    If someone's .gitignore file does not ignore Liblary and other folders, just change /[Ll]ibrary/ to [Ll]ibrary/ (e.g. remove first '/'). Same for other folders.

  • @alleyesonme1432
    @alleyesonme1432 Před 4 měsíci +1

    Thank you for FishNet tutorials!

  • @user-ng1xd5po1z
    @user-ng1xd5po1z Před 5 dny

    Hi Micheal,
    Quick question. 1) That demo scene you are using in this training where do we find it/how do we get it?
    2) I just came across this training now, a bit late but still better than never, but how does one get on the live stream on twitch (I assume its done there) as checked your page but do not see nay link or direct reference to it?
    3) You mention a pro version of fishnet but it is hard to find any subscription or way to gain Pro access do you have nay pointers on how to do that and what the cost involved actually is as cant really find any clear info on that.
    Thanks and d keep up the good work as we hope you make another updated dedicated server version of this particular training maybe this time using mirror or some other similar solution.

  • @mindurownbussines
    @mindurownbussines Před 23 dny

    Hey There, Thank you for the tutorial series. I'm wondering if I go through the series will be I able to make fast paced shooter game with it ? I mean does the series cover lag compensation and hit registeration stuff ? I'm aware those features might not even be needed in the type of game you are making but I was just wondering will I get the base knowledge and capabilites with fishnet to do it after watching these series ?

  • @olivier8c301
    @olivier8c301 Před 4 měsíci

    But here again server and client are in the same project :/

    • @N3KMercenaryCamp
      @N3KMercenaryCamp  Před 4 měsíci +1

      Yes, the server and client are running fish-net which runs on Unity. Later on during the tutorial we will create a server build and run it as a headless client, essentially stripping it of the unused Unity overhead