Street Fighter 6 - Characters' Reaction if you do Nothing
Vložit
- čas přidán 20. 06. 2024
- Street Fighter 2023 - All Characters' Reactions
Street Fighter 6 - Fighters' Reactions to do nothing
Street Fighter 6 - PS5 No Commentary Gameplay
Fighters in This Video:
0:00 - Zangief
0:12 - Luke
0:19 - kimberly
0:28 - Manon
0:35 - Cammy
0:41 - Guile
0:49 - Dhalsim
0:55 - Ken
1:02 - Ryu
1:08 - Juri
1:15 - Chun-Li
1:26 - Marisa
1:40 - Dee Jay
1:49 - Jamie
1:56 - Lily
2:02- Blanka
2:11 - E. Honda
2:21 - JP
2:34 - Ending
#streetfighter #streetfighter6 #fighters #reaction
CZcams: / @goganc
Instagram: gaganoza?h...
Facebook: / gaga.nozadze.5855
Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
________________________________________________________________________________
Street Fighter 6 is a fighting game developed and published by Capcom. It is the seventh main entry in the Street Fighter franchise, and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S on June 2, 2023, while an arcade version will be published by Taito later that year.
Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub. Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. World Tour is a single-player story mode featuring a customizable player avatar exploring 3D environments, such as Final Fight's Metro City and the small nation of Nayshall, with action-adventure gameplay. Battle Hub acts as an online lobby mode, using customizable player avatars from the World Tour mode. In the Battle Hub, players can compete in ranked or casual matches, battle using their created avatars, participate in special events, or play emulated Capcom arcade titles, using the same emulation technology used in the Capcom Arcade Stadium series, among other features.
The main fighting gameplay of Street Fighter 6 is based around the Drive Gauge, a system designed to encourage player creativity. The gauge can be used for five different techniques, requiring players to choose which to prioritize. Most of the Drive Gauge's mechanics are based on previously existing mechanics from previous Street Fighter mainline games, such as Parry, Focus Attack, EX move, etc. The game features three control types: the "classic" control scheme has a six-button layout that functions similarly to previous entries, the "modern" control scheme assigns special moves to a single button combined with a directional input, and the "dynamic" control scheme, which is only allowed in certain parts in the Fighting Ground mode, but is not allowed in online battles, uses a single button auto attack layout, based on what range is performed.
The use of multiple super combos returns from the Street Fighter Alpha sub-series, also counting the Ultra Combo W variant from Ultra Street Fighter IV. However, each character only has three super combos based on their respective level gauge. For example, Ryu's Shinku Hadoken, Shin Hashogeki and Shin Shoryuken can only be used at Level 1, 2 and 3 respectively. When a player is low on health, their Level 3 super move will become a Critical Art, which is more powerful in addition to having an expanded cinematic scene. Certain movesets can only be cancelled to super moves based on how many levels the player has filled, such as EX/Overdrive special moves, which can only be cancelled to higher levels above Level 1, while regular special moves without sacrificing the Drive gauge can only be cancelled to Level 3. An "extreme" battle type is also available for play, allowing players to compete in matches that feature special rules and gimmicks.
A real-time commentary system is a brand new feature in Street Fighter 6, where English and/or Japanese commentators watch the action in real-time, giving it a more tournament-style feel, or allow the option to cheer the player on. Eight different commentators are featured, four of each of the two commentary types: play-by-play commentary and color commentary, the latter being optional. Aru, Jeremy "Vicious" Lopez, Steve "TastySteve" Scott, and Kosuke Hiraiwa will be the four play-by-play commentators, while Demon Kakka, Thea "Zelina Vega" Trindad, James "jchensor" Chen, and Hikaru Takahashi will be the four color commentators. - Hry
Of fucking course Juri is the most replayed part
why tho? i don't get it
@@reversed7099ass
@@reversed7099because Street Fighter fans are p@rn addicts
She's overrated. Also this concerns me
@@tornike47 nah, i’m pretty sure it’s feet
I like how zangief was reaching over to himself to see if this was some trick or not before shaking his hand away lol
It's actually a common "catch wrestling" thing called "Test of Strength"
It's often used at the start of the match to establish who the underdog or "bad guy" is.
You lose the test of strength, you are telling the audience you're at a disadvantage in power. If you "cheat" at the test (like kicking them) it shows you're a bad guy.
I actually like the little nods to pro wrestling Zangief has here
@@TheDancerMacabre oh cool!. The more you know
Theyre in love leave them be
The secret gief handshake
@@TheDancerMacabreI thought he was checking to see if the reflection was real. 😁
“What sorcery is this!”
You know, i really love the fact that the devs would also go the way to even add some sound effects like footsteps, clothes stretch sound and breathings
I know, it's called, "dedication"
@@Goomba1309 And it helps players with disabilities.
It Capcom there the only company who really cares about there community and players
@@maxrosefoxanime7225they uno revered their tendencies, every other company does what they did back then
Bro they do that for like every single other game ever, sf6 ain't special
Nobody:
Future Zangief and past Zangief: are you me? Lets gooo tries to handshake each other
*Command Grab*
"My man, dap me up."
That's so-called idle stance.
Or what I like to call it the afk stance.
Also Iddle animation
I love seeing fighting game newbies rediscover the wheel. genuinely. it reminds me of when i was a kid, blown away by little details.
Marisa was doing the yujiro pose. 10/10 game
I now dub her Marisa Hanma
@@Jamarcus_Joestar That's a good name.
is any of the characters doing a jojo pose? I think juri is doing a pose from dio when her eye becomes purple
@@motafu1 Jojo brain rot case number #53
@@freeutopia ?
Blanka screaming sounds like LTG when he’s angry.
Lmao it does
Mods…you know what to do
Mods, crush his skull
1:33 AEGIS REFLECTOR JUMPSCARE
It's literally Yujiro's pose
1:10 the fact that their is a sound difference in Juris pink outfit movement is.... impressive
Not me hallucinating thigh jiggle physics the first time seeing this video
My man Ryu didnt even bother to get out of his stance
Yooo Jamie going out on the z axis is actually crazy
You missed the part where Juri shakes her leg back and forth for like 7 seconds
1:40 i wonder what song is playing in their head
The attention to detail in this game is astounding. Truly a work of passion.
its just made in nipon land. they actually want to make good games first and dont care about idiologys and politics.
pretty based i guess
@@peterhoffmann2231 Yeah I'm sure the guys that made Doom Eternal really cared about the political landscape of the time
its just an idle animation
@@bevvvy1374 you know exactly what he meant stfu
@@mert2217 animation takes time and effort
Deejay and Jamie just vibin. Just like me fr when I'm in the shower left with my thoughts and no music.
Deejay be just vibing 😎
Dee Jay moving and humming in sync at 1:41 was the smoothest shit I had seen today!!
Gief sees himself in a mirror for the first time
Fun Fact: Ryu's idle matches a part of his theme
Jamie started hitting the griddy
One detail I haven't seen people point out: Their outfit and hair actually match the direction they're facing. You can't see it much here, since the outfits are different a lot of the time, but it's true!
Most fighting games will simply mirror the character, Capcom went that extra step further and made their models adhere to the direction they're facing. It's awesome!
I think that fighting games don't mirrow the characters since 3d started being a thing (except maybe smash)
Bro, welcome to 1999, what the fuck are you on about XD
@@alvaro4996 There are some still.
Vega switches his claw when he turns around (he actually turns away from the camera to do the switch) so his moves will look the same on both sides.
If he appears in SF6 with still a single claw he'll be one of, if not the only character with a mirrored element.
@@LeeONardo This isn't so much because of a side swap issue, like the old 2D games, but rather the claw is an important visual indicator of ranges when it comes to his attacks. Considering his attack animations are mirrored, it's really important that his claw stays on the same hand.
@@alvaro4996smash only mirrors some characters, mainly the symmetrical ones.
Wow, they actually put in the footsteps and clothing movement sounds. That's attention to detail.
Bro really tought we wouldn't notice the thumbnail💀
"Alright magic conch, what do we do now?"
"Nothing"
ALL HAIL THE MAGIC CONCH!
Zangief was a perfect start to this video
has any of these people ever heard of an idle animation
I love EVERYTHING about Jamie
A bit sad Cammy doesn't say "I'll make a move if you won't."
Zangief is just me with my reflexion t
Of course, Chun-Li is the only one that has two and thank you capcom for that
Back in my day we called these idle animations
Just like killer instinct, this has killer sfx work! Brilliant stuff here!
Juri had to shake off a charlie horse 😂
No wonder why Juri is always the most replayed one.
@1:16.. a blonde Chun Li !?!?
Yep, you can unlock alternate colors for every character and there is - and my eyes have yet to get used to it - a blonde Chun Li
🤮
They're called idle animation.
I like how most of the reactions is just us hearing The power Of Turbulence
I love how most of them get quite animated, but Ryu just Ryus a little harder for a sec, to get the Ryu flowing
And then there's DJ having an absolute time
I like that some of them are more subtle.
Cammy's new look in Street Fighter 6 is really attractive 😍
I thought Marisa gonna went Yuujiro there with her arms up in the air
I love Luke’s wet duck feet sounds, they’re hilarious.
When Saruman and Dooku meet for their weekly brunch
Some of the most Soulless idle animations ever.
1:30 Chillout Zar...I mean Marisa!
Marisa channeling her inner Yujiro Hanma for a sec.
nah that thumbnail is devious
Zangief very eager to grab something
Idle animations, "how new".
1:08.
I need 10 hours of that sound, god...
Manon is a great character with a lot to offer
These are called “Idle Animations”
I love that despite his cocky looks, he knows how to compliment (most of) his fallen opponent.
У Зангиева самая лучшая анимация
Is this something that only happen in mirror matches or you just don't know the term "idle animation"?
Why is zangiefs alt so pale
Wonder why Chun Li is the only one where each side does a different animation.
I imagine zangief thoughts“ i can just..I can just reach over here and just SPD this mof- NAH too risky to risky”
tf that thumbnail 🤣
So much details.
But Manot legs and feets is so weird
"Reaction if you do nothing"?
Are you trying to say.... *idle animation*?
Lol ikr.
Chun Li always gotta be different, even from herself...
I just cannot get over kimberly’s forehead
It’s more of a sixhead.
Lmao
Kim’s outfit is amazing
POV: Every character has ADHD
Wait is Reuben Langdon not voicing Ken in this?
zangief was my gay awakening when i was a teenager.
JP purple clothing color = Axel in Harlem
when will Street Fighter not have to mirror the characters from the other side
Após a do Zangief, eu me renderia😅
Luke. For the love of God please put on shoes.
I thought there woukd be more characters in this game
18 characters for the base roster, and 4 DLCs are on the way for the first year.
That thumbnail tho🤑
Djays and Jamie hands down the best
Came here just to see Juri
Just 1? MK11 has 3 lol
That thumbnail is FOUL
NOW DO ALL CROUCHING ANIMATIONS
why did i watch this
Manon, you don't have balls to unstick from your thigh
I assume
My favorite response was Kimberly's but Ken's seemed more appropriate.
Luke you can't go around looking at women like that you'll get arrested. Luke what do you mean it looks grippy? That's disgusting now leave that woman alone before you get put on a list.
Its just idle animation not reaction to you not fighting
There is a distinct sound between barefeet and shoes sounds.
Manon feet is not worth it but her hands on the other hand wowee
Yeah… they’re nice idle animations but I don’t know why these are any more special than any other fighting game’s idles
Who the fuck said they were?
Why about a custom reaction and even taunt ! Oh yeah yeah yeah I know ! I good
It s pc version of course cause these are mods oh yeah
Nice attention to detail…
although I gotta say, Marisa looks so stupid holding her hands way above her head as her “battle ready” stance. Sure fighting game characters aren’t exactly practical when it comes to that, but that looks even dumber that just not having your hands guarding your face.
Seriously you couldn't have gotten all the alt skins for the rest of the cast?
No
@@JusticeAngelDid I ask you? No I don't think I did!
@@akilcharles3473 that's literally the channel's alt
Brhh
That would involve either maxing everyone's bonds in World Tour or spending money to save time.
I assume the Uploader only did one of those for the characters they actually cared for.
I maxed everyone's bonds, though, so I have all second costumes for free. 😁
Qué diseño tan feo tiene éste SF. Terrible
game is awful
Please please nerf this guy I really believe he's broken
Quality ASMR